@Ragnell804 sorry, i shouldnt have rolled before asking you. are you fighting or retreating?
malmessi74 (Axis) v FlyingBadger (Allies) - PtV LL
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 fighter and 13 infantry moved from Kansu to Northern Sinkiang Place Units - Chinese 3 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 1 submarine moved from 55 Sea Zone to 43 Sea Zone 2 infantry moved from Manilla to Davao Place Units - Americans 1 fighter, 1 submarine and 1 tactical_bomber placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 bomber placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 fighter and 13 infantry moved from Kansu to Northern Sinkiang Place Units - Chinese 3 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 3 fighters and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Ethiopia 1 artillery moved from Union of South Africa to 73 Sea Zone 1 artillery and 1 transport moved from 73 Sea Zone to 74 Sea Zone 1 infantry moved from Tanganyika Territory to 74 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq 2 fighters moved from Egypt to Iraq 3 infantry moved from Southern Persia to Iraq 1 bomber moved from United Kingdom to Southern France Combat - British Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in Iraq British attack with 1 artillery, 2 fighters and 4 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 2 fighters and 4 infantry in Iraq, round 2 : 2/1 hits, 2.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery, 2 fighters and 3 infantry in Iraq, round 3 : 2/0 hits, 2.00 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 2 fighters moved from Iraq to Southern Persia 2 artilleries and 3 infantry moved from Egypt to Anglo-Egyptian Sudan 1 artillery and 1 mech_infantry moved from Kenya to Anglo-Egyptian Sudan 1 infantry moved from Tanganyika Territory to Kenya 1 destroyer moved from 38 Sea Zone to 132 Sea Zone 1 bomber moved from Southern France to United Kingdom 2 fighters moved from United Kingdom to Scotland 1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to United Kingdom 2 artilleries and 3 infantry moved from Eastern India to Burma Place Units - British 3 fighters placed in United Kingdom 1 submarine placed in 112 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,1,6 British collect 32 PUs (1 lost to blockades); end with 33 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Germans AA : -0.17 Neutral_Axis regular : 0.67 British regular : -0.17
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Malta 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 artillery moved from Libya to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus 1 artillery moved from 101 Sea Zone to Cyprus 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 infantry moved from Crete to 101 Sea Zone 1 infantry moved from Alexandria to Egypt 1 bomber moved from Southern Italy to Egypt 1 fighter moved from Southern Italy to Egypt 1 fighter moved from Southern Italy to Egypt 1 fighter moved from Southern Italy to Egypt Combat - Italians Battle in Cyprus Battle in Malta Battle in Egypt Italians attack with 1 bomber, 3 fighters and 1 infantry British defend with 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 1 bomber, 3 fighters and 1 infantry in Egypt, round 2 : 2/1 hits, 2,17 expected hits British roll dice for 2 infantry in Egypt, round 2 : 0/1 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Egypt Italians win, taking Cyprus from British, taking Malta from British, taking Egypt from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Italians 1 bomber and 3 fighters moved from Egypt to Alexandria 1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 1 battleship and 2 cruisers moved from 100 Sea Zone to 97 Sea Zone 2 artilleries and 1 infantry moved from Morocco to Algeria Place Units - Italians 1 transport placed in 97 Sea Zone 1 carrier placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : -0,17 British regular : -0,67
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 marine moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 2 infantry moved from 55 Sea Zone to New Guinea 1 aaGun moved from Sumatra to 42 Sea Zone 1 aaGun and 1 transport moved from 42 Sea Zone to 38 Sea Zone 1 infantry moved from Malaya to 38 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 aaGun and 1 infantry moved from 39 Sea Zone to Burma 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to Java 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 64 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 marine moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 2 infantry moved from 55 Sea Zone to New Guinea 1 aaGun moved from Sumatra to 42 Sea Zone 1 aaGun and 1 transport moved from 42 Sea Zone to 38 Sea Zone 1 infantry moved from Malaya to 38 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 aaGun and 1 infantry moved from 39 Sea Zone to Burma 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to Java 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 64 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 59 Sea Zone to 44 Sea Zone 1 fighter and 2 infantry moved from United Kingdom to Scotland Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 6 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 93 Sea Zone to 107 Sea Zone 1 destroyer moved from 107 Sea Zone to 113 Sea Zone 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 107 Sea Zone to 112 Sea Zone 2 fighters and 2 tactical_bombers moved from Southern Italy to 112 Sea Zone 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 6 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 93 Sea Zone to 107 Sea Zone 1 destroyer moved from 107 Sea Zone to 113 Sea Zone 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 107 Sea Zone to 112 Sea Zone 2 fighters and 2 tactical_bombers moved from Southern Italy to 112 Sea Zone 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 112 Sea Zone British scrambles 3 units out of Scotland to defend against the attack in 112 Sea Zone Battle in 112 Sea Zone Germans attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine and 5 tactical_bombers British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 2 transports; French defend with 1 fighter Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the British Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 5 tactical_bombers in 112 Sea Zone, round 2 : 8/1 hits, 7,67 expected hits British roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 battleship owned by the Germans British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters and 2 transports in 112 Sea Zone, round 2 : 6/1 hits, 5,67 expected hits Units damaged: 1 carrier owned by the Germans 2 destroyers owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French, 1 battleship owned by the British, 1 submarine owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 112 Sea Zone Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 4 tactical_bombers in 112 Sea Zone, round 3 : 6/1 hits, 5,83 expected hits British roll dice for 4 fighters and 2 transports in 112 Sea Zone, round 3 : 3/1 hits, 2,67 expected hits 2 transports owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans and 4 fighters owned by the British lost in 112 Sea Zone Germans win, taking 112 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 59 Casualties for Germans: 2 destroyers, 2 fighters, 1 submarine and 3 tactical_bombers Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 2 transports Casualties for French: 1 fighter Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber could not land in 112 Sea Zone and were removed 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 112 Sea Zone to Holland Belgium 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 artilleries and 2 infantry moved from Gibraltar to 93 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Northern Italy 1 carrier and 2 destroyers moved from 95 Sea Zone to 97 Sea Zone 2 aaGuns, 2 armour, 4 artilleries and 25 infantry moved from Poland to Baltic States 1 mech_infantry moved from Western Germany to Poland 2 artilleries and 8 infantry moved from Germany to Poland 1 aaGun, 2 artilleries and 11 infantry moved from Slovakia Hungary to Eastern Poland 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland 5 armour moved from Slovakia Hungary to Eastern Poland 2 armour moved from Slovakia Hungary to Baltic States 7 infantry moved from Finland to Norway 1 bomber moved from Tobruk to Southern Italy 1 bomber moved from Southern Italy to Western Germany 1 aaGun moved from Holland Belgium to Western Germany Place Units - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to 112 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode 3 submarines placed in 108 Sea Zone 1 artillery, 4 infantry and 4 mech_infantrys placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans regular : 1,17 British regular : 1,50
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 15 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 artillery and 7 infantry moved from Vyborg to Finland Russians take Finland from Germans 1 infantry moved from Karelia to Finland 1 submarine moved from 122 Sea Zone to 112 Sea Zone Combat - Russians Battle in 112 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Combat Hit Differential Summary :
Russians regular : 0.67
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@malmessi74 Chancing my arm with the Russian sub and it hit. Preference on what to lose?
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 15 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 artillery and 7 infantry moved from Vyborg to Finland Russians take Finland from Germans 1 infantry moved from Karelia to Finland 1 submarine moved from 122 Sea Zone to 112 Sea Zone Combat - Russians Battle in 112 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 3/1 hits, 3.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 112 Sea Zone Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Russians 1 infantry moved from Amur to Buryatia 1 infantry moved from Amur to Siberia 3 infantry moved from Timguska to Urals 3 infantry moved from Yenisey to Timguska 5 artilleries and 5 infantry moved from Ukraine to Kursk 3 infantry moved from Rostov to Kursk 3 infantry moved from Stalingrad to Tambov 2 fighters and 1 tactical_bomber moved from Leningrad to Russia 1 aaGun, 2 artilleries and 9 infantry moved from Northern Belarus to Smolensk 2 aaGuns and 2 infantry moved from Leningrad to Novgorod 1 armour and 1 mech_infantry moved from Leningrad to Novgorod 1 armour and 1 mech_infantry moved from Leningrad to Novgorod 1 armour and 1 mech_infantry moved from Northern Belarus to Bryansk 1 infantry moved from Bryansk to Southern Belarus 1 infantry moved from Leningrad to Vyborg 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Novgorod to Smolensk 1 submarine moved from 118 Sea Zone to 116 Sea Zone 1 cruiser moved from 117 Sea Zone to 116 Sea Zone 1 infantry moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Stalingrad 3 infantry placed in Ukraine 1 infantry placed in Leningrad 8 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 47 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 56 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.67
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 2 infantry moved from Kiangsi to Kwangtung 2 fighters moved from Kiangsi to Kwangtung 1 tactical_bomber moved from Kiangsi to Kwangtung 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Manilla 1 marine moved from Kwangsi to 37 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 132 Sea Zone 1 marine moved from 132 Sea Zone to Malaya 1 submarine moved from 37 Sea Zone to 45 Sea Zone 1 submarine moved from 37 Sea Zone to 44 Sea Zone 1 bomber moved from Jehol to 44 Sea Zone 1 bomber moved from Jehol to 44 Sea Zone 1 fighter moved from 37 Sea Zone to 45 Sea Zone 1 fighter moved from 37 Sea Zone to 39 Sea Zone 3 cruisers moved from 37 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 132 Sea Zone 1 fighter moved from 37 Sea Zone to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 battleship moved from 37 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 39 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Manilla Battle in Kwangtung Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/0 hits, 2,00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Manilla from Americans, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 44 Sea Zone Japanese attack with 2 bombers and 1 submarine French defend with 1 destroyer Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers in 44 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits French roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Davao Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Davao, round 2 : 2/1 hits, 1,17 expected hits Americans roll dice for 2 infantry in Davao, round 2 : 0/1 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 132 Sea Zone Japanese attack with 1 battleship and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 battleship and 1 tactical_bomber in 132 Sea Zone, round 2 : 2/1 hits, 1,17 expected hits British roll dice for 1 destroyer in 132 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British lost in 132 Sea Zone Japanese win, taking 132 Sea Zone from Neutral with 1 battleship and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 45 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Malaya Non Combat Move - Japanese 1 fighter moved from 39 Sea Zone to 38 Sea Zone 1 fighter moved from 45 Sea Zone to 38 Sea Zone 1 carrier moved from 37 Sea Zone to 38 Sea Zone 2 carriers moved from 37 Sea Zone to 132 Sea Zone 2 destroyers moved from 37 Sea Zone to 38 Sea Zone 2 bombers moved from 44 Sea Zone to Kwangsi 1 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 1 artillery, 5 infantry and 3 marines moved from Kwangsi to Yunnan 1 infantry moved from Kweichow to Yunnan 4 artilleries and 6 infantry moved from Szechwan to Yunnan 1 artillery moved from Hopei to Szechwan 1 infantry moved from Hunan to Kweichow 1 armour and 1 mech_infantry moved from Hunan to Yunnan 2 infantry moved from Hunan to Kweichow 1 armour and 1 mech_infantry moved from Kiangsu to Hunan 3 transports moved from 37 Sea Zone to 20 Sea Zone 1 artillery moved from Kyushu to 6 Sea Zone 2 infantry moved from Kyushu to 6 Sea Zone 1 aaGun moved from Kyushu to 6 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 21 Sea Zone to Kwangtung 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 2 fighters moved from Kwangtung to 132 Sea Zone 1 destroyer moved from 37 Sea Zone to 132 Sea Zone 1 fighter moved from 45 Sea Zone to 132 Sea Zone 2 fighters moved from Kiangsi to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi 1 artillery and 4 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Honan to Hopei 1 infantry moved from Shansi to Honan 1 aaGun moved from Jehol to 20 Sea Zone 1 aaGun moved from 20 Sea Zone to Kiangsu 2 aaGuns moved from Kyushu to Japan 1 fighter moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 3 tactical_bombers moved from Kiangsi to Kwangsi 3 fighters and 3 tactical_bombers moved from Kiangsi to Anhwe 1 fighter moved from Anhwe to Korea 3 infantry moved from Korea to Northern Manchuria 2 infantry moved from Shansi to Honan 1 tactical_bomber moved from Kwangsi to Yunnan Place Units - Japanese 3 infantry placed in Kiangsu 3 artilleries, 1 fighter and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 French regular : -0,33 Japanese regular : 1,00 UK_Pacific regular : 0,33 British regular : 0,67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber; Remaining resources: 3 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands 1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 battleship, 2 cruisers and 2 marines moved from 27 Sea Zone to 34 Sea Zone 2 marines moved from 34 Sea Zone to Caroline Islands 1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone 1 marine moved from Eastern United States to 104 Sea Zone 1 artillery, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry, 1 marine, 2 submarines, 2 tactical_bombers and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 93 Sea Zone to Gibraltar Combat - Americans Battle in Caroline Islands Americans attack with 2 marines Japanese defend with 1 aaGun, 1 airfield and 1 harbour Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 1.17 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 marines remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Gibraltar Battle in Marshall Islands Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 1/1 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Gibraltar from Germans, taking Marshall Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Marshall Islands to 34 Sea Zone 2 carriers, 2 destroyers, 2 fighters and 1 submarine moved from 27 Sea Zone to 34 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 armour and 1 mech_infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 88 Sea Zone 1 armour and 1 mech_infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 submarine moved from 43 Sea Zone to 40 Sea Zone 2 bombers moved from Eastern United States to United Kingdom Place Units - Americans 1 destroyer placed in 104 Sea Zone 2 carriers placed in 104 Sea Zone 3 fighters and 1 tactical_bomber placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -0.33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 fighter and 16 infantry moved from Northern Sinkiang to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber; Remaining resources: 3 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands 1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 battleship, 2 cruisers and 2 marines moved from 27 Sea Zone to 34 Sea Zone 2 marines moved from 34 Sea Zone to Caroline Islands 1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone 1 marine moved from Eastern United States to 104 Sea Zone 1 artillery, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry, 1 marine, 2 submarines, 2 tactical_bombers and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 93 Sea Zone to Gibraltar Combat - Americans Battle in Caroline Islands Americans attack with 2 marines Japanese defend with 1 aaGun, 1 airfield and 1 harbour Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 1.17 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 marines remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Gibraltar Battle in Marshall Islands Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 1/1 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Gibraltar from Germans, taking Marshall Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Marshall Islands to 34 Sea Zone 2 carriers, 2 destroyers, 2 fighters and 1 submarine moved from 27 Sea Zone to 34 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 armour and 1 mech_infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 88 Sea Zone 1 armour and 1 mech_infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 submarine moved from 43 Sea Zone to 40 Sea Zone 2 bombers moved from Eastern United States to United Kingdom Place Units - Americans 1 destroyer placed in 104 Sea Zone 2 carriers placed in 104 Sea Zone 3 fighters and 1 tactical_bomber placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 fighter and 16 infantry moved from Northern Sinkiang to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 3 destroyers and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 bomber moved from United Kingdom to Western Germany Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Non Combat Move - British 1 bomber moved from Western Germany to United Kingdom 1 infantry moved from Kenya to Anglo-Egyptian Sudan 1 armour moved from Ethiopia to Anglo-Egyptian Sudan 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery and 1 infantry moved from Iraq to 82 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Western India 2 fighters moved from Southern Persia to Eastern India 3 aaGuns, 4 artilleries and 16 infantry moved from Burma to Eastern India 1 battleship, 1 cruiser and 1 destroyer moved from 40 Sea Zone to 81 Sea Zone 1 transport moved from 74 Sea Zone to 73 Sea Zone Place Units - British 3 destroyers placed in 109 Sea Zone 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,5,2,2,6,1,5 British collect 23 PUs (8 lost to blockades); end with 23 PUs Place Units - UK_Pacific 5 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4 UK_Pacific collect 9 PUs (1 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 5 infantry
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -0.33 Germans AA : -0.17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Cyprus to 101 Sea Zone 1 artillery moved from Crete to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan Combat - Italians Battle in Trans-Jordan Non Combat Move - Italians 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Egypt 2 infantry moved from Malta to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Trans-Jordan 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Egypt 1 armour moved from Alexandria to Trans-Jordan 1 mech_infantry moved from Alexandria to Egypt 1 fighter moved from Alexandria to Egypt 1 bomber moved from Alexandria to Southern Italy 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 1 submarine moved from 97 Sea Zone to 100 Sea Zone 1 fighter moved from Alexandria to Egypt 1 fighter moved from Alexandria to 100 Sea Zone 2 infantry moved from Northern Italy to Southern Italy 2 artilleries and 1 infantry moved from Algeria to Tunisia 1 infantry moved from Alexandria to Egypt Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Java to Eastern India 1 aaGun and 1 infantry moved from Burma to Eastern India 2 infantry moved from New Guinea to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Caroline Islands 1 cruiser moved from 55 Sea Zone to 56 Sea Zone 1 marine moved from Dutch New Guinea to 56 Sea Zone 1 cruiser and 1 marine moved from 56 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Queensland 1 destroyer moved from 64 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 transport placed in 64 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from 55 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 64 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 fighter placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,3,3,2,6,6 ANZAC collect 13 PUs (3 lost to blockades); end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Java to Eastern India 1 aaGun and 1 infantry moved from Burma to Eastern India 2 infantry moved from New Guinea to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Caroline Islands 1 cruiser moved from 55 Sea Zone to 56 Sea Zone 1 marine moved from Dutch New Guinea to 56 Sea Zone 1 cruiser and 1 marine moved from 56 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Queensland 1 destroyer moved from 64 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 transport placed in 64 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from 55 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 64 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 fighter placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,3,3,2,6,6 ANZAC collect 13 PUs (3 lost to blockades); end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 9 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Southern Belarus 1 bomber moved from Western Germany to Southern Belarus 4 armour and 4 mech_infantrys moved from Eastern Poland to Leningrad 4 armour moved from Baltic States to Leningrad 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 4 artilleries moved from Baltic States to Leningrad 2 infantry moved from Baltic States to Leningrad 6 infantry moved from Baltic States to Northern Belarus Combat - Germans Battle in Northern Belarus Germans attack with 6 infantry Russians defend with 1 infantry Germans roll dice for 6 infantry in Northern Belarus, round 2 : 1/0 hits, 1,00 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Leningrad Germans attack with 8 armour, 4 artilleries, 2 infantry and 4 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 8 armour, 4 artilleries, 2 infantry and 4 mech_infantrys in Leningrad, round 2 : 8/1 hits, 7,33 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad Germans win, taking Leningrad from Russians with 8 armour, 4 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 infantry in Southern Belarus, round 3 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 infantry in Southern Belarus, round 4 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 1 bomber moved from Southern Belarus to Germany 2 aaGuns moved from Baltic States to Northern Belarus 16 infantry moved from Baltic States to Northern Belarus 1 infantry moved from Baltic States to Northern Belarus 1 infantry moved from Baltic States to Northern Belarus 1 mech_infantry moved from Poland to Northern Belarus 2 artilleries and 8 infantry moved from Poland to Eastern Poland 4 mech_infantrys moved from Germany to Eastern Poland 1 destroyer moved from 112 Sea Zone to 107 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone 3 submarines moved from 108 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from 115 Sea Zone to Norway 1 fighter moved from Holland Belgium to Western Germany 2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Syria Germans take Syria from Neutral_Axis 1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Egypt 1 artillery moved from Germany to Poland 4 infantry moved from Germany to Poland 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France Place Units - Germans 1 fighter and 1 tactical_bomber placed in Western Germany 9 infantry and 1 tactical_bomber placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 66 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : -0,67 Germans regular : -0,33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Ukraine 1 infantry moved from Smolensk to Southern Belarus 1 tactical_bomber moved from Russia to Southern Belarus 2 fighters moved from Russia to Southern Belarus Combat - Russians Battle in Southern Belarus Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/1 hits, 1.83 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Southern Belarus to Russia 1 artillery and 8 infantry moved from Finland to Karelia 1 infantry moved from Vyborg to Karelia 1 armour and 1 mech_infantry moved from Bryansk to Ukraine 1 armour and 1 mech_infantry moved from Smolensk to Bryansk 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 infantry moved from Novgorod to Vologda 2 aaGuns moved from Novgorod to Yaroslavl 2 artilleries moved from Smolensk to Bryansk 1 aaGun moved from Smolensk to Bryansk 8 infantry moved from Smolensk to Russia 1 infantry moved from Smolensk to Yaroslavl 1 artillery and 1 infantry moved from Kursk to Bryansk 3 infantry moved from Tambov to Tula 3 infantry moved from Stalingrad to Northern Caucasus 3 infantry moved from Urals to Samara 3 infantry moved from Timguska to Komi 1 infantry moved from Amur to Buryatia 2 artilleries and 4 infantry moved from Siberia to Amur 1 aaGun moved from Siberia to Amur 1 infantry moved from Siberia to Sakha Place Units - Russians 2 artilleries and 8 infantry placed in Russia 3 infantry placed in Ukraine 3 infantry placed in Stalingrad 3 infantry placed in Urals Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.17
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 infantry moved from Manilla to 36 Sea Zone 1 artillery and 1 infantry moved from Davao to 36 Sea Zone 1 artillery and 3 infantry moved from Kwangtung to 21 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone 1 artillery, 1 battleship, 3 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from Malaya to 132 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 3 fighters and 1 marine moved from 132 Sea Zone to 35 Sea Zone 1 submarine moved from 44 Sea Zone to 35 Sea Zone 2 artilleries, 6 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands 1 fighter moved from 38 Sea Zone to 35 Sea Zone 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 2 bombers moved from Kwangsi to Caroline Islands
Combat Hit Differential Summary :