Scramble to SZ110?
Care to nominate an OOL? I will do the 110 battle first.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
6 infantry moved from Jehol to Anhwe
1 infantry moved from Kwangsi to Kiangsi
1 artillery moved from Kwangsi to Kiangsi
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Kwangsi to Kiangsi
1 tactical_bomber moved from Kwangsi to Kiangsi
1 bomber moved from Kwangsi to Anhwe
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from Kwangsi to 34 Sea Zone
1 fighter moved from 6 Sea Zone to Guam
1 tactical_bomber moved from Philippines to Guam
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
6 infantry moved from Jehol to Anhwe
1 infantry moved from Kwangsi to Kiangsi
1 artillery moved from Kwangsi to Kiangsi
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Kwangsi to Kiangsi
1 tactical_bomber moved from Kwangsi to Kiangsi
1 bomber moved from Kwangsi to Anhwe
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from Kwangsi to 34 Sea Zone
1 fighter moved from 6 Sea Zone to Guam
1 tactical_bomber moved from Philippines to Guam
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser
Battle in 20 Sea Zone
Japanese attack with 3 submarines
Americans defend with 1 carrier and 1 fighter
Japanese roll dice for 3 submarines in 20 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 carrier in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Japanese roll dice for 2 submarines in 20 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
2 submarines owned by the Japanese retreated to 19 Sea Zone
Americans win with 1 carrier and 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Anhwe
Japanese attack with 1 bomber and 6 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber and 6 infantry in Anhwe, round 2 : 1/7 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 bomber and 6 infantry in Anhwe, round 3 : 0/7 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 6 infantry in Anhwe, round 4 : 4/7 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber and 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Guam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 3/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
1 fighter owned by the Americans could not land and were killed
Non Combat Move - Japanese
1 fighter moved from 46 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 55 Sea Zone
1 carrier moved from 35 Sea Zone to 55 Sea Zone
1 carrier moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 34 Sea Zone to Paulau Island
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
1 tactical_bomber moved from Guam to 21 Sea Zone
1 fighter moved from 21 Sea Zone to Philippines
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 55 Sea Zone
1 aaGun moved from Jehol to Anhwe
2 artilleries and 2 infantry moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 bomber moved from Anhwe to Malaya
1 fighter moved from Kiangsi to French Indo China
1 tactical_bomber moved from Kiangsi to French Indo China
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
2 destroyers and 6 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.67
Japanese regular : 4.50
ANZAC regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 4 submarines and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 1 tactical_bomber moved from Queensland to 54 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
Americans take 20 Sea Zone from Japanese
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 37 Sea Zone
Americans attack with 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 cruiser and 1 transport
Americans roll dice for 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 37 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Neutral with 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Japanese: 1 battleship, 1 cruiser and 1 transport
Non Combat Move - Americans
1 bomber, 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Tunisia to Libya
1 destroyer and 3 transports moved from 91 Sea Zone to 92 Sea Zone
4 infantry and 2 mech_infantrys moved from Morocco to Algeria
2 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 fighter, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 fighter moved from Egypt to Alexandria
Place Units - Americans
2 destroyers and 4 submarines placed in 10 Sea Zone
1 fighter and 3 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Hopei to Anhwe
3 artilleries and 3 infantry moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 4 artilleries, 1 fighter and 3 infantry
Japanese defend with 1 aaGun and 5 infantry
Japanese roll AA dice in Anhwe : 0/1 hits, 0.17 expected hits
Chinese roll dice for 4 artilleries, 1 fighter and 3 infantry in Anhwe, round 2 : 2/8 hits, 2.83 expected hits
Japanese roll dice for 1 aaGun and 5 infantry in Anhwe, round 2 : 2/5 hits, 1.67 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 4 artilleries, 1 fighter and 1 infantry in Anhwe, round 3 : 2/6 hits, 2.17 expected hits
Japanese roll dice for 4 infantry in Anhwe, round 3 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 4 artilleries, 1 fighter and 1 infantry in Anhwe, round 4 : 3/6 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 4 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 14
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 aaGun and 5 infantry
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Anhwe to Shensi
Place Units - Chinese
2 artilleries and 2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 carrier, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Burma to Kwangsi
Chinese take Kwangsi from Japanese
Combat - British
British creates battle in territory 125 Sea Zone
Non Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 armour, 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 mech_infantrys moved from Egypt to Alexandria
1 armour moved from Iraq to Egypt
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 aaGuns, 1 armour, 2 artilleries, 2 fighters and 13 infantry moved from Burma to Shan State
2 mech_infantrys moved from India to Shan State
1 aaGun and 2 infantry moved from India to Burma
1 infantry moved from India to Burma
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - British
1 submarine placed in 98 Sea Zone
1 carrier placed in 81 Sea Zone
3 infantry placed in Persia
1 infantry placed in Egypt
British undo move 4.
4 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : 0.83
Japanese regular : -3.00
Japanese AA : -0.17
@majikforce I’ll make my next turn on the 30th or 31st as I’m away on vacation
@bretters Thanks for the heads up. Enjoy the vacation!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
1 armour moved from Ukraine to Eastern Poland
Combat - Italians
Battle in Libya
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
French defend with 1 infantry; Americans defend with 1 armour and 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 4/8 hits, 2.33 expected hits
French roll dice for 1 armour and 2 infantry in Libya, round 2 : 0/3 hits, 1.17 expected hits
1 armour owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the French lost in Libya
Italians win, taking Libya from French with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 armour and 1 infantry
Casualties for French: 1 infantry
Battle in Eastern Poland
Italians attack with 1 armour
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
French regular : -1.17
Italians regular : 2.17
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 46 Sea Zone
3 fighters moved from Queensland to 46 Sea Zone
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
1 infantry moved from Alexandria to Tobruk
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - ANZAC
3 fighters moved from 46 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 aaGuns, 1 armour, 2 artilleries and 4 infantry moved from New South Wales to Queensland
1 fighter moved from 26 Sea Zone to Queensland
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
Non Combat Move - French
1 infantry moved from Alexandria to Tobruk
1 fighter moved from Alexandria to Tobruk
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.50
ANZAC regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 fighter moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to Western Ukraine
1 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 armour moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
Combat - Germans
Battle in Baltic States
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers in Western Ukraine, round 2 : 4/9 hits, 4.83 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 bomber owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Germans: 1 bomber and 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 fighters and 4 tactical_bombers moved from Western Ukraine to Ukraine
1 tactical_bomber moved from France to Ukraine
1 fighter moved from France to Ukraine
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from 113 Sea Zone to Norway
6 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from Germany to Western Germany
Place Units - Germans
3 artilleries placed in Novgorod
1 fighter and 9 infantry placed in Western Germany
2 infantry placed in Normandy Bordeaux
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 2.00
Germans regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 bomber, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
2 fighters moved from Bryansk to Belarus
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 2 infantry in Belarus, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
2 fighters moved from Belarus to Bryansk
9 artilleries moved from Russia to Bryansk
1 infantry moved from Rostov to Bryansk
2 aaGuns and 12 infantry moved from Buryatia to Sakha
Place Units - Russians
1 armour, 1 bomber, 1 infantry and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from French Indo China to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 4 infantry moved from Manchuria to Korea
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 carrier moved from 21 Sea Zone to 17 Sea Zone
1 fighter moved from 21 Sea Zone to Iwo Jima
1 tactical_bomber moved from 21 Sea Zone to Iwo Jima
1 fighter moved from 6 Sea Zone to Iwo Jima
1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
1 carrier moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 battleship moved from 55 Sea Zone to 37 Sea Zone
3 carriers, 2 fighters and 4 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to Malaya
1 tactical_bomber moved from Philippines to 37 Sea Zone
1 bomber moved from Philippines to Kwangsi
1 fighter moved from Paulau Island to 37 Sea Zone
1 fighter and 3 tactical_bombers moved from French Indo China to Malaya
1 bomber moved from Malaya to India
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
Combat - Japanese
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 6 fighters and 5 tactical_bombers
Americans defend with 1 carrier
Japanese roll dice for 1 battleship, 3 carriers, 6 fighters and 5 tactical_bombers in 37 Sea Zone, round 2 : 8/12 hits, 7.00 expected hits
Americans roll dice for 1 carrier in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 carrier owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 battleship, 3 carriers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in Kwangsi
Japanese attack with 3 artilleries, 1 bomber and 2 infantry
British defend with 1 mech_infantry
Japanese roll dice for 3 artilleries, 1 bomber and 2 infantry in Kwangsi, round 2 : 2/6 hits, 2.33 expected hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Iwo Jima
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 0/6 hits, 3.00 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Iwo Jima, round 3 : 4/6 hits, 3.00 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 bomber moved from Kwangsi to Malaya
2 fighters and 4 tactical_bombers moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 bomber moved from India to Malaya
1 aaGun moved from Manchuria to Korea
1 fighter moved from Iwo Jima to 17 Sea Zone
1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
1 fighter moved from Iwo Jima to 17 Sea Zone
1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
Place Units - Japanese
1 destroyer placed in 37 Sea Zone
2 infantry placed in Malaya
3 submarines and 1 transport placed in 6 Sea Zone
2 infantry and 1 tactical_bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Changing PUs for Japanese from 0 to 1
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
Japanese collect 48 PUs (4 lost to blockades); end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 1.00
Japanese regular : -1.00
UK_Pacific AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 31 Sea Zone
4 fighters moved from 26 Sea Zone to 31 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 3 tactical_bombers moved from Western United States to 25 Sea Zone
1 artillery, 5 infantry and 2 mech_infantrys moved from Algeria to 92 Sea Zone
1 artillery, 5 infantry, 2 mech_infantrys and 4 transports moved from 92 Sea Zone to 99 Sea Zone
1 artillery, 5 infantry and 2 mech_infantrys moved from 99 Sea Zone to Greece
1 cruiser and 3 destroyers moved from 92 Sea Zone to 99 Sea Zone
Combat - Americans
Battle in Greece
Americans attack with 1 artillery, 5 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Greece
Americans win, taking Greece from Germans with 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 31 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
4 fighters moved from 31 Sea Zone to 54 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Alexandria to Tobruk
1 bomber moved from Gibraltar to Tobruk
2 fighters moved from Gibraltar to Tobruk
Place Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Hopei to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 artillery moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Chahar from Japanese with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 artilleries moved from Anhwe to Kweichow
1 fighter moved from Suiyuyan to Kweichow
1 artillery moved from Anhwe to Kweichow
Place Units - Chinese
2 artilleries and 2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
Purchase Units - British
British buy 1 bomber, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 2 mech_infantrys moved from Alexandria to Libya
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 bomber and 3 fighters moved from Alexandria to Libya
1 armour moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Shan State
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Combat - British
Battle in Libya
British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 mech_infantrys
Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 mech_infantrys in Libya, round 2 : 2/9 hits, 3.67 expected hits
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 3/8 hits, 2.83 expected hits
2 mech_infantrys owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
British roll dice for 1 armour, 1 artillery, 1 bomber and 3 fighters in Libya, round 3 : 6/6 hits, 3.00 expected hits
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Libya, round 3 : 0/6 hits, 2.17 expected hits
1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour, 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 19
Casualties for British: 1 infantry and 2 mech_infantrys
Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Non Combat Move - British
2 fighters moved from Libya to 99 Sea Zone
1 carrier moved from 81 Sea Zone to 99 Sea Zone
1 bomber moved from Libya to Tobruk
1 fighter moved from Libya to Tobruk
1 armour moved from Egypt to Iraq
3 infantry moved from Persia to Northwest Persia
3 artilleries and 3 infantry moved from Alexandria to Egypt
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 aaGun and 3 infantry moved from Burma to Shan State
1 armour and 1 mech_infantry moved from India to Shan State
Place Units - British
1 destroyer and 1 transport placed in 81 Sea Zone
1 submarine placed in 98 Sea Zone
3 infantry placed in Persia
1 bomber placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,1,1,1,5,3,6,3,2
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 1.83
Italians regular : -2.00
Japanese regular : 2.00
Germans regular : -0.33
British regular : 1.33
@bretters Italy is up!
@majikforce
Oops… for some reason I thought I had done Italy’s turn and posted it… maybe I did the turn and it didn’t get posted and I moved on just not knowing , hmm but I’ll get on it!
@bretters no rush.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea Zone
1 artillery and 7 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Holland Belgium to Greater Southern Germany
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
Place Units - Italians
1 artillery and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,6
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
Non Combat Move - ANZAC
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Shan State
2 infantry moved from Tobruk to Alexandria
Place Units - ANZAC
1 submarine and 2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Tobruk to Greece
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 fighters and 5 tactical_bombers moved from Ukraine to 99 Sea Zone
1 fighter moved from Western Germany to 99 Sea Zone
1 infantry moved from Ukraine to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Germany to Poland
1 artillery moved from Baltic States to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
Combat - Germans
Battle in Belarus
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 99 Sea Zone
Germans attack with 5 fighters and 5 tactical_bombers
British defend with 1 carrier, 1 destroyer and 2 fighters; Americans defend with 1 cruiser, 3 destroyers and 4 transports
Germans roll dice for 5 fighters and 5 tactical_bombers in 99 Sea Zone, round 2 : 3/10 hits, 5.83 expected hits
Units damaged: 1 carrier owned by the British
Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 4 transports in 99 Sea Zone, round 2 : 3/8 hits, 3.50 expected hits
1 destroyer owned by the British, 1 destroyer owned by the Americans, 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 99 Sea Zone
Germans roll dice for 3 fighters and 4 tactical_bombers in 99 Sea Zone, round 3 : 4/7 hits, 4.00 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports in 99 Sea Zone, round 3 : 4/6 hits, 2.83 expected hits
1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 2 fighters owned by the Germans, 2 tactical_bombers owned by the Germans and 1 carrier owned by the British lost in 99 Sea Zone
Germans roll dice for 1 fighter and 2 tactical_bombers in 99 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits
Americans roll dice for 2 fighters and 4 transports in 99 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in 99 Sea Zone
4 transports owned by the Americans lost in 99 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 5 fighters and 4 tactical_bombers
Casualties for Americans: 1 cruiser, 3 destroyers and 4 transports
Casualties for British: 1 carrier, 1 destroyer and 2 fighters
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
1 aaGun, 4 artilleries and 15 infantry moved from Ukraine to Bessarabia
10 armour and 7 mech_infantrys moved from Ukraine to Eastern Poland
1 infantry moved from Norway to 113 Sea Zone
1 artillery moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to Western Germany
1 infantry moved from Denmark to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from 115 Sea Zone to Novgorod
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Norway to 113 Sea Zone
1 infantry moved from Norway to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Germany
1 infantry moved from 113 Sea Zone to Germany
1 infantry moved from Denmark to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Germany
1 infantry moved from 113 Sea Zone to Germany
Place Units - Germans
3 artilleries placed in Novgorod
6 artilleries and 4 infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 43 PUs (5 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Russians regular : 1.00
Germans regular : -1.50
wow that naval battle went bad! round 1 i should have gotten at least 3 more hits… :(
@majikforce i concede
@bretters said in L21 Bretters (axis) VS majikforce (allies +12) BM3:
@majikforce i concede
GG. Yeah bad dice for you in that battle. But you were in big trouble in the Pacific and Russia was gonna start to push you back to Germany.