actually I will contine with assuming a destroyer hit together with the BB. After all, yu have the right to see all hits before making a decision. If you have surving units we will have to use forum dice
L21 BM3 Ghostglider vs trulpen (+21)
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 mech_infantry moved from Archangel to Urals Italians take Urals from Russians 1 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Southern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Holland Belgium to Western Germany 1 mech_infantry moved from Ukraine to Romania 1 armour moved from Volgograd to Caucasus 1 infantry moved from Tambov to Samara 1 infantry moved from Rostov to Tambov 1 mech_infantry moved from Smolensk to Novosibirsk 1 aaGun moved from Smolensk to Vologda Place Units - Italians 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,1,6,4,3,4,6,5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,2,5,3,4,6 Italians collect 5 PUs (10 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.17
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Battle in Java Non Combat Move - ANZAC 1 cruiser moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 26 Sea Zone to 22 Sea Zone 2 submarines moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Queensland to South Australia 2 fighters moved from Hawaiian Islands to 34 Sea Zone 1 tactical_bomber moved from Queensland to 34 Sea Zone 1 fighter moved from Suiyuyan to Russia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Battle in Java Non Combat Move - ANZAC 1 cruiser moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 26 Sea Zone to 22 Sea Zone 2 submarines moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Queensland to South Australia 2 fighters moved from Hawaiian Islands to 34 Sea Zone 1 tactical_bomber moved from Queensland to 34 Sea Zone 1 fighter moved from Suiyuyan to Russia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 infantry moved from Iraq to Northwest Persia French take Northwest Persia from Germans Combat - French Non Combat Move - French 1 infantry moved from Iraq to Persia 3 infantry moved from Tunisia to Libya 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Battle in Java Non Combat Move - ANZAC 1 cruiser moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 26 Sea Zone to 22 Sea Zone 2 submarines moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Queensland to South Australia 2 fighters moved from Hawaiian Islands to 34 Sea Zone 1 tactical_bomber moved from Queensland to 34 Sea Zone 1 fighter moved from Suiyuyan to Russia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 infantry moved from Iraq to Northwest Persia French take Northwest Persia from Germans Combat - French Non Combat Move - French 1 infantry moved from Iraq to Persia 3 infantry moved from Tunisia to Libya 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 35 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Battle in Java Non Combat Move - ANZAC 1 cruiser moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 26 Sea Zone to 22 Sea Zone 2 submarines moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Queensland to South Australia 2 fighters moved from Hawaiian Islands to 34 Sea Zone 1 tactical_bomber moved from Queensland to 34 Sea Zone 1 fighter moved from Suiyuyan to Russia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 infantry moved from Iraq to Northwest Persia French take Northwest Persia from Germans Combat - French Non Combat Move - French 1 infantry moved from Iraq to Persia 3 infantry moved from Tunisia to Libya 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 35 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Needed a sub in z35, which go from z6. 1 sub from z63 will go to z33 instead.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 17 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Vologda to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 mech_infantry moved from Vologda to Kansu Germans take Kansu from Chinese 1 mech_infantry moved from Volgograd to Northwest Persia 1 tactical_bomber moved from Volgograd to Northwest Persia 1 tactical_bomber moved from Bryansk to Northwest Persia 1 mech_infantry moved from Volgograd to Northwest Persia 1 destroyer moved from 115 Sea Zone to 114 Sea Zone 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Novgorod to 114 Sea Zone 3 bombers moved from Archangel to 114 Sea Zone 1 fighter moved from Western Germany to 93 Sea Zone Combat - Germans Battle in 93 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 114 Sea Zone Germans attack with 3 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 3 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 3 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Northwest Persia Germans attack with 2 mech_infantrys and 2 tactical_bombers French defend with 1 infantry Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Northwest Persia Germans win, taking Northwest Persia from French with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for French: 1 infantry 2 armour moved from Tsinghai to Caucasus 1 armour and 3 infantry moved from Volgograd to Caucasus 2 mech_infantrys moved from Bryansk to Caucasus 1 mech_infantry moved from Bryansk to Volgograd 1 armour moved from Rostov to Bryansk 3 armour and 3 artilleries moved from Ukraine to Bryansk 3 infantry moved from Belarus to Bryansk 1 infantry moved from Bryansk to Smolensk 3 mech_infantrys moved from Belarus to Romania 3 mech_infantrys moved from Archangel to Urals 1 infantry moved from Archangel to Vologda 3 infantry moved from Novgorod to Archangel 2 tactical_bombers moved from Northwest Persia to Caucasus 1 fighter moved from 114 Sea Zone to Germany 3 transports moved from 115 Sea Zone to 114 Sea Zone 6 infantry moved from Germany to 114 Sea Zone 6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 6 infantry moved from 115 Sea Zone to Novgorod 3 bombers and 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 aaGun and 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Archangel to Germany 1 fighter moved from Germany to Western Germany 1 fighter moved from 93 Sea Zone to Southern Italy Place Units - Germans 3 infantry placed in Volgograd 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 1 fighter and 3 mech_infantrys placed in Western Germany 1 infantry placed in France 6 infantry placed in Germany 2 infantry placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,4,1,3,5,3 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
French regular : -0.33 Russians regular : -0.17 Germans regular : 0.67
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 17 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Vologda to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 mech_infantry moved from Vologda to Kansu Germans take Kansu from Chinese 1 mech_infantry moved from Volgograd to Northwest Persia 1 tactical_bomber moved from Volgograd to Northwest Persia 1 tactical_bomber moved from Bryansk to Northwest Persia 1 mech_infantry moved from Volgograd to Northwest Persia 1 destroyer moved from 115 Sea Zone to 114 Sea Zone 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Novgorod to 114 Sea Zone 3 bombers moved from Archangel to 114 Sea Zone 1 fighter moved from Western Germany to 93 Sea Zone Combat - Germans Battle in 93 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 114 Sea Zone Germans attack with 3 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 3 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 3 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Northwest Persia Germans attack with 2 mech_infantrys and 2 tactical_bombers French defend with 1 infantry Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Northwest Persia Germans win, taking Northwest Persia from French with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for French: 1 infantry 2 armour moved from Tsinghai to Caucasus 1 armour and 3 infantry moved from Volgograd to Caucasus 2 mech_infantrys moved from Bryansk to Caucasus 1 mech_infantry moved from Bryansk to Volgograd 1 armour moved from Rostov to Bryansk 3 armour and 3 artilleries moved from Ukraine to Bryansk 3 infantry moved from Belarus to Bryansk 1 infantry moved from Bryansk to Smolensk 3 mech_infantrys moved from Belarus to Romania 3 mech_infantrys moved from Archangel to Urals 1 infantry moved from Archangel to Vologda 3 infantry moved from Novgorod to Archangel 2 tactical_bombers moved from Northwest Persia to Caucasus 1 fighter moved from 114 Sea Zone to Germany 3 transports moved from 115 Sea Zone to 114 Sea Zone 6 infantry moved from Germany to 114 Sea Zone 6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 6 infantry moved from 115 Sea Zone to Novgorod 3 bombers and 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 aaGun and 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Archangel to Germany 1 fighter moved from Germany to Western Germany 1 fighter moved from 93 Sea Zone to Southern Italy Place Units - Germans 3 infantry placed in Volgograd 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 1 fighter and 3 mech_infantrys placed in Western Germany 1 infantry placed in France 6 infantry placed in Germany 2 infantry placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,4,1,3,5,3 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 3 fighters EDIT: Adding units owned by Germans to Novgorod: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -0.33 Russians regular : -0.17 Germans regular : 0.67
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please use latest with 3 FTRs in Novgorod
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk EDIT: 3 fighters moved from Western Germany to Novgorod 6 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Russians Battle in Kansu Russians attack with 6 infantry Germans defend with 1 mech_infantry Russians roll dice for 6 infantry in Kansu, round 2 : 1/6 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Kansu Russians win, taking Kansu from Germans with 6 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 2 aaGuns and 4 infantry moved from Hopei to Kweichow 1 infantry moved from Chahar to Suiyuyan Place Units - Russians 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 10 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 0,33 Germans regular : -0,33 Russians regular : -0,33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 19 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 3 fighters moved from 19 Sea Zone to 21 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 22 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 2 battleships moved from 19 Sea Zone to 22 Sea Zone 1 artillery moved from Manchuria to Korea Japanese take Korea from Americans 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter and 1 tactical_bomber moved from Japan to Iwo Jima 1 fighter moved from Japan to 33 Sea Zone 1 bomber moved from Malaya to 42 Sea Zone 2 mech_infantrys moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan 1 bomber moved from Malaya to Szechwan 2 fighters moved from 19 Sea Zone to Hunan 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kiangsi to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Shantung to Jehol 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol Combat - Japanese Battle in Siberia Battle in 22 Sea Zone Japanese attack with 2 battleships, 2 fighters, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 2 fighters, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 22 Sea Zone Japanese win, taking Siberia from Russians, taking 22 Sea Zone from ANZAC with 2 battleships, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Marianas Battle in 21 Sea Zone Japanese attack with 3 fighters Americans defend with 1 destroyer Japanese roll dice for 3 fighters in 21 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win, taking Marianas from Americans with 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC submerged 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 20 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in 35 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport; ANZAC defend with 1 submarine 1 submarine owned by the ANZAC submerged 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 33 Sea Zone Japanese attack with 1 fighter Americans defend with 3 submarines and 3 transports; ANZAC defend with 2 submarines 3 submarines owned by the Americans and 2 submarines owned by the ANZAC submerged 3 transports owned by the Americans lost in 33 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in Hunan Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 3 : 3/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 bomber, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Szechwan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 3 infantry Russians defend with 1 infantry Japanese roll dice for 3 infantry in Jehol, round 2 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry in Jehol, round 3 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Japanese roll dice for 2 infantry in Jehol, round 4 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Japanese: 3 infantry Battle in Iwo Jima Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in India Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Iwo Jima to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 2 fighters moved from 21 Sea Zone to 22 Sea Zone 5 carriers, 2 destroyers and 4 submarines moved from 19 Sea Zone to 22 Sea Zone 3 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangsi to Yunnan 2 infantry and 1 mech_infantry moved from French Indo China to Yunnan 3 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 bomber and 1 fighter moved from Szechwan to Yunnan 2 fighters moved from Hunan to Yunnan 1 fighter moved from 19 Sea Zone to 22 Sea Zone 1 fighter moved from 20 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 bomber moved from 42 Sea Zone to Yunnan 1 submarine moved from 80 Sea Zone to 39 Sea Zone Place Units - Japanese 2 carriers and 1 destroyer placed in 37 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.83 Japanese regular : 0.33 UK_Pacific regular : -0.33 ANZAC regular : -0.33
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 aaGuns, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Suiyuyan to Sikang 2 fighters moved from Suiyuyan to Anhwe 2 fighters moved from Suiyuyan to Tsinghai 1 fighter moved from Russia to Tsinghai 1 fighter and 1 tactical_bomber moved from United Kingdom to France 1 fighter moved from 110 Sea Zone to France Combat - Americans Battle in Tsinghai Americans attack with 3 fighters Germans defend with 1 armour Americans roll dice for 3 fighters in Tsinghai, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Tsinghai Americans win with 2 fighters remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Germans: 1 armour Battle in France Americans attack with 2 fighters and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor and 1 infantry Americans roll dice for 2 fighters and 1 tactical_bomber in France, round 2 : 3/3 hits, 1,67 expected hits Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in France Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Sikang Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Sikang, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Sikang Americans win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Anhwe Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Anhwe, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Sikang to Suiyuyan 2 fighters moved from Tsinghai to Suiyuyan 2 fighters moved from Anhwe to Suiyuyan 1 mech_infantry moved from Egypt to Iraq 1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Eastern United States to 110 Sea Zone 1 marine moved from Paulau Island to 34 Sea Zone 6 carriers, 2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone 1 battleship, 2 cruisers and 1 marine moved from 34 Sea Zone to 45 Sea Zone 3 destroyers moved from 34 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone 3 submarines moved from 33 Sea Zone to 45 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from France to Southern France 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 3 fighters moved from Wake Island to 45 Sea Zone 2 fighters moved from Wake Island to Queensland 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 2 aaGuns and 1 infantry placed in Southern France 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 tactical_bomber placed in Western United States 2 fighters placed in Eastern United States Americans undo move 6. Americans undo move 5. 1 fighter and 1 tactical_bomber placed in Eastern United States 1 fighter placed in Western United States 2 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : 1,83 Japanese regular : 0,33 Germans regular : 0,17
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 aaGuns, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Suiyuyan to Sikang 2 fighters moved from Suiyuyan to Anhwe 2 fighters moved from Suiyuyan to Tsinghai 1 fighter moved from Russia to Tsinghai 1 fighter and 1 tactical_bomber moved from United Kingdom to France 1 fighter moved from 110 Sea Zone to France Combat - Americans Battle in Tsinghai Americans attack with 3 fighters Germans defend with 1 armour Americans roll dice for 3 fighters in Tsinghai, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Tsinghai Americans win with 2 fighters remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Germans: 1 armour Battle in France Americans attack with 2 fighters and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor and 1 infantry Americans roll dice for 2 fighters and 1 tactical_bomber in France, round 2 : 3/3 hits, 1,67 expected hits Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in France Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Sikang Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Sikang, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Sikang Americans win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Anhwe Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Anhwe, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Sikang to Suiyuyan 2 fighters moved from Tsinghai to Suiyuyan 2 fighters moved from Anhwe to Suiyuyan 1 mech_infantry moved from Egypt to Iraq 1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Eastern United States to 110 Sea Zone 1 marine moved from Paulau Island to 34 Sea Zone 6 carriers, 2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone 1 battleship, 2 cruisers and 1 marine moved from 34 Sea Zone to 45 Sea Zone 3 destroyers moved from 34 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone 3 submarines moved from 33 Sea Zone to 45 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from France to Southern France 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 3 fighters moved from Wake Island to 45 Sea Zone 2 fighters moved from Wake Island to Queensland 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 2 aaGuns and 1 infantry placed in Southern France 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 tactical_bomber placed in Western United States 2 fighters placed in Eastern United States Americans undo move 6. Americans undo move 5. 1 fighter and 1 tactical_bomber placed in Eastern United States 1 fighter placed in Western United States 2 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : 1,83 Japanese regular : 0,33 Germans regular : 0,17
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Kweichow to Szechwan 2 artilleries and 11 infantry moved from Kweichow to Hunan Combat - Chinese Chinese creates battle in territory Tsinghai Chinese creates battle in territory Sikang Chinese creates battle in territory Anhwe Battle in Hunan Chinese attack with 2 artilleries and 11 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 11 infantry in Hunan, round 2 : 2/13 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Tsinghai from Germans, taking Sikang from Japanese, taking Anhwe from Japanese, taking Hunan from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Suiyuyan Place Units - Chinese 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17 Japanese regular : -1,00
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 aaGuns, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Suiyuyan to Sikang 2 fighters moved from Suiyuyan to Anhwe 2 fighters moved from Suiyuyan to Tsinghai 1 fighter moved from Russia to Tsinghai 1 fighter and 1 tactical_bomber moved from United Kingdom to France 1 fighter moved from 110 Sea Zone to France Combat - Americans Battle in Tsinghai Americans attack with 3 fighters Germans defend with 1 armour Americans roll dice for 3 fighters in Tsinghai, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Tsinghai Americans win with 2 fighters remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Germans: 1 armour Battle in France Americans attack with 2 fighters and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor and 1 infantry Americans roll dice for 2 fighters and 1 tactical_bomber in France, round 2 : 3/3 hits, 1,67 expected hits Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in France Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Sikang Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Sikang, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Sikang Americans win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Anhwe Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Anhwe, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Sikang to Suiyuyan 2 fighters moved from Tsinghai to Suiyuyan 2 fighters moved from Anhwe to Suiyuyan 1 mech_infantry moved from Egypt to Iraq 1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Eastern United States to 110 Sea Zone 1 marine moved from Paulau Island to 34 Sea Zone 6 carriers, 2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone 1 battleship, 2 cruisers and 1 marine moved from 34 Sea Zone to 45 Sea Zone 3 destroyers moved from 34 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone 3 submarines moved from 33 Sea Zone to 45 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from France to Southern France 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 3 fighters moved from Wake Island to 45 Sea Zone 2 fighters moved from Wake Island to Queensland 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 2 aaGuns and 1 infantry placed in Southern France 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 tactical_bomber placed in Western United States 2 fighters placed in Eastern United States Americans undo move 6. Americans undo move 5. 1 fighter and 1 tactical_bomber placed in Eastern United States 1 fighter placed in Western United States 2 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Kweichow to Szechwan 2 artilleries and 11 infantry moved from Kweichow to Hunan Combat - Chinese Chinese creates battle in territory Tsinghai Chinese creates battle in territory Sikang Chinese creates battle in territory Anhwe Battle in Hunan Chinese attack with 2 artilleries and 11 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 11 infantry in Hunan, round 2 : 2/13 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Tsinghai from Germans, taking Sikang from Japanese, taking Anhwe from Japanese, taking Hunan from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Suiyuyan Place Units - Chinese 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Purchase Units - British British repair damage of 4x factory_major; Remaining resources: 39 PUs; British buy 1 destroyer, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - British Turning on Edit Mode EDIT: Turning off Edit Mode Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium EDIT: 1 tactical_bomber moved from Southern France to 110 Sea Zone 2 infantry moved from Iraq to Northwest Persia 2 fighters moved from Egypt to Northwest Persia 2 fighters moved from Russia to Northwest Persia 1 mech_infantry moved from West India to India 2 mech_infantrys moved from Eastern Persia to India 1 bomber moved from Eastern Persia to India Combat - British Battle in Holland Belgium British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Northwest Persia British attack with 4 fighters and 2 infantry Germans defend with 2 mech_infantrys British roll dice for 4 fighters and 2 infantry in Northwest Persia, round 2 : 3/6 hits, 2,33 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Northwest Persia British win with 4 fighters remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Germans: 2 mech_infantrys Battle in India British attack with 1 bomber and 3 mech_infantrys Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys British roll dice for 1 bomber and 3 mech_infantrys in India, round 2 : 0/4 hits, 1,17 expected hits Japanese roll dice for 2 mech_infantrys in India, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 bomber and 3 mech_infantrys in India, round 3 : 0/4 hits, 1,17 expected hits Japanese roll dice for 2 mech_infantrys in India, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 bomber and 3 mech_infantrys in India, round 4 : 1/4 hits, 1,17 expected hits Japanese roll dice for 2 mech_infantrys in India, round 4 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India British roll dice for 1 bomber and 2 mech_infantrys in India, round 5 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in India, round 5 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from India to West India 2 artilleries and 3 infantry moved from Eastern Persia to West India 2 infantry moved from Iraq to Persia 1 infantry moved from Trans-Jordan to Iraq 1 armour and 3 mech_infantrys moved from Trans-Jordan to Persia 1 aaGun and 4 infantry moved from Tobruk to Alexandria 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 carrier, 2 cruisers and 3 destroyers moved from 99 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 4 fighters moved from Northwest Persia to Persia 2 fighters moved from 99 Sea Zone to Southern France 1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom 4 infantry moved from Normandy Bordeaux to Southern France 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Gibraltar to 91 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone EDIT: 1 mech_infantry moved from Iraq to Trans-Jordan Place Units - British 1 submarine placed in 81 Sea Zone 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom 3 infantry placed in Normandy Bordeaux 2 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 submarine EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4 UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 1,83 Japanese regular : -2,00 Germans regular : 2,17 British regular : -1,33
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Thought about 3 inf in Normandie when I started the turn, but then somehow forgot about it when repairing London and looking at z110 and S Fr. Is it ok to scrap the sub for 2 inf (1 in London and 1 in Cairo)?
Also, with Italy can-opening, I’d like to keep the mechs in Jordan instead of Iraq. Is it ok that the US-mech back up one step?
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sure you can change. Let me know which map you want to continue from
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@ghostglider said in L21 BM3 Ghostglider vs trulpen (+21):
sure you can change. Let me know which map you want to continue from
The one I posted should be fine. Did the changes already, but was prepared to change them back.
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It looks like you have done the changes already, so I will continue from your latest map
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Urals to Yenisey Italians take Yenisey from Russians Combat - Italians Non Combat Move - Italians 1 aaGun, 1 armour, 2 artilleries and 1 infantry moved from Caucasus to Northwest Persia 1 artillery moved from Rostov to Caucasus 1 mech_infantry moved from Romania to Ukraine 1 mech_infantry moved from Novosibirsk to Caucasus 2 fighters moved from Western Germany to Southern Italy 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,6,1,3,4,5,5,3 Italians collect 7 PUs (9 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :