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BM Majikforce vs AAGamerz13 +20
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Sakha to Siberia Russians take Siberia from Japanese 1 armour and 1 artillery moved from Vologda to Archangel 2 fighters and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Russia to Tambov 1 infantry moved from Samara to Tambov 1 artillery moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 1 artillery and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Archangel Russians attack with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber Germans defend with 1 aaGun and 3 infantry Germans roll AA dice in Archangel : 0/3 hits, 0.50 expected hits Russians roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Archangel, round 2 : 4/5 hits, 2.50 expected hits Germans roll dice for 1 aaGun and 3 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits 1 aaGun owned by the Germans, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery Casualties for Germans: 1 aaGun and 3 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Archangel to Russia 2 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans AA : -0.50 Germans regular : 1.00 Russians regular : 3.00 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 destroyers, 3 fighters, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Non Combat Move - Japanese 1 marine moved from Midway to 25 Sea Zone 1 battleship, 2 carriers, 4 fighters, 1 marine and 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 3 carriers and 6 fighters moved from 35 Sea Zone to 6 Sea Zone 3 fighters moved from Philippines to 35 Sea Zone 3 carriers, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 1 cruiser moved from 35 Sea Zone to 37 Sea Zone 1 battleship moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 37 Sea Zone 4 fighters moved from Philippines to Yunnan 3 infantry moved from French Indo China to Yunnan 3 tactical_bombers moved from 35 Sea Zone to Yunnan 1 tactical_bomber moved from Philippines to Yunnan 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Szechwan to Yunnan 3 mech_infantrys moved from Szechwan to Yunnan 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Hopei to Kweichow 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Yunnan 3 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Chahar to Hunan 1 armour moved from Jehol to Hunan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe Place Units - Japanese 2 destroyers and 1 submarine placed in 6 Sea Zone 3 fighters placed in Japan 3 infantry placed in Kiangsu 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Malaya Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 4 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Belgian Congo to Anglo Egyptian Sudan 1 bomber moved from Gibraltar to Anglo Egyptian Sudan 1 fighter moved from Gibraltar to 94 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Norway to Finland 4 fighters moved from Norway to Finland 1 fighter moved from Queensland to Caroline Islands Combat - Americans Battle in Midway Battle in 94 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone Americans win, taking Midway from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Caroline Islands Americans attack with 2 artilleries, 1 fighter and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Caroline Islands, round 2 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in Finland Americans attack with 4 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 4 fighters and 2 infantry in Finland, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Anglo Egyptian Sudan Americans attack with 1 armour and 1 bomber Italians defend with 2 infantry Americans roll dice for 1 armour and 1 bomber in Anglo Egyptian Sudan, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 armour and 1 bomber in Anglo Egyptian Sudan, round 3 : 1/2 hits, 1.17 expected hits Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Americans roll dice for 1 armour in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Anglo Egyptian Sudan, round 5 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Americans win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Italians: 2 infantry Non Combat Move - Americans 1 fighter moved from 94 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to Norway 4 fighters moved from Finland to Norway 1 marine and 1 transport moved from 108 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 3 carriers, 1 cruiser and 2 transports moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Caroline Islands to 33 Sea Zone 4 carriers and 3 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 55 Sea Zone to 33 Sea Zone 2 fighters moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 2 fighters moved from Queensland to 62 Sea Zone 2 fighters moved from Queensland to 63 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 3 fighters placed in Western United States 1 submarine placed in 10 Sea Zone 1 fighter and 2 infantry placed in Norway 2 transports placed in 101 Sea Zone 1 artillery and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans regular : -1.17 Italians regular : -1.00 Japanese regular : -0.67 Japanese AA : -0.17 Germans regular : -0.67 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 4 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Belgian Congo to Anglo Egyptian Sudan 1 bomber moved from Gibraltar to Anglo Egyptian Sudan 1 fighter moved from Gibraltar to 94 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Norway to Finland 4 fighters moved from Norway to Finland 1 fighter moved from Queensland to Caroline Islands Combat - Americans Battle in Midway Battle in 94 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone Americans win, taking Midway from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Caroline Islands Americans attack with 2 artilleries, 1 fighter and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Caroline Islands, round 2 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in Finland Americans attack with 4 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 4 fighters and 2 infantry in Finland, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Anglo Egyptian Sudan Americans attack with 1 armour and 1 bomber Italians defend with 2 infantry Americans roll dice for 1 armour and 1 bomber in Anglo Egyptian Sudan, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 armour and 1 bomber in Anglo Egyptian Sudan, round 3 : 1/2 hits, 1.17 expected hits Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Americans roll dice for 1 armour in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Anglo Egyptian Sudan, round 5 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Americans win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Italians: 2 infantry Non Combat Move - Americans 1 fighter moved from 94 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to Norway 4 fighters moved from Finland to Norway 1 marine and 1 transport moved from 108 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 3 carriers, 1 cruiser and 2 transports moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Caroline Islands to 33 Sea Zone 4 carriers and 3 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 55 Sea Zone to 33 Sea Zone 2 fighters moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 2 fighters moved from Queensland to 62 Sea Zone 2 fighters moved from Queensland to 63 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 3 fighters placed in Western United States 1 submarine placed in 10 Sea Zone 1 fighter and 2 infantry placed in Norway 2 transports placed in 101 Sea Zone 1 artillery and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 2 infantry EDIT: Adding units owned by Americans to Central United States: 1 artillery and 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -1.17 Italians regular : -1.00 Japanese regular : -0.67 Japanese AA : -0.17 Germans regular : -0.67 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 4 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Belgian Congo to Anglo Egyptian Sudan 1 bomber moved from Gibraltar to Anglo Egyptian Sudan 1 fighter moved from Gibraltar to 94 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Norway to Finland 4 fighters moved from Norway to Finland 1 fighter moved from Queensland to Caroline Islands Combat - Americans Battle in Midway Battle in 94 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone Americans win, taking Midway from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Caroline Islands Americans attack with 2 artilleries, 1 fighter and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Caroline Islands, round 2 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in Finland Americans attack with 4 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 4 fighters and 2 infantry in Finland, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Anglo Egyptian Sudan Americans attack with 1 armour and 1 bomber Italians defend with 2 infantry Americans roll dice for 1 armour and 1 bomber in Anglo Egyptian Sudan, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 armour and 1 bomber in Anglo Egyptian Sudan, round 3 : 1/2 hits, 1.17 expected hits Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Americans roll dice for 1 armour in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Anglo Egyptian Sudan, round 5 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Americans win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Italians: 2 infantry Non Combat Move - Americans 1 fighter moved from 94 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to Norway 4 fighters moved from Finland to Norway 1 marine and 1 transport moved from 108 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 3 carriers, 1 cruiser and 2 transports moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Caroline Islands to 33 Sea Zone 4 carriers and 3 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 55 Sea Zone to 33 Sea Zone 2 fighters moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 2 fighters moved from Queensland to 62 Sea Zone 2 fighters moved from Queensland to 63 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 3 fighters placed in Western United States 1 submarine placed in 10 Sea Zone 1 fighter and 2 infantry placed in Norway 2 transports placed in 101 Sea Zone 1 artillery and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 2 infantry EDIT: Adding units owned by Americans to Central United States: 1 artillery and 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -1.17 Italians regular : -1.00 Japanese regular : -0.67 Japanese AA : -0.17 Germans regular : -0.67 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Sikang 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : -1.00 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 4 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Belgian Congo to Anglo Egyptian Sudan 1 bomber moved from Gibraltar to Anglo Egyptian Sudan 1 fighter moved from Gibraltar to 94 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Norway to Finland 4 fighters moved from Norway to Finland 1 fighter moved from Queensland to Caroline Islands Combat - Americans Battle in Midway Battle in 94 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone Americans win, taking Midway from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Caroline Islands Americans attack with 2 artilleries, 1 fighter and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Caroline Islands, round 2 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in Finland Americans attack with 4 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 4 fighters and 2 infantry in Finland, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Anglo Egyptian Sudan Americans attack with 1 armour and 1 bomber Italians defend with 2 infantry Americans roll dice for 1 armour and 1 bomber in Anglo Egyptian Sudan, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 armour and 1 bomber in Anglo Egyptian Sudan, round 3 : 1/2 hits, 1.17 expected hits Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Americans roll dice for 1 armour in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Anglo Egyptian Sudan, round 5 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Americans win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Italians: 2 infantry Non Combat Move - Americans 1 fighter moved from 94 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to Norway 4 fighters moved from Finland to Norway 1 marine and 1 transport moved from 108 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 3 carriers, 1 cruiser and 2 transports moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Caroline Islands to 33 Sea Zone 4 carriers and 3 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 55 Sea Zone to 33 Sea Zone 2 fighters moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 2 fighters moved from Queensland to 62 Sea Zone 2 fighters moved from Queensland to 63 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 3 fighters placed in Western United States 1 submarine placed in 10 Sea Zone 1 fighter and 2 infantry placed in Norway 2 transports placed in 101 Sea Zone 1 artillery and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 2 infantry EDIT: Adding units owned by Americans to Central United States: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Sikang 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Union of South Africa to 71 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 3 infantry moved from Persia to Iraq 1 fighter moved from Persia to Iraq 1 bomber moved from Belgian Congo to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from Belgian Congo to 81 Sea Zone 1 tactical_bomber moved from Persia to Iraq Combat - British Battle in Trans-Jordan Battle in Iraq British attack with 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 2 mech_infantrys British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/5 hits, 1.67 expected hits Italians roll dice for 2 mech_infantrys in Iraq, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Iraq British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 3/4 hits, 1.50 expected hits Italians roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Iraq British win, taking Trans-Jordan from Italians, taking Iraq from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Italians: 2 mech_infantrys Non Combat Move - British 1 armour and 1 mech_infantry moved from Persia to Eastern Persia 1 bomber moved from 81 Sea Zone to Anglo Egyptian Sudan 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan 7 armour, 3 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia 1 tactical_bomber moved from 81 Sea Zone to Anglo Egyptian Sudan 1 tactical_bomber moved from Iraq to Anglo Egyptian Sudan 1 fighter moved from Iraq to Anglo Egyptian Sudan 1 fighter moved from Persia to 81 Sea Zone 1 fighter moved from United Kingdom to Norway 1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 108 Sea Zone to 91 Sea Zone Place Units - British 3 infantry placed in Persia 1 destroyer placed in 106 Sea Zone 1 fighter, 1 infantry and 2 mech_infantrys placed in United Kingdom British undo move 3. 1 fighter placed in United Kingdom 1 infantry and 2 mech_infantrys placed in Union of South Africa Turning on Edit Mode EDIT: Adding units owned by British to India: 3 aaGuns, 1 artillery and 34 infantry EDIT: Removing units owned by British from Burma: 3 aaGuns, 1 artillery and 34 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : -1.17 Italians regular : -1.00 Japanese regular : -1.67 Japanese AA : -0.17 Germans regular : -0.67 British regular : 0.83 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 3 armour and 5 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery moved from Algeria to Morocco Italians take Morocco from Americans Combat - Italians Non Combat Move - Italians 1 fighter moved from Libya to Egypt 1 artillery and 1 marine moved from Malta to 96 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 3 destroyers, 1 marine, 2 submarines and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 marine moved from 98 Sea Zone to Egypt 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt 1 fighter moved from Southern Italy to Egypt 1 artillery and 2 infantry moved from Southern France to Northern Italy Place Units - Italians 3 armour placed in Egypt 3 infantry placed in Southern Italy 2 infantry placed in Southern France Turn Complete - Italians Italians collect 22 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier and 2 fighters moved from 63 Sea Zone to 33 Sea Zone 1 carrier and 2 fighters moved from 62 Sea Zone to 33 Sea Zone 4 carriers and 6 fighters moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 26 Sea Zone to Caroline Islands 1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier and 2 fighters moved from 63 Sea Zone to 33 Sea Zone 1 carrier and 2 fighters moved from 62 Sea Zone to 33 Sea Zone 4 carriers and 6 fighters moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 26 Sea Zone to Caroline Islands 1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Baltic States to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Finland 1 artillery moved from 115 Sea Zone to Finland 2 fighters moved from 115 Sea Zone to Finland 1 fighter moved from Novgorod to Finland 1 infantry moved from Smolensk to Vologda 1 mech_infantry moved from Bryansk to Vologda 1 armour and 2 mech_infantrys moved from Novgorod to Archangel 2 fighters moved from Novgorod to Archangel 2 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Tambov 1 infantry moved from Bryansk to Tambov 1 bomber moved from Bryansk to Samara 1 bomber moved from Bryansk to Samara 1 bomber moved from Bryansk to Tambov 1 tactical_bomber moved from Bryansk to Vologda 1 fighter moved from Bryansk to Vologda 1 tactical_bomber moved from Bryansk to Archangel 1 tactical_bomber moved from Bryansk to Tambov 2 tactical_bombers moved from Bryansk to Samara 1 infantry moved from Caucasus to Northwest Persia Germans take Northwest Persia from British 2 bombers moved from Western Germany to Finland Combat - Germans Battle in Finland Germans attack with 1 artillery, 2 bombers, 3 fighters and 1 infantry Americans defend with 2 infantry Germans roll dice for 1 artillery, 2 bombers, 3 fighters and 1 infantry in Finland, round 2 : 4/7 hits, 3.50 expected hits Americans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 artillery, 2 bombers and 3 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Archangel Germans attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 armour Germans roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 2.50 expected hits Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Battle in Samara Germans attack with 2 bombers, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Samara, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Tambov Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Vologda Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 mech_infantrys moved from Eastern Poland to Bryansk 3 artilleries moved from Ukraine to Bryansk 1 artillery moved from Rostov to Bryansk 1 tactical_bomber moved from Tambov to Bryansk 2 tactical_bombers moved from Samara to Bryansk 1 bomber moved from Tambov to Southern Italy 4 fighters and 1 mech_infantry moved from Western Germany to Southern Italy 2 bombers moved from Samara to Bryansk 1 tactical_bomber moved from Archangel to Bryansk 2 fighters moved from Finland to 115 Sea Zone 2 bombers and 1 fighter moved from Finland to Western Germany 2 infantry moved from Holland Belgium to Western Germany 4 infantry moved from Western Germany to Germany 3 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Normandy Bordeaux to France 2 fighters moved from Archangel to Novgorod 1 fighter moved from Vologda to Novgorod 1 tactical_bomber moved from Vologda to Bryansk Place Units - Germans 2 fighters and 4 infantry placed in Western Germany 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Germany 1 infantry and 2 mech_infantrys placed in Volgograd 2 infantry and 1 mech_infantry placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Russians regular : 0.83 Germans regular : -3.17 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 2 infantry moved from Russia to Vologda 2 infantry moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - Russians 2 infantry moved from Buryatia to Yakut S.S.R. 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Samara to Russia Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.17 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 armour, 1 carrier, 5 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 mech_infantrys moved from Malaya to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Caucasus to Novosibirsk Japanese take Novosibirsk from Russians 10 fighters and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 10 fighters and 1 submarine Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 10 fighters in 25 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone Japanese win with 10 fighters and 1 submarine remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Non Combat Move - Japanese 2 infantry moved from Manchuria to Jehol 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hunan 3 infantry moved from Kiangsu to Anhwe 1 armour and 1 mech_infantry moved from Hunan to Burma 3 artilleries, 16 infantry and 3 mech_infantrys moved from Yunnan to Burma 3 mech_infantrys moved from French Indo China to Burma 3 infantry moved from Hunan to Yunnan 2 fighters moved from 37 Sea Zone to 6 Sea Zone 10 fighters moved from 25 Sea Zone to 6 Sea Zone 2 fighters moved from Yunnan to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 fighters and 5 tactical_bombers moved from Yunnan to French Indo China Place Units - Japanese 1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone 2 infantry placed in Japan 3 infantry placed in Kiangsu 3 armour placed in Malaya 1 armour and 2 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.33 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 destroyer, 5 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Gibraltar to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 3 carriers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 armour moved from Anglo Egyptian Sudan to Belgian Congo 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from 30 Sea Zone to 25 Sea Zone 2 infantry moved from Norway to Finland 4 fighters moved from Norway to Finland 2 fighters moved from Norway to Finland 2 fighters moved from Gibraltar to Morocco 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Java Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Morocco Americans attack with 2 fighters and 2 infantry Italians defend with 1 artillery Americans roll dice for 2 fighters and 2 infantry in Morocco, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Morocco Americans win, taking Java from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Morocco from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Finland Americans attack with 6 fighters and 2 infantry Germans defend with 1 artillery Americans roll dice for 6 fighters and 2 infantry in Finland, round 2 : 2/8 hits, 3.33 expected hits Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Finland Americans win, taking Finland from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 25 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 fighters moved from 25 Sea Zone to Hawaiian Islands 2 infantry moved from Western United States to 10 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 carrier moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 42 Sea Zone 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 108 Sea Zone 1 fighter moved from Morocco to Gibraltar 1 fighter moved from Morocco to 110 Sea Zone 6 fighters moved from Finland to Norway 1 destroyer moved from 33 Sea Zone to 30 Sea Zone Place Units - Americans 2 fighters and 1 infantry placed in Norway 4 infantry placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
Americans regular : -2.00 Japanese regular : -0.17 Italians regular : -0.33 Germans regular : -0.33 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 9 infantry moved from Kansu to Shensi 3 infantry moved from Suiyuyan to Shensi 2 infantry moved from Tsinghai to Shensi 2 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 16 infantry Japanese defend with 1 infantry Chinese roll dice for 16 infantry in Shensi, round 2 : 2/16 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 destroyer, 5 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Gibraltar to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 3 carriers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 armour moved from Anglo Egyptian Sudan to Belgian Congo 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from 30 Sea Zone to 25 Sea Zone 2 infantry moved from Norway to Finland 4 fighters moved from Norway to Finland 2 fighters moved from Norway to Finland 2 fighters moved from Gibraltar to Morocco 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Java Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Morocco Americans attack with 2 fighters and 2 infantry Italians defend with 1 artillery Americans roll dice for 2 fighters and 2 infantry in Morocco, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Morocco Americans win, taking Java from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Morocco from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Finland Americans attack with 6 fighters and 2 infantry Germans defend with 1 artillery Americans roll dice for 6 fighters and 2 infantry in Finland, round 2 : 2/8 hits, 3.33 expected hits Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Finland Americans win, taking Finland from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 25 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 fighters moved from 25 Sea Zone to Hawaiian Islands 2 infantry moved from Western United States to 10 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 carrier moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 42 Sea Zone 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 108 Sea Zone 1 fighter moved from Morocco to Gibraltar 1 fighter moved from Morocco to 110 Sea Zone 6 fighters moved from Finland to Norway 1 destroyer moved from 33 Sea Zone to 30 Sea Zone Place Units - Americans 2 fighters and 1 infantry placed in Norway 4 infantry placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 9 infantry moved from Kansu to Shensi 3 infantry moved from Suiyuyan to Shensi 2 infantry moved from Tsinghai to Shensi 2 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 16 infantry Japanese defend with 1 infantry Chinese roll dice for 16 infantry in Shensi, round 2 : 2/16 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Iraq to Syria British take Syria from Italians 2 infantry moved from Persia to Northwest Persia 1 bomber moved from Anglo Egyptian Sudan to Northwest Persia 1 battleship, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone Combat - British Battle in Northwest Persia British attack with 1 bomber and 2 infantry Germans defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 3 aaGuns, 1 artillery and 39 infantry moved from India to West India 1 bomber moved from Northwest Persia to Persia 2 fighters moved from 81 Sea Zone to Persia 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from Anglo Egyptian Sudan to 80 Sea Zone 2 tactical_bombers moved from Anglo Egyptian Sudan to 80 Sea Zone 1 tactical_bomber moved from 80 Sea Zone to Persia 7 armour, 2 infantry and 4 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo 1 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from United Kingdom to Norway 1 destroyer moved from 106 Sea Zone to 108 Sea Zone Place Units - British 2 fighters placed in United Kingdom 3 infantry placed in Persia 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,3,4,6,1,5,5,3,5 British collect 32 PUs (2 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -2.00 Japanese regular : -0.50 Italians regular : -0.33 Germans regular : -0.67 British regular : 1.00 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 destroyer, 5 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Gibraltar to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 3 carriers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 armour moved from Anglo Egyptian Sudan to Belgian Congo 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from 30 Sea Zone to 25 Sea Zone 2 infantry moved from Norway to Finland 4 fighters moved from Norway to Finland 2 fighters moved from Norway to Finland 2 fighters moved from Gibraltar to Morocco 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Java Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Morocco Americans attack with 2 fighters and 2 infantry Italians defend with 1 artillery Americans roll dice for 2 fighters and 2 infantry in Morocco, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Morocco Americans win, taking Java from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Morocco from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Finland Americans attack with 6 fighters and 2 infantry Germans defend with 1 artillery Americans roll dice for 6 fighters and 2 infantry in Finland, round 2 : 2/8 hits, 3.33 expected hits Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Finland Americans win, taking Finland from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 25 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 fighters moved from 25 Sea Zone to Hawaiian Islands 2 infantry moved from Western United States to 10 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 carrier moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 42 Sea Zone 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 108 Sea Zone 1 fighter moved from Morocco to Gibraltar 1 fighter moved from Morocco to 110 Sea Zone 6 fighters moved from Finland to Norway 1 destroyer moved from 33 Sea Zone to 30 Sea Zone Place Units - Americans 2 fighters and 1 infantry placed in Norway 4 infantry placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 9 infantry moved from Kansu to Shensi 3 infantry moved from Suiyuyan to Shensi 2 infantry moved from Tsinghai to Shensi 2 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 16 infantry Japanese defend with 1 infantry Chinese roll dice for 16 infantry in Shensi, round 2 : 2/16 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Iraq to Syria British take Syria from Italians 2 infantry moved from Persia to Northwest Persia 1 bomber moved from Anglo Egyptian Sudan to Northwest Persia 1 battleship, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone Combat - British Battle in Northwest Persia British attack with 1 bomber and 2 infantry Germans defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 3 aaGuns, 1 artillery and 39 infantry moved from India to West India 1 bomber moved from Northwest Persia to Persia 2 fighters moved from 81 Sea Zone to Persia 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from Anglo Egyptian Sudan to 80 Sea Zone 2 tactical_bombers moved from Anglo Egyptian Sudan to 80 Sea Zone 1 tactical_bomber moved from 80 Sea Zone to Persia 7 armour, 2 infantry and 4 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo 1 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from United Kingdom to Norway 1 destroyer moved from 106 Sea Zone to 108 Sea Zone Place Units - British 2 fighters placed in United Kingdom 3 infantry placed in Persia 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,3,4,6,1,5,5,3,5 British collect 32 PUs (2 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -2.00 Japanese regular : -0.50 Italians regular : -0.33 Germans regular : -0.67 British regular : 1.00 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Egypt to Normandy Bordeaux 2 infantry moved from Southern France to Normandy Bordeaux 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 98 Sea Zone to 92 Sea Zone 2 artilleries moved from 92 Sea Zone to Morocco 2 infantry moved from 92 Sea Zone to Morocco 2 fighters moved from Egypt to 92 Sea Zone 3 fighters moved from Egypt to Trans-Jordan 3 fighters moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from Egypt to Anglo Egyptian Sudan 2 mech_infantrys moved from Egypt to Trans-Jordan Combat - Italians Battle in 92 Sea Zone Italians attack with 1 destroyer, 2 fighters, 1 submarine and 2 transports British defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 92 Sea Zone Italians win with 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Battle in Morocco Italians attack with 2 artilleries and 2 infantry Americans defend with 2 infantry Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Italians win, taking Morocco from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Battle in Trans-Jordan Italians attack with 3 fighters and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 3 fighters and 2 mech_infantrys in Trans-Jordan, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anglo Egyptian Sudan Italians attack with 3 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 3 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/5 hits, 1.83 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 3 fighters and 2 infantry in Anglo Egyptian Sudan, round 3 : 2/5 hits, 1.83 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Normandy Bordeaux Italians attack with 1 bomber and 2 infantry Americans defend with 1 factory_minor, 1 harbour, 2 infantry and 1 marine Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits Americans roll dice for 2 infantry and 1 marine in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Americans lost in Normandy Bordeaux Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 marine in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 11 Casualties for Americans: 2 infantry and 1 marine Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to France 2 aaGuns moved from Germany to Western Germany 1 infantry moved from Northern Italy to France 2 infantry moved from Southern Italy to Northern Italy 2 fighters moved from 92 Sea Zone to Algeria 1 marine moved from Egypt to 98 Sea Zone 3 fighters moved from Trans-Jordan to Egypt 3 fighters moved from Anglo Egyptian Sudan to Egypt 1 battleship, 2 cruisers, 3 destroyers, 1 marine, 1 submarine and 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Southern Italy Place Units - Italians 1 transport placed in 95 Sea Zone 2 artilleries placed in Southern Italy 1 fighter placed in Southern Italy 1 armour and 2 infantry placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2 Italians collect 23 PUs (2 lost to blockades); end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Italians regular : 0.83 British regular : -0.33 -
@aagamerz13 Assumed no scramble from Gibraltar. And I’m gonna go out on a limb and say ANZAC buys a carrier. Never seen so many grey carriers!
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 6 carriers, 1 cruiser, 1 destroyer and 9 fighters moved from 33 Sea Zone to 42 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from Caroline Islands to 42 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :





