@Booper Very rough dice in 49 there for ya
Gazza (al) vs Enigma (ax) G40 2nd OOB
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 fighter moved from 54 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 infantry moved from Eastern United States to Quebec 1 artillery moved from Eastern United States to Quebec 1 transport moved from 101 Sea Zone to 106 Sea Zone 3 submarines moved from 101 Sea Zone to 106 Sea Zone 3 destroyers moved from 101 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Eastern United States to 106 Sea Zone 1 mech_infantry moved from Western United States to Alaska 1 mech_infantry moved from Western United States to British Columbia Combat - Americans Battle in 45 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 34 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : -0.67 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Yunnan 4 infantry moved from Kweichow to Yunnan 3 infantry moved from Chahar to Suiyuyan Combat - Chinese Battle in Yunnan Chinese attack with 5 infantry Japanese defend with 1 armour Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.50 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 fighter moved from 54 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 infantry moved from Eastern United States to Quebec 1 artillery moved from Eastern United States to Quebec 1 transport moved from 101 Sea Zone to 106 Sea Zone 3 submarines moved from 101 Sea Zone to 106 Sea Zone 3 destroyers moved from 101 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Eastern United States to 106 Sea Zone 1 mech_infantry moved from Western United States to Alaska 1 mech_infantry moved from Western United States to British Columbia Combat - Americans Battle in 45 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 34 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Yunnan 4 infantry moved from Kweichow to Yunnan 3 infantry moved from Chahar to Suiyuyan Combat - Chinese Battle in Yunnan Chinese attack with 5 infantry Japanese defend with 1 armour Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Persia to 39 Sea Zone 1 mech_infantry moved from India to Shan State 1 artillery moved from Burma to Shan State 1 fighter moved from India to 41 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 fighter moved from India to Shan State Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 39 Sea Zone British attack with 1 destroyer and 1 tactical_bomber Japanese defend with 1 submarine British roll dice for 1 destroyer and 1 tactical_bomber in 39 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone British win, taking 39 Sea Zone from Japanese with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Shan State British attack with 1 artillery, 1 fighter and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 tactical_bomber moved from 39 Sea Zone to India 1 fighter moved from Shan State to Yunnan 1 infantry moved from Burma to Yunnan 1 fighter moved from 41 Sea Zone to India 1 armour moved from Iraq to Eastern Persia British take Eastern Persia from Neutral_Allies 1 artillery moved from Iraq to Persia Place Units - British 1 carrier placed in 106 Sea Zone 1 transport placed in 71 Sea Zone 1 artillery placed in Union of South Africa 1 fighter and 1 infantry placed in Persia Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 0.17 Japanese regular : -1.67 British regular : 1.00 -
@enigma i cant believe I left the tigers on its own to die lol . just a bit rusty
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@gazza I was a little surprised about that, but they took a bomber - if that’s a little comfort ;-)
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@enigma lol
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bessarabia to Western Ukraine 1 mech_infantry moved from Romania to Western Ukraine 1 bomber moved from Northern Italy to Western Ukraine 1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt 1 fighter moved from Libya to Egypt 1 tactical_bomber moved from Southern Italy to Egypt Combat - Italians Battle in Egypt Italians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery, 1 fighter and 1 harbour; French defend with 1 infantry; ANZAC defend with 2 infantry Italians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 0/5 hits, 2,33 expected hits British roll dice for 1 artillery, 1 fighter and 3 infantry in Egypt, round 2 : 1/5 hits, 2,00 expected hits 1 infantry owned by the Italians lost in Egypt 1 tactical_bomber owned by the Italians and 1 fighter owned by the Italians retreated 1 artillery owned by the Italians and 1 armour owned by the Italians retreated to Alexandria British win with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Western Ukraine Italians attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Western Ukraine, round 3 : 3/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Western Ukraine to Romania 4 infantry moved from Romania to Bessarabia 1 tactical_bomber moved from Egypt to Alexandria 1 fighter moved from Egypt to Alexandria 1 artillery moved from Tunisia to Algeria 1 mech_infantry moved from Morocco to Algeria 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from Southern France to France 1 infantry moved from Southern France to France 1 mech_infantry moved from Northern Italy to Romania 3 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 infantry placed in Northern Italy 1 cruiser and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians regular : -1,00 Russians regular : -1,00 British regular : -1,00 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 1 factory_minor, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk 3 mech_infantrys moved from Eastern Poland to Ukraine 1 armour moved from Eastern Poland to Ukraine 1 armour moved from Eastern Poland to Bryansk 2 tactical_bombers moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel 1 mech_infantry moved from Eastern Poland to Ukraine 1 artillery moved from Belarus to Smolensk 10 armour, 6 artilleries, 23 infantry and 9 mech_infantrys moved from Belarus to Bryansk Combat - Germans Battle in Ukraine Germans attack with 1 armour, 4 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 1 armour, 4 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 1/7 hits, 2,33 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine Germans roll dice for 1 armour, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 3 : 2/5 hits, 2,00 expected hits Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 3 infantry Battle in Bryansk Germans attack with 11 armour, 6 artilleries, 23 infantry and 9 mech_infantrys Russians defend with 1 infantry Germans roll dice for 11 armour, 6 artilleries, 23 infantry and 9 mech_infantrys in Bryansk, round 2 : 13/49 hits, 13,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 11 armour, 6 artilleries, 23 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Battle in Archangel Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Belarus to Bryansk 1 aaGun moved from Eastern Poland to Western Ukraine 4 infantry moved from Romania to Bessarabia 3 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Archangel to Eastern Poland 3 armour and 3 mech_infantrys moved from Germany to Eastern Poland 2 tactical_bombers moved from Ukraine to Western Ukraine 1 artillery and 3 infantry moved from Karelia to Novgorod 2 submarines moved from 92 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 fighter moved from 112 Sea Zone to Western Germany Place Units - Germans 1 infantry placed in Normandy Bordeaux 1 bomber placed in Western Germany 1 factory_minor placed in Yugoslavia 3 armour placed in Novgorod 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Russians regular : 1,67 Germans regular : -4,00 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Kansu to Suiyuyan 3 infantry moved from Vologda to Archangel 2 fighters moved from Russia to Archangel 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Volgograd to Rostov 2 infantry moved from Volgograd to Rostov 1 infantry moved from Russia to Tambov 6 infantry moved from Novosibirsk to Vologda 7 infantry moved from Timguska to Novosibirsk 1 infantry moved from Timguska to Evenkiyskiy 1 infantry moved from Timguska to Evenkiyskiy 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Chahar to Hopei 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Kweichow to Yunnan 1 fighter moved from Russia to Archangel 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 114 Sea Zone to 113 Sea Zone Combat - Russians Battle in Archangel Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 4/7 hits, 2.67 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 3 fighters moved from Archangel to Russia 1 tactical_bomber moved from Archangel to Russia 2 aaGuns moved from Vologda to Russia 2 aaGuns moved from Timguska to Kansu Place Units - Russians 3 infantry placed in Volgograd 5 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 20 PUsCombat Hit Differential Summary :
Germans regular : 1.33 Russians regular : 1.33 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 4 infantry moved from French Indo China to Shan State 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 42 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 bomber moved from Kwangsi to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 45 Sea Zone 1 armour moved from Jehol to Chahar 1 mech_infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Anhwe to Chahar 1 mech_infantry moved from Hunan to Kweichow 1 artillery moved from Hunan to Kweichow 1 armour moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Dzavhan to Olgiy Japanese take Olgiy from Russians 1 fighter and 1 tactical_bomber moved from Jehol to Hopei 1 fighter moved from Jehol to Kweichow 1 fighter moved from Kwangsi to Shan State 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter moved from Kwangsi to Kweichow Combat - Japanese Battle in Kweichow Japanese attack with 1 artillery, 2 fighters and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Kweichow, round 2 : 2/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Chahar Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Chahar, round 2 : 2/4 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Hopei Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 45 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the ANZAC, 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Americans: 1 destroyer and 1 submarine Casualties for ANZAC: 1 transport Battle in Shan State Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber British defend with 1 artillery and 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 2/7 hits, 2,33 expected hits UK_Pacific roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 artillery and 1 mech_infantry Battle in 34 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 tactical_bomber moved from 55 Sea Zone to Celebes 1 fighter moved from 55 Sea Zone to Celebes 1 bomber moved from 44 Sea Zone to French Indo China 1 aaGun moved from French Indo China to Shan State 1 fighter moved from Shan State to French Indo China 1 tactical_bomber moved from Shan State to French Indo China 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 4 fighters and 2 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 infantry, 1 submarine and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from Kwangsi to French Indo China 1 tactical_bomber moved from Kwangsi to French Indo China 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Hopei to Kiangsi 2 fighters moved from Kweichow to Kiangsi 1 tactical_bomber moved from Hopei to Kiangsi 2 transports moved from 36 Sea Zone to 19 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China Japanese undo move 1. 3 mech_infantrys placed in Kiangsu 1 armour, 1 artillery and 1 infantry placed in French Indo China 2 destroyers and 1 submarine placed in 6 Sea Zone 2 infantry placed in Japan 1 factory_minor placed in Malaya Turning on Edit Mode EDIT: Removing units owned by Japanese from Yakut S.S.R.: 1 artillery and 8 infantry EDIT: Adding units owned by Japanese to Yenisey: 1 artillery and 8 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 64 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese regular : 2,00 Americans regular : 0,33 Japanese regular : -1,50 UK_Pacific regular : -0,67 ANZAC regular : -0,83 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 artillery moved from 8 Sea Zone to Aleutian Islands 1 transport moved from 10 Sea Zone to 2 Sea Zone 1 mech_infantry moved from Alaska to 2 Sea Zone 1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 1 mech_infantry moved from British Columbia to Western United States 1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 artillery moved from Quebec to 106 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 mech_infantry moved from Quebec to 106 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 artillery moved from Quebec to 106 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 3 transports moved from 106 Sea Zone to 109 Sea Zone Combat - Americans Battle in Soviet Far East Battle in Aleutian Islands Battle in 55 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win, taking Soviet Far East from Japanese, taking Aleutian Islands from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 45 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 45 Sea Zone to Northern Territory 1 fighter moved from 55 Sea Zone to Northern Territory 2 infantry moved from Queensland to Northern Territory 1 fighter moved from Northern Territory to Queensland 1 infantry moved from 109 Sea Zone to United Kingdom 2 infantry moved from 109 Sea Zone to United Kingdom 1 mech_infantry moved from 109 Sea Zone to United Kingdom 2 artilleries moved from 109 Sea Zone to United Kingdom Place Units - Americans 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 battleship and 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -0.50 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 4 infantry moved from Yunnan to Kweichow 3 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 artillery Chinese roll dice for 4 infantry in Kweichow, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 armour Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 armour in Hopei, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 armour in Hopei, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Chinese 3 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan Place Units - Chinese 2 artilleries and 1 infantry placed in Szechwan 1 artillery and 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 artillery moved from 8 Sea Zone to Aleutian Islands 1 transport moved from 10 Sea Zone to 2 Sea Zone 1 mech_infantry moved from Alaska to 2 Sea Zone 1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 1 mech_infantry moved from British Columbia to Western United States 1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 artillery moved from Quebec to 106 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 mech_infantry moved from Quebec to 106 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 artillery moved from Quebec to 106 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 3 transports moved from 106 Sea Zone to 109 Sea Zone Combat - Americans Battle in Soviet Far East Battle in Aleutian Islands Battle in 55 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win, taking Soviet Far East from Japanese, taking Aleutian Islands from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 45 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 45 Sea Zone to Northern Territory 1 fighter moved from 55 Sea Zone to Northern Territory 2 infantry moved from Queensland to Northern Territory 1 fighter moved from Northern Territory to Queensland 1 infantry moved from 109 Sea Zone to United Kingdom 2 infantry moved from 109 Sea Zone to United Kingdom 1 mech_infantry moved from 109 Sea Zone to United Kingdom 2 artilleries moved from 109 Sea Zone to United Kingdom Place Units - Americans 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 battleship and 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 4 infantry moved from Yunnan to Kweichow 3 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 artillery Chinese roll dice for 4 infantry in Kweichow, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 armour Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 armour in Hopei, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 armour in Hopei, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Chinese 3 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan Place Units - Chinese 2 artilleries and 1 infantry placed in Szechwan 1 artillery and 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode 1 carrier moved from 106 Sea Zone to 109 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 fighter moved from Gibraltar to 109 Sea Zone 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Eastern Persia to India 1 fighter moved from Persia to Egypt 1 infantry moved from Persia to Eastern Persia 1 artillery moved from Persia to Eastern Persia 1 artillery moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 cruiser moved from 80 Sea Zone to 81 Sea Zone EDIT: 1 battleship moved from 80 Sea Zone to 81 Sea Zone EDIT: 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Combat - British EDIT: Recording Battle Statistics Non Combat Move - British EDIT: Turning off Edit Mode 1 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Szechwan 3 infantry moved from India to Burma 2 artilleries moved from India to Burma 1 aaGun moved from India to Burma 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 artillery moved from 81 Sea Zone to Egypt 1 fighter moved from United Kingdom to 109 Sea Zone Place Units - British 1 factory_minor placed in Egypt 1 fighter placed in United Kingdom 1 armour and 1 mech_infantry placed in Persia Turn Complete - British British collect 33 PUs; end with 34 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.17 Japanese regular : -0.83 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 armour moved from Western Ukraine to Ukraine 1 mech_infantry moved from Western Ukraine to Ukraine 4 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Ukraine 3 infantry moved from Yugoslavia to Romania 1 bomber moved from Romania to Southern Italy 1 artillery moved from Algeria to Tunisia 1 mech_infantry moved from Algeria to Libya 1 armour moved from Alexandria to Tobruk 1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy 1 artillery moved from France to Western Germany 1 infantry moved from France to Western Germany 1 artillery moved from Holland Belgium to Western Germany 1 infantry moved from Holland Belgium to Western Germany Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy 3 infantry placed in Northern Italy Italians undo move 3. 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 2 artilleries moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 2 artilleries moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 125 Sea Zone to 113 Sea Zone 3 infantry moved from Belarus to Archangel 3 armour, 1 artillery and 3 infantry moved from Novgorod to Archangel 2 infantry moved from Bryansk to Smolensk 3 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 1 tactical_bomber moved from Western Ukraine to Tambov 2 bombers moved from Western Germany to Smolensk 1 fighter moved from Eastern Poland to Tambov 3 bombers moved from Western Germany to Rostov 2 fighters moved from Western Germany to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 artillery moved from Bryansk to Rostov Combat - Germans Battle in Tambov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 artillery, 3 bombers and 3 infantry Russians defend with 3 infantry Germans roll dice for 1 artillery, 3 bombers and 3 infantry in Rostov, round 2 : 2/7 hits, 3,00 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 3/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Rostov Germans roll dice for 1 artillery and 3 bombers in Rostov, round 3 : 2/4 hits, 2,33 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 3 infantry Casualties for Russians: 3 infantry Battle in Smolensk Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 3 armour, 1 artillery and 6 infantry Russians defend with 1 infantry Germans roll dice for 3 armour, 1 artillery and 6 infantry in Archangel, round 2 : 1/10 hits, 3,00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 113 Sea Zone Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 113 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Russians, 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser and 1 submarine Non Combat Move - Germans 1 fighter moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 113 Sea Zone to Western Germany 3 bombers moved from Rostov to Romania 2 bombers moved from Smolensk to Eastern Poland 1 aaGun moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Eastern Poland to Western Germany 1 tactical_bomber moved from Western Ukraine to Western Germany 1 tactical_bomber moved from Tambov to Bryansk 1 fighter moved from Tambov to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 1 armour moved from Ukraine to Bryansk 4 infantry moved from Bessarabia to Ukraine 3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk 4 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Bryansk to Archangel 1 mech_infantry moved from Bryansk to Archangel Place Units - Germans 1 fighter and 1 mech_infantry placed in Western Germany 1 mech_infantry placed in Western Germany 1 armour and 2 mech_infantrys placed in Novgorod 3 infantry placed in Ukraine 1 mech_infantry placed in Yugoslavia 1 artillery placed in France 2 infantry placed in Normandy Bordeaux 1 destroyer placed in 113 Sea Zone Germans undo move 2. 1 mech_infantry placed in Yugoslavia Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to 113 Sea Zone: 1 tactical_bomber EDIT: Removing units owned by Germans from 95 Sea Zone: 2 submarines EDIT: Adding units owned by Germans to 97 Sea Zone: 2 submarines EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 1,00 Germans regular : -2,50 -
@enigma I regret moving the german subs to sz 97. I want them to stay in 95. Is that OK? Can you edit it in US-turn?





