• TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 factory_minor, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Kansu to Tsinghai
            4 artilleries and 7 infantry moved from Shensi to Tsinghai
            1 mech_infantry moved from Szechwan to Tsinghai
            1 armour moved from Szechwan to Tsinghai
            1 tactical_bomber moved from Kweichow to Tsinghai
            2 fighters moved from Kweichow to Tsinghai
            2 bombers moved from Kwangsi to India
            2 tactical_bombers moved from Yunnan to Tsinghai
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 armour moved from Kweichow to Tsinghai
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 factory_minor, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Kansu to Tsinghai
            4 artilleries and 7 infantry moved from Shensi to Tsinghai
            1 mech_infantry moved from Szechwan to Tsinghai
            1 armour moved from Szechwan to Tsinghai
            1 tactical_bomber moved from Kweichow to Tsinghai
            2 fighters moved from Kweichow to Tsinghai
            2 bombers moved from Kwangsi to India
            2 tactical_bombers moved from Yunnan to Tsinghai
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 armour moved from Kweichow to Tsinghai
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 8,5 and causes: 13 damage to unit: factory_major
                Bombing raid in India causes 13 damage total. 
            Battle in Dutch New Guinea
            Battle in Tsinghai
                Japanese attack with 3 armour, 4 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 1 fighter and 14 infantry
                    Japanese roll dice for 3 armour, 4 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers in Tsinghai, round 2 : 7/21 hits, 8.00 expected hits
                    Chinese roll dice for 1 fighter and 14 infantry in Tsinghai, round 2 : 8/15 hits, 5.33 expected hits
                    8 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 3 armour, 4 artilleries, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Tsinghai, round 3 : 8/13 hits, 6.17 expected hits
                    Chinese roll dice for 1 fighter and 7 infantry in Tsinghai, round 3 : 1/8 hits, 3.00 expected hits
                    1 artillery owned by the Japanese, 7 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese win, taking Dutch New Guinea from Dutch, taking Tsinghai from Chinese with 3 armour, 3 artilleries, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Japanese: 1 artillery and 8 infantry
                Casualties for Chinese: 1 fighter and 14 infantry
    
        Non Combat Move - Japanese
            2 artilleries and 6 infantry moved from Yunnan to French Indo China
            1 infantry moved from Shan State to French Indo China
            1 mech_infantry moved from Kwangtung to Kwangsi
            2 mech_infantrys moved from Kiangsu to Kwangsi
            1 armour moved from Kiangsu to Kwangsi
            1 aaGun moved from Shensi to Tsinghai
            3 infantry moved from Japan to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 aaGun moved from 36 Sea Zone to French Indo China
            3 infantry moved from 36 Sea Zone to French Indo China
            1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from 36 Sea Zone to French Indo China
            2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 fighter moved from Manchuria to 6 Sea Zone
            1 tactical_bomber moved from Manchuria to 6 Sea Zone
            1 tactical_bomber moved from Tsinghai to Kweichow
            1 tactical_bomber moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Kweichow
            1 fighter moved from Tsinghai to Kweichow
            1 tactical_bomber moved from Tsinghai to Shensi
            2 bombers moved from India to French Indo China
            1 transport moved from 5 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 submarines placed in 6 Sea Zone
            1 factory_minor placed in French Indo China
            1 armour and 2 mech_infantrys placed in Manchuria
            3 infantry placed in Kiangsu
            2 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Tsinghai: 1 mech_infantry
            EDIT: Removing units owned by Japanese from Tsinghai: 2 artilleries
            EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 12
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 0.83
    UK_Pacific AA : -0.33
    

    Savegame


  • Mercy me that took forever. Lots of internet probs. Had to run the battle twice- kept the first results- which were pretty good for you.

  • '23 '20

    Don’t despair China! We will return and liberate you from the japanese yoke!

  • '23 '20

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 4 destroyers, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 tactical_bombers moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 bomber moved from Queensland to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 46 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 46 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Gibraltar
                Americans attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
                Germans defend with 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Gibraltar
                Americans win, taking Gibraltar from Germans with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Gibraltar to 89 Sea Zone
            1 tactical_bomber moved from Gibraltar to 89 Sea Zone
            1 carrier moved from 91 Sea Zone to 89 Sea Zone
            1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 aaGun moved from Western United States to Central United States
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            5 transports moved from 91 Sea Zone to 89 Sea Zone
            1 bomber moved from 46 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Eastern United States
            1 tactical_bomber placed in Western United States
            4 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 49 PUs; end with 49 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Japanese regular : -0.33
    Germans regular : -0.33
    

    Savegame

  • '23 '20

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 4 destroyers, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 tactical_bombers moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 bomber moved from Queensland to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 46 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 46 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Gibraltar
                Americans attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
                Germans defend with 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Gibraltar
                Americans win, taking Gibraltar from Germans with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Gibraltar to 89 Sea Zone
            1 tactical_bomber moved from Gibraltar to 89 Sea Zone
            1 carrier moved from 91 Sea Zone to 89 Sea Zone
            1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 aaGun moved from Western United States to Central United States
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            5 transports moved from 91 Sea Zone to 89 Sea Zone
            1 bomber moved from 46 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Eastern United States
            1 tactical_bomber placed in Western United States
            4 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 49 PUs; end with 49 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - British
            2 armour moved from Iraq to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry moved from Iraq to 80 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
            2 armour moved from 81 Sea Zone to Anglo Egyptian Sudan
            2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery, 1 infantry and 4 mech_infantrys moved from Kenya to Anglo Egyptian Sudan
    
        Combat - British
            British creates battle in territory 125 Sea Zone
            Battle in Anglo Egyptian Sudan
                British attack with 2 armour, 1 artillery, 3 infantry and 6 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 2 armour, 1 artillery, 3 infantry and 6 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/12 hits, 3.00 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 artillery, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 80 Sea Zone to 81 Sea Zone
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 submarine moved from 71 Sea Zone to 81 Sea Zone
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from British Guiana to 88 Sea Zone
            1 battleship moved from 91 Sea Zone to 88 Sea Zone
            1 cruiser moved from 91 Sea Zone to 88 Sea Zone
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
            2 fighters moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 armour and 1 mech_infantry placed in Union of South Africa
            1 factory_minor placed in Persia
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Italians regular : -0.33
    Japanese regular : -0.33
    Germans regular : -0.33
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 battleship, 1 cruiser, 1 destroyer and 4 transports moved from 92 Sea Zone to 95 Sea Zone
            1 fighter moved from Southern France to Southern Italy
            1 aaGun, 2 artilleries and 5 infantry moved from Southern France to France
            3 infantry moved from Yugoslavia to Slovakia Hungary
            2 infantry moved from Germany to Slovakia Hungary
            1 artillery moved from Germany to Slovakia Hungary
            1 armour moved from Eastern Poland to Baltic States
            1 mech_infantry moved from Slovakia Hungary to Baltic States
            3 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to Western Germany
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 artilleries and 5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Queensland to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 bomber moved from 45 Sea Zone to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Queensland to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 bomber moved from 45 Sea Zone to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery, 1 destroyer, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            2 infantry moved from Eastern Poland to Belarus
            1 tactical_bomber moved from Eastern Poland to Belarus
            1 fighter moved from Eastern Poland to Belarus
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery, 1 destroyer, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            2 infantry moved from Eastern Poland to Belarus
            1 tactical_bomber moved from Eastern Poland to Belarus
            1 fighter moved from Eastern Poland to Belarus
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Belarus
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 artilleries and 8 infantry moved from Poland to Baltic States
            1 fighter moved from 92 Sea Zone to 95 Sea Zone
            1 carrier, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 tactical_bomber moved from 95 Sea Zone to Southern Italy
            1 fighter moved from 95 Sea Zone to Western Germany
            1 tactical_bomber moved from Southern Italy to 95 Sea Zone
            2 infantry moved from Eastern Poland to Bessarabia
            3 armour moved from Germany to Baltic States
            1 infantry moved from Karelia to Finland
            1 infantry moved from Vyborg to Finland
            2 armour moved from Western Germany to Northern Italy
            2 artilleries and 9 infantry moved from Germany to Poland
            3 infantry moved from Western Germany to Germany
            1 bomber moved from Romania to Southern Italy
            1 bomber moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Eastern Poland to Western Germany
            1 fighter moved from Eastern Poland to Western Germany
            2 tactical_bombers moved from Eastern Poland to Southern Italy
            1 fighter moved from Belarus to Eastern Poland
            1 tactical_bomber moved from Belarus to Eastern Poland
    
        Place Units - Germans
            3 infantry placed in Western Germany
            4 armour, 1 artillery and 2 mech_infantrys placed in Germany
            1 destroyer, 1 submarine and 1 transport placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,2,5,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
            Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -2.00
    

    Savegame

  • '23 '20

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Samara to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
            2 infantry moved from Bryansk to Ukraine
            2 fighters moved from Russia to Ukraine
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in 113 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    1 submarine owned by the Germans and 1 submarine owned by the Russians lost in 113 Sea Zone
                Germans win with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
                Casualties for Russians: 1 submarine
                Casualties for Germans: 1 submarine
            Battle in Ukraine
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
            2 fighters moved from Ukraine to Russia
            9 infantry moved from Russia to Bryansk
            1 aaGun and 5 infantry moved from Novosibirsk to Kazakhstan
            2 armour moved from Rostov to Kazakhstan
            2 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Caucasus to Kazakhstan
            1 infantry moved from Rostov to Volgograd
            6 mech_infantrys moved from Bryansk to Vologda
            2 armour and 4 mech_infantrys moved from Bryansk to Samara
            1 aaGun and 12 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            3 infantry placed in Volgograd
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Russians regular : 1.83
    Germans regular : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 armour, 1 harbour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from French Indo China to India
            1 bomber moved from French Indo China to 39 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 armour, 1 harbour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from French Indo China to India
            1 bomber moved from French Indo China to 39 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in India causes 7 damage total. 
            Battle in 39 Sea Zone
                Japanese attack with 1 bomber
                French defend with 1 destroyer
                    Japanese roll dice for 1 bomber in 39 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the French and 1 bomber owned by the Japanese lost in 39 Sea Zone
                French win with no units remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 bomber
                Casualties for French: 1 destroyer
    
        Non Combat Move - Japanese
            1 bomber moved from India to Kwangsi
            1 aaGun moved from Tsinghai to Shensi
            1 armour moved from Tsinghai to Sikang
            2 armour moved from Tsinghai to Kweichow
            1 fighter moved from Kweichow to Kwangsi
            1 fighter moved from Kweichow to Kwangsi
            1 tactical_bomber moved from Kweichow to Kwangsi
            1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Manchuria to Jehol
            1 armour moved from Jehol to Chahar
            2 mech_infantrys moved from Jehol to Chahar
            1 fighter moved from Manchuria to Kwangsi
            2 infantry moved from Japan to 6 Sea Zone
            1 carrier, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 16 Sea Zone to 19 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from French Indo China to Yunnan
            3 infantry moved from Kiangsu to Anhwe
            1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            1 fighter moved from Kwangsi to 36 Sea Zone
            2 fighters moved from Japan to Kwangsi
    
        Place Units - Japanese
            1 harbour placed in Hainan
            1 airfield placed in Kwangsi
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 armour and 2 mech_infantrys placed in Manchuria
            3 infantry placed in French Indo China
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Japanese regular : 0.33
    UK_Pacific AA : -0.17
    

    Savegame

  • '23 '20

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 89 Sea Zone to West Indies
            2 transports moved from 89 Sea Zone to 101 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
            2 infantry moved from 89 Sea Zone to West Indies
            2 artilleries moved from 89 Sea Zone to West Indies
    
        Combat - Americans
            Battle in West Indies
                Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 infantry
                    Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in West Indies, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 1 armour and 1 infantry in West Indies, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in West Indies
                Americans win, taking West Indies from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 armour and 1 infantry
    
        Non Combat Move - Americans
            3 transports moved from 89 Sea Zone to 101 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            1 carrier moved from 89 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from West Indies to 91 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            4 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            3 artilleries and 5 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Germans regular : 0.17
    

    Savegame

  • '23 '20

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 89 Sea Zone to West Indies
            2 transports moved from 89 Sea Zone to 101 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
            2 infantry moved from 89 Sea Zone to West Indies
            2 artilleries moved from 89 Sea Zone to West Indies
    
        Combat - Americans
            Battle in West Indies
                Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 infantry
                    Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in West Indies, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 1 armour and 1 infantry in West Indies, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in West Indies
                Americans win, taking West Indies from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 armour and 1 infantry
    
        Non Combat Move - Americans
            3 transports moved from 89 Sea Zone to 101 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            1 carrier moved from 89 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from West Indies to 91 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            4 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            3 artilleries and 5 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 12 PUs; 
    
        Combat Move - British
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
    
        Combat - British
            Battle in Egypt
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry; Italians defend with 1 harbour
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt
                British win, taking Egypt from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from British Guiana: 1 infantry
            EDIT: Changing ownership of Morocco from Germans to British
            EDIT: Adding units owned by British to Morocco: 1 infantry
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
            2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            3 aaGuns, 2 artilleries and 20 infantry moved from Burma to India
            1 fighter and 1 tactical_bomber moved from Persia to India
            1 battleship and 1 cruiser moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by British to 80 Sea Zone: 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
            EDIT: Removing units owned by British from 81 Sea Zone: 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
            EDIT: Turning off Edit Mode
            1 fighter and 2 infantry placed in Persia
            1 armour placed in Union of South Africa
            1 fighter placed in Union of South Africa
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Italians regular : 0.67
    Germans regular : 0.17
    British regular : 0.50
    

    Savegame

  • '23 '20

    Edits - forgot walk on battle with UK Inf onto Morrocco. Used transport at SZ 91. The 2 UK inf were on 1 US trans (see US turn). Forgot to move India fleet was the other edit.


  • TripleA Manual Gamesave Post: Italians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Northern Italy to 95 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            4 infantry moved from Northern Italy to 95 Sea Zone
            1 armour, 1 artillery, 4 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
            4 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery moved from 92 Sea Zone to Gibraltar
            1 armour moved from 92 Sea Zone to Gibraltar
            1 battleship moved from 95 Sea Zone to 92 Sea Zone
            1 cruiser moved from 95 Sea Zone to 92 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery moved from 92 Sea Zone to Gibraltar
            1 mech_infantry moved from Baltic States to Smolensk
                  Italians take Smolensk from Russians
            1 armour moved from Baltic States to Archangel
                  Italians take Archangel from Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Northern Italy to 95 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            4 infantry moved from Northern Italy to 95 Sea Zone
            1 armour, 1 artillery, 4 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
            4 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery moved from 92 Sea Zone to Gibraltar
            1 armour moved from 92 Sea Zone to Gibraltar
            1 battleship moved from 95 Sea Zone to 92 Sea Zone
            1 cruiser moved from 95 Sea Zone to 92 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery moved from 92 Sea Zone to Gibraltar
            1 mech_infantry moved from Baltic States to Smolensk
                  Italians take Smolensk from Russians
            1 armour moved from Baltic States to Archangel
                  Italians take Archangel from Russians
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 1 armour, 2 artilleries and 5 infantry
                British defend with 1 armour, 2 fighters, 1 harbour and 3 infantry; Americans defend with 1 aaGun, 1 armour and 2 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 5 infantry in Gibraltar, round 2 : 3/8 hits, 2.33 expected hits
                    British roll dice for 1 aaGun, 2 armour, 2 fighters and 5 infantry in Gibraltar, round 2 : 4/9 hits, 4.00 expected hits
                    1 aaGun owned by the Americans, 2 infantry owned by the Americans, 3 infantry owned by the British and 4 infantry owned by the Italians lost in Gibraltar
                    Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Gibraltar, round 3 : 1/4 hits, 1.50 expected hits
                    British roll dice for 2 armour and 2 fighters in Gibraltar, round 3 : 2/4 hits, 2.33 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the British lost in Gibraltar
                    Italians roll dice for 1 armour and 1 artillery in Gibraltar, round 4 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 armour and 2 fighters in Gibraltar, round 4 : 2/3 hits, 1.83 expected hits
                    1 armour owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Gibraltar
                British win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 armour, 2 artilleries and 5 infantry
                Casualties for Americans: 1 aaGun, 1 armour and 2 infantry
                Casualties for British: 1 armour and 3 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Southern Italy to 95 Sea Zone
            1 artillery and 5 infantry moved from Slovakia Hungary to Eastern Poland
            1 mech_infantry moved from Northern Italy to Romania
            3 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 armour, 5 infantry and 1 mech_infantry placed in Northern Italy
            1 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.67
    British regular : -0.17
    

    Savegame

  • '23 '20

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

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