L21 Colt vs Trulpen(L+19) BM3

  • '20

    I’ve had a chance to look at map but want to get a proper sit-down + think tomorrow. I see you are away for a couple more days so I’ll take advantage of that.


  • No problem. Take your time.

  • '20

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour, 2 artilleries and 11 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Bryansk to Rostov
            3 infantry moved from Yugoslavia to Bulgaria
            1 fighter moved from Southern Italy to Rostov
    
        Combat - Italians
            Battle in Bulgaria
                Italians attack with 3 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 3 infantry in Bulgaria, round 2 : 1/3 hits, 0.50 expected hits
                    Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Bulgaria
                Italians win, taking Bulgaria from Americans with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Rostov
                Italians attack with 1 armour and 1 fighter
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Trans-Jordan
                Italians attack with 2 armour, 2 artilleries and 11 infantry
                British defend with 1 artillery and 3 infantry
                    Italians roll dice for 2 armour, 2 artilleries and 11 infantry in Trans-Jordan, round 2 : 4/15 hits, 3.83 expected hits
                    British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 3/4 hits, 1.33 expected hits
                    1 artillery owned by the British, 3 infantry owned by the British and 3 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 2 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 3 infantry
                Casualties for British: 1 artillery and 3 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Egypt to Southern Italy
            1 aaGun moved from Smolensk to Bryansk
            1 fighter moved from Rostov to Ukraine
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            3 mech_infantrys placed in Northern Italy
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
            EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,2,2,5,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
            Italians collect 13 PUs (6 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 0.67
    Russians regular : -0.33
    British regular : 1.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 22 Sea Zone
    
        Combat - ANZAC
            Battle in 22 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 22 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 63 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to Java
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 22 Sea Zone
    
        Combat - ANZAC
            Battle in 22 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 22 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 63 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to Java
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 5 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            2 mech_infantrys moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            1 infantry and 1 tactical_bomber moved from Bryansk to Tambov
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Tambov to Ukraine
            1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
            1 aaGun moved from Belarus to Archangel
            2 artilleries moved from Novgorod to Belarus
            2 mech_infantrys moved from Western Ukraine to Rostov
            1 mech_infantry moved from Western Germany to Yugoslavia
            10 mech_infantrys moved from Germany to Romania
            1 armour moved from Ukraine to Romania
            1 mech_infantry moved from Bessarabia to Romania
            2 infantry moved from Bryansk to Belarus
            3 aaGuns, 18 armour, 13 artilleries, 11 infantry and 22 mech_infantrys moved from Bryansk to Rostov
            1 submarine moved from 119 Sea Zone to 124 Sea Zone
            1 fighter moved from Egypt to Southern Italy
            1 fighter and 1 tactical_bomber moved from Egypt to Ukraine
            2 bombers moved from Egypt to Western Germany
            1 fighter moved from Western Germany to Southern Italy
            1 infantry moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Novgorod
            10 mech_infantrys placed in Germany
            2 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
            EDIT: Removing units owned by Germans from Western Germany: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Rostov: 2 fighters and 3 tactical_bombers
            EDIT: Removing units owned by Germans from Ukraine: 2 fighters and 3 tactical_bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Caucasus: 5 armour and 5 mech_infantrys
            EDIT: Removing units owned by Germans from Rostov: 5 armour and 5 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Volgograd
            1 mech_infantry moved from Russia to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 artillery and 1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry; Italians defend with 1 aaGun
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 aaGun and 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the Italians lost in Bryansk
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Italians: 1 aaGun
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 infantry moved from Vologda to Samara
            2 aaGuns moved from Russia to Bryansk
            20 artilleries moved from Russia to Bryansk
            55 infantry moved from Russia to Bryansk
            4 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            2 armour, 5 infantry and 1 mech_infantry moved from Russia to Bryansk
            2 aaGuns moved from Russia to Bryansk
    
        Place Units - Russians
            1 artillery, 8 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,00
    Germans regular : -1,00
    Russians regular : 0,83
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Volgograd
            1 mech_infantry moved from Russia to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 artillery and 1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry; Italians defend with 1 aaGun
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 aaGun and 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the Italians lost in Bryansk
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Italians: 1 aaGun
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 infantry moved from Vologda to Samara
            2 aaGuns moved from Russia to Bryansk
            20 artilleries moved from Russia to Bryansk
            55 infantry moved from Russia to Bryansk
            4 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            2 armour, 5 infantry and 1 mech_infantry moved from Russia to Bryansk
            2 aaGuns moved from Russia to Bryansk
    
        Place Units - Russians
            1 artillery, 8 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
            EDIT: Adding units owned by Russians to Tambov: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -1,00
    Germans regular : -1,00
    Russians regular : 0,83
    

    Savegame


  • One aa to Tambov.


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Volgograd
            1 mech_infantry moved from Russia to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 artillery and 1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry; Italians defend with 1 aaGun
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 aaGun and 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the Italians lost in Bryansk
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Italians: 1 aaGun
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 infantry moved from Vologda to Samara
            2 aaGuns moved from Russia to Bryansk
            20 artilleries moved from Russia to Bryansk
            55 infantry moved from Russia to Bryansk
            4 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            2 armour, 5 infantry and 1 mech_infantry moved from Russia to Bryansk
            2 aaGuns moved from Russia to Bryansk
    
        Place Units - Russians
            1 artillery, 8 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
            EDIT: Adding units owned by Russians to Tambov: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Tambov: 1 infantry
            EDIT: Adding units owned by Russians to Bryansk: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -1,00
    Germans regular : -1,00
    Russians regular : 0,83
    

    Savegame


  • And one inf less.

  • '20

    Posting later today


  • @colt45554 said in L21 Colt vs Trulpen(L+19) BM3:

    Posting later today

    Sounds great!

  • '20

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 7 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                  Japanese take 17 Sea Zone from ANZAC
            1 fighter moved from Japan to 22 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Japanese
            Battle in Iwo Jima
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 22 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 22 Sea Zone
                Japanese win, taking Iwo Jima from Americans, taking 22 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 fighter moved from 22 Sea Zone to 6 Sea Zone
            1 fighter moved from Manchuria to Japan
            1 aaGun moved from Korea to Manchuria
            1 mech_infantry moved from Manchuria to Anhwe
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Anhwe to Hunan
            1 aaGun, 1 armour, 3 artilleries and 3 infantry moved from Anhwe to Kweichow
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Korea to Manchuria
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 carrier moved from 36 Sea Zone to 6 Sea Zone
            1 infantry moved from Shan State to Malaya
            2 infantry moved from French Indo China to Kwangsi
            1 mech_infantry moved from Burma to Yunnan
            1 mech_infantry moved from French Indo China to Yunnan
            1 armour moved from India to Yunnan
            2 fighters moved from 36 Sea Zone to India
    
        Place Units - Japanese
            3 infantry placed in Manchuria
            1 transport placed in 36 Sea Zone
            2 infantry and 1 mech_infantry placed in India
            2 infantry placed in French Indo China
            2 destroyers and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.17
    ANZAC regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Malta to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
            1 marine moved from Crete to 99 Sea Zone
            1 artillery, 2 infantry, 1 marine and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 98 Sea Zone to Egypt
            4 mech_infantrys moved from Tobruk to Egypt
            1 armour moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Albania to Bulgaria
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Bulgaria
            1 bomber and 2 fighters moved from Tobruk to Bulgaria
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Philippines
            Battle in Egypt
                Americans attack with 1 armour, 1 artillery, 2 infantry, 1 marine and 4 mech_infantrys
                Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour
                    Americans roll dice for 1 armour, 1 artillery, 2 infantry, 1 marine and 4 mech_infantrys in Egypt, round 2 : 2/9 hits, 2,33 expected hits
                    Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Egypt
                Americans win, taking Philippines from Japanese, taking Egypt from Italians with 1 armour, 1 artillery, 2 infantry, 1 marine and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bulgaria
                Americans attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 3 infantry
                    Americans roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Bulgaria, round 2 : 3/6 hits, 3,00 expected hits
                    Italians roll dice for 3 infantry in Bulgaria, round 2 : 2/3 hits, 1,00 expected hits
                    1 fighter owned by the Americans, 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Bulgaria
                Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Italians: 3 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Bulgaria to Greece
            1 fighter moved from Bulgaria to Greece
            1 fighter and 1 tactical_bomber moved from Bulgaria to Greece
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            6 carriers, 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            6 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
            2 cruisers and 4 destroyers moved from 42 Sea Zone to 35 Sea Zone
            3 submarines moved from 42 Sea Zone to 35 Sea Zone
            1 battleship moved from 42 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 carrier moved from 96 Sea Zone to 98 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 transports moved from 91 Sea Zone to 102 Sea Zone
            4 infantry moved from Central United States to 101 Sea Zone
            1 battleship, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 10 Sea Zone to 31 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 32 Sea Zone
            1 carrier and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            2 transports moved from 102 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Java
            1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
            4 infantry placed in Central United States
            3 infantry placed in Greece
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Italians regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Hopei
            1 artillery and 6 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 artillery and 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 6 infantry in Chahar, round 2 : 1/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
            1 artillery and 4 infantry moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,17
    Japanese regular : 0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Malta to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
            1 marine moved from Crete to 99 Sea Zone
            1 artillery, 2 infantry, 1 marine and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 98 Sea Zone to Egypt
            4 mech_infantrys moved from Tobruk to Egypt
            1 armour moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Albania to Bulgaria
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Bulgaria
            1 bomber and 2 fighters moved from Tobruk to Bulgaria
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Philippines
            Battle in Egypt
                Americans attack with 1 armour, 1 artillery, 2 infantry, 1 marine and 4 mech_infantrys
                Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour
                    Americans roll dice for 1 armour, 1 artillery, 2 infantry, 1 marine and 4 mech_infantrys in Egypt, round 2 : 2/9 hits, 2,33 expected hits
                    Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Egypt
                Americans win, taking Philippines from Japanese, taking Egypt from Italians with 1 armour, 1 artillery, 2 infantry, 1 marine and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bulgaria
                Americans attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 3 infantry
                    Americans roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Bulgaria, round 2 : 3/6 hits, 3,00 expected hits
                    Italians roll dice for 3 infantry in Bulgaria, round 2 : 2/3 hits, 1,00 expected hits
                    1 fighter owned by the Americans, 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Bulgaria
                Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Italians: 3 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Bulgaria to Greece
            1 fighter moved from Bulgaria to Greece
            1 fighter and 1 tactical_bomber moved from Bulgaria to Greece
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            6 carriers, 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            6 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
            2 cruisers and 4 destroyers moved from 42 Sea Zone to 35 Sea Zone
            3 submarines moved from 42 Sea Zone to 35 Sea Zone
            1 battleship moved from 42 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 carrier moved from 96 Sea Zone to 98 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 transports moved from 91 Sea Zone to 102 Sea Zone
            4 infantry moved from Central United States to 101 Sea Zone
            1 battleship, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 10 Sea Zone to 31 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 32 Sea Zone
            1 carrier and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            2 transports moved from 102 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Java
            1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
            4 infantry placed in Central United States
            3 infantry placed in Greece
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Hopei
            1 artillery and 6 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 artillery and 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 6 infantry in Chahar, round 2 : 1/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
            1 artillery and 4 infantry moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British repair damage of 5x factory_minor; Remaining resources: 31 PUs; 
            British buy 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Greece to Bulgaria
                  British take Bulgaria from Italians
            2 transports moved from 80 Sea Zone to 81 Sea Zone
            2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan
            2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
            2 cruisers moved from 80 Sea Zone to 81 Sea Zone
            2 fighters moved from 80 Sea Zone to Trans-Jordan
            1 armour and 6 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
            1 bomber moved from Tobruk to Trans-Jordan
            1 fighter moved from Tobruk to Trans-Jordan
            1 fighter moved from Malta to Trans-Jordan
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 4 infantry and 6 mech_infantrys
                Italians defend with 2 armour, 2 artilleries and 8 infantry
                    British roll dice for 2 cruisers in Trans-Jordan, round 2 : 1/2 hits, 1,00 expected hits
                    British roll dice for 1 armour, 4 artilleries, 1 bomber, 4 fighters, 4 infantry and 6 mech_infantrys in Trans-Jordan, round 2 : 6/20 hits, 6,83 expected hits
                    Italians roll dice for 2 armour, 2 artilleries and 8 infantry in Trans-Jordan, round 2 : 3/12 hits, 4,33 expected hits
                    7 infantry owned by the Italians and 3 infantry owned by the British lost in Trans-Jordan
                    British roll dice for 1 armour, 4 artilleries, 1 bomber, 4 fighters, 1 infantry and 6 mech_infantrys in Trans-Jordan, round 3 : 8/17 hits, 6,33 expected hits
                    Italians roll dice for 2 armour, 2 artilleries and 1 infantry in Trans-Jordan, round 3 : 2/5 hits, 2,00 expected hits
                    1 mech_infantry owned by the British, 2 artilleries owned by the Italians, 1 infantry owned by the Italians, 1 infantry owned by the British and 2 armour owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 armour, 4 artilleries, 1 bomber, 4 fighters and 5 mech_infantrys remaining. Battle score for attacker is 28
                Casualties for British: 4 infantry and 1 mech_infantry
                Casualties for Italians: 2 armour, 2 artilleries and 8 infantry
    
        Non Combat Move - British
            3 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            3 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour moved from Tobruk to Egypt
            1 infantry moved from Tobruk to Alexandria
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 fighter moved from Malta to Greece
            2 fighters moved from Trans-Jordan to 98 Sea Zone
            2 fighters moved from Trans-Jordan to Persia
            1 carrier and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 bomber moved from Trans-Jordan to Egypt
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0,17
    Americans regular : -0,33
    Japanese regular : 0,33
    Italians regular : -0,67
    British regular : 0,83
    

    Savegame

  • '20

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Rostov to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 mech_infantry moved from Northern Italy to Albania
                  Italians take Albania from Americans
            2 mech_infantrys moved from Northern Italy to Bulgaria
            1 fighter moved from Southern Italy to Bulgaria
            1 fighter moved from Ukraine to Bulgaria
    
        Combat - Italians
            Battle in Bulgaria
                Italians attack with 2 fighters and 2 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 2 fighters and 2 mech_infantrys in Bulgaria, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Bulgaria
                Italians win, taking Bulgaria from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Northern Italy to France
            2 fighters moved from Bulgaria to Rostov
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,3,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,6,2,2,6,1
            Italians collect 6 PUs (11 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            ANZAC creates battle in territory 35 Sea Zone
            Battle in Borneo
            Battle in Sumatra
            Battle in 22 Sea Zone
                ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                ANZAC win, taking Borneo from Japanese, taking Sumatra from Japanese, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Chahar
            1 fighter moved from Java to 35 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 cruiser, 2 destroyers and 3 submarines moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 42 Sea Zone to 20 Sea Zone
            1 destroyer moved from 42 Sea Zone to 21 Sea Zone
            2 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,67
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            ANZAC creates battle in territory 35 Sea Zone
            Battle in Borneo
            Battle in Sumatra
            Battle in 22 Sea Zone
                ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                ANZAC win, taking Borneo from Japanese, taking Sumatra from Japanese, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Chahar
            1 fighter moved from Java to 35 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 cruiser, 2 destroyers and 3 submarines moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 42 Sea Zone to 20 Sea Zone
            1 destroyer moved from 42 Sea Zone to 21 Sea Zone
            2 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,67
    

    Savegame

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