tanios (x) vs onestevo (allies + 10) BM3

  • '20

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bryansk to Tambov
            1 artillery moved from Bryansk to Belarus
            2 infantry moved from Bryansk to Belarus
            1 infantry moved from Finland to Karelia
            1 infantry moved from Finland to Vyborg
            3 infantry moved from Finland to Karelia
            1 bomber moved from Western Germany to Vyborg
            1 mech_infantry moved from Bryansk to Eastern Poland
            1 mech_infantry moved from Bryansk to Eastern Poland
            1 armour moved from Bryansk to Eastern Poland
            1 bomber moved from Ukraine to Tambov
            1 infantry moved from Bryansk to Tambov
            1 artillery moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 artillery moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 artillery moved from Bryansk to Tambov
            1 fighter moved from Ukraine to Eastern Poland
            10 armour moved from Bryansk to Rostov
            1 infantry moved from Ukraine to Rostov
            1 artillery moved from Bryansk to Rostov
            2 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            1 armour moved from Bryansk to Rostov
            1 mech_infantry moved from Bryansk to Rostov
            1 armour moved from Bryansk to Rostov
            1 artillery moved from Bryansk to Rostov
            1 artillery moved from Bryansk to Rostov
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            1 fighter moved from Western Germany to 125 Sea Zone
            1 tactical_bomber moved from Western Germany to 125 Sea Zone
            1 infantry moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Bryansk to Rostov
            1 armour moved from Bryansk to Archangel
                  Germans take Archangel from Russians
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Karelia
                Germans attack with 4 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 4 infantry in Karelia, round 2 : 2/4 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Germans win, taking Karelia from Russians with 3 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Tambov
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 2 : 4/4 hits, 1.50 expected hits
                    Russians roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Rostov
                Germans attack with 13 armour, 3 artilleries, 4 infantry and 1 mech_infantry
                Russians defend with 2 armour and 2 mech_infantrys
                    Germans roll dice for 13 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Rostov, round 2 : 11/21 hits, 8.83 expected hits
                    Russians roll dice for 2 armour and 2 mech_infantrys in Rostov, round 2 : 1/4 hits, 1.67 expected hits
                    2 mech_infantrys owned by the Russians, 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 13 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 armour and 2 mech_infantrys
            Battle in Belarus
                Germans attack with 3 artilleries and 5 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 3 artilleries and 5 infantry in Belarus, round 2 : 1/8 hits, 2.33 expected hits
                    Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Germans roll dice for 3 artilleries and 5 infantry in Belarus, round 3 : 4/8 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Vyborg
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 bomber and 1 infantry in Vyborg, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                Germans win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Eastern Poland
                Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Eastern Poland, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Vyborg to Germany
            1 fighter moved from Eastern Poland to Germany
            1 aaGun moved from Slovakia Hungary to Germany
            4 armour and 3 mech_infantrys moved from Bryansk to Archangel
            1 bomber moved from Tambov to Ukraine
            1 aaGun moved from Bryansk to Belarus
            3 armour moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 aaGun moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
            3 artilleries and 8 infantry moved from Bryansk to Rostov
            1 aaGun moved from France to Western Germany
            1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
            2 fighters moved from Egypt to Southern Italy
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
            1 mech_infantry moved from Western Germany to Southern Italy
            1 artillery and 3 infantry moved from France to Western Germany
            1 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            10 infantry placed in Western Germany
            1 bomber placed in Germany
            2 infantry placed in France
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 artillery
            EDIT: Adding units owned by Germans to France: 1 artillery
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.50
    Germans regular : 7.67
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 3 armour and 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            5 infantry moved from Novgorod to Karelia
            1 infantry moved from Baltic States to Poland
                  Russians take Poland from Germans
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            2 fighters and 1 tactical_bomber moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            12 artilleries and 55 infantry moved from Russia to Tambov
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 5 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 5 infantry in Karelia, round 2 : 0/5 hits, 0.83 expected hits
                    Germans roll dice for 3 infantry in Karelia, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 5 infantry in Karelia, round 3 : 1/5 hits, 0.83 expected hits
                    Germans roll dice for 3 infantry in Karelia, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Karelia
                    Russians roll dice for 5 infantry in Karelia, round 4 : 1/5 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Karelia, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Russians roll dice for 4 infantry in Karelia, round 5 : 0/4 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                    Russians roll dice for 3 infantry in Karelia, round 6 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                    Russians roll dice for 2 infantry in Karelia, round 7 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 7 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Karelia, round 8 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 8 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Karelia, round 9 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 9 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 3 infantry
                Casualties for Russians: 3 infantry
            Battle in Tambov
                Russians attack with 12 artilleries and 55 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 12 artilleries and 55 infantry in Tambov, round 2 : 13/67 hits, 15.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 12 artilleries and 55 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Smolensk
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Smolensk to Tambov
            1 infantry moved from Russia to Tambov
            1 infantry moved from Volgograd to Caucasus
            2 infantry moved from Volgograd to Tambov
            2 fighters and 1 tactical_bomber moved from Tambov to Russia
    
        Place Units - Russians
            3 armour and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -2.33
    Russians regular : -4.83
    

    Savegame

  • '20

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Jehol to Manchuria
            1 armour moved from Chahar to Manchuria
            1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 tactical_bomber moved from 19 Sea Zone to Manchuria
            5 fighters moved from 19 Sea Zone to Manchuria
            2 tactical_bombers moved from Kiangsu to Manchuria
            2 fighters moved from 19 Sea Zone to Manchuria
            3 tactical_bombers moved from Japan to Manchuria
            1 infantry moved from Shantung to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
            1 bomber moved from Anhwe to Okinawa
            1 submarine moved from 19 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
            1 bomber moved from Anhwe to Manchuria
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Manchuria
                Japanese attack with 1 armour, 1 artillery, 1 bomber, 7 fighters, 3 infantry and 6 tactical_bombers
                Chinese defend with 3 infantry; Russians defend with 2 aaGuns and 9 infantry
                    Russians roll AA dice in Manchuria : 2/6 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Manchuria
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 6 fighters, 3 infantry and 5 tactical_bombers in Manchuria, round 2 : 6/17 hits, 8.50 expected hits
                    Chinese roll dice for 2 aaGuns and 12 infantry in Manchuria, round 2 : 5/12 hits, 4.00 expected hits
                    1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 1 infantry owned by the Russians, 1 artillery owned by the Japanese, 2 aaGuns owned by the Russians and 3 infantry owned by the Chinese lost in Manchuria
                    Japanese roll dice for 1 armour, 1 bomber, 5 fighters and 5 tactical_bombers in Manchuria, round 3 : 5/12 hits, 7.00 expected hits
                    Chinese roll dice for 8 infantry in Manchuria, round 3 : 4/8 hits, 2.67 expected hits
                    3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese and 5 infantry owned by the Russians lost in Manchuria
                    Japanese roll dice for 1 armour, 1 bomber, 4 fighters and 2 tactical_bombers in Manchuria, round 4 : 4/8 hits, 4.50 expected hits
                    Chinese roll dice for 3 infantry in Manchuria, round 4 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -55
                Casualties for Japanese: 1 artillery, 1 bomber, 3 fighters, 3 infantry and 4 tactical_bombers
                Casualties for Chinese: 3 infantry
                Casualties for Russians: 2 aaGuns and 9 infantry
            Battle in Okinawa
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Okinawa, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Okinawa, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Okinawa, round 3 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Okinawa, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Okinawa
                Japanese win, taking Okinawa from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 cruiser and 2 transports
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 cruiser and 2 transports in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese and 1 cruiser owned by the ANZAC lost in 42 Sea Zone
                    2 transports owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 tactical_bomber
                Casualties for ANZAC: 1 cruiser and 2 transports
    
        Non Combat Move - Japanese
            1 fighter moved from 42 Sea Zone to Borneo
            2 battleships, 4 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
            4 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
            1 tactical_bomber moved from Shensi to Anhwe
            1 infantry moved from Anhwe to Chahar
            1 bomber moved from Okinawa to Japan
    
        Place Units - Japanese
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
            2 infantry placed in Kiangsu
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Hunan: 1 armour
            EDIT: Adding units owned by Japanese to Anhwe: 1 armour
            EDIT: Removing units owned by Japanese from Anhwe: 1 artillery
            EDIT: Adding units owned by Japanese to Hunan: 1 artillery
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
            Japanese collect 43 PUs (5 lost to blockades); end with 44 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.33
    Americans regular : -0.67
    Japanese regular : -5.83
    ANZAC regular : 0.50
    Russians AA : 1.00
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 17 Sea Zone to 19 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Shantung
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 armour, 5 artilleries, 10 infantry and 4 mech_infantrys moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            1 armour, 4 artilleries, 2 carriers, 1 cruiser, 6 destroyers, 8 infantry, 3 mech_infantrys and 8 transports moved from 92 Sea Zone to 98 Sea Zone
                  Americans take 98 Sea Zone from Italians
            2 fighters moved from Malta to Tobruk
            6 bombers moved from Gibraltar to Iraq
            1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry and 1 mech_infantry moved from 98 Sea Zone to Syria
            4 artilleries, 6 infantry and 2 mech_infantrys moved from 98 Sea Zone to Egypt
            1 bomber moved from Malta to Egypt
    
        Combat - Americans
            Battle in Greece
            Battle in Trans-Jordan
            Battle in 19 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 19 Sea Zone
                Americans win, taking Greece from Italians, taking Trans-Jordan from Italians, taking 19 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Syria
            Battle in Shantung
            Battle in Egypt
                Americans attack with 4 artilleries, 1 bomber, 6 infantry and 2 mech_infantrys
                Italians defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 4 artilleries, 1 bomber, 6 infantry and 2 mech_infantrys in Egypt, round 2 : 1/13 hits, 4.00 expected hits
                    Italians roll dice for 2 infantry and 1 mech_infantry in Egypt, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Italians lost in Egypt
                    Americans roll dice for 4 artilleries, 1 bomber, 6 infantry and 2 mech_infantrys in Egypt, round 3 : 4/13 hits, 4.00 expected hits
                    Italians roll dice for 1 infantry and 1 mech_infantry in Egypt, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Egypt
                Americans win, taking Syria from Neutral_Axis, taking Shantung from Japanese, taking Egypt from Italians with 4 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Italians: 2 infantry and 1 mech_infantry
                Casualties for Americans: 1 infantry
            Battle in Iraq
                Americans attack with 6 bombers
                Italians defend with 1 bomber and 1 fighter
                    Americans roll dice for 6 bombers in Iraq, round 2 : 3/6 hits, 4.00 expected hits
                    Italians roll dice for 1 bomber and 1 fighter in Iraq, round 2 : 1/2 hits, 0.83 expected hits
                    1 bomber owned by the Italians, 1 bomber owned by the Americans and 1 fighter owned by the Italians lost in Iraq
                Americans win with 5 bombers remaining. Battle score for attacker is 10
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 bomber and 1 fighter
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in Tobruk
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Tobruk, round 2 : 1/4 hits, 1.67 expected hits
                    Italians roll dice for 1 mech_infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Tobruk
                Americans win, taking Tobruk from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Americans
            2 fighters moved from Tobruk to 98 Sea Zone
            1 bomber moved from Egypt to Northwest Persia
            5 bombers moved from Iraq to Northwest Persia
            2 fighters moved from Gibraltar to 98 Sea Zone
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            2 infantry and 1 marine moved from Western United States to 10 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 marine, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 3 fighters moved from 33 Sea Zone to 26 Sea Zone
            2 fighters and 1 tactical_bomber moved from 34 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 cruiser, 4 destroyers and 1 submarine placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -4.17
    Japanese regular : 0.83
    Italians regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 17 Sea Zone to 19 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Shantung
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 armour, 5 artilleries, 10 infantry and 4 mech_infantrys moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            1 armour, 4 artilleries, 2 carriers, 1 cruiser, 6 destroyers, 8 infantry, 3 mech_infantrys and 8 transports moved from 92 Sea Zone to 98 Sea Zone
                  Americans take 98 Sea Zone from Italians
            2 fighters moved from Malta to Tobruk
            6 bombers moved from Gibraltar to Iraq
            1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry and 1 mech_infantry moved from 98 Sea Zone to Syria
            4 artilleries, 6 infantry and 2 mech_infantrys moved from 98 Sea Zone to Egypt
            1 bomber moved from Malta to Egypt
    
        Combat - Americans
            Battle in Greece
            Battle in Trans-Jordan
            Battle in 19 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 19 Sea Zone
                Americans win, taking Greece from Italians, taking Trans-Jordan from Italians, taking 19 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Syria
            Battle in Shantung
            Battle in Egypt
                Americans attack with 4 artilleries, 1 bomber, 6 infantry and 2 mech_infantrys
                Italians defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 4 artilleries, 1 bomber, 6 infantry and 2 mech_infantrys in Egypt, round 2 : 1/13 hits, 4.00 expected hits
                    Italians roll dice for 2 infantry and 1 mech_infantry in Egypt, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Italians lost in Egypt
                    Americans roll dice for 4 artilleries, 1 bomber, 6 infantry and 2 mech_infantrys in Egypt, round 3 : 4/13 hits, 4.00 expected hits
                    Italians roll dice for 1 infantry and 1 mech_infantry in Egypt, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Egypt
                Americans win, taking Syria from Neutral_Axis, taking Shantung from Japanese, taking Egypt from Italians with 4 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Italians: 2 infantry and 1 mech_infantry
                Casualties for Americans: 1 infantry
            Battle in Iraq
                Americans attack with 6 bombers
                Italians defend with 1 bomber and 1 fighter
                    Americans roll dice for 6 bombers in Iraq, round 2 : 3/6 hits, 4.00 expected hits
                    Italians roll dice for 1 bomber and 1 fighter in Iraq, round 2 : 1/2 hits, 0.83 expected hits
                    1 bomber owned by the Italians, 1 bomber owned by the Americans and 1 fighter owned by the Italians lost in Iraq
                Americans win with 5 bombers remaining. Battle score for attacker is 10
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 bomber and 1 fighter
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in Tobruk
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Tobruk, round 2 : 1/4 hits, 1.67 expected hits
                    Italians roll dice for 1 mech_infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Tobruk
                Americans win, taking Tobruk from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Americans
            2 fighters moved from Tobruk to 98 Sea Zone
            1 bomber moved from Egypt to Northwest Persia
            5 bombers moved from Iraq to Northwest Persia
            2 fighters moved from Gibraltar to 98 Sea Zone
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            2 infantry and 1 marine moved from Western United States to 10 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 marine, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 3 fighters moved from 33 Sea Zone to 26 Sea Zone
            2 fighters and 1 tactical_bomber moved from 34 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 cruiser, 4 destroyers and 1 submarine placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 15x factory_major; Remaining resources: 38 PUs; 
            British buy 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 armour and 1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
            2 mech_infantrys moved from Tsinghai to Sikang
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            5 infantry moved from Shan State to Malaya
    
        Combat - British
            Battle in Anglo Egyptian Sudan
                British attack with 3 armour and 1 fighter
                Italians defend with 1 armour, 2 artilleries and 1 infantry
                    British roll dice for 3 armour and 1 fighter in Anglo Egyptian Sudan, round 2 : 3/4 hits, 2.00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.50 expected hits
                    2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan
                    British roll dice for 2 armour and 1 fighter in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 5
                Casualties for British: 2 armour
                Casualties for Italians: 1 armour, 2 artilleries and 1 infantry
            Battle in Sikang
                British attack with 2 mech_infantrys
                Japanese defend with 1 artillery
                    British roll dice for 2 mech_infantrys in Sikang, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Sikang
                    British roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 mech_infantry in Sikang, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 mech_infantry in Sikang, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 mech_infantry in Sikang, round 6 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 mech_infantry in Sikang, round 7 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 7 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 mech_infantry in Sikang, round 8 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 8 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Sikang
                Japanese win with 1 artillery remaining. Battle score for attacker is -8
                Casualties for British: 2 mech_infantrys
            Battle in Malaya
                British attack with 5 infantry
                Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 5 infantry in Malaya, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Malaya
                British win, taking Malaya from Japanese with 5 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            3 aaGuns, 1 artillery and 15 infantry moved from Shan State to Yunnan
            3 infantry moved from India to West India
            1 fighter moved from Persia to Northwest Persia
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            3 armour moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            1 transport placed in 98 Sea Zone
            1 infantry placed in Egypt
            1 submarine placed in 109 Sea Zone
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans regular : -4.17
    Japanese regular : 0.17
    Italians regular : -0.83
    British regular : -0.67
    

    Savegame

  • '20

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 bomber and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            3 mech_infantrys moved from Southern Italy to Greater Southern Germany
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 artillery, 1 bomber and 1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
            Italians collect 9 PUs (6 lost to blockades); end with 9 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 3 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 41 Sea Zone to 43 Sea Zone
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
            1 submarine moved from 43 Sea Zone to 35 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            2 submarines moved from 33 Sea Zone to 26 Sea Zone
            1 destroyer moved from 33 Sea Zone to 25 Sea Zone
            1 fighter moved from West India to Northwest Persia
            1 infantry moved from India to West India
            2 submarines moved from 54 Sea Zone to 26 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 3 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 41 Sea Zone to 43 Sea Zone
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
            1 submarine moved from 43 Sea Zone to 35 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            2 submarines moved from 33 Sea Zone to 26 Sea Zone
            1 destroyer moved from 33 Sea Zone to 25 Sea Zone
            1 fighter moved from West India to Northwest Persia
            1 infantry moved from India to West India
            2 submarines moved from 54 Sea Zone to 26 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers and 3 fighters; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 mech_infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Archangel to Vologda
            1 armour moved from Vologda to Samara
                  Germans take Samara from Russians
            1 armour moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 armour moved from Archangel to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            2 armour and 1 mech_infantry moved from Rostov to Caucasus
            1 artillery and 1 infantry moved from Rostov to Caucasus
            1 artillery and 1 infantry moved from Rostov to Caucasus
            1 armour moved from Rostov to Caucasus
            1 infantry moved from Rostov to Bryansk
            1 bomber moved from Germany to Bryansk
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Belarus to Smolensk
            1 bomber moved from Germany to Smolensk
            1 infantry moved from Germany to Poland
            1 fighter moved from Germany to Poland
            1 mech_infantry moved from Eastern Poland to Poland
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 fighter moved from Western Germany to 96 Sea Zone
            1 infantry moved from Ukraine to Bryansk
            1 armour and 1 artillery moved from Rostov to Caucasus
            3 artilleries moved from Rostov to Caucasus
            1 armour moved from Rostov to Caucasus
            3 fighters and 2 tactical_bombers moved from Southern Italy to Greece
            1 bomber moved from Ukraine to Greece
            1 tactical_bomber moved from Western Germany to Greece
            1 infantry moved from Belarus to Baltic States
                  Germans take Baltic States from Russians
            1 artillery moved from Belarus to Smolensk
            1 infantry moved from Belarus to Novgorod
                  Germans take Novgorod from Russians
    
        Combat - Germans
            Battle in 96 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 96 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 99 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 99 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Greece
                Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers
                Americans defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Greece, round 2 : 6/7 hits, 4.17 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Greece
                Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Bryansk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Poland
                Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 artillery and 1 bomber in Smolensk, round 3 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Caucasus
                Germans attack with 5 armour, 6 artilleries, 2 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 armour, 6 artilleries, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 6/14 hits, 5.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 5 armour, 6 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Belarus to Novgorod
            1 artillery moved from Belarus to Novgorod
            1 armour and 1 mech_infantry moved from Eastern Poland to Bulgaria
            2 armour moved from Rostov to Bessarabia
            1 bomber moved from Bryansk to Ukraine
            1 armour moved from Rostov to Bessarabia
            8 armour and 7 infantry moved from Rostov to Caucasus
            1 infantry moved from Ukraine to Rostov
            1 fighter moved from Poland to Western Germany
            1 bomber, 3 fighters and 3 tactical_bombers moved from Greece to Southern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 fighter moved from 96 Sea Zone to Southern Italy
            10 infantry moved from Western Germany to Northern Italy
            2 aaGuns moved from Western Germany to Northern Italy
            10 infantry moved from Western Germany to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
            1 aaGun moved from Germany to Western Germany
            1 bomber moved from Smolensk to Ukraine
            1 armour and 1 mech_infantry moved from Archangel to Novgorod
            1 armour moved from Archangel to Urals
            1 mech_infantry moved from Archangel to Eastern Poland
    
        Place Units - Germans
            3 fighters placed in Ukraine
            2 bombers placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 2 infantry
            EDIT: Adding units owned by Germans to Western Germany: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bessarabia: 3 armour
            EDIT: Adding units owned by Germans to Ukraine: 3 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
            Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Russians regular : 0.00
    Germans regular : 3.00
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Karelia to Finland
                  Russians take Finland from Germans
            1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
            3 infantry moved from Russia to Vologda
            3 infantry moved from Russia to Smolensk
            3 infantry moved from Tambov to Samara
            3 infantry moved from Tambov to Volgograd
            1 artillery and 3 infantry moved from Tambov to Bryansk
            3 infantry moved from Tambov to Rostov
            1 fighter moved from Russia to Samara
            3 artilleries moved from Tambov to Rostov
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Novosibirsk
                Russians attack with 1 fighter and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter and 1 tactical_bomber in Novosibirsk, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Russians: 1 fighter
                Casualties for Germans: 1 armour
            Battle in Volgograd
                Russians attack with 3 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 3 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 4 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Russians roll dice for 2 infantry in Volgograd, round 5 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 6 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Russians roll dice for 1 infantry in Volgograd, round 7 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 7 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 8 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 8 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Russians: 3 infantry
            Battle in Rostov
                Russians attack with 3 artilleries and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 artilleries and 3 infantry in Rostov, round 2 : 3/6 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 3 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 4 : 2/2 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Samara
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Vologda
                Russians attack with 3 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 infantry in Vologda, round 2 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Novosibirsk to Russia
            1 fighter moved from Samara to Russia
            8 artilleries and 46 infantry moved from Tambov to Rostov
            3 armour moved from Russia to Rostov
    
        Place Units - Russians
            2 armour, 2 artilleries, 1 fighter and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,6,2,2,6,2,1,4,2,6,1,4,5,3,4,2,4,3,4,4,1,1,1
            Russians collect 23 PUs (3 lost to blockades); end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2.33
    Russians regular : 1.67
    

    Savegame

  • '20

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
            1 armour moved from Manchuria to Korea
                  Japanese take Korea from Russians
            1 armour moved from Korea to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Kiangsu to Shantung
            1 armour moved from Anhwe to Shantung
            1 tactical_bomber moved from Anhwe to Shantung
            1 fighter moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 bomber moved from Japan to 25 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from 21 Sea Zone to Guam
    
        Combat - Japanese
            Battle in Guam
            Battle in Shantung
                Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Shantung
                Japanese win, taking Guam from Americans, taking Shantung from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                    1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine and 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 25 Sea Zone
                Japanese win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 bomber moved from 25 Sea Zone to Japan
            2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Shantung to Anhwe
            1 infantry moved from Kiangsu to Anhwe
    
        Place Units - Japanese
            2 infantry and 1 mech_infantry placed in Kiangsu
            1 artillery and 1 fighter placed in Japan
            2 destroyers and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2,3,6
            Japanese collect 37 PUs (4 lost to blockades); end with 37 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.17
    Japanese regular : -1.00
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 3 fighters, 8 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            1 infantry moved from Tobruk to Libya
                  Americans take Libya from Italians
            1 infantry moved from Syria to Iraq
                  Americans take Iraq from Italians
            3 bombers moved from Northwest Persia to Bulgaria
            3 bombers moved from Northwest Persia to Urals
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Philippines to 21 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
    
        Combat - Americans
            Battle in French Madagascar
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win, taking French Madagascar from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Urals
                Americans attack with 3 bombers
                Germans defend with 2 armour
                    Americans roll dice for 3 bombers in Urals, round 2 : 2/3 hits, 2.00 expected hits
                    Germans roll dice for 2 armour in Urals, round 2 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Germans and 1 bomber owned by the Americans lost in Urals
                Americans win with 2 bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 bomber
                Casualties for Germans: 2 armour
            Battle in Bulgaria
                Americans attack with 3 bombers
                Germans defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 3 bombers in Bulgaria, round 2 : 3/3 hits, 2.00 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 2/2 hits, 0.83 expected hits
                    1 armour owned by the Germans, 2 bombers owned by the Americans and 1 mech_infantry owned by the Germans lost in Bulgaria
                Americans win with 1 bomber remaining. Battle score for attacker is -18
                Casualties for Americans: 2 bombers
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in 25 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 carrier, 1 cruiser, 4 destroyers and 1 marine moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 21 Sea Zone to Philippines
            2 carriers, 1 cruiser, 6 destroyers, 4 fighters and 7 transports moved from 98 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Syria to Iraq
            1 armour and 1 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            4 artilleries and 4 infantry moved from Egypt to Trans-Jordan
            2 bombers moved from Urals to Russia
            1 bomber moved from Bulgaria to Rostov
    
        Place Units - Americans
            2 artilleries and 8 infantry placed in Central United States
            3 fighters and 2 tactical_bombers placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : -0.33
    Germans regular : 1.17
    

    Savegame


  • TripleA Manual Gamesave Post: Chinese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 6 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 7 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 7 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Japanese regular : -2.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 3 fighters, 8 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            1 infantry moved from Tobruk to Libya
                  Americans take Libya from Italians
            1 infantry moved from Syria to Iraq
                  Americans take Iraq from Italians
            3 bombers moved from Northwest Persia to Bulgaria
            3 bombers moved from Northwest Persia to Urals
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Philippines to 21 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
    
        Combat - Americans
            Battle in French Madagascar
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win, taking French Madagascar from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Urals
                Americans attack with 3 bombers
                Germans defend with 2 armour
                    Americans roll dice for 3 bombers in Urals, round 2 : 2/3 hits, 2.00 expected hits
                    Germans roll dice for 2 armour in Urals, round 2 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Germans and 1 bomber owned by the Americans lost in Urals
                Americans win with 2 bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 bomber
                Casualties for Germans: 2 armour
            Battle in Bulgaria
                Americans attack with 3 bombers
                Germans defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 3 bombers in Bulgaria, round 2 : 3/3 hits, 2.00 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 2/2 hits, 0.83 expected hits
                    1 armour owned by the Germans, 2 bombers owned by the Americans and 1 mech_infantry owned by the Germans lost in Bulgaria
                Americans win with 1 bomber remaining. Battle score for attacker is -18
                Casualties for Americans: 2 bombers
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in 25 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 carrier, 1 cruiser, 4 destroyers and 1 marine moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 21 Sea Zone to Philippines
            2 carriers, 1 cruiser, 6 destroyers, 4 fighters and 7 transports moved from 98 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Syria to Iraq
            1 armour and 1 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            4 artilleries and 4 infantry moved from Egypt to Trans-Jordan
            2 bombers moved from Urals to Russia
            1 bomber moved from Bulgaria to Rostov
    
        Place Units - Americans
            2 artilleries and 8 infantry placed in Central United States
            3 fighters and 2 tactical_bombers placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 6 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 7 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 7 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Yunnan to Szechwan
            3 infantry moved from Yunnan to Kweichow
            1 artillery and 10 infantry moved from Yunnan to Hunan
            1 infantry moved from Kwangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            2 fighters moved from United Kingdom to 125 Sea Zone
            1 submarine moved from 109 Sea Zone to 125 Sea Zone
                  British take 109 Sea Zone from Germans
    
        Combat - British
            Battle in Kweichow
                British attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kweichow
                    British roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 infantry in Kweichow, round 6 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                British win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Hunan
                British attack with 1 artillery and 10 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 artillery and 10 infantry in Hunan, round 2 : 1/11 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 1 artillery and 10 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Szechwan
                British attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 3 infantry in Szechwan, round 2 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Szechwan
                British win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in 125 Sea Zone
                British attack with 2 fighters and 1 submarine
                Germans defend with 1 destroyer
                    British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters in 125 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the British lost in 125 Sea Zone
                    British roll dice for 2 fighters in 125 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 125 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for British: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - British
            2 fighters moved from 125 Sea Zone to Scotland
            2 aaGuns and 5 infantry moved from United Kingdom to Scotland
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to Gibraltar
            1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
            3 armour moved from Belgian Congo to Egypt
            3 infantry moved from West India to Eastern Persia
            2 mech_infantrys moved from India to Eastern Persia
            1 infantry moved from India to West India
            3 aaGuns moved from Yunnan to Hunan
            1 infantry moved from French Indo China to Kwangsi
            1 infantry moved from Siam to Shan State
            5 infantry moved from Malaya to Shan State
    
        Place Units - British
            1 fighter placed in United Kingdom
            2 destroyers and 2 transports placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
            Some Units in India change ownership: 1 artillery and 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Americans regular : -0.67
    Japanese regular : -2.67
    Germans regular : 1.50
    British regular : -0.83
    

    Savegame

  • '20

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone
    
        Combat - Italians
            Americans scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in 92 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                British defend with 1 fighter and 1 transport; Americans defend with 2 carriers, 1 cruiser, 6 destroyers, 4 fighters and 7 transports
                    Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 2 carriers, 1 cruiser, 6 destroyers, 5 fighters and 8 transports in 92 Sea Zone, round 2 : 5/14 hits, 6.50 expected hits
                    1 bomber owned by the Italians and 1 fighter owned by the Italians lost in 92 Sea Zone
                Americans win with 2 carriers, 1 cruiser, 6 destroyers, 5 fighters and 8 transports remaining. Battle score for attacker is -24
                Casualties for Italians: 1 bomber and 1 fighter
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
                2 fighters owned by the Americans forced to land in Gibraltar
    
        Non Combat Move - Italians
            3 mech_infantrys moved from Greater Southern Germany to Bulgaria
            1 artillery and 1 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
            Italians collect 10 PUs (2 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.50
    Italians regular : -0.17
    

    Savegame

  • '20

    FYI I attacked your navy in sz 92 with 2 Italian planes and got 1 hit. I assigned it to your American AC and landed the 2 American fighters on Gibraltar. If you want to change up the casualty just edit the file.


  • ok sounds good


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
                  ANZAC take 20 Sea Zone from Japanese
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Ceylon
    
        Combat - ANZAC
            Battle in Ceylon
            Battle in 19 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 19 Sea Zone
                Japanese win, taking Ceylon from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
            1 infantry moved from West India to Eastern Persia
            1 fighter moved from Northwest Persia to Egypt
            3 destroyers moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 cruiser and 1 transport placed in 54 Sea Zone
            1 marine placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    ANZAC regular : -1.00
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
                  ANZAC take 20 Sea Zone from Japanese
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Ceylon
    
        Combat - ANZAC
            Battle in Ceylon
            Battle in 19 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 19 Sea Zone
                Japanese win, taking Ceylon from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
            1 infantry moved from West India to Eastern Persia
            1 fighter moved from Northwest Persia to Egypt
            3 destroyers moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 cruiser and 1 transport placed in 54 Sea Zone
            1 marine placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    ANZAC regular : -1.00
    

    Savegame

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