Mainah (X) vs Tanios (L) first PTV for both

  • 2023 '20

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 4 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            2 bombers moved from Japan to Yunnan
            1 infantry moved from Fukien to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 1 infantry moved from Jehol to Shansi
            1 mech_infantry moved from Southern Manchuria to Shansi
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
    
        Combat - Japanese
            Battle in Shansi
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shansi, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                Japanese win, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/9 hits, 3.33 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            2 bombers moved from Yunnan to Kwangsi
            1 infantry moved from Formosa to 21 Sea Zone
            1 artillery moved from Fukien to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi
            1 infantry moved from Okinawa to 20 Sea Zone
            1 artillery and 1 infantry moved from Shantung to Anhwe
            2 infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Kwangsi
            1 cruiser moved from 21 Sea Zone to 7 Sea Zone
            1 cruiser moved from 7 Sea Zone to 34 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 34 Sea Zone
            1 destroyer and 1 submarine moved from 7 Sea Zone to 34 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 37 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 fighter moved from Formosa to Fukien
            1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Shansi to Jehol
            1 artillery and 3 infantry moved from Southern Manchuria to Jehol
            1 tactical_bomber moved from Japan to Jehol
            1 fighter moved from Korea to Jehol
            1 fighter moved from Japan to Kwangsi
            1 infantry moved from Iwo Jima to 7 Sea Zone
            1 armour moved from Japan to 7 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 armour moved from 37 Sea Zone to Kwangsi
            2 infantry moved from 37 Sea Zone to Kwangsi
            1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
            3 infantry moved from Korea to Southern Manchuria
    
        Place Units - Japanese
            1 infantry placed in Japan
            4 transports placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 0.67
    

    Savegame

  • '20

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Davao to Wake Island
            1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 marine moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to 27 Sea Zone
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
            1 infantry moved from Central United States to Eastern United States
            1 armour moved from Central United States to Western United States
            1 mech_infantry moved from Central United States to Eastern United States
            1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 infantry placed in Western United States
            1 fighter placed in Eastern United States
            1 carrier placed in 11 Sea Zone
            Americans undo move 5.
            1 carrier placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            2 infantry moved from Inner Mongolia to Chahar
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Kansu to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
            2 infantry moved from Hopei to Szechwan
            1 fighter moved from Yunnan to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : -0.33
    

    Savegame

  • '20

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Davao to Wake Island
            1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 marine moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to 27 Sea Zone
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
            1 infantry moved from Central United States to Eastern United States
            1 armour moved from Central United States to Western United States
            1 mech_infantry moved from Central United States to Eastern United States
            1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 infantry placed in Western United States
            1 fighter placed in Eastern United States
            1 carrier placed in 11 Sea Zone
            Americans undo move 5.
            1 carrier placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            2 infantry moved from Inner Mongolia to Chahar
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Kansu to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
            2 infantry moved from Hopei to Szechwan
            1 fighter moved from Yunnan to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Malta to 98 Sea Zone
            1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Egypt to Ethiopia
            1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
            1 infantry moved from Alexandria to 100 Sea Zone
            1 cruiser moved from 40 Sea Zone to 78 Sea Zone
            1 armour moved from Alexandria to 100 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone
            1 armour and 1 infantry moved from 78 Sea Zone to Ethiopia
            1 bomber and 2 fighters moved from United Kingdom to 113 Sea Zone
            1 fighter moved from Scotland to 113 Sea Zone
            1 destroyer moved from 100 Sea Zone to 98 Sea Zone
            1 destroyer moved from 114 Sea Zone to 113 Sea Zone
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 113 Sea Zone
                British attack with 1 bomber, 1 destroyer and 3 fighters
                Germans defend with 2 submarines
                    British roll dice for 1 bomber, 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the Germans lost in 113 Sea Zone
                British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
            Battle in Ethiopia
                British attack with 1 armour, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/4 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 destroyer moved from 73 Sea Zone to 83 Sea Zone
            1 transport moved from 40 Sea Zone to 81 Sea Zone
            1 infantry moved from Western India to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone
            1 infantry moved from 82 Sea Zone to Southern Persia
                  British take Southern Persia from Neutral_Allies
            1 battleship moved from 132 Sea Zone to 40 Sea Zone
            1 destroyer moved from 40 Sea Zone to 82 Sea Zone
            1 destroyer moved from 82 Sea Zone to 78 Sea Zone
            1 fighter moved from Burma to Eastern India
            1 fighter and 1 tactical_bomber moved from Eastern India to Baluchistan
            1 artillery moved from Eastern India to Burma
            2 infantry moved from Eastern India to Burma
            3 aaGuns moved from Eastern India to Burma
            4 infantry moved from Eastern India to Burma
            1 fighter moved from Eastern India to Burma
            1 artillery moved from Alexandria to Egypt
            1 carrier and 1 cruiser moved from 100 Sea Zone to 94 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone
            1 fighter moved from Gibraltar to 94 Sea Zone
            1 fighter moved from 98 Sea Zone to Egypt
            1 tactical_bomber moved from 94 Sea Zone to Gibraltar
            1 fighter moved from 113 Sea Zone to 94 Sea Zone
            1 fighter moved from 113 Sea Zone to Gibraltar
            1 fighter moved from 113 Sea Zone to Gibraltar
            1 cruiser moved from 93 Sea Zone to 94 Sea Zone
            1 destroyer moved from 112 Sea Zone to 94 Sea Zone
            1 battleship and 1 cruiser moved from 114 Sea Zone to 121 Sea Zone
            1 armour and 1 infantry moved from Quebec to 109 Sea Zone
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from United Kingdom to 112 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone
            1 infantry moved from Scotland to Eire
                  British take Eire from Neutral_Allies
            1 aaGun and 1 infantry moved from Scotland to United Kingdom
            1 armour moved from 93 Sea Zone to Morocco
            1 infantry moved from 93 Sea Zone to Morocco
            1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Gibraltar
            1 mech_infantry moved from 94 Sea Zone to Gibraltar
            1 bomber moved from 113 Sea Zone to Gibraltar
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 transport placed in 73 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Italians regular : -0.33
    Japanese regular : -0.33
    Germans regular : -0.33
    British regular : 2.50
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Northern Italy to 99 Sea Zone
            1 infantry moved from Northern Italy to 99 Sea Zone
            1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            1 armour moved from 99 Sea Zone to Greece
            1 armour moved from Albania to Greece
            2 infantry moved from Albania to Greece
            2 fighters moved from Southern Italy to Greece
            1 bomber moved from Northern Italy to Greece
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
            Battle in Greece
                Italians attack with 2 armour, 1 bomber, 2 fighters and 3 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 2 armour, 1 bomber, 2 fighters and 3 infantry in Greece, round 2 : 4/8 hits, 3.00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Greece to Southern Italy
            1 bomber moved from Greece to Southern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 destroyer, 1 submarine and 1 transport moved from 97 Sea Zone to 99 Sea Zone
    
        Place Units - Italians
            1 fighter placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 3
            Italians collect 11 PUs (1 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    Neutral_Allies regular : -1.33
    

    Savegame

  • '20

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
            2 infantry moved from 59 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 aaGuns moved from New South Wales to Queensland
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            1 cruiser moved from 65 Sea Zone to 55 Sea Zone
            2 fighters moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
            2 infantry moved from 59 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 aaGuns moved from New South Wales to Queensland
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            1 cruiser moved from 65 Sea Zone to 55 Sea Zone
            2 fighters moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 carrier, 1 destroyer, 8 infantry and 2 transports; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            2 bombers moved from Western Germany to United Kingdom
            2 tactical_bombers moved from Holland Belgium to United Kingdom
            2 tactical_bombers moved from Holland Belgium to United Kingdom
            1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
            4 fighters moved from Holland Belgium to 113 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits
                1 tactical_bomber killed by AA
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 5,5 and causes: 10 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: airfield
                Bombing raid in United Kingdom rolls: 5,5 and causes: 6 damage to unit: harbour
                Bombing raid in United Kingdom causes 18 damage total.  Damaged units is as follows: factory_major = 10, airfield = 2, harbour = 6
            Battle in 113 Sea Zone
                Germans attack with 4 fighters and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 4 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 113 Sea Zone
                Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
            Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
            Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            2 fighters moved from 113 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from 113 Sea Zone to Western Germany
            4 aaGuns moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            2 infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            1 artillery moved from France to Western Germany
            1 armour and 1 mech_infantry moved from France to Northern Italy
            1 armour and 1 mech_infantry moved from France to Northern Italy
            4 armour and 3 mech_infantrys moved from France to Germany
            7 artilleries moved from Germany to Poland
            2 armour moved from Yugoslavia to Romania
            5 infantry moved from Bulgaria to Romania
            1 armour moved from Yugoslavia to Poland
            8 infantry moved from Yugoslavia to Slovakia Hungary
            2 artilleries moved from Yugoslavia to Slovakia Hungary
            1 battleship and 1 cruiser moved from 116 Sea Zone to 113 Sea Zone
            1 cruiser moved from 113 Sea Zone to 107 Sea Zone
            1 transport moved from 118 Sea Zone to 116 Sea Zone
            2 bombers moved from United Kingdom to Western Germany
            3 tactical_bombers moved from United Kingdom to Normandy Bordeaux
            1 submarine moved from 125 Sea Zone to 122 Sea Zone
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 transport placed in 113 Sea Zone
            1 transport placed in 116 Sea Zone
            2 armour and 8 infantry placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.00
    Germans regular : 1.33
    British regular : -0.33
    

    Savegame

  • '20

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 10 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 armour, 3 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Southern Belarus to Bryansk
            1 armour and 1 mech_infantry moved from Kursk to Western Ukraine
            2 infantry moved from Southern Caucasus to Northern Caucasus
            2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Kursk
            1 artillery and 6 infantry moved from Novgorod to Smolensk
            2 infantry moved from Archangel to Leningrad
            3 infantry moved from Leningrad to Novgorod
            9 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            3 artilleries placed in Ukraine
            7 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 2 marines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from Jehol to Chahar
            2 fighters moved from Jehol to Chahar
            2 tactical_bombers moved from Jehol to Chahar
            1 artillery moved from Jehol to Chahar
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
    
        Combat - Japanese
            Battle in Chahar
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Chahar, round 2 : 2/8 hits, 3.33 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Chahar to Anhwe
            1 mech_infantry moved from Shansi to Anhwe
            2 infantry moved from Fukien to Kiangsi
            1 fighter moved from Fukien to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
            2 tactical_bombers moved from Chahar to Anhwe
            1 aaGun moved from Southern Manchuria to Jehol
            2 artilleries moved from Japan to 7 Sea Zone
            2 infantry moved from Japan to 7 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Kwangsi
            2 artilleries moved from 37 Sea Zone to Kwangsi
            1 infantry moved from Japan to 7 Sea Zone
            1 infantry and 2 transports moved from 7 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Caroline Islands
    
        Place Units - Japanese
            1 destroyer and 2 transports placed in 7 Sea Zone
            2 marines placed in Japan
            1 factory_minor placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : -1.33
    

    Savegame

  • '20

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 fighter, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 27 Sea Zone to 26 Sea Zone
            1 fighter moved from Wake Island to Hawaiian Islands
            1 armour and 1 infantry moved from Western United States to 11 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 armour and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 transport moved from 27 Sea Zone to 11 Sea Zone
    
        Place Units - Americans
            2 transports placed in 104 Sea Zone
            1 artillery placed in Eastern United States
            1 carrier and 1 submarine placed in 11 Sea Zone
            1 fighter and 1 marine placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Hopei
            1 fighter moved from Tsinghai to Hopei
            1 infantry moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Tsinghai
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Tsinghai
            1 infantry placed in Kweichow
            1 infantry placed in Hunan
            Chinese undo move 1.
            1 artillery placed in Szechwan
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Yunnan: 2 infantry
            EDIT: Adding units owned by Chinese to Szechwan: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : -0.33
    

    Savegame

  • '20

    TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Combat Move - British
            3 infantry moved from Southern Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Baluchistan to Iraq
            1 infantry moved from Ethiopia to Kenya
            1 fighter moved from Egypt to Kenya
            1 armour moved from Morocco to Algeria
                  British take Algeria from Neutral_Axis
            1 armour moved from Algeria to Morocco
            2 fighters moved from 94 Sea Zone to 107 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Gibraltar to 107 Sea Zone
            1 armour moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour moved from Italian Somaliland to Kenya
            1 destroyer moved from 94 Sea Zone to 107 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    @mainah Do you want to scramble a fighter to sz107?

    8d1eabe6-4d59-4282-b053-ae108fbf9fd6-image.png

  • 2023 '20

    @tanios
    No thank you.

    The new china lay out is a big change. Having some difficulty seeing how best to tackle it.

  • '20

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 fighter, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 27 Sea Zone to 26 Sea Zone
            1 fighter moved from Wake Island to Hawaiian Islands
            1 armour and 1 infantry moved from Western United States to 11 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 armour and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 transport moved from 27 Sea Zone to 11 Sea Zone
    
        Place Units - Americans
            2 transports placed in 104 Sea Zone
            1 artillery placed in Eastern United States
            1 carrier and 1 submarine placed in 11 Sea Zone
            1 fighter and 1 marine placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Hopei
            1 fighter moved from Tsinghai to Hopei
            1 infantry moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Tsinghai
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Tsinghai
            1 infantry placed in Kweichow
            1 infantry placed in Hunan
            Chinese undo move 1.
            1 artillery placed in Szechwan
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Yunnan: 2 infantry
            EDIT: Adding units owned by Chinese to Szechwan: 2 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British repair damage of 2x airfield, 8x factory_major; Remaining resources: 27 PUs; 
            British buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            3 infantry moved from Southern Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Baluchistan to Iraq
            1 infantry moved from Ethiopia to Kenya
            1 fighter moved from Egypt to Kenya
            1 armour moved from Morocco to Algeria
                  British take Algeria from Neutral_Axis
            1 armour moved from Algeria to Morocco
            2 fighters moved from 94 Sea Zone to 107 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Gibraltar to 107 Sea Zone
            1 armour moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour moved from Italian Somaliland to Kenya
            1 destroyer moved from 94 Sea Zone to 107 Sea Zone
    
        Combat - British
            Battle in Iraq
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/5 hits, 1.67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 2/4 hits, 1.50 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Kenya
                British attack with 1 armour, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 fighter and 1 infantry in Kenya, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 107 Sea Zone
                British attack with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber
                Germans defend with 1 cruiser
                    British roll dice for 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
                    Germans roll dice for 1 cruiser in 107 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the British and 1 cruiser owned by the Germans lost in 107 Sea Zone
                British win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 cruiser
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Iraq to Egypt
            1 infantry moved from Alexandria to Egypt
            1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
            1 fighter moved from Kenya to Egypt
            1 mech_infantry moved from Ethiopia to Egypt
            1 transport moved from 78 Sea Zone to 73 Sea Zone
            2 artilleries and 3 infantry moved from Eastern India to Burma
            1 fighter moved from Burma to Eastern India
            1 transport moved from 82 Sea Zone to 40 Sea Zone
            1 battleship moved from 40 Sea Zone to 78 Sea Zone
            1 cruiser and 1 destroyer moved from 78 Sea Zone to 83 Sea Zone
            1 destroyer moved from 83 Sea Zone to 97 Sea Zone
            1 carrier, 2 cruisers and 1 transport moved from 94 Sea Zone to 93 Sea Zone
            1 transport moved from 93 Sea Zone to 109 Sea Zone
            1 cruiser moved from 121 Sea Zone to 107 Sea Zone
            1 battleship moved from 121 Sea Zone to 109 Sea Zone
            1 infantry moved from Eire to Scotland
            2 fighters moved from 107 Sea Zone to United Kingdom
            1 fighter moved from 107 Sea Zone to United Kingdom
            1 bomber moved from 107 Sea Zone to United Kingdom
            1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
            1 tactical_bomber moved from 107 Sea Zone to United Kingdom
            1 fighter moved from 107 Sea Zone to 93 Sea Zone
    
        Place Units - British
            1 armour and 7 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 5,2
            British collect 32 PUs (2 lost to blockades); end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 19 PUs
            Some Units in Eastern India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Italians regular : -0.33
    Japanese regular : -0.33
    Germans regular : 0.50
    Neutral_Axis regular : -0.67
    British regular : 0.17
    

    Savegame

  • '20

    @mainah Yeah, that layout is odd. The islands/sz in the pacific is also much different.

  • 2023 '20

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            2 fighters moved from Southern Italy to 98 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
            1 fighter moved from Northern Italy to 97 Sea Zone
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Trans-Jordan
            1 infantry moved from Northern Italy to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Crete
    
        Combat - Italians
            Battle in Crete
            Battle in Trans-Jordan
            Battle in 97 Sea Zone
                Italians attack with 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter in 97 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 97 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 97 Sea Zone
                Italians win, taking Crete from Neutral_Allies, taking Trans-Jordan from British with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 98 Sea Zone
                Italians attack with 1 bomber and 2 fighters
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            2 fighters moved from 98 Sea Zone to Southern Italy
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 battleship, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 100 Sea Zone
            1 bomber moved from 98 Sea Zone to Greece
            1 armour moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 armour moved from Tunisia to Libya
            2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
            1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            2 armour moved from Greece to Romania
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 transport placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    British regular : -1.33
    

    Savegame

  • '20

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from Java to 59 Sea Zone
            1 infantry and 1 transport moved from 59 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from Java to 59 Sea Zone
            1 infantry and 1 transport moved from 59 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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