Made some NCM adjustments to USA and UK, please use later file if you are OK with it. Thanks!
tanios (x) vs onestevo (allies + 10) BM3
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bryansk to Tambov 1 artillery moved from Bryansk to Belarus 2 infantry moved from Bryansk to Belarus 1 infantry moved from Finland to Karelia 1 infantry moved from Finland to Vyborg 3 infantry moved from Finland to Karelia 1 bomber moved from Western Germany to Vyborg 1 mech_infantry moved from Bryansk to Eastern Poland 1 mech_infantry moved from Bryansk to Eastern Poland 1 armour moved from Bryansk to Eastern Poland 1 bomber moved from Ukraine to Tambov 1 infantry moved from Bryansk to Tambov 1 artillery moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Tambov 1 fighter moved from Ukraine to Eastern Poland 10 armour moved from Bryansk to Rostov 1 infantry moved from Ukraine to Rostov 1 artillery moved from Bryansk to Rostov 2 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 armour moved from Bryansk to Rostov 1 mech_infantry moved from Bryansk to Rostov 1 armour moved from Bryansk to Rostov 1 artillery moved from Bryansk to Rostov 1 artillery moved from Bryansk to Rostov 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 fighter moved from Western Germany to 125 Sea Zone 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Bryansk to Rostov 1 armour moved from Bryansk to Archangel Germans take Archangel from Russians Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Karelia Germans attack with 4 infantry Russians defend with 1 artillery Germans roll dice for 4 infantry in Karelia, round 2 : 2/4 hits, 0.67 expected hits Russians roll dice for 1 artillery in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 3 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Tambov Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 2 : 4/4 hits, 1.50 expected hits Russians roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Rostov Germans attack with 13 armour, 3 artilleries, 4 infantry and 1 mech_infantry Russians defend with 2 armour and 2 mech_infantrys Germans roll dice for 13 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Rostov, round 2 : 11/21 hits, 8.83 expected hits Russians roll dice for 2 armour and 2 mech_infantrys in Rostov, round 2 : 1/4 hits, 1.67 expected hits 2 mech_infantrys owned by the Russians, 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 13 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 17 Casualties for Germans: 1 infantry Casualties for Russians: 2 armour and 2 mech_infantrys Battle in Belarus Germans attack with 3 artilleries and 5 infantry Russians defend with 3 infantry Germans roll dice for 3 artilleries and 5 infantry in Belarus, round 2 : 1/8 hits, 2.33 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Belarus Germans roll dice for 3 artilleries and 5 infantry in Belarus, round 3 : 4/8 hits, 2.33 expected hits Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Vyborg Germans attack with 1 bomber and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 bomber and 1 infantry in Vyborg, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 artillery in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vyborg Germans win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Eastern Poland Germans attack with 1 armour, 1 fighter and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Eastern Poland, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Vyborg to Germany 1 fighter moved from Eastern Poland to Germany 1 aaGun moved from Slovakia Hungary to Germany 4 armour and 3 mech_infantrys moved from Bryansk to Archangel 1 bomber moved from Tambov to Ukraine 1 aaGun moved from Bryansk to Belarus 3 armour moved from Bryansk to Rostov 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 3 artilleries and 8 infantry moved from Bryansk to Rostov 1 aaGun moved from France to Western Germany 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany 2 fighters moved from Egypt to Southern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 mech_infantry moved from Western Germany to Southern Italy 1 artillery and 3 infantry moved from France to Western Germany 1 infantry moved from Western Germany to Germany Place Units - Germans 10 infantry placed in Western Germany 1 bomber placed in Germany 2 infantry placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 artillery EDIT: Adding units owned by Germans to France: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : -1.50 Germans regular : 7.67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 3 armour and 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians 5 infantry moved from Novgorod to Karelia 1 infantry moved from Baltic States to Poland Russians take Poland from Germans 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 2 fighters and 1 tactical_bomber moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 12 artilleries and 55 infantry moved from Russia to Tambov Combat - Russians Battle in Karelia Russians attack with 5 infantry Germans defend with 3 infantry Russians roll dice for 5 infantry in Karelia, round 2 : 0/5 hits, 0.83 expected hits Germans roll dice for 3 infantry in Karelia, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 5 infantry in Karelia, round 3 : 1/5 hits, 0.83 expected hits Germans roll dice for 3 infantry in Karelia, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Karelia Russians roll dice for 5 infantry in Karelia, round 4 : 1/5 hits, 0.83 expected hits Germans roll dice for 2 infantry in Karelia, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Russians roll dice for 4 infantry in Karelia, round 5 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 infantry in Karelia, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Russians roll dice for 3 infantry in Karelia, round 6 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Karelia, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Russians roll dice for 2 infantry in Karelia, round 7 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Karelia, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Karelia, round 8 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Karelia, round 8 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Karelia, round 9 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Karelia, round 9 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 3 infantry Casualties for Russians: 3 infantry Battle in Tambov Russians attack with 12 artilleries and 55 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 12 artilleries and 55 infantry in Tambov, round 2 : 13/67 hits, 15.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 12 artilleries and 55 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Smolensk Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Smolensk to Tambov 1 infantry moved from Russia to Tambov 1 infantry moved from Volgograd to Caucasus 2 infantry moved from Volgograd to Tambov 2 fighters and 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 3 armour and 6 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : -2.33 Russians regular : -4.83
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Jehol to Manchuria 1 armour moved from Chahar to Manchuria 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 tactical_bomber moved from 19 Sea Zone to Manchuria 5 fighters moved from 19 Sea Zone to Manchuria 2 tactical_bombers moved from Kiangsu to Manchuria 2 fighters moved from 19 Sea Zone to Manchuria 3 tactical_bombers moved from Japan to Manchuria 1 infantry moved from Shantung to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa 1 bomber moved from Anhwe to Okinawa 1 submarine moved from 19 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 bomber moved from Anhwe to Manchuria Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Manchuria Japanese attack with 1 armour, 1 artillery, 1 bomber, 7 fighters, 3 infantry and 6 tactical_bombers Chinese defend with 3 infantry; Russians defend with 2 aaGuns and 9 infantry Russians roll AA dice in Manchuria : 2/6 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Manchuria Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 6 fighters, 3 infantry and 5 tactical_bombers in Manchuria, round 2 : 6/17 hits, 8.50 expected hits Chinese roll dice for 2 aaGuns and 12 infantry in Manchuria, round 2 : 5/12 hits, 4.00 expected hits 1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 1 infantry owned by the Russians, 1 artillery owned by the Japanese, 2 aaGuns owned by the Russians and 3 infantry owned by the Chinese lost in Manchuria Japanese roll dice for 1 armour, 1 bomber, 5 fighters and 5 tactical_bombers in Manchuria, round 3 : 5/12 hits, 7.00 expected hits Chinese roll dice for 8 infantry in Manchuria, round 3 : 4/8 hits, 2.67 expected hits 3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese and 5 infantry owned by the Russians lost in Manchuria Japanese roll dice for 1 armour, 1 bomber, 4 fighters and 2 tactical_bombers in Manchuria, round 4 : 4/8 hits, 4.50 expected hits Chinese roll dice for 3 infantry in Manchuria, round 4 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -55 Casualties for Japanese: 1 artillery, 1 bomber, 3 fighters, 3 infantry and 4 tactical_bombers Casualties for Chinese: 3 infantry Casualties for Russians: 2 aaGuns and 9 infantry Battle in Okinawa Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Okinawa, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Okinawa, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Okinawa, round 3 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Okinawa, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Okinawa Japanese win, taking Okinawa from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 cruiser and 2 transports Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 cruiser and 2 transports in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese and 1 cruiser owned by the ANZAC lost in 42 Sea Zone 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 15 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 1 cruiser and 2 transports Non Combat Move - Japanese 1 fighter moved from 42 Sea Zone to Borneo 2 battleships, 4 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 19 Sea Zone to 6 Sea Zone 4 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone 1 tactical_bomber moved from Shensi to Anhwe 1 infantry moved from Anhwe to Chahar 1 bomber moved from Okinawa to Japan Place Units - Japanese 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone 2 infantry placed in Kiangsu Turning on Edit Mode EDIT: Removing units owned by Japanese from Hunan: 1 armour EDIT: Adding units owned by Japanese to Anhwe: 1 armour EDIT: Removing units owned by Japanese from Anhwe: 1 artillery EDIT: Adding units owned by Japanese to Hunan: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4 Japanese collect 43 PUs (5 lost to blockades); end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33 Americans regular : -0.67 Japanese regular : -5.83 ANZAC regular : 0.50 Russians AA : 1.00
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 17 Sea Zone to 19 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Shantung 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 armour, 5 artilleries, 10 infantry and 4 mech_infantrys moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 1 armour, 4 artilleries, 2 carriers, 1 cruiser, 6 destroyers, 8 infantry, 3 mech_infantrys and 8 transports moved from 92 Sea Zone to 98 Sea Zone Americans take 98 Sea Zone from Italians 2 fighters moved from Malta to Tobruk 6 bombers moved from Gibraltar to Iraq 1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry and 1 mech_infantry moved from 98 Sea Zone to Syria 4 artilleries, 6 infantry and 2 mech_infantrys moved from 98 Sea Zone to Egypt 1 bomber moved from Malta to Egypt Combat - Americans Battle in Greece Battle in Trans-Jordan Battle in 19 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 2 transports 2 transports owned by the Japanese lost in 19 Sea Zone Americans win, taking Greece from Italians, taking Trans-Jordan from Italians, taking 19 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Syria Battle in Shantung Battle in Egypt Americans attack with 4 artilleries, 1 bomber, 6 infantry and 2 mech_infantrys Italians defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 4 artilleries, 1 bomber, 6 infantry and 2 mech_infantrys in Egypt, round 2 : 1/13 hits, 4.00 expected hits Italians roll dice for 2 infantry and 1 mech_infantry in Egypt, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Egypt Americans roll dice for 4 artilleries, 1 bomber, 6 infantry and 2 mech_infantrys in Egypt, round 3 : 4/13 hits, 4.00 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Egypt, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Egypt Americans win, taking Syria from Neutral_Axis, taking Shantung from Japanese, taking Egypt from Italians with 4 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Italians: 2 infantry and 1 mech_infantry Casualties for Americans: 1 infantry Battle in Iraq Americans attack with 6 bombers Italians defend with 1 bomber and 1 fighter Americans roll dice for 6 bombers in Iraq, round 2 : 3/6 hits, 4.00 expected hits Italians roll dice for 1 bomber and 1 fighter in Iraq, round 2 : 1/2 hits, 0.83 expected hits 1 bomber owned by the Italians, 1 bomber owned by the Americans and 1 fighter owned by the Italians lost in Iraq Americans win with 5 bombers remaining. Battle score for attacker is 10 Casualties for Americans: 1 bomber Casualties for Italians: 1 bomber and 1 fighter Battle in 34 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in Tobruk Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 mech_infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Tobruk, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 mech_infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Tobruk Americans win, taking Tobruk from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Americans 2 fighters moved from Tobruk to 98 Sea Zone 1 bomber moved from Egypt to Northwest Persia 5 bombers moved from Iraq to Northwest Persia 2 fighters moved from Gibraltar to 98 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 marine, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 3 fighters moved from 33 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from 34 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone Place Units - Americans 1 carrier, 1 cruiser, 4 destroyers and 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 marine placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : -4.17 Japanese regular : 0.83 Italians regular : -0.83
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 17 Sea Zone to 19 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Shantung 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 armour, 5 artilleries, 10 infantry and 4 mech_infantrys moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 1 armour, 4 artilleries, 2 carriers, 1 cruiser, 6 destroyers, 8 infantry, 3 mech_infantrys and 8 transports moved from 92 Sea Zone to 98 Sea Zone Americans take 98 Sea Zone from Italians 2 fighters moved from Malta to Tobruk 6 bombers moved from Gibraltar to Iraq 1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry and 1 mech_infantry moved from 98 Sea Zone to Syria 4 artilleries, 6 infantry and 2 mech_infantrys moved from 98 Sea Zone to Egypt 1 bomber moved from Malta to Egypt Combat - Americans Battle in Greece Battle in Trans-Jordan Battle in 19 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 2 transports 2 transports owned by the Japanese lost in 19 Sea Zone Americans win, taking Greece from Italians, taking Trans-Jordan from Italians, taking 19 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Syria Battle in Shantung Battle in Egypt Americans attack with 4 artilleries, 1 bomber, 6 infantry and 2 mech_infantrys Italians defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 4 artilleries, 1 bomber, 6 infantry and 2 mech_infantrys in Egypt, round 2 : 1/13 hits, 4.00 expected hits Italians roll dice for 2 infantry and 1 mech_infantry in Egypt, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Egypt Americans roll dice for 4 artilleries, 1 bomber, 6 infantry and 2 mech_infantrys in Egypt, round 3 : 4/13 hits, 4.00 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Egypt, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Egypt Americans win, taking Syria from Neutral_Axis, taking Shantung from Japanese, taking Egypt from Italians with 4 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Italians: 2 infantry and 1 mech_infantry Casualties for Americans: 1 infantry Battle in Iraq Americans attack with 6 bombers Italians defend with 1 bomber and 1 fighter Americans roll dice for 6 bombers in Iraq, round 2 : 3/6 hits, 4.00 expected hits Italians roll dice for 1 bomber and 1 fighter in Iraq, round 2 : 1/2 hits, 0.83 expected hits 1 bomber owned by the Italians, 1 bomber owned by the Americans and 1 fighter owned by the Italians lost in Iraq Americans win with 5 bombers remaining. Battle score for attacker is 10 Casualties for Americans: 1 bomber Casualties for Italians: 1 bomber and 1 fighter Battle in 34 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in Tobruk Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 mech_infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Tobruk, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 mech_infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Tobruk Americans win, taking Tobruk from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Americans 2 fighters moved from Tobruk to 98 Sea Zone 1 bomber moved from Egypt to Northwest Persia 5 bombers moved from Iraq to Northwest Persia 2 fighters moved from Gibraltar to 98 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 marine, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 3 fighters moved from 33 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from 34 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone Place Units - Americans 1 carrier, 1 cruiser, 4 destroyers and 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 marine placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British repair damage of 15x factory_major; Remaining resources: 38 PUs; British buy 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 armour and 1 fighter moved from Belgian Congo to Anglo Egyptian Sudan 2 mech_infantrys moved from Tsinghai to Sikang 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 5 infantry moved from Shan State to Malaya Combat - British Battle in Anglo Egyptian Sudan British attack with 3 armour and 1 fighter Italians defend with 1 armour, 2 artilleries and 1 infantry British roll dice for 3 armour and 1 fighter in Anglo Egyptian Sudan, round 2 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.50 expected hits 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan British roll dice for 2 armour and 1 fighter in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 5 Casualties for British: 2 armour Casualties for Italians: 1 armour, 2 artilleries and 1 infantry Battle in Sikang British attack with 2 mech_infantrys Japanese defend with 1 artillery British roll dice for 2 mech_infantrys in Sikang, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Sikang British roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Sikang, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Sikang, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Sikang, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Sikang, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Sikang, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Sikang, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Sikang, round 7 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Sikang, round 7 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Sikang, round 8 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Sikang, round 8 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Sikang Japanese win with 1 artillery remaining. Battle score for attacker is -8 Casualties for British: 2 mech_infantrys Battle in Malaya British attack with 5 infantry Japanese defend with 1 artillery, 1 factory_minor and 1 harbour British roll dice for 5 infantry in Malaya, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 5 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 3 aaGuns, 1 artillery and 15 infantry moved from Shan State to Yunnan 3 infantry moved from India to West India 1 fighter moved from Persia to Northwest Persia 1 fighter moved from Anglo Egyptian Sudan to Egypt 3 armour moved from Union of South Africa to Belgian Congo Place Units - British 1 transport placed in 98 Sea Zone 1 infantry placed in Egypt 1 submarine placed in 109 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -4.17 Japanese regular : 0.17 Italians regular : -0.83 British regular : -0.67
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 bomber and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 3 mech_infantrys moved from Southern Italy to Greater Southern Germany 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery, 1 bomber and 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3 Italians collect 9 PUs (6 lost to blockades); end with 9 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 41 Sea Zone to 43 Sea Zone 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 submarine moved from 43 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese 2 submarines moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 1 fighter moved from West India to Northwest Persia 1 infantry moved from India to West India 2 submarines moved from 54 Sea Zone to 26 Sea Zone Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC Place Units - ANZAC 3 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 41 Sea Zone to 43 Sea Zone 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 submarine moved from 43 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese 2 submarines moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 1 fighter moved from West India to Northwest Persia 1 infantry moved from India to West India 2 submarines moved from 54 Sea Zone to 26 Sea Zone Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC Place Units - ANZAC 3 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers and 3 fighters; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 mech_infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 armour moved from Archangel to Vologda 1 armour moved from Vologda to Samara Germans take Samara from Russians 1 armour moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Urals Germans take Urals from Russians 1 armour moved from Archangel to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 2 armour and 1 mech_infantry moved from Rostov to Caucasus 1 artillery and 1 infantry moved from Rostov to Caucasus 1 artillery and 1 infantry moved from Rostov to Caucasus 1 armour moved from Rostov to Caucasus 1 infantry moved from Rostov to Bryansk 1 bomber moved from Germany to Bryansk 1 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Smolensk 1 bomber moved from Germany to Smolensk 1 infantry moved from Germany to Poland 1 fighter moved from Germany to Poland 1 mech_infantry moved from Eastern Poland to Poland 1 fighter moved from Southern Italy to 99 Sea Zone 1 fighter moved from Western Germany to 96 Sea Zone 1 infantry moved from Ukraine to Bryansk 1 armour and 1 artillery moved from Rostov to Caucasus 3 artilleries moved from Rostov to Caucasus 1 armour moved from Rostov to Caucasus 3 fighters and 2 tactical_bombers moved from Southern Italy to Greece 1 bomber moved from Ukraine to Greece 1 tactical_bomber moved from Western Germany to Greece 1 infantry moved from Belarus to Baltic States Germans take Baltic States from Russians 1 artillery moved from Belarus to Smolensk 1 infantry moved from Belarus to Novgorod Germans take Novgorod from Russians Combat - Germans Battle in 96 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 99 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Greece Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Greece, round 2 : 6/7 hits, 4.17 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Greece Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Bryansk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Poland Germans attack with 1 fighter, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 artillery and 1 bomber in Smolensk, round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 5 armour, 6 artilleries, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 5 armour, 6 artilleries, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 6/14 hits, 5.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 5 armour, 6 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Belarus to Novgorod 1 artillery moved from Belarus to Novgorod 1 armour and 1 mech_infantry moved from Eastern Poland to Bulgaria 2 armour moved from Rostov to Bessarabia 1 bomber moved from Bryansk to Ukraine 1 armour moved from Rostov to Bessarabia 8 armour and 7 infantry moved from Rostov to Caucasus 1 infantry moved from Ukraine to Rostov 1 fighter moved from Poland to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from Greece to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy 10 infantry moved from Western Germany to Northern Italy 2 aaGuns moved from Western Germany to Northern Italy 10 infantry moved from Western Germany to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 1 aaGun moved from Germany to Western Germany 1 bomber moved from Smolensk to Ukraine 1 armour and 1 mech_infantry moved from Archangel to Novgorod 1 armour moved from Archangel to Urals 1 mech_infantry moved from Archangel to Eastern Poland Place Units - Germans 3 fighters placed in Ukraine 2 bombers placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from France: 2 infantry EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Bessarabia: 3 armour EDIT: Adding units owned by Germans to Ukraine: 3 armour EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 0.00 Germans regular : 3.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Karelia to Finland Russians take Finland from Germans 1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk 3 infantry moved from Russia to Vologda 3 infantry moved from Russia to Smolensk 3 infantry moved from Tambov to Samara 3 infantry moved from Tambov to Volgograd 1 artillery and 3 infantry moved from Tambov to Bryansk 3 infantry moved from Tambov to Rostov 1 fighter moved from Russia to Samara 3 artilleries moved from Tambov to Rostov Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Novosibirsk Russians attack with 1 fighter and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter and 1 tactical_bomber in Novosibirsk, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk Russians win with 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Russians: 1 fighter Casualties for Germans: 1 armour Battle in Volgograd Russians attack with 3 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Volgograd, round 3 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Volgograd, round 4 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 2 infantry in Volgograd, round 5 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Volgograd, round 6 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Volgograd, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 infantry in Volgograd, round 7 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Volgograd, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Volgograd, round 8 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Volgograd, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Russians: 3 infantry Battle in Rostov Russians attack with 3 artilleries and 3 infantry Germans defend with 1 infantry Russians roll dice for 3 artilleries and 3 infantry in Rostov, round 2 : 3/6 hits, 2.00 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 3 infantry Germans defend with 1 artillery Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Smolensk, round 4 : 2/2 hits, 0.33 expected hits Germans roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Samara Russians attack with 1 fighter and 3 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Vologda Russians attack with 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 infantry in Vologda, round 2 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Novosibirsk to Russia 1 fighter moved from Samara to Russia 8 artilleries and 46 infantry moved from Tambov to Rostov 3 armour moved from Russia to Rostov Place Units - Russians 2 armour, 2 artilleries, 1 fighter and 5 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,6,2,2,6,2,1,4,2,6,1,4,5,3,4,2,4,3,4,4,1,1,1 Russians collect 23 PUs (3 lost to blockades); end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : 2.33 Russians regular : 1.67
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 1 armour moved from Manchuria to Korea Japanese take Korea from Russians 1 armour moved from Korea to Amur Japanese take Amur from Russians 1 infantry moved from Kiangsu to Shantung 1 armour moved from Anhwe to Shantung 1 tactical_bomber moved from Anhwe to Shantung 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from 21 Sea Zone to Guam Combat - Japanese Battle in Guam Battle in Shantung Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Shantung Japanese win, taking Guam from Americans, taking Shantung from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 19 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone 1 transport owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in 25 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 25 Sea Zone Japanese win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from 25 Sea Zone to Japan 2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Shantung to Anhwe 1 infantry moved from Kiangsu to Anhwe Place Units - Japanese 2 infantry and 1 mech_infantry placed in Kiangsu 1 artillery and 1 fighter placed in Japan 2 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2,3,6 Japanese collect 37 PUs (4 lost to blockades); end with 37 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.17 Japanese regular : -1.00 ANZAC regular : -0.33
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 3 fighters, 8 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Tobruk to Alexandria British take Alexandria from Italians 1 infantry moved from Tobruk to Libya Americans take Libya from Italians 1 infantry moved from Syria to Iraq Americans take Iraq from Italians 3 bombers moved from Northwest Persia to Bulgaria 3 bombers moved from Northwest Persia to Urals 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Philippines to 21 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar Combat - Americans Battle in French Madagascar Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking French Madagascar from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Urals Americans attack with 3 bombers Germans defend with 2 armour Americans roll dice for 3 bombers in Urals, round 2 : 2/3 hits, 2.00 expected hits Germans roll dice for 2 armour in Urals, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Germans and 1 bomber owned by the Americans lost in Urals Americans win with 2 bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 bomber Casualties for Germans: 2 armour Battle in Bulgaria Americans attack with 3 bombers Germans defend with 1 armour and 1 mech_infantry Americans roll dice for 3 bombers in Bulgaria, round 2 : 3/3 hits, 2.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 2/2 hits, 0.83 expected hits 1 armour owned by the Germans, 2 bombers owned by the Americans and 1 mech_infantry owned by the Germans lost in Bulgaria Americans win with 1 bomber remaining. Battle score for attacker is -18 Casualties for Americans: 2 bombers Casualties for Germans: 1 armour and 1 mech_infantry Battle in 25 Sea Zone Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 carrier, 1 cruiser, 4 destroyers and 1 marine moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 21 Sea Zone to Philippines 2 carriers, 1 cruiser, 6 destroyers, 4 fighters and 7 transports moved from 98 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Syria to Iraq 1 armour and 1 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 4 artilleries and 4 infantry moved from Egypt to Trans-Jordan 2 bombers moved from Urals to Russia 1 bomber moved from Bulgaria to Rostov Place Units - Americans 2 artilleries and 8 infantry placed in Central United States 3 fighters and 2 tactical_bombers placed in Eastern United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -0.33 Germans regular : 1.17
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TripleA Manual Gamesave Post: Chinese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 7 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 7 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Japanese regular : -2.00
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 3 fighters, 8 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Tobruk to Alexandria British take Alexandria from Italians 1 infantry moved from Tobruk to Libya Americans take Libya from Italians 1 infantry moved from Syria to Iraq Americans take Iraq from Italians 3 bombers moved from Northwest Persia to Bulgaria 3 bombers moved from Northwest Persia to Urals 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Philippines to 21 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar Combat - Americans Battle in French Madagascar Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking French Madagascar from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Urals Americans attack with 3 bombers Germans defend with 2 armour Americans roll dice for 3 bombers in Urals, round 2 : 2/3 hits, 2.00 expected hits Germans roll dice for 2 armour in Urals, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Germans and 1 bomber owned by the Americans lost in Urals Americans win with 2 bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 bomber Casualties for Germans: 2 armour Battle in Bulgaria Americans attack with 3 bombers Germans defend with 1 armour and 1 mech_infantry Americans roll dice for 3 bombers in Bulgaria, round 2 : 3/3 hits, 2.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 2/2 hits, 0.83 expected hits 1 armour owned by the Germans, 2 bombers owned by the Americans and 1 mech_infantry owned by the Germans lost in Bulgaria Americans win with 1 bomber remaining. Battle score for attacker is -18 Casualties for Americans: 2 bombers Casualties for Germans: 1 armour and 1 mech_infantry Battle in 25 Sea Zone Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 carrier, 1 cruiser, 4 destroyers and 1 marine moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 21 Sea Zone to Philippines 2 carriers, 1 cruiser, 6 destroyers, 4 fighters and 7 transports moved from 98 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Syria to Iraq 1 armour and 1 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 4 artilleries and 4 infantry moved from Egypt to Trans-Jordan 2 bombers moved from Urals to Russia 1 bomber moved from Bulgaria to Rostov Place Units - Americans 2 artilleries and 8 infantry placed in Central United States 3 fighters and 2 tactical_bombers placed in Eastern United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 7 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 7 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 2 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Yunnan to Szechwan 3 infantry moved from Yunnan to Kweichow 1 artillery and 10 infantry moved from Yunnan to Hunan 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 2 fighters moved from United Kingdom to 125 Sea Zone 1 submarine moved from 109 Sea Zone to 125 Sea Zone British take 109 Sea Zone from Germans Combat - British Battle in Kweichow British attack with 3 infantry Japanese defend with 1 mech_infantry British roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kweichow British roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in Kweichow, round 6 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Hunan British attack with 1 artillery and 10 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 10 infantry in Hunan, round 2 : 1/11 hits, 2.17 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 artillery and 10 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Szechwan British attack with 3 infantry Japanese defend with 1 mech_infantry British roll dice for 3 infantry in Szechwan, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Szechwan British win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in 125 Sea Zone British attack with 2 fighters and 1 submarine Germans defend with 1 destroyer British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters in 125 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 125 Sea Zone British roll dice for 2 fighters in 125 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - British 2 fighters moved from 125 Sea Zone to Scotland 2 aaGuns and 5 infantry moved from United Kingdom to Scotland 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Gibraltar 1 armour moved from Anglo Egyptian Sudan to Trans-Jordan 3 armour moved from Belgian Congo to Egypt 3 infantry moved from West India to Eastern Persia 2 mech_infantrys moved from India to Eastern Persia 1 infantry moved from India to West India 3 aaGuns moved from Yunnan to Hunan 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from Siam to Shan State 5 infantry moved from Malaya to Shan State Place Units - British 1 fighter placed in United Kingdom 2 destroyers and 2 transports placed in 109 Sea Zone Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : -0.67 Japanese regular : -2.67 Germans regular : 1.50 British regular : -0.83
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone Combat - Italians Americans scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in 92 Sea Zone Italians attack with 1 bomber and 1 fighter British defend with 1 fighter and 1 transport; Americans defend with 2 carriers, 1 cruiser, 6 destroyers, 4 fighters and 7 transports Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 2 carriers, 1 cruiser, 6 destroyers, 5 fighters and 8 transports in 92 Sea Zone, round 2 : 5/14 hits, 6.50 expected hits 1 bomber owned by the Italians and 1 fighter owned by the Italians lost in 92 Sea Zone Americans win with 2 carriers, 1 cruiser, 6 destroyers, 5 fighters and 8 transports remaining. Battle score for attacker is -24 Casualties for Italians: 1 bomber and 1 fighter Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar 2 fighters owned by the Americans forced to land in Gibraltar Non Combat Move - Italians 3 mech_infantrys moved from Greater Southern Germany to Bulgaria 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2 Italians collect 10 PUs (2 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Americans regular : -1.50 Italians regular : -0.17
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FYI I attacked your navy in sz 92 with 2 Italian planes and got 1 hit. I assigned it to your American AC and landed the 2 American fighters on Gibraltar. If you want to change up the casualty just edit the file.
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ok sounds good
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 cruiser, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 35 Sea Zone to 19 Sea Zone ANZAC take 20 Sea Zone from Japanese 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon Combat - ANZAC Battle in Ceylon Battle in 19 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 19 Sea Zone Japanese win, taking Ceylon from Japanese with 1 destroyer remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC 1 infantry moved from West India to Eastern Persia 1 fighter moved from Northwest Persia to Egypt 3 destroyers moved from 54 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 cruiser and 1 transport placed in 54 Sea Zone 1 marine placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : -1.00
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 cruiser, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 35 Sea Zone to 19 Sea Zone ANZAC take 20 Sea Zone from Japanese 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon Combat - ANZAC Battle in Ceylon Battle in 19 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 19 Sea Zone Japanese win, taking Ceylon from Japanese with 1 destroyer remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC 1 infantry moved from West India to Eastern Persia 1 fighter moved from Northwest Persia to Egypt 3 destroyers moved from 54 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 cruiser and 1 transport placed in 54 Sea Zone 1 marine placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : -1.00