jkeller x vs crockett36 l +45 oob

  • '22

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 fighter moved from 41 Sea Zone to Yunnan
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 37 Sea Zone to 45 Sea Zone
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 75 Sea Zone to 79 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to Yunnan
            4 infantry moved from Anhwe to Hunan
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 armour moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 armour moved from Szechwan to Yunnan
            5 artilleries and 9 infantry moved from Kweichow to Yunnan
            4 infantry moved from Kwangsi to Yunnan
            1 carrier moved from 36 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Borneo to 43 Sea Zone
            1 mech_infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Celebes to 44 Sea Zone
            1 mech_infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
            2 mech_infantrys moved from 36 Sea Zone to French Indo China
            1 carrier moved from 41 Sea Zone to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 bombers moved from Kwangsi to 35 Sea Zone
            2 bombers moved from 35 Sea Zone to Philippines
            1 fighter moved from Kwangsi to 6 Sea Zone
            1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            4 tactical_bombers moved from Kwangsi to Yunnan
            3 fighters moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
    
        Combat - Japanese
            Battle in Java
            Battle in French Indo China
            Battle in 79 Sea Zone
                Japanese attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 79 Sea Zone
                Japanese win, taking Java from Dutch, taking French Indo China from French with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Philippines
                Japanese attack with 2 bombers and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 : 3/4 hits, 1.67 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Hunan
                Japanese attack with 4 infantry
                Russians defend with 1 armour
                    Japanese roll dice for 4 infantry in Hunan, round 2 : 1/4 hits, 0.67 expected hits
                    Chinese roll dice for 1 armour in Hunan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Hunan
                Japanese win, taking Hunan from Chinese with 4 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Yunnan
                Japanese attack with 1 armour, 5 artilleries, 5 fighters, 13 infantry and 6 tactical_bombers
                British defend with 2 aaGuns and 3 infantry; Chinese defend with 13 infantry
                    British roll AA dice in Yunnan : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 armour, 5 artilleries, 4 fighters, 13 infantry and 6 tactical_bombers in Yunnan, round 2 : 9/29 hits, 11.00 expected hits
                    Chinese roll dice for 2 aaGuns and 16 infantry in Yunnan, round 2 : 6/16 hits, 5.33 expected hits
                    6 infantry owned by the Japanese, 2 aaGuns owned by the British, 4 infantry owned by the Chinese and 3 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 armour, 5 artilleries, 4 fighters, 7 infantry and 6 tactical_bombers in Yunnan, round 3 : 9/23 hits, 10.00 expected hits
                    Chinese roll dice for 9 infantry in Yunnan, round 3 : 3/9 hits, 3.00 expected hits
                    3 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 5 artilleries, 4 fighters, 4 infantry and 6 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Japanese: 1 fighter and 9 infantry
                Casualties for British: 2 aaGuns and 3 infantry
                Casualties for Chinese: 13 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Kweichow to Yunnan
            4 fighters moved from Kwangsi to 6 Sea Zone
            1 fighter moved from Yunnan to 36 Sea Zone
            1 tactical_bomber moved from Yunnan to 36 Sea Zone
            3 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
            2 bombers moved from Philippines to Kwangsi
            1 carrier moved from 75 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 79 Sea Zone to 41 Sea Zone
            1 fighter moved from 75 Sea Zone to 41 Sea Zone
            2 transports moved from 36 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 carriers placed in 6 Sea Zone
            2 fighters and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 0.33
    Japanese regular : -0.67
    British AA : 0.00
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 cruisers, 1 destroyer, 2 infantry, 2 submarines and 1 transport; Remaining resources: 20 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
            2 fighters moved from 16 Sea Zone to Buryatia
            1 carrier moved from 16 Sea Zone to 25 Sea Zone
            2 fighters moved from 89 Sea Zone to 26 Sea Zone
            1 carrier moved from 25 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 5 infantry, 3 mech_infantrys, 1 submarine and 5 transports moved from 89 Sea Zone to 91 Sea Zone
            1 infantry moved from Central United States to Southeast Mexico
            1 transport moved from 10 Sea Zone to 89 Sea Zone
            3 fighters and 1 tactical_bomber moved from Midway to Amur
            3 bombers moved from Midway to Buryatia
            1 battleship, 2 cruisers, 3 destroyers and 5 submarines moved from 16 Sea Zone to 26 Sea Zone
    
        Combat - Americans
    
        Non Combat Move - Americans
    
        Place Units - Americans
            2 cruisers, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            Americans undo move 1.
            1 infantry placed in Western United States
            2 cruisers, 1 destroyer and 2 submarines placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 cruisers, 1 destroyer, 2 infantry, 2 submarines and 1 transport; Remaining resources: 20 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
            2 fighters moved from 16 Sea Zone to Buryatia
            1 carrier moved from 16 Sea Zone to 25 Sea Zone
            2 fighters moved from 89 Sea Zone to 26 Sea Zone
            1 carrier moved from 25 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 5 infantry, 3 mech_infantrys, 1 submarine and 5 transports moved from 89 Sea Zone to 91 Sea Zone
            1 infantry moved from Central United States to Southeast Mexico
            1 transport moved from 10 Sea Zone to 89 Sea Zone
            3 fighters and 1 tactical_bomber moved from Midway to Amur
            3 bombers moved from Midway to Buryatia
            1 battleship, 2 cruisers, 3 destroyers and 5 submarines moved from 16 Sea Zone to 26 Sea Zone
    
        Combat - Americans
    
        Non Combat Move - Americans
    
        Place Units - Americans
            2 cruisers, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            Americans undo move 1.
            1 infantry placed in Western United States
            2 cruisers, 1 destroyer and 2 submarines placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 armour, 2 artilleries, 6 infantry, 3 mech_infantrys and 6 transports
            EDIT: Adding units owned by Americans to Morocco: 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys
            EDIT: Adding units owned by Americans to 91 Sea Zone: 6 transports
            EDIT: Turning off Edit Mode
            British buy 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from Eastern Persia to Sikang
            4 mech_infantrys moved from Shan State to French Indo China
            1 armour moved from Persia to West India
            1 artillery and 1 infantry moved from West India to India
            2 infantry moved from India to Burma
            1 infantry moved from Northwest Persia to Persia
            1 fighter moved from West India to Kazakhstan
            2 artilleries and 1 infantry moved from Rhodesia to Tanganyika Territory
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            7 mech_infantrys moved from Egypt to Iraq
            2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Algeria to 91 Sea Zone
            1 destroyer and 1 submarine moved from 109 Sea Zone to 91 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
    
        Combat - British
            Battle in French Indo China
                British attack with 4 mech_infantrys
                Japanese defend with 2 mech_infantrys
                    British roll dice for 4 mech_infantrys in French Indo China, round 2 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 mech_infantrys in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 2 mech_infantrys
            Battle in Sikang
                British attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 tactical_bomber in Sikang, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 tactical_bomber owned by the British lost in Sikang
                British win with 1 fighter remaining. Battle score for attacker is -8
                Casualties for British: 1 tactical_bomber
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Sikang to Kazakhstan
            1 aaGun moved from India to Burma
    
        Place Units - British
            2 mech_infantrys placed in Egypt
            1 infantry placed in United Kingdom
            1 fighter placed in Egypt
            1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3,4,2
            UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    British regular : 1.17
    

    Savegame

  • '22

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Romania to Western Ukraine
                  Italians take Bessarabia from Russians
                  Italians take Western Ukraine from Russians
            2 infantry moved from Romania to Eastern Poland
            2 mech_infantrys moved from Yugoslavia to Eastern Poland
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to Libya
    
        Combat - Italians
            Battle in Eastern Poland
                Italians attack with 2 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 1/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            4 aaGuns, 1 artillery, 5 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 infantry and 2 mech_infantrys placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Russians regular : -0.33
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Manual Gamesave Post: French round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Alexandria to Tobruk
                  ANZAC take Tobruk from Italians
            1 bomber moved from Shan State to 42 Sea Zone
            1 fighter moved from New South Wales to Western Australia
            1 artillery and 1 infantry moved from New South Wales to South Australia
            1 cruiser moved from 16 Sea Zone to 26 Sea Zone
            1 artillery moved from South Australia to Western Australia
            3 infantry moved from South Australia to Western Australia
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 bomber moved from 42 Sea Zone to Western Australia
            2 aaGuns moved from South Australia to Western Australia
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 bombers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 submarine moved from 121 Sea Zone to 123 Sea Zone
            4 infantry moved from Norway to Finland
            2 bombers moved from Western Germany to Finland
            3 fighters moved from Western Germany to Finland
            1 tactical_bomber moved from Western Germany to Finland
            1 armour moved from Belarus to Vologda
                  Germans take Archangel from Russians
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
                  Germans take Bryansk from Russians
            1 mech_infantry moved from Romania to Ukraine
            4 armour moved from Romania to Ukraine
            1 mech_infantry moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            1 artillery moved from Poland to Baltic States
            1 artillery moved from Germany to Western Germany
            3 armour moved from Romania to Ukraine
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 1 armour
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in Finland
                Germans attack with 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 4 infantry
                    Germans roll dice for 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber in Finland, round 2 : 1/10 hits, 4.17 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Finland, round 2 : 2/5 hits, 1.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
                    Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Finland, round 3 : 1/8 hits, 3.83 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Finland, round 3 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
                    Germans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in Finland, round 4 : 1/6 hits, 3.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Finland, round 4 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 fighters owned by the Germans lost in Finland
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Finland, round 5 : 1/4 hits, 2.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Finland, round 5 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Finland
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Finland, round 6 : 3/4 hits, 2.50 expected hits
                    Russians roll dice for 1 artillery in Finland, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Finland
                Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -26
                Casualties for Germans: 3 fighters and 4 infantry
                Casualties for Russians: 1 artillery and 4 infantry
            Battle in Ukraine
                Germans attack with 7 armour and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 7 armour and 1 mech_infantry in Ukraine, round 2 : 5/8 hits, 3.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 7 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Finland to Baltic States
            2 bombers moved from Finland to Baltic States
            3 aaGuns, 2 armour, 11 artilleries, 27 infantry and 12 mech_infantrys moved from Belarus to Bryansk
            1 armour moved from Baltic States to Novgorod
            6 armour moved from Baltic States to Bryansk
            3 mech_infantrys moved from Baltic States to Bryansk
            1 artillery moved from Western Germany to France
            3 aaGuns moved from Northern Italy to France
    
        Place Units - Germans
            4 bombers and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.67
    Germans regular : -8.17
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 6 armour and 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Karelia to Vyborg
            1 infantry moved from Karelia to Finland
            4 infantry moved from Amur to Manchuria
            1 infantry moved from Volgograd to Rostov
            2 mech_infantrys moved from Volgograd to Russia
            2 fighters and 1 tactical_bomber moved from Caucasus to Russia
            1 armour and 2 mech_infantrys moved from Iraq to Caucasus
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            6 armour and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,6,1,5,5,1,2,3,3,1,4,2,4,3,2,3,3,3,3,4,1,3,5,4,4,4,3,2,1
            Russians collect 28 PUs (3 lost to blockades); end with 30 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 factory_minor, 4 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 tactical_bomber moved from Japan to Amur
            2 fighters moved from Japan to Amur
            1 tactical_bomber moved from 6 Sea Zone to Amur
            5 fighters moved from 6 Sea Zone to Amur
            1 armour moved from Yunnan to Malaya
                  Japanese take Shan State from UK_Pacific
            5 artilleries moved from Yunnan to Burma
            4 infantry moved from Yunnan to Burma
            1 infantry moved from Tsinghai to Kazakhstan
            2 bombers moved from Kwangsi to Kazakhstan
            1 tactical_bomber moved from 41 Sea Zone to Malaya
            1 fighter moved from 41 Sea Zone to Malaya
            1 tactical_bomber moved from 36 Sea Zone to Malaya
            1 fighter moved from 36 Sea Zone to Malaya
            3 fighters moved from Kwangsi to French Indo China
            5 tactical_bombers moved from Kwangsi to French Indo China
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
    
        Combat - Japanese
            Battle in Amur
                Japanese attack with 7 fighters and 2 tactical_bombers
                Americans defend with 3 fighters and 1 tactical_bomber
                    Japanese roll dice for 7 fighters and 2 tactical_bombers in Amur, round 2 : 5/9 hits, 4.83 expected hits
                    Russians roll dice for 3 fighters and 1 tactical_bomber in Amur, round 2 : 2/4 hits, 2.50 expected hits
                    2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans lost in Amur
                Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Japanese: 2 fighters
                Casualties for Americans: 3 fighters and 1 tactical_bomber
            Battle in Burma
                Japanese attack with 5 artilleries and 4 infantry
                British defend with 1 aaGun and 2 infantry; Chinese defend with 1 fighter
                    Japanese roll dice for 5 artilleries and 4 infantry in Burma, round 2 : 2/9 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 5 artilleries and 3 infantry in Burma, round 3 : 2/8 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 fighter and 1 infantry in Burma, round 3 : 0/2 hits, 1.00 expected hits
                    1 fighter owned by the Chinese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 5 artilleries and 3 infantry remaining. Battle score for attacker is 18
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 aaGun and 2 infantry
                Casualties for Chinese: 1 fighter
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 infantry and 1 mech_infantry
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to French Indo China: 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
            Battle in Kazakhstan
                Japanese attack with 2 bombers and 1 infantry
                British defend with 2 fighters
                    Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 3/3 hits, 1.50 expected hits
                    Russians roll dice for 2 fighters in Kazakhstan, round 2 : 2/2 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 bomber owned by the Japanese and 2 fighters owned by the British lost in Kazakhstan
                Japanese win with 1 bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 bomber and 1 infantry
                Casualties for British: 2 fighters
            Battle in French Indo China
                Japanese attack with 3 fighters, 2 infantry and 5 tactical_bombers
                British defend with 3 mech_infantrys
                    Japanese roll dice for 3 fighters, 2 infantry and 5 tactical_bombers in French Indo China, round 2 : 2/10 hits, 4.83 expected hits
                    UK_Pacific roll dice for 3 mech_infantrys in French Indo China, round 2 : 0/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the British lost in French Indo China
                    Japanese roll dice for 3 fighters, 2 infantry and 5 tactical_bombers in French Indo China, round 3 : 4/10 hits, 4.83 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for British: 3 mech_infantrys
                Casualties for Japanese: 1 infantry
            Battle in Malaya
                Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
                UK_Pacific defend with 1 harbour; Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Malaya, round 2 : 2/5 hits, 2.83 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Malaya to Yunnan
            1 tactical_bomber moved from Malaya to Yunnan
            1 carrier moved from 41 Sea Zone to 36 Sea Zone
            1 carrier moved from 36 Sea Zone to 6 Sea Zone
            1 destroyer moved from 45 Sea Zone to 36 Sea Zone
            1 submarine moved from 45 Sea Zone to 36 Sea Zone
            1 fighter moved from Malaya to 36 Sea Zone
            1 tactical_bomber moved from Malaya to 36 Sea Zone
            3 fighters moved from French Indo China to Kwangsi
            5 tactical_bombers moved from French Indo China to Kwangsi
            1 bomber moved from Kazakhstan to Szechwan
            1 aaGun moved from Yunnan to Burma
            4 infantry moved from Hunan to Yunnan
            2 transports moved from 36 Sea Zone to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            5 fighters moved from Amur to 6 Sea Zone
            2 tactical_bombers moved from Amur to 6 Sea Zone
            2 tactical_bombers moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Kwangsi to Yunnan
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            3 artilleries and 4 infantry placed in Japan
            2 submarines and 1 tactical_bomber placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -4.50
    UK_Pacific regular : -2.00
    Russians regular : 0.17
    

    Savegame

  • '22

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 factory_minor, 4 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 tactical_bomber moved from Japan to Amur
            2 fighters moved from Japan to Amur
            1 tactical_bomber moved from 6 Sea Zone to Amur
            5 fighters moved from 6 Sea Zone to Amur
            1 armour moved from Yunnan to Malaya
                  Japanese take Shan State from UK_Pacific
            5 artilleries moved from Yunnan to Burma
            4 infantry moved from Yunnan to Burma
            1 infantry moved from Tsinghai to Kazakhstan
            2 bombers moved from Kwangsi to Kazakhstan
            1 tactical_bomber moved from 41 Sea Zone to Malaya
            1 fighter moved from 41 Sea Zone to Malaya
            1 tactical_bomber moved from 36 Sea Zone to Malaya
            1 fighter moved from 36 Sea Zone to Malaya
            3 fighters moved from Kwangsi to French Indo China
            5 tactical_bombers moved from Kwangsi to French Indo China
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
    
        Combat - Japanese
            Battle in Amur
                Japanese attack with 7 fighters and 2 tactical_bombers
                Americans defend with 3 fighters and 1 tactical_bomber
                    Japanese roll dice for 7 fighters and 2 tactical_bombers in Amur, round 2 : 5/9 hits, 4.83 expected hits
                    Russians roll dice for 3 fighters and 1 tactical_bomber in Amur, round 2 : 2/4 hits, 2.50 expected hits
                    2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans lost in Amur
                Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Japanese: 2 fighters
                Casualties for Americans: 3 fighters and 1 tactical_bomber
            Battle in Burma
                Japanese attack with 5 artilleries and 4 infantry
                British defend with 1 aaGun and 2 infantry; Chinese defend with 1 fighter
                    Japanese roll dice for 5 artilleries and 4 infantry in Burma, round 2 : 2/9 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 5 artilleries and 3 infantry in Burma, round 3 : 2/8 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 fighter and 1 infantry in Burma, round 3 : 0/2 hits, 1.00 expected hits
                    1 fighter owned by the Chinese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 5 artilleries and 3 infantry remaining. Battle score for attacker is 18
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 aaGun and 2 infantry
                Casualties for Chinese: 1 fighter
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 infantry and 1 mech_infantry
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to French Indo China: 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
            Battle in Kazakhstan
                Japanese attack with 2 bombers and 1 infantry
                British defend with 2 fighters
                    Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 3/3 hits, 1.50 expected hits
                    Russians roll dice for 2 fighters in Kazakhstan, round 2 : 2/2 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 bomber owned by the Japanese and 2 fighters owned by the British lost in Kazakhstan
                Japanese win with 1 bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 bomber and 1 infantry
                Casualties for British: 2 fighters
            Battle in French Indo China
                Japanese attack with 3 fighters, 2 infantry and 5 tactical_bombers
                British defend with 3 mech_infantrys
                    Japanese roll dice for 3 fighters, 2 infantry and 5 tactical_bombers in French Indo China, round 2 : 2/10 hits, 4.83 expected hits
                    UK_Pacific roll dice for 3 mech_infantrys in French Indo China, round 2 : 0/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the British lost in French Indo China
                    Japanese roll dice for 3 fighters, 2 infantry and 5 tactical_bombers in French Indo China, round 3 : 4/10 hits, 4.83 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for British: 3 mech_infantrys
                Casualties for Japanese: 1 infantry
            Battle in Malaya
                Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
                UK_Pacific defend with 1 harbour; Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Malaya, round 2 : 2/5 hits, 2.83 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Malaya to Yunnan
            1 tactical_bomber moved from Malaya to Yunnan
            1 carrier moved from 41 Sea Zone to 36 Sea Zone
            1 carrier moved from 36 Sea Zone to 6 Sea Zone
            1 destroyer moved from 45 Sea Zone to 36 Sea Zone
            1 submarine moved from 45 Sea Zone to 36 Sea Zone
            1 fighter moved from Malaya to 36 Sea Zone
            1 tactical_bomber moved from Malaya to 36 Sea Zone
            3 fighters moved from French Indo China to Kwangsi
            5 tactical_bombers moved from French Indo China to Kwangsi
            1 bomber moved from Kazakhstan to Szechwan
            1 aaGun moved from Yunnan to Burma
            4 infantry moved from Hunan to Yunnan
            2 transports moved from 36 Sea Zone to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            5 fighters moved from Amur to 6 Sea Zone
            2 tactical_bombers moved from Amur to 6 Sea Zone
            2 tactical_bombers moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Kwangsi to Yunnan
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            3 artilleries and 4 infantry placed in Japan
            2 submarines and 1 tactical_bomber placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -4.50
    UK_Pacific regular : -2.00
    Russians regular : 0.17
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 7 bombers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 6 infantry, 3 mech_infantrys, 1 tactical_bomber and 6 transports moved from 91 Sea Zone to 93 Sea Zone
            1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from 93 Sea Zone to Southern France
            1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 cruisers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
            2 fighters moved from Buryatia to Novosibirsk
            3 bombers moved from Buryatia to Russia
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Battle in Southern France
            Battle in 104 Sea Zone
                Americans attack with 2 submarines
                Germans defend with 1 destroyer
                    Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 submarines in 104 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                Americans win, taking Southern France from Italians with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            7 bombers placed in Western United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Germans regular : 0.33
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 7 bombers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 6 infantry, 3 mech_infantrys, 1 tactical_bomber and 6 transports moved from 91 Sea Zone to 93 Sea Zone
            1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from 93 Sea Zone to Southern France
            1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 cruisers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
            2 fighters moved from Buryatia to Novosibirsk
            3 bombers moved from Buryatia to Russia
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Battle in Southern France
            Battle in 104 Sea Zone
                Americans attack with 2 submarines
                Germans defend with 1 destroyer
                    Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 submarines in 104 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                Americans win, taking Southern France from Italians with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            7 bombers placed in Western United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 bombers and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 submarine moved from 109 Sea Zone to 125 Sea Zone
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            7 mech_infantrys moved from Iraq to Eastern Persia
            1 infantry moved from Persia to Eastern Persia
            1 artillery moved from India to West India
            1 fighter moved from Egypt to Eastern Persia
            2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 artillery moved from Tanganyika Territory to Kenya
            1 armour moved from Quebec to Eastern United States
            2 infantry moved from Quebec to Eastern United States
            1 artillery moved from Quebec to Eastern United States
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
    
        Place Units - British
            2 bombers placed in Egypt
            1 submarine placed in 98 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Germans regular : 0.33
    

    Savegame

  • '22

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
            1 fighter moved from Southern Italy to Rostov
            1 armour moved from Western Ukraine to Rostov
            1 infantry moved from Northern Italy to France
    
        Combat - Italians
            Battle in Tobruk
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 2/6 hits, 1.67 expected hits
                    ANZAC roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Tobruk
                Italians win, taking Tobruk from ANZAC with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Rostov
                Italians attack with 1 armour and 1 fighter
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Italians lost in Rostov
                1 fighter owned by the Italians retreated
                Russians win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Italians
            1 fighter moved from Rostov to Ukraine
            2 mech_infantrys moved from Eastern Poland to Bryansk
            2 infantry moved from Eastern Poland to Western Ukraine
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            1 fighter and 2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    ANZAC regular : 0.67
    Russians regular : 0.33
    

    Savegame

  • 2024 2023 '22 '19 '18

    will get to turn tonight

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Western Australia to India
            2 submarines moved from 62 Sea Zone to 55 Sea Zone
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            1 submarine moved from 55 Sea Zone to 45 Sea Zone
            1 infantry moved from Alexandria to Egypt
            1 artillery, 1 fighter and 3 infantry moved from Western Australia to South Australia
    
        Non Combat Move - ANZAC
            2 aaGuns moved from Western Australia to South Australia
    
        Place Units - ANZAC
            2 artilleries and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Western Australia to India
            2 submarines moved from 62 Sea Zone to 55 Sea Zone
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            1 submarine moved from 55 Sea Zone to 45 Sea Zone
            1 infantry moved from Alexandria to Egypt
            1 artillery, 1 fighter and 3 infantry moved from Western Australia to South Australia
    
        Non Combat Move - ANZAC
            2 aaGuns moved from Western Australia to South Australia
    
        Place Units - ANZAC
            2 artilleries and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to Southern France
            1 bomber moved from Western Germany to Finland
            1 tactical_bomber moved from Baltic States to Finland
            1 mech_infantry moved from Novgorod to Vyborg
            1 armour moved from Novgorod to Karelia
            1 bomber moved from Baltic States to Rostov
            1 armour moved from Bryansk to Volgograd
                  Germans take Tambov from Russians
                  Germans take Volgograd from Russians
            1 armour moved from Vologda to Evenkiyskiy
                  Germans take Urals from Russians
                  Germans take Evenkiyskiy from Russians
            3 infantry moved from Bryansk to Rostov
            1 submarine moved from 112 Sea Zone to 114 Sea Zone
            1 bomber moved from Western Germany to 114 Sea Zone
            1 bomber moved from Baltic States to Vyborg
            1 bomber moved from Western Germany to Finland
    
        Combat - Germans
            Strategic bombing raid in Southern France
                    Americans roll AA dice in Southern France : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Southern France causes 0 damage total. 
            Battle in Karelia
                Germans attack with 1 armour
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 1 armour remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in 114 Sea Zone
                Germans attack with 1 bomber and 1 submarine
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Finland
                Germans attack with 2 bombers and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 tactical_bomber in Finland, round 2 : 2/3 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Finland
                Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Rostov, round 2 : 0/4 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 1 bomber and 2 infantry in Rostov, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                1 bomber owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 infantry
            Battle in Vyborg
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Vyborg, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Vyborg, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Finland to Novgorod
            2 bombers moved from Finland to Western Germany
            1 bomber moved from Vyborg to Western Germany
            1 bomber moved from 114 Sea Zone to Southern Italy
            1 bomber moved from Rostov to Ukraine
            1 aaGun moved from Bryansk to Ukraine
            1 mech_infantry moved from Ukraine to Bryansk
            3 armour moved from Ukraine to Bryansk
            1 armour moved from Bryansk to Ukraine
            1 artillery moved from Baltic States to Belarus
            1 artillery moved from France to Western Germany
            1 infantry moved from Western Germany to France
            3 aaGuns moved from France to Western Germany
            1 submarine moved from 123 Sea Zone to 125 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            3 infantry placed in France
            4 artilleries and 6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
            Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans AA : 0.83
    Russians regular : 0.67
    Germans regular : -1.00
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Russia to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Vologda to Urals
                  Russians take Urals from Germans
            1 armour moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 mech_infantry moved from Caucasus to Volgograd
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
            1 armour moved from Caucasus to Tsinghai
                  Chinese take Tsinghai from Japanese
            5 infantry moved from Manchuria to Jehol
            13 infantry moved from Korea to Manchuria
            1 mech_infantry moved from Caucasus to Sikang
                  Chinese take Sikang from Japanese
            1 mech_infantry moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Jehol
                Russians attack with 5 infantry
                Japanese defend with 3 infantry
                    Russians roll dice for 5 infantry in Jehol, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 3 infantry in Jehol, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 5 infantry in Jehol, round 3 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 3 infantry in Jehol, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Jehol
                    Russians roll dice for 3 infantry in Jehol, round 4 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 3 infantry in Jehol, round 4 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                    Russians roll dice for 3 infantry in Jehol, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 3 infantry in Jehol, round 6 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 6 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 3 infantry in Jehol, round 7 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 7 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 3 infantry in Jehol, round 8 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 8 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Jehol
                    Russians roll dice for 2 infantry in Jehol, round 9 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 9 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Jehol
                    Russians roll dice for 1 infantry in Jehol, round 10 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 10 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Jehol
                Japanese win with 2 infantry remaining. Battle score for attacker is -12
                Casualties for Russians: 5 infantry
                Casualties for Japanese: 1 infantry
            Battle in Volgograd
                Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Smolensk: 1 infantry
            EDIT: Adding units owned by Russians to Smolensk: 1 infantry
            EDIT: Turning off Edit Mode
            2 fighters and 1 tactical_bomber moved from Volgograd to Russia
    
        Place Units - Russians
            2 armour and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,2,1,2,6,3,4,3,4,4,6,5,2,5,5,5,5,6,1,1,1,5,2,2,3,4,3,4,1,1,4,3,1,5,3,1
            Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Korea: 2 aaGuns
            EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    Germans regular : -0.50
    Russians regular : -3.67
    

    Savegame

  • '22

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 factory_minor, 6 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            3 artilleries and 3 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from Jehol to Anhwe
            1 bomber moved from Szechwan to India
            4 tactical_bombers moved from Yunnan to India
            2 fighters moved from Yunnan to India
            2 fighters moved from Kwangsi to India
            2 tactical_bombers moved from Kwangsi to India
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            5 fighters moved from 6 Sea Zone to 25 Sea Zone
            3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 carrier, 1 submarine and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            3 infantry moved from Burma to India
            3 artilleries moved from Burma to India
    
        Combat - Japanese
            Battle in Korea
            Battle in 42 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Korea from Russians, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 25 Sea Zone
                Japanese attack with 5 fighters and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 5 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits
                    ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 25 Sea Zone
                Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in India
                Japanese attack with 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 6 tactical_bombers
                British defend with 1 artillery, 9 infantry and 1 mech_infantry; ANZAC defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 6 tactical_bombers in India, round 2 : 6/17 hits, 8.33 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : -4.50
    ANZAC regular : -0.67
    

    Savegame

Suggested Topics

  • 18
  • 25
  • 93
  • 62
  • 119
  • 45
  • 83
  • 1.6k
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

17.0k

Users

39.3k

Topics

1.7m

Posts