@simon33
Scramble?
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L21 #1 trulpen (X) vs feltmarskal (A+42) OOB
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Archangel 1 infantry moved from Smolensk to Archangel 1 fighter moved from Russia to Archangel 2 artilleries moved from Russia to Vologda 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 14 infantry moved from Russia to Samara 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Tambov 1 fighter moved from Russia to Western Ukraine 1 tactical_bomber moved from Russia to Rostov 1 mech_infantry moved from Russia to Samara 1 armour moved from Russia to Samara 1 armour moved from Bryansk to Samara Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 armour, 14 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 2 armour, 14 infantry and 1 mech_infantry in Samara, round 2 : 5/17 hits, 3.50 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 armour, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 2 artilleries and 3 infantry Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 2 artilleries and 3 infantry in Vologda, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Russia to Samara 1 fighter moved from Archangel to Russia 1 fighter moved from Western Ukraine to Russia 1 tactical_bomber moved from Rostov to Russia 1 infantry moved from Bryansk to Russia 5 infantry moved from Bryansk to Russia 5 infantry moved from Bryansk to Russia 8 infantry moved from Bryansk to Russia 5 infantry moved from Bryansk to Russia 1 aaGun and 3 infantry moved from Bryansk to Russia 5 infantry moved from Bryansk to Russia 1 infantry moved from Smolensk to Russia 1 aaGun moved from Smolensk to Russia 1 aaGun moved from Smolensk to Russia 3 infantry moved from Bryansk to Russia 1 aaGun and 14 infantry moved from Bryansk to Russia Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 1.67
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 armour, 3 artilleries, 1 carrier, 2 destroyers, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 8 Sea Zone to 1 Sea Zone 1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 9 Sea Zone 1 fighter moved from 8 Sea Zone to 1 Sea Zone 1 submarine moved from 8 Sea Zone to 1 Sea Zone 1 destroyer moved from 6 Sea Zone to 9 Sea Zone 1 submarine moved from 8 Sea Zone to 9 Sea Zone 2 infantry moved from Java to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 46 Sea Zone 1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to New Guinea 1 submarine moved from 42 Sea Zone to 46 Sea Zone 1 armour, 6 infantry and 6 mech_infantrys moved from Shan State to Burma 1 armour, 5 artilleries and 12 infantry moved from Yunnan to Burma 3 mech_infantrys moved from Kweichow to Burma EDIT: 1 carrier moved from 54 Sea Zone to 53 Sea Zone EDIT: Japanese undo move 18. Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 submarine and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in New Guinea Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in New Guinea, round 2 : 5/8 hits, 3,33 expected hits ANZAC roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in 9 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 9 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 9 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 9 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in 1 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 1 Sea Zone Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 1 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 1 Sea Zone Japanese win, taking 1 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Japanese: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 2 armour, 5 artilleries, 18 infantry and 9 mech_infantrys British defend with 1 infantry Japanese roll dice for 2 armour, 5 artilleries, 18 infantry and 9 mech_infantrys in Burma, round 2 : 10/34 hits, 8,00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 armour, 5 artilleries, 18 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Shan State to Burma 3 infantry moved from Malaya to Shan State 1 artillery and 2 infantry moved from French Indo China to Shan State 4 artilleries and 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 armour and 3 mech_infantrys moved from Shensi to Yunnan 3 mech_infantrys moved from Shantung to Kweichow 1 bomber moved from Timguska to Yunnan 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Timguska to Novosibirsk 1 artillery and 1 infantry moved from Timguska to Kansu 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from New Guinea to 46 Sea Zone 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 46 Sea Zone 2 battleships, 6 carriers, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 1 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 9 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 artillery, 3 carriers, 1 infantry, 1 submarine and 2 transports moved from 8 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan 1 fighter moved from Japan to 46 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone 1 fighter moved from Japan to 46 Sea Zone 1 tactical_bomber moved from Japan to 46 Sea Zone 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 1 bomber moved from Yunnan to Shan State Place Units - Japanese 1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone 2 armour and 1 mech_infantry placed in Shantung 3 artilleries placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0,50 Japanese regular : 6,67 UK_Pacific regular : -0,33 ANZAC regular : -0,67
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@trulpen I´m playing theer games but your game much morecomplexed so i´m alittle slow on that one i hope it´s okay.
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@feltmarskal What´s up with StikyBomb
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@feltmarskal said in L21 #1 trulpen (X) vs feltmarskal (A+42) OOB:
I´m playing theer games but your game much morecomplexed so i´m alittle slow on that one i hope it´s okay.
That’s ok.
@feltmarskal said in L21 #1 trulpen (X) vs feltmarskal (A+42) OOB:
What´s up with StikyBomb
Don’t know.
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@trulpen the game is not forgotten, i will properly lose the game, but i still like to play.
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@feltmarskal said in L21 #1 trulpen (X) vs feltmarskal (A+42) OOB:
@trulpen the game is not forgotten, i will properly lose the game, but i still like to play.
Good to know. No problem.
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from United Kingdom to 125 Sea Zone 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 submarines moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 submarine moved from 10 Sea Zone to 1 Sea Zone 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 9 Sea Zone 2 fighters moved from Hawaiian Islands to 9 Sea Zone 2 carriers, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 6 infantry moved from Western United States to 10 Sea Zone 6 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 10 Sea Zone to 9 Sea Zone 2 bombers moved from Hawaiian Islands to 1 Sea Zone Combat - Americans Battle in 125 Sea Zone Americans attack with 2 bombers Germans defend with 1 destroyer and 1 submarine 1 submarine owned by the Germans submerged Americans roll dice for 2 bombers in 125 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 125 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Germans: 1 destroyer Battle in 9 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 4 fighters in 9 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 9 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in 1 Sea Zone Americans attack with 2 bombers, 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers and 1 destroyer in 1 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 1 Sea Zone Americans win, taking 1 Sea Zone from Japanese with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 bombers moved from 1 Sea Zone to Western United States 2 fighters moved from 9 Sea Zone to Hawaiian Islands 2 fighters moved from 9 Sea Zone to 26 Sea Zone 5 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 125 Sea Zone to United Kingdom Place Units - Americans 2 transports placed in 101 Sea Zone 1 artillery and 1 tactical_bomber placed in Eastern United States 1 destroyer placed in 101 Sea Zone 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : 1.17 Germans regular : 0.67
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from United Kingdom to 125 Sea Zone 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 submarines moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 submarine moved from 10 Sea Zone to 1 Sea Zone 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 9 Sea Zone 2 fighters moved from Hawaiian Islands to 9 Sea Zone 2 carriers, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 6 infantry moved from Western United States to 10 Sea Zone 6 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 10 Sea Zone to 9 Sea Zone 2 bombers moved from Hawaiian Islands to 1 Sea Zone Combat - Americans Battle in 125 Sea Zone Americans attack with 2 bombers Germans defend with 1 destroyer and 1 submarine 1 submarine owned by the Germans submerged Americans roll dice for 2 bombers in 125 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 125 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Germans: 1 destroyer Battle in 9 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 4 fighters in 9 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 9 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in 1 Sea Zone Americans attack with 2 bombers, 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers and 1 destroyer in 1 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 1 Sea Zone Americans win, taking 1 Sea Zone from Japanese with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 bombers moved from 1 Sea Zone to Western United States 2 fighters moved from 9 Sea Zone to Hawaiian Islands 2 fighters moved from 9 Sea Zone to 26 Sea Zone 5 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 125 Sea Zone to United Kingdom Place Units - Americans 2 transports placed in 101 Sea Zone 1 artillery and 1 tactical_bomber placed in Eastern United States 1 destroyer placed in 101 Sea Zone 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 5x factory_major; Remaining resources: 3 PUs; UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 2 carriers, 3 destroyers, 4 fighters, 3 infantry, 5 submarines and 5 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland 1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 79 Sea Zone UK_Pacific take 79 Sea Zone from Japanese 1 destroyer moved from 80 Sea Zone to 79 Sea Zone 4 infantry moved from Union of South Africa to 71 Sea Zone 4 infantry and 2 transports moved from 71 Sea Zone to 79 Sea Zone 2 infantry moved from Persia to Northwest Persia 1 fighter moved from Persia to Northwest Persia 4 infantry moved from West India to India 3 mech_infantrys moved from West India to India 1 fighter and 1 tactical_bomber moved from West India to Persia 1 bomber moved from Egypt to Northwest Persia 4 artilleries and 8 infantry moved from Libya to Tobruk 2 infantry moved from Quebec to New Brunswick Nova Scotia Combat - British Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Scotland British attack with 1 fighter and 2 infantry Germans defend with 1 airfield and 1 infantry British roll dice for 1 fighter and 2 infantry in Scotland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Scotland British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Scotland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Northwest Persia British attack with 1 bomber, 1 fighter and 2 infantry Germans defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in Northwest Persia, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from Northwest Persia to Persia 1 fighter moved from Northwest Persia to Egypt 7 mech_infantrys moved from Persia to Eastern Persia 1 aaGun moved from West India to Eastern Persia 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Scotland to United Kingdom Place Units - British 5 infantry placed in United Kingdom 1 infantry placed in United Kingdom 1 artillery and 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6,3,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1 British collect 38 PUs (3 lost to blockades); end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : 1.17 Germans regular : 1.00 British regular : -0.33
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@feltmarskal forgot to land 4 imf in west india
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@feltmarskal said in L21 #1 trulpen (X) vs feltmarskal (A+42) OOB:
@feltmarskal forgot to land 4 imf in west india
I can move them with Italy if you haven’t yet.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 4 infantry moved from 79 Sea Zone to West India Non Combat Move - Italians 2 aaGuns and 4 infantry moved from Southern Italy to 97 Sea Zone 2 aaGuns, 4 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone 4 infantry moved from 92 Sea Zone to Gibraltar 2 aaGuns moved from 92 Sea Zone to Gibraltar 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 bomber moved from Volgograd to Southern Italy 2 fighters moved from 92 Sea Zone to Gibraltar 1 fighter moved from Southern Italy to Gibraltar 1 tactical_bomber moved from Southern Italy to 92 Sea Zone 2 artilleries moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 armour and 2 mech_infantrys placed in Northern Italy 1 armour and 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 2 fighters, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 2 infantry moved from Novgorod to Archangel 1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Archangel 1 infantry moved from Volgograd to Tambov 4 artilleries and 3 infantry moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Ukraine to Tambov 1 bomber moved from Volgograd to Northwest Persia 1 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Caucasus to Rostov 1 fighter moved from Ukraine to Tambov 2 infantry moved from Western Germany to Holland Belgium 1 artillery and 6 infantry moved from France to Normandy Bordeaux 1 fighter moved from France to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux 2 fighters moved from Gibraltar to Holland Belgium 1 fighter moved from Gibraltar to Normandy Bordeaux 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 3 fighters moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 2 infantry moved from Ukraine to Western Ukraine 1 armour moved from Ukraine to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Rostov 1 armour moved from Caucasus to Rostov 4 mech_infantrys moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine 3 armour moved from Ukraine to Western Ukraine 1 mech_infantry moved from Ukraine to Western Ukraine Combat - Germans Germans creates battle in territory 119 Sea Zone Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 bomber, 5 fighters, 6 infantry and 3 tactical_bombers British defend with 1 aaGun, 1 factory_minor, 1 harbour and 7 infantry British roll AA dice in Normandy Bordeaux : 1/3 hits, 0,50 expected hits 1 fighter owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 bomber, 4 fighters, 6 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 6/15 hits, 6,17 expected hits British roll dice for 1 aaGun and 7 infantry in Normandy Bordeaux, round 2 : 1/7 hits, 2,33 expected hits 1 aaGun owned by the British, 1 infantry owned by the Germans and 5 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 bomber, 4 fighters, 5 infantry and 3 tactical_bombers in Normandy Bordeaux, round 3 : 8/14 hits, 6,00 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Normandy Bordeaux Germans win, taking 119 Sea Zone from Russians, taking Normandy Bordeaux from British with 1 artillery, 1 bomber, 4 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 1 fighter and 1 infantry Casualties for British: 1 aaGun and 7 infantry Battle in Holland Belgium Germans attack with 2 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tambov Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Western Ukraine Germans attack with 4 armour, 2 infantry and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 4 armour, 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 4/8 hits, 2,67 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 4 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2,17 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 2 armour, 4 artilleries, 4 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 4 artilleries, 4 infantry and 4 mech_infantrys in Rostov, round 2 : 3/14 hits, 4,33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 armour, 4 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 1 bomber and 1 infantry British defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0,83 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Northwest Persia 1 bomber owned by the Germans retreated British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 aaGun, 3 artilleries and 3 infantry moved from Novgorod to Belarus 2 fighters and 1 tactical_bomber moved from Tambov to Ukraine 1 aaGun moved from Volgograd to Rostov 1 aaGun moved from Caucasus to Rostov 1 bomber moved from Archangel to Western Germany 1 bomber moved from Northwest Persia to Ukraine 3 fighters moved from Normandy Bordeaux to 112 Sea Zone EDIT: 1 fighter moved from Normandy Bordeaux to 112 Sea Zone 1 fighter moved from Holland Belgium to France 1 bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone 1 aaGun and 2 infantry moved from Western Germany to France 1 armour and 1 mech_infantry moved from Eastern Poland to Belarus 1 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine 4 armour and 29 mech_infantrys moved from Ukraine to Rostov 6 artilleries moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 10 mech_infantrys moved from Germany to Eastern Poland 2 submarines moved from 119 Sea Zone to 112 Sea Zone Place Units - Germans 1 infantry placed in Volgograd 3 infantry placed in Novgorod 3 infantry placed in Ukraine 2 artilleries and 1 infantry placed in France 3 infantry placed in Southern France 1 artillery, 2 fighters and 3 infantry placed in Western Germany 1 armour and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
British AA : 0,50 Russians regular : -1,00 Germans regular : 0,67 British regular : -1,67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Urals 1 artillery moved from Vologda to Urals 1 infantry moved from Smolensk to Archangel 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Samara to Volgograd 1 infantry moved from Russia to Tambov 1 artillery moved from Vologda to Novosibirsk 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Volgograd 1 fighter moved from Russia to Kazakhstan 1 infantry moved from Samara to Volgograd Combat - Russians Battle in Novosibirsk Russians attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Urals Russians attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Urals, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Urals Russians win, taking Urals from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 infantry Germans defend with 1 infantry Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Kazakhstan to Russia 1 fighter moved from Volgograd to Russia 1 tactical_bomber moved from Tambov to Russia 2 infantry moved from Vologda to Russia 1 infantry moved from Smolensk to Russia 2 armour moved from Samara to Novosibirsk 1 mech_infantry moved from Samara to Novosibirsk 1 aaGun moved from Samara to Novosibirsk 10 infantry moved from Samara to Russia Place Units - Russians 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Japanese regular : -1.67 Germans regular : 1.67 Russians regular : -0.67
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@feltmarskal Sorry for the long break. Have some serious health problems and this was lost in the tide.
I’ll pick it up now. Hope that’s ok.
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Don’t remember any plans, but here goes.
Game History
Round: 11
Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 2 infantry, 6 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from ANZAC 1 infantry moved from Kazakhstan to Samara Japanese take Samara from Russians 1 bomber moved from Shan State to India Combat - Japanese Strategic bombing raid in India Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in India causes 3 damage total. Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from India to Burma 1 artillery and 2 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 46 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java EDIT: 1 infantry and 1 transport moved from 42 Sea Zone to 57 Sea Zone EDIT: 1 artillery and 1 transport moved from 42 Sea Zone to 56 Sea Zone EDIT: 1 infantry and 1 transport moved from 42 Sea Zone to 58 Sea Zone EDIT: 1 infantry and 1 transport moved from 58 Sea Zone to 42 Sea Zone EDIT: 1 infantry and 1 transport moved from 57 Sea Zone to 42 Sea Zone EDIT: 1 artillery and 1 transport moved from 56 Sea Zone to 42 Sea Zone 1 destroyer and 1 submarine moved from 46 Sea Zone to 42 Sea Zone 2 battleships and 2 cruisers moved from 46 Sea Zone to 42 Sea Zone 6 carriers, 6 fighters and 6 tactical_bombers moved from 46 Sea Zone to 42 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone EDIT: 1 carrier moved from 54 Sea Zone to 53 Sea Zone EDIT: 1 carrier moved from 53 Sea Zone to 54 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 4 artilleries and 3 infantry moved from Yunnan to Burma 1 artillery and 5 infantry moved from Shan State to Burma 3 infantry moved from Malaya to Shan State 2 fighters and 1 tactical_bomber moved from Sumatra to Burma 3 mech_infantrys moved from Kweichow to Yunnan 2 armour moved from Burma to Yunnan 2 armour and 1 mech_infantry moved from Shantung to Kweichow 1 artillery and 1 infantry moved from Kansu to Shensi 3 artilleries moved from French Indo China to Yunnan 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to French Indo China 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 2 carriers moved from 6 Sea Zone to 20 Sea Zone 1 bomber moved from Burma to Yunnan Place Units - Japanese 2 infantry placed in Japan 1 destroyer placed in 6 Sea Zone 1 fighter placed in Japan 3 mech_infantrys placed in Shantung 3 tactical_bombers placed in French Indo China 3 mech_infantrys placed in Malaya Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
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@trulpen Welcome back, good to hear that you survive whatever,:face_with_thermometer:
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@feltmarskal
f5912a1b-9eb5-478d-b2fc-4d65c8b43056-feltmarskal (3).tsvg
Scramble sz 91
USA