• TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 8
    
        Purchase Units - British
            British repair damage of 1x factory, 2x factory; Remaining resources: 94 PUs; 0 techTokens; 
            British buy 4 armour, 3 artilleries, 1 battleship, 1 destroyer, 7 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - British
            3 artilleries and 3 infantry moved from India to French Indochina
            1 artillery and 2 infantry moved from India to Himalaya
            1 artillery and 2 infantry moved from India to Afghanistan
            2 infantry moved from India to Afghanistan
            3 artilleries moved from India to Afghanistan
            1 artillery and 1 infantry moved from Kenya to Italian East Africa
            1 armour and 1 infantry moved from Belgian Congo to Trans-Jordan
            2 halftracks moved from Anglo Egypt to Afghanistan
            1 artillery and 1 infantry moved from Anglo Egypt to Trans-Jordan
            3 bombers moved from Anglo Egypt to 14 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indochina
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Himalaya
            9 armour, 3 artilleries and 4 infantry moved from India to Persia
            4 carriers, 4 cruisers, 4 destroyers, 4 fighters and 5 transports moved from 35 Sea Zone to 34 Sea Zone
            2 armour and 2 infantry moved from Union of South Africa to Italian East Africa
            1 armour moved from Union of South Africa to Italian East Africa
            3 bombers moved from 14 Sea Zone to Southern Europe
    
        Combat - British
            Strategic bombing raid in Southern Europe
                    Germans roll AA dice in Southern Europe : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Southern Europe rolls: 4,4 and causes: 8 damage to unit: factory
                Bombing raid in Southern Europe causes 8 damage total. 
            Battle in French Indochina
                British attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 2 fighters and 1 infantry
                    British roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in French Indochina, round 2 : 3/8 hits, 3.17 expected hits
                    Chinese roll dice for 2 fighters and 1 infantry in French Indochina, round 2 : 3/3 hits, 1.67 expected hits
                    1 infantry owned by the Chinese, 2 fighters owned by the Chinese and 3 infantry owned by the British lost in French Indochina
                British win, taking French Indochina from Chinese with 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for British: 3 infantry
                Casualties for Chinese: 2 fighters and 1 infantry
            Battle in Himalaya
                British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Himalaya, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Himalaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Himalaya
                British win, taking Himalaya from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Afghanistan
                British attack with 4 artilleries, 2 halftracks and 4 infantry
                Chinese defend with 3 armour
                    British roll dice for 4 artilleries, 2 halftracks and 4 infantry in Afghanistan, round 2 : 4/10 hits, 3.33 expected hits
                    Chinese roll dice for 3 armour in Afghanistan, round 2 : 1/3 hits, 1.50 expected hits
                    3 armour owned by the Chinese and 1 infantry owned by the British lost in Afghanistan
                British win, taking Afghanistan from Chinese with 4 artilleries, 2 halftracks and 3 infantry remaining. Battle score for attacker is 12
                Casualties for British: 1 infantry
                Casualties for Chinese: 3 armour
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from French Indochina to India
            1 tactical_bomber moved from Himalaya to India
            1 fighter moved from Himalaya to India
            2 bombers moved from Southern Europe to Algeria
    
        Place Units - British
            1 destroyer and 2 transports placed in 34 Sea Zone
            1 battleship placed in 34 Sea Zone
            2 artilleries placed in Italian East Africa
            4 armour, 1 artillery and 5 infantry placed in India
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 78 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Germans AA : 0.50
    British regular : 0.50
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 artillery moved from Sinkiang to Himalaya
    
        Combat - Japanese
            Battle in Himalaya
                Japanese attack with 1 artillery
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 artillery in Himalaya, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Himalaya, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese lost in Himalaya
                British win with 1 artillery and 2 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Japanese
            3 armour, 1 artillery and 4 infantry moved from Japan to 61 Sea Zone
            3 armour, 1 artillery and 4 infantry moved from 61 Sea Zone to Manchuria
            1 fighter moved from 61 Sea Zone to Manchuria
    
        Place Units - Japanese
            1 destroyer and 1 fighter placed in 61 Sea Zone
            4 artilleries and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 8
    
        Research Technology - Americans
            Americans spend 10 on tech rolls
                Americans roll 6,2 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Jet Power
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 7 infantry and 2 transports; Remaining resources: 5 PUs; 0 techTokens; 
    
        Place Units - Americans
            2 artilleries and 1 infantry placed in Brazil
            6 infantry placed in Western United States
            2 transports placed in 55 Sea Zone
    
        Activate Technology - Americans
            Americans activating Jet Power
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 9
    
        Purchase Units - Germans
            Germans repair damage of 8x factory; Remaining resources: 25 PUs; 
            Germans buy 5 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Southern Europe to Balkans
            1 artillery moved from Southern Europe to Balkans
            1 armour moved from Southern Europe to Eastern Europe
            1 halftrack moved from Spain to Eastern Europe
            1 fighter moved from Spain to Eastern Europe
            1 tactical_bomber moved from Spain to Eastern Europe
            1 fighter moved from Southern Europe to Eastern Europe
            1 tactical_bomber moved from Southern Europe to Eastern Europe
            1 infantry moved from Southern Europe to Balkans
            1 artillery moved from Southern Europe to Balkans
            1 armour moved from Southern Europe to Eastern Europe
            1 armour moved from Southern Europe to Eastern Europe
            1 armour moved from Southern Europe to Eastern Europe
            1 armour moved from Southern Europe to Eastern Europe
            1 armour moved from Southern Europe to Eastern Europe
            4 artilleries and 6 infantry moved from Spain to Western Europe
            1 bomber moved from Southern Europe to Eastern Europe
    
        Combat - Germans
            Battle in Balkans
                Germans attack with 2 artilleries and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Balkans, round 2 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Balkans, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Balkans
                Germans win, taking Balkans from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Europe
                Germans attack with 6 armour, 1 bomber, 2 fighters, 1 halftrack and 2 tactical_bombers
                Russians defend with 3 armour, 3 artilleries and 4 infantry
                    Germans roll dice for 6 armour, 1 bomber, 2 fighters, 1 halftrack and 2 tactical_bombers in Eastern Europe, round 2 : 6/12 hits, 6.33 expected hits
                    Russians roll dice for 3 armour, 3 artilleries and 4 infantry in Eastern Europe, round 2 : 6/10 hits, 3.83 expected hits
                    4 infantry owned by the Russians, 1 halftrack owned by the Germans, 2 artilleries owned by the Russians and 5 armour owned by the Germans lost in Eastern Europe
                    Germans roll dice for 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Eastern Europe, round 3 : 4/6 hits, 3.50 expected hits
                    Russians roll dice for 3 armour and 1 artillery in Eastern Europe, round 3 : 2/4 hits, 1.83 expected hits
                    3 armour owned by the Russians, 1 artillery owned by the Russians, 1 bomber owned by the Germans and 1 armour owned by the Germans lost in Eastern Europe
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -9
                Casualties for Germans: 6 armour, 1 bomber and 1 halftrack
                Casualties for Russians: 3 armour, 3 artilleries and 4 infantry
    
        Non Combat Move - Germans
            2 armour moved from Spain to Southern Europe
            1 armour moved from Spain to Germany
            1 armour moved from Spain to Germany
            1 armour moved from Spain to Germany
            1 fighter and 1 tactical_bomber moved from Eastern Europe to Southern Europe
            1 fighter moved from Eastern Europe to Germany
            1 tactical_bomber moved from Eastern Europe to Germany
            1 infantry moved from Southern Europe to Germany
            1 artillery moved from Southern Europe to Germany
            1 infantry moved from Southern Europe to Germany
            1 artillery moved from Southern Europe to Germany
            1 artillery moved from Southern Europe to Western Europe
    
        Place Units - Germans
            5 armour placed in Southern Europe
    
        Turn Complete - Germans
            Germans collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 2.00
    Germans regular : 1.83
    

    Savegame


  • TripleA Manual Gamesave Post: British round 9

    TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 9
    
        Research Technology - British
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 9

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 9
    
        Research Technology - British
            British spend 15 on tech rolls
                British roll 5,2,6 and gets 1 hit
            British removing all Technology Tokens after successful research.
            British discover Paratroopers
    
        Purchase Units - British
            British buy 5 armour, 1 bomber and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by British to Spain: 1 infantry
            EDIT: Adding units owned by British to Gibraltar: 1 infantry
            EDIT: Turning off Edit Mode
            3 artilleries moved from Persia to 34 Sea Zone
            3 artilleries moved from Italian East Africa to 34 Sea Zone
            1 armour moved from Italian East Africa to 34 Sea Zone
            3 infantry moved from Italian East Africa to 34 Sea Zone
            4 infantry moved from Persia to 34 Sea Zone
            1 artillery and 2 infantry moved from Trans-Jordan to Turkey
            1 armour moved from Trans-Jordan to Turkey
            9 armour moved from Persia to Turkey
            2 halftracks moved from Afghanistan to Turkey
            4 armour moved from India to Turkey
            3 infantry moved from Afghanistan to Persia
            4 artilleries moved from Afghanistan to Himalaya
            1 artillery moved from India to Himalaya
            5 infantry moved from India to Himalaya
            2 armour moved from Italian East Africa to Anglo Egypt
            1 bomber moved from Algeria to 13 Sea Zone
            1 bomber moved from 13 Sea Zone to Algeria
            1 armour, 6 artilleries, 1 battleship, 4 carriers, 4 cruisers, 5 destroyers, 4 fighters, 7 infantry and 7 transports moved from 34 Sea Zone to 14 Sea Zone
            4 fighters moved from 14 Sea Zone to Southern Europe
            1 armour, 6 artilleries and 7 infantry moved from 14 Sea Zone to Southern Europe
    
        Combat - British
            British creates battle in territory Spain
            British creates battle in territory Gibraltar
            Battle in Turkey
                British attack with 14 armour, 1 artillery, 2 halftracks and 2 infantry
                Russians defend with 1 artillery
                    British roll dice for 14 armour, 1 artillery, 2 halftracks and 2 infantry in Turkey, round 2 : 7/19 hits, 8.67 expected hits
                    Russians roll dice for 1 artillery in Turkey, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Turkey
                British win, taking Spain from Germans, taking Gibraltar from Germans, taking Turkey from Russians with 14 armour, 1 artillery, 2 halftracks and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Himalaya
                British attack with 5 artilleries and 5 infantry
                Chinese defend with 4 infantry
                    British roll dice for 5 artilleries and 5 infantry in Himalaya, round 2 : 5/10 hits, 3.33 expected hits
                    Chinese roll dice for 4 infantry in Himalaya, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Chinese lost in Himalaya
                British win, taking Himalaya from Chinese with 5 artilleries and 5 infantry remaining. Battle score for attacker is 12
                Casualties for Chinese: 4 infantry
            Battle in Southern Europe
                British attack with 1 armour, 6 artilleries, 4 fighters and 7 infantry
                Germans defend with 2 aaGuns, 7 armour, 3 artilleries, 1 factory, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans roll AA dice in Southern Europe : 0/4 hits, 0.67 expected hits
                    British roll dice for 1 battleship and 4 cruisers in Southern Europe, round 2 : 4/5 hits, 2.67 expected hits
                    British roll dice for 1 armour, 6 artilleries, 4 fighters and 7 infantry in Southern Europe, round 2 : 10/18 hits, 6.67 expected hits
                    Germans roll dice for 7 armour, 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Southern Europe, round 2 : 6/15 hits, 6.67 expected hits
                    3 artilleries owned by the Germans, 3 infantry owned by the Germans, 7 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 6 infantry owned by the British lost in Southern Europe
                    British roll dice for 1 armour, 6 artilleries, 4 fighters and 1 infantry in Southern Europe, round 3 : 6/12 hits, 4.83 expected hits
                    Germans roll dice for 1 fighter in Southern Europe, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in Southern Europe
                British captures 30PUs while taking Germans capital
                British win, taking Southern Europe from Germans with 1 armour, 6 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 59
                Casualties for British: 6 infantry
                Casualties for Germans: 7 armour, 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Algeria: 2 infantry
            EDIT: Turning off Edit Mode
            4 fighters moved from Southern Europe to 14 Sea Zone
            4 infantry moved from Algeria to Libya
            2 bombers moved from Algeria to Anglo Egypt
            2 fighters and 2 tactical_bombers moved from India to 14 Sea Zone
    
        Place Units - British
            3 infantry placed in Anglo Egypt
            1 armour, 1 bomber and 1 infantry placed in Italian East Africa
            4 armour and 5 infantry placed in India
    
        Activate Technology - British
            British activating Paratroopers
    
        Turn Complete - British
            British collect 93 PUs; end with 123 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Germans AA : -0.67
    Germans regular : -1.33
    Russians regular : -0.33
    British regular : 5.83
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries and 4 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Japanese
            4 artilleries and 4 infantry moved from Japan to 61 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 61 Sea Zone to 59 Sea Zone
            3 fighters and 3 tactical_bombers moved from 61 Sea Zone to Kwantung
            1 bomber and 1 fighter moved from Manchuria to Kwantung
            4 artilleries and 4 infantry moved from 59 Sea Zone to Kwantung
            5 artilleries and 15 infantry moved from Manchuria to Kwantung
    
        Combat - Japanese
            Battle in Kwantung
                Japanese attack with 9 artilleries, 1 bomber, 4 fighters, 19 infantry and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 9 artilleries, 1 bomber, 4 fighters, 19 infantry and 3 tactical_bombers in Kwantung, round 2 : 10/36 hits, 12.33 expected hits
                    Chinese roll dice for 1 infantry in Kwantung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwantung
                Japanese win, taking Kwantung from Chinese with 9 artilleries, 1 bomber, 4 fighters, 18 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            3 carriers, 3 destroyers and 4 submarines moved from 61 Sea Zone to 59 Sea Zone
            3 fighters and 3 tactical_bombers moved from Kwantung to 59 Sea Zone
            1 bomber and 1 fighter moved from Kwantung to Manchuria
    
        Place Units - Japanese
            2 armour, 2 artilleries and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -2.33
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 infantry and 5 transports; Remaining resources: 12 PUs; 0 techTokens; 
    
        Place Units - Americans
            4 transports placed in 55 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 10

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 10
    
        Purchase Units - British
            British buy 6 armour, 4 artilleries, 1 battleship, 1 factory, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            2 halftracks moved from Turkey to French Indochina
            2 infantry moved from India to French Indochina
            3 infantry moved from Persia to India
            1 artillery and 2 infantry moved from Turkey to Caucasus
            2 bombers and 2 infantry moved from Anglo Egypt to Southern Europe
            7 transports moved from 14 Sea Zone to 15 Sea Zone
            2 armour moved from Anglo Egypt to 15 Sea Zone
            1 infantry moved from Anglo Egypt to 15 Sea Zone
            4 armour moved from Turkey to 15 Sea Zone
            10 armour moved from Turkey to India
            6 armour, 1 infantry and 7 transports moved from 15 Sea Zone to 14 Sea Zone
            1 bomber moved from Italian East Africa to Southern Europe
            4 infantry moved from Libya to 14 Sea Zone
            6 armour, 6 fighters, 5 infantry and 2 tactical_bombers moved from 14 Sea Zone to Southern Europe
            1 armour and 1 infantry moved from Italian East Africa to Trans-Jordan
    
        Combat - British
            Battle in French Indochina
                British attack with 2 halftracks and 2 infantry
                Chinese defend with 1 infantry
                    British roll dice for 2 halftracks and 2 infantry in French Indochina, round 2 : 0/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indochina
                    British roll dice for 2 halftracks and 1 infantry in French Indochina, round 3 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in French Indochina
                British win, taking French Indochina from Chinese with 2 halftracks and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Caucasus
                British attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Southern Europe
                British attack with 6 armour, 3 bombers, 6 fighters, 7 infantry and 2 tactical_bombers
                Germans defend with 2 aaGuns, 4 artilleries, 1 factory and 1 infantry
                    Germans roll AA dice in Southern Europe : 2/11 hits, 1.83 expected hits
                    1 bomber owned by the British, 1 infantry owned by the British and 1 fighter owned by the British lost in Southern Europe
                    British roll dice for 1 battleship and 4 cruisers in Southern Europe, round 2 : 4/5 hits, 2.67 expected hits
                    British roll dice for 6 armour, 2 bombers, 5 fighters, 6 infantry and 2 tactical_bombers in Southern Europe, round 2 : 9/21 hits, 9.17 expected hits
                    Germans roll dice for 4 artilleries and 1 infantry in Southern Europe, round 2 : 2/5 hits, 1.67 expected hits
                    4 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Southern Europe
                British captures 27PUs while taking Germans capital
                British win, taking Southern Europe from Germans with 6 armour, 2 bombers, 5 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is -12
                Casualties for British: 1 bomber, 1 fighter and 3 infantry
                Casualties for Germans: 4 artilleries and 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Southern Europe to Trans-Jordan
            4 carriers moved from 14 Sea Zone to 34 Sea Zone
            5 destroyers moved from 14 Sea Zone to 34 Sea Zone
            5 fighters and 2 tactical_bombers moved from Southern Europe to 34 Sea Zone
            1 bomber moved from Southern Europe to Libya
            1 infantry moved from Gibraltar to Spain
    
        Place Units - British
            6 armour and 6 infantry placed in India
            1 battleship and 1 submarine placed in 34 Sea Zone
            1 factory placed in Trans-Jordan
            1 artillery and 2 infantry placed in Anglo Egypt
            1 infantry placed in Italian East Africa
            British undo move 1.
            6 armour, 3 artilleries and 3 infantry placed in India
            6 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 96 PUs; end with 123 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Germans AA : 0.17
    Germans regular : 0.33
    Russians regular : 0.67
    British regular : 1.00
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 fighter and 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Kwantung to China
            3 fighters and 3 tactical_bombers moved from 59 Sea Zone to French Indochina
            1 bomber and 1 fighter moved from Manchuria to China
            2 infantry moved from Kwantung to French Indochina
    
        Combat - Japanese
            Battle in French Indochina
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 2 halftracks and 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in French Indochina, round 2 : 4/8 hits, 3.83 expected hits
                    British roll dice for 2 halftracks and 1 infantry in French Indochina, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 2 halftracks owned by the British and 1 infantry owned by the British lost in French Indochina
                Japanese win, taking French Indochina from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 halftracks and 1 infantry
            Battle in China
                Japanese attack with 1 bomber, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in China, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in China, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in China, round 3 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in China, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in China
                Japanese win, taking China from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            3 carriers, 3 destroyers, 4 submarines and 4 transports moved from 59 Sea Zone to 61 Sea Zone
            2 armour, 2 artilleries and 4 infantry moved from Japan to 61 Sea Zone
            2 armour, 2 artilleries and 4 infantry moved from 61 Sea Zone to Manchuria
            3 fighters and 3 tactical_bombers moved from French Indochina to Kwantung
            1 bomber moved from China to Kwantung
            1 fighter moved from China to Kwantung
    
        Place Units - Japanese
            8 infantry placed in Japan
            1 fighter placed in 61 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -0.50
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 10
    
        Research Technology - Americans
            Americans spend 20 on tech rolls
                Americans roll 2,3,2,6 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Mechanized Infantry
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 infantry and 3 transports; Remaining resources: 11 PUs; 0 techTokens; 
    
        Combat Move - Americans
            9 artilleries and 9 infantry moved from Eastern United States to 10 Sea Zone
            9 artilleries, 1 battleship, 1 carrier, 5 destroyers, 1 fighter, 9 infantry, 1 submarine, 1 tactical_bomber and 9 transports moved from 10 Sea Zone to 8 Sea Zone
            11 artilleries and 11 infantry moved from Western United States to 55 Sea Zone
            11 artilleries, 2 battleships, 1 carrier, 8 destroyers, 1 fighter, 11 infantry, 1 submarine, 1 tactical_bomber and 11 transports moved from 55 Sea Zone to 51 Sea Zone
            11 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber moved from 51 Sea Zone to Wake Island
    
        Combat - Americans
            Battle in Wake Island
                Americans attack with 11 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber
                Neutral defend with 5 infantry
                    Americans roll dice for 2 battleships in Wake Island, round 2 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 11 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber in Wake Island, round 2 : 11/24 hits, 8.83 expected hits
                    Neutral roll dice for 5 infantry in Wake Island, round 2 : 1/5 hits, 1.67 expected hits
                    5 infantry owned by the Neutral and 1 infantry owned by the Americans lost in Wake Island
                Americans loses 0 PUs for violating Wake Islands neutrality.
                Americans win, taking Wake Island from Neutral with 11 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 1 infantry
                Casualties for Neutral: 5 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Wake Island to 51 Sea Zone
            9 artilleries and 9 infantry moved from 8 Sea Zone to United Kingdom
    
        Place Units - Americans
            3 transports placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Brazil
    
        Activate Technology - Americans
            Americans activating Mechanized Infantry
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.83
    Neutral regular : -0.67
    

    Savegame


  • TripleA Turn Summary: British round 11

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 11
    
        Purchase Units - British
            British buy 7 armour, 1 artillery, 1 cruiser, 1 destroyer, 18 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 submarine moved from 34 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from India to Himalaya
            1 artillery and 1 infantry moved from India to Afghanistan
            1 bomber moved from Trans-Jordan to Caucasus
            1 infantry moved from India to Afghanistan
            20 armour and 5 infantry moved from India to Caucasus
            1 armour and 1 infantry moved from Trans-Jordan to Caucasus
            1 bomber moved from Libya to Balkans
            6 armour and 4 infantry moved from Southern Europe to Balkans
            1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 artillery moved from Anglo Egypt to 15 Sea Zone
            2 infantry moved from Anglo Egypt to 15 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 15 Sea Zone to 34 Sea Zone
            1 infantry moved from Italian East Africa to 34 Sea Zone
            1 artillery and 3 infantry moved from 34 Sea Zone to Persia
    
        Combat - British
            Battle in Afghanistan
                British attack with 1 artillery and 2 infantry
                Chinese defend with 1 artillery
                    British roll dice for 1 artillery and 2 infantry in Afghanistan, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 artillery in Afghanistan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese and 1 infantry owned by the British lost in Afghanistan
                British win, taking Afghanistan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Chinese: 1 artillery
            Battle in Himalaya
                British attack with 2 artilleries and 2 infantry
                Chinese defend with 1 artillery
                    British roll dice for 2 artilleries and 2 infantry in Himalaya, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 artillery in Himalaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese and 1 infantry owned by the British lost in Himalaya
                British win, taking Himalaya from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Chinese: 1 artillery
            Battle in Balkans
                British attack with 6 armour, 1 bomber and 4 infantry
                Germans defend with 1 armour and 1 artillery
                    British roll dice for 6 armour, 1 bomber and 4 infantry in Balkans, round 2 : 3/11 hits, 4.33 expected hits
                    Germans roll dice for 1 armour and 1 artillery in Balkans, round 2 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Balkans
                British win, taking Balkans from Germans with 6 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour and 1 artillery
            Battle in Caucasus
                British attack with 21 armour, 1 bomber and 6 infantry
                Russians defend with 1 infantry
                    British roll dice for 21 armour, 1 bomber and 6 infantry in Caucasus, round 2 : 11/28 hits, 12.17 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Russians with 21 armour, 1 bomber and 5 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Caucasus to India
            1 aaGun moved from Southern Europe to 14 Sea Zone
            1 aaGun, 1 battleship, 4 cruisers and 5 transports moved from 14 Sea Zone to 34 Sea Zone
            1 bomber moved from Balkans to Persia
            1 aaGun moved from 34 Sea Zone to Anglo Egypt
    
        Place Units - British
            1 cruiser, 1 destroyer and 1 tactical_bomber placed in 34 Sea Zone
            2 armour and 1 infantry placed in Anglo Egypt
            2 armour and 1 infantry placed in Trans-Jordan
            3 armour, 1 artillery and 8 infantry placed in India
            8 infantry placed in Southern Europe
    
        Turn Complete - British
            British collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Russians regular : 0.67
    Germans regular : 0.17
    British regular : -2.67
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 carrier and 8 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Japanese
            2 infantry moved from Kwantung to French Indochina
            1 infantry moved from China to Sinkiang
            1 bomber moved from Kwantung to Sinkiang
            4 fighters and 3 tactical_bombers moved from Kwantung to French Indochina
    
        Combat - Japanese
            Battle in French Indochina
                Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
                Chinese defend with 2 artilleries
                    Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in French Indochina, round 2 : 4/9 hits, 4.33 expected hits
                    Chinese roll dice for 2 artilleries in French Indochina, round 2 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Chinese lost in French Indochina
                Japanese win, taking French Indochina from Chinese with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Chinese: 2 artilleries
            Battle in Sinkiang
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Sinkiang, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sinkiang
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Sinkiang to Manchuria
            4 fighters and 3 tactical_bombers moved from French Indochina to 60 Sea Zone
            3 carriers, 3 destroyers, 1 fighter, 4 submarines and 4 transports moved from 61 Sea Zone to 60 Sea Zone
            8 infantry moved from Japan to 60 Sea Zone
            8 infantry moved from 60 Sea Zone to Buryatia S.S.R.
            2 artilleries moved from Manchuria to Buryatia S.S.R.
            7 artilleries and 13 infantry moved from Kwantung to China
            3 infantry moved from Manchuria to Kwantung
            1 infantry moved from Manchuria to Kwantung
    
        Place Units - Japanese
            1 carrier placed in 60 Sea Zone
            8 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 11
    
        Research Technology - Americans
            Americans spend 20 on tech rolls
                Americans roll 4,1,1,6 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover AA Radar
    
        Purchase Units - Americans
            Americans buy nothing; Remaining resources: 45 PUs; 0 techTokens; 
    
        Combat Move - Americans
            11 artilleries and 9 infantry moved from Wake Island to 51 Sea Zone
            11 artilleries, 2 battleships, 1 carrier, 8 destroyers, 1 fighter, 9 infantry, 1 submarine, 1 tactical_bomber and 11 transports moved from 51 Sea Zone to 47 Sea Zone
            11 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber moved from 47 Sea Zone to New Guinea
            9 artilleries and 9 infantry moved from United Kingdom to 8 Sea Zone
            9 artilleries, 1 battleship, 1 carrier, 5 destroyers, 1 fighter, 9 infantry, 1 submarine, 1 tactical_bomber and 9 transports moved from 8 Sea Zone to 6 Sea Zone
            9 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber moved from 6 Sea Zone to Western Europe
    
        Combat - Americans
            Battle in New Guinea
                Americans attack with 11 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                Neutral defend with 5 infantry
                    Americans roll dice for 2 battleships in New Guinea, round 2 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 11 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in New Guinea, round 2 : 10/22 hits, 8.17 expected hits
                    Neutral roll dice for 5 infantry in New Guinea, round 2 : 2/5 hits, 1.67 expected hits
                    5 infantry owned by the Neutral and 2 infantry owned by the Americans lost in New Guinea
                Americans loses 0 PUs for violating New Guineas neutrality.
                Americans win, taking New Guinea from Neutral with 11 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 2 infantry
                Casualties for Neutral: 5 infantry
            Battle in Western Europe
                Americans attack with 9 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Americans roll dice for 1 battleship in Western Europe, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Western Europe, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the Americans lost in Western Europe
                Americans win, taking Western Europe from Germans with 9 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Americans
            2 artilleries and 2 infantry moved from Eastern United States to 10 Sea Zone
            2 artilleries, 2 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone
            2 artilleries and 2 infantry moved from 8 Sea Zone to United Kingdom
            1 fighter and 1 tactical_bomber moved from New Guinea to 47 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Europe to 6 Sea Zone
    
        Activate Technology - Americans
            Americans activating AA Radar
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.83
    Germans regular : 0.50
    Neutral regular : 0.33
    

    Savegame


  • TripleA Turn Summary: British round 12

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 12
    
        Purchase Units - British
            British repair damage of 3x factory; Remaining resources: 96 PUs; 0 techTokens; 
            British buy 8 armour, 5 artilleries and 12 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            2 armour and 1 infantry moved from Trans-Jordan to 34 Sea Zone
            2 armour and 1 infantry moved from Anglo Egypt to 34 Sea Zone
            1 artillery and 3 infantry moved from Persia to 34 Sea Zone
            1 bomber moved from Persia to Archangel
            1 bomber moved from India to Archangel
            2 artilleries and 1 infantry moved from Himalaya to French Indochina
            1 artillery moved from Afghanistan to India
            1 infantry moved from Afghanistan to Himalaya
            4 armour, 1 artillery, 2 battleships, 4 carriers, 5 cruisers, 6 destroyers, 5 fighters, 5 infantry, 3 tactical_bombers and 7 transports moved from 34 Sea Zone to 36 Sea Zone
            3 armour, 1 artillery and 8 infantry moved from India to French Indochina
            4 armour, 1 artillery, 5 fighters, 5 infantry and 3 tactical_bombers moved from 36 Sea Zone to French Indochina
            1 submarine moved from 37 Sea Zone to 36 Sea Zone
            3 armour moved from Balkans to Ukraine S.S.R.
            1 infantry moved from Caucasus to Ukraine S.S.R.
            1 infantry moved from Balkans to Ukraine S.S.R.
            1 infantry moved from Balkans to Southern Europe
            3 armour moved from Balkans to Southern Europe
            1 infantry moved from Caucasus to West Russia
            1 infantry moved from Caucasus to West Russia
            1 armour moved from Caucasus to West Russia
            18 armour moved from Caucasus to India
    
        Combat - British
            Strategic bombing raid in Archangel
                    Russians roll AA dice in Archangel : 0/2 hits, 0.33 expected hits
                Bombing raid in Archangel rolls: 3,4 and causes: 7 damage to unit: factory
                Bombing raid in Archangel causes 7 damage total. 
            Battle in French Indochina
                British attack with 7 armour, 4 artilleries, 5 fighters, 14 infantry and 3 tactical_bombers
                Japanese defend with 2 infantry
                    British roll dice for 2 battleships and 5 cruisers in French Indochina, round 2 : 6/7 hits, 3.83 expected hits
                    Japanese roll dice for 2 infantry in French Indochina, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indochina
                British win, taking French Indochina from Japanese with 7 armour, 4 artilleries, 5 fighters, 13 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in West Russia
                British attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    British roll dice for 1 armour and 2 infantry in West Russia, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in West Russia
                British win, taking West Russia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine S.S.R.
                British attack with 3 armour and 2 infantry
                Russians defend with 1 artillery
                    British roll dice for 3 armour and 2 infantry in Ukraine S.S.R., round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the British lost in Ukraine S.S.R.
                British win, taking Ukraine S.S.R. from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Russians: 1 artillery
    
        Non Combat Move - British
            5 fighters and 3 tactical_bombers moved from French Indochina to 36 Sea Zone
            2 bombers moved from Archangel to Caucasus
    
        Place Units - British
            8 armour and 4 infantry placed in India
            1 artillery and 2 infantry placed in Trans-Jordan
            1 artillery and 2 infantry placed in Anglo Egypt
            1 artillery and 2 infantry placed in Italian East Africa
            2 infantry placed in Southern Europe
            2 artilleries placed in Union of South Africa
    
        Turn Complete - British
            British collect 108 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Russians regular : 0.33
    British regular : 1.50
    Russians AA : -0.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 11 infantry; Remaining resources: 10 PUs; 
    
        Combat Move - Japanese
            7 artilleries and 13 infantry moved from China to French Indochina
            2 artilleries and 4 infantry moved from Kwantung to French Indochina
            14 armour and 1 bomber moved from Manchuria to French Indochina
            5 fighters and 3 tactical_bombers moved from 60 Sea Zone to French Indochina
    
        Combat - Japanese
            Battle in French Indochina
                Japanese attack with 14 armour, 9 artilleries, 1 bomber, 5 fighters, 17 infantry and 3 tactical_bombers
                British defend with 7 armour, 4 artilleries and 13 infantry
                    Japanese roll dice for 14 armour, 9 artilleries, 1 bomber, 5 fighters, 17 infantry and 3 tactical_bombers in French Indochina, round 2 : 14/49 hits, 19.50 expected hits
                    British roll dice for 7 armour, 4 artilleries and 13 infantry in French Indochina, round 2 : 5/24 hits, 9.17 expected hits
                    5 infantry owned by the Japanese, 1 artillery owned by the British and 13 infantry owned by the British lost in French Indochina
                5 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese and 1 bomber owned by the Japanese retreated
                12 infantry owned by the Japanese, 9 artilleries owned by the Japanese and 14 armour owned by the Japanese retreated to Kwantung
                British win with 7 armour and 3 artilleries remaining. Battle score for attacker is 28
                Casualties for Japanese: 5 infantry
                Casualties for British: 1 artillery and 13 infantry
    
        Non Combat Move - Japanese
            8 infantry moved from Japan to 60 Sea Zone
            8 infantry and 4 transports moved from 60 Sea Zone to 59 Sea Zone
            8 infantry moved from 59 Sea Zone to Kwantung
            2 artilleries and 8 infantry moved from Buryatia S.S.R. to Manchuria
            5 fighters and 3 tactical_bombers moved from French Indochina to Kwantung
            1 bomber moved from French Indochina to Kwantung
            1 destroyer moved from 60 Sea Zone to 49 Sea Zone
            1 destroyer moved from 60 Sea Zone to 59 Sea Zone
            4 carriers, 1 destroyer and 4 submarines moved from 60 Sea Zone to 56 Sea Zone
    
        Place Units - Japanese
            11 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -5.50
    British regular : -4.17
    

    Savegame


  • TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 12
    
        Research Technology - Americans
            Americans spend 20 on tech rolls
                Americans roll 4,3,6,2 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover War Bonds
    
        Purchase Units - Americans
            Americans buy 9 artilleries and 9 infantry; Remaining resources: 22 PUs; 0 techTokens; 
    
        Combat Move - Americans
            11 artilleries and 6 infantry moved from New Guinea to 47 Sea Zone
            11 artilleries, 2 battleships, 1 carrier, 8 destroyers, 1 fighter, 6 infantry, 1 submarine, 1 tactical_bomber and 11 transports moved from 47 Sea Zone to 46 Sea Zone
            11 artilleries and 6 infantry moved from 46 Sea Zone to Australia
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Australia
            2 artilleries and 2 infantry moved from Western Europe to Switzerland
            7 artilleries moved from Western Europe to Germany
            5 infantry moved from Western Europe to Germany
            2 artilleries and 2 infantry moved from United Kingdom to 6 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 5 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 9 transports moved from 6 Sea Zone to 5 Sea Zone
            3 transports moved from 8 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from 5 Sea Zone to Germany
    
        Combat - Americans
            Battle in Australia
                Americans attack with 11 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
                Neutral defend with 5 infantry
                    Americans roll dice for 2 battleships in Australia, round 2 : 2/2 hits, 1.33 expected hits
                    Americans roll dice for 11 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Australia, round 2 : 4/19 hits, 7.17 expected hits
                    Neutral roll dice for 5 infantry in Australia, round 2 : 0/5 hits, 1.67 expected hits
                    5 infantry owned by the Neutral lost in Australia
                Americans loses 0 PUs for violating Australias neutrality.
                Americans win, taking Australia from Neutral with 11 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Neutral: 5 infantry
            Battle in Switzerland
                Americans attack with 2 artilleries and 2 infantry
                Germans defend with 1 infantry and 1 tactical_bomber
                    Americans roll dice for 2 artilleries and 2 infantry in Switzerland, round 2 : 3/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Switzerland, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 tactical_bomber owned by the Germans lost in Switzerland
                Americans win, taking Switzerland from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry and 1 tactical_bomber
            Battle in Germany
                Americans attack with 9 artilleries and 7 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 battleship in Germany, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Germany, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Germany
                Americans win, taking Germany from Germans with 9 artilleries and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Australia to 46 Sea Zone
    
        Place Units - Americans
            4 artilleries and 4 infantry placed in Western United States
            3 artilleries and 3 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Brazil
            1 artillery and 1 infantry were produced but were not placed
    
        Activate Technology - Americans
            Americans activating War Bonds
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 91 PUs
            Americans collect 1 PU from War Bonds; end with 92 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Germans regular : -0.17
    Neutral regular : -1.67
    

    Savegame


  • TripleA Turn Summary: British round 13

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 13
    
        Purchase Units - British
            British buy 5 armour, 6 artilleries, 1 cruiser, 12 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 infantry moved from Trans-Jordan to Persia
            1 infantry moved from Trans-Jordan to Turkey
            1 artillery and 2 infantry moved from Anglo Egypt to Trans-Jordan
            1 artillery and 2 infantry moved from Italian East Africa to Anglo Egypt
            3 armour moved from Ukraine S.S.R. to Southern Europe
            2 artilleries moved from Union of South Africa to Kenya
            2 infantry moved from Union of South Africa to Kenya
            1 submarine moved from 36 Sea Zone to 49 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 49 Sea Zone
            2 transports moved from 36 Sea Zone to 34 Sea Zone
            7 armour and 3 artilleries moved from French Indochina to Himalaya
            3 infantry moved from India to Himalaya
            1 transport moved from 36 Sea Zone to 34 Sea Zone
            1 cruiser and 1 destroyer moved from 36 Sea Zone to 34 Sea Zone
            2 battleships, 4 carriers, 4 cruisers, 5 destroyers, 4 fighters, 2 tactical_bombers and 4 transports moved from 36 Sea Zone to 59 Sea Zone
    
        Combat - British
            Battle in Himalaya
                British attack with 7 armour, 3 artilleries and 3 infantry
                Chinese defend with 1 infantry
                    British roll dice for 7 armour, 3 artilleries and 3 infantry in Himalaya, round 2 : 7/13 hits, 5.50 expected hits
                    Chinese roll dice for 1 infantry in Himalaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Himalaya
                British win, taking Himalaya from Chinese with 7 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 49 Sea Zone
                British attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    British roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 49 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 59 Sea Zone
                British attack with 2 battleships, 4 carriers, 4 cruisers, 5 destroyers, 4 fighters, 2 tactical_bombers and 4 transports
                Japanese defend with 1 destroyer and 4 transports
                    British roll dice for 2 battleships, 4 carriers, 4 cruisers, 5 destroyers, 4 fighters, 2 tactical_bombers and 4 transports in 59 Sea Zone, round 2 : 9/21 hits, 9.00 expected hits
                    Japanese roll dice for 1 destroyer and 4 transports in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    4 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 59 Sea Zone
                British win with 2 battleships, 4 carriers, 4 cruisers, 5 destroyers, 4 fighters, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 32
                Casualties for Japanese: 1 destroyer and 4 transports
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 59 Sea Zone
            1 infantry moved from India to French Indochina
    
        Place Units - British
            1 cruiser and 2 transports placed in 34 Sea Zone
            5 armour and 7 infantry placed in India
            1 artillery and 2 infantry placed in Trans-Jordan
            2 artilleries and 1 infantry placed in Anglo Egypt
            British undo move 2.
            3 armour and 9 infantry placed in India
            British undo move 4.
            4 armour, 2 artilleries and 6 infantry placed in India
            1 armour, 1 artillery and 1 infantry placed in Southern Europe
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 102 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.33
    British regular : 2.00
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 11 infantry; Remaining resources: 13 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Kwantung to French Indochina
            1 infantry moved from Kwantung to China
            3 fighters and 2 tactical_bombers moved from Kwantung to China
            1 bomber, 2 fighters and 1 tactical_bomber moved from Kwantung to French Indochina
    
        Combat - Japanese
            Battle in China
                Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 armour
                    Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in China, round 2 : 4/6 hits, 3.00 expected hits
                    Chinese roll dice for 1 armour in China, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Chinese lost in China
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 armour
            Battle in French Indochina
                Japanese attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in French Indochina, round 2 : 4/5 hits, 2.50 expected hits
                    British roll dice for 1 infantry in French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indochina
                Japanese win, taking French Indochina from British with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber, 2 fighters and 1 tactical_bomber moved from French Indochina to Kwantung
            3 fighters and 2 tactical_bombers moved from China to Kwantung
            2 artilleries and 8 infantry moved from Manchuria to Kwantung
            4 carriers, 1 destroyer and 4 submarines moved from 56 Sea Zone to 55 Sea Zone
    
        Place Units - Japanese
            11 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : 2.50
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 13
    
        Research Technology - Americans
            Americans spend 20 on tech rolls
                Americans roll 6,6,2,6 and gets 3 hits
            Americans removing all Technology Tokens after successful research.
            Americans discover Rockets Advance
    
        Purchase Units - Americans
            Americans buy nothing; Remaining resources: 72 PUs; 0 techTokens; 
    
        Combat Move - Americans
            11 artilleries and 5 infantry moved from Australia to 46 Sea Zone
            11 artilleries, 2 battleships, 1 carrier, 8 destroyers, 1 fighter, 5 infantry, 1 submarine, 1 tactical_bomber and 11 transports moved from 46 Sea Zone to 41 Sea Zone
            11 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber moved from 41 Sea Zone to New Zealand
            9 artilleries and 7 infantry moved from Germany to Southern Europe
            2 artilleries and 1 infantry moved from Switzerland to Southern Europe
            1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Southern Europe
            1 battleship, 1 carrier, 5 destroyers, 1 submarine and 9 transports moved from 5 Sea Zone to 7 Sea Zone
            3 transports moved from 6 Sea Zone to 7 Sea Zone
    
        Combat - Americans
            Battle in New Zealand
                Americans attack with 11 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                Neutral defend with 5 infantry
                    Americans roll dice for 2 battleships in New Zealand, round 2 : 2/2 hits, 1.33 expected hits
                    Americans roll dice for 11 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in New Zealand, round 2 : 6/18 hits, 6.83 expected hits
                    Neutral roll dice for 5 infantry in New Zealand, round 2 : 3/5 hits, 1.67 expected hits
                    5 infantry owned by the Neutral and 3 infantry owned by the Americans lost in New Zealand
                Americans loses 0 PUs for violating New Zealands neutrality.
                Americans win, taking New Zealand from Neutral with 11 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 3 infantry
                Casualties for Neutral: 5 infantry
            Battle in Southern Europe
                Americans attack with 11 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
                British defend with 1 aaGun, 7 armour, 1 artillery, 1 factory and 12 infantry
                    British roll AA dice in Southern Europe : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 11 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Southern Europe, round 2 : 10/21 hits, 7.83 expected hits
                    British roll dice for 7 armour, 1 artillery and 12 infantry in Southern Europe, round 2 : 10/20 hits, 7.83 expected hits
                    8 infantry owned by the Americans, 2 artilleries owned by the Americans and 10 infantry owned by the British lost in Southern Europe
                    Americans roll dice for 9 artilleries, 1 fighter and 1 tactical_bomber in Southern Europe, round 3 : 6/11 hits, 4.50 expected hits
                    British roll dice for 7 armour, 1 artillery and 2 infantry in Southern Europe, round 3 : 5/10 hits, 4.50 expected hits
                    5 artilleries owned by the Americans, 1 artillery owned by the British, 2 infantry owned by the British and 3 armour owned by the British lost in Southern Europe
                    Americans roll dice for 4 artilleries, 1 fighter and 1 tactical_bomber in Southern Europe, round 4 : 2/6 hits, 2.83 expected hits
                    British roll dice for 4 armour in Southern Europe, round 4 : 0/4 hits, 2.00 expected hits
                    2 armour owned by the British lost in Southern Europe
                    Americans roll dice for 4 artilleries, 1 fighter and 1 tactical_bomber in Southern Europe, round 5 : 2/6 hits, 2.83 expected hits
                    British roll dice for 2 armour in Southern Europe, round 5 : 2/2 hits, 1.00 expected hits
                    2 artilleries owned by the Americans and 2 armour owned by the British lost in Southern Europe
                Americans win, taking Southern Europe from British with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Americans: 9 artilleries and 8 infantry
                Casualties for British: 7 armour, 1 artillery and 12 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Southern Europe to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from New Zealand to 41 Sea Zone
    
        Activate Technology - Americans
            Americans activating Rockets Advance
    
        Turn Complete - Americans
            Americans collect 84 PUs; end with 156 PUs
            Americans collect 1 PU from War Bonds; end with 157 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.83
    British AA : -0.33
    British regular : 1.67
    Neutral regular : 1.33
    

    Savegame

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