@Daaras Scramble decisions?
BM3 tanios allies +15 vs aagamerz13
-
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 fighter Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 fighter in Hunan, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Kansu 2 infantry placed in Tsinghai Chinese undo move 3. 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83 Japanese regular : -0.67
-
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Eastern United States to 26 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 102 Sea Zone 2 fighters moved from Eastern United States to 102 Sea Zone 1 bomber moved from Central United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Central United States to Western United States 1 armour and 3 mech_infantrys moved from Central United States to Eastern United States Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 fighter Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 fighter in Hunan, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Kansu 2 infantry placed in Tsinghai Chinese undo move 3. 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 artillery and 2 infantry moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 armour moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Kenya 1 fighter and 1 tactical_bomber moved from British Somaliland to Kenya 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 2 fighters moved from Gibraltar to 93 Sea Zone Combat - British Battle in 93 Sea Zone British attack with 1 destroyer and 2 fighters Italians defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 93 Sea Zone British win with 2 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Italians: 1 submarine Battle in Iraq British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 2.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 3/4 hits, 1.83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Kenya British attack with 1 armour, 1 fighter and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kenya, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 fighter owned by the British lost in Kenya British win, taking Kenya from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for British: 1 fighter Casualties for Italians: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Kenya to Egypt 1 mech_infantry moved from Ethiopia to Egypt 1 marine moved from Ethiopia to 76 Sea Zone 1 cruiser, 2 destroyers and 1 marine moved from 76 Sea Zone to 81 Sea Zone 1 marine moved from 81 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 fighter moved from Malta to Egypt 1 fighter moved from Gibraltar to Egypt 2 fighters moved from 93 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 armour and 1 infantry moved from Morocco to 92 Sea Zone 1 armour moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Gibraltar 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 artillery moved from India to Burma 1 aaGun moved from India to Burma 1 infantry moved from Shan State to Malaya 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 infantry moved from India to Burma 1 bomber moved from United Kingdom to Gibraltar 1 transport moved from 91 Sea Zone to 106 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Union of South Africa 2 fighters and 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.83 Italians regular : 1.50 Japanese regular : -0.67 Neutral_Axis regular : 0.67 British regular : 2.17
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Romania to Belarus 1 armour moved from Slovakia Hungary to Belarus 1 bomber moved from Southern Italy to Belarus Combat - Italians Battle in Belarus Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Belarus, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 infantry moved from Tobruk to Alexandria 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 aaGun moved from France to Normandy Bordeaux 1 aaGun moved from Northern Italy to France 4 infantry moved from Greece to 97 Sea Zone 1 artillery moved from Greece to Bulgaria 4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Alexandria 1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 infantry moved from Southern France to Normandy Bordeaux 1 artillery moved from Southern France to Normandy Bordeaux 1 artillery moved from Southern France to Normandy Bordeaux 1 bomber moved from Belarus to Eastern Poland 1 fighter moved from Southern Italy to Alexandria Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 Russians regular : -0.33
-
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from Libya to Tobruk French take Tobruk from Italians Combat - French Non Combat Move - French 1 infantry moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 5 mech_infantrys moved from Germany to Baltic States 6 armour moved from Germany to Baltic States 6 armour moved from Eastern Poland to Novgorod 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 2 mech_infantrys moved from Eastern Poland to Novgorod 4 infantry moved from Finland to Karelia 1 infantry moved from Vyborg to Novgorod 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 4 infantry moved from Romania to Yugoslavia 1 fighter moved from Southern Italy to Yugoslavia 1 bomber moved from Western Germany to Novgorod 3 tactical_bombers moved from Slovakia Hungary to Novgorod 1 infantry moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Western Germany to Karelia 1 fighter moved from Western Germany to Novgorod 1 tactical_bomber moved from Western Germany to Novgorod 1 bomber moved from Slovakia Hungary to Novgorod 1 bomber moved from Slovakia Hungary to Russia 1 submarine moved from 124 Sea Zone to 119 Sea Zone Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Russia causes 4 damage total. Battle in 125 Sea Zone Germans attack with 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in Yugoslavia Germans attack with 1 fighter and 5 infantry Neutral_Allies defend with 3 infantry Germans roll dice for 1 fighter and 5 infantry in Yugoslavia, round 2 : 0/6 hits, 1.33 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 fighter and 5 infantry in Yugoslavia, round 3 : 1/6 hits, 1.33 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 1 fighter and 4 infantry in Yugoslavia, round 4 : 1/5 hits, 1.17 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Germans roll dice for 1 fighter and 4 infantry in Yugoslavia, round 5 : 2/5 hits, 1.17 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 3 infantry Battle in Karelia Germans attack with 4 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 4 infantry and 1 tactical_bomber in Karelia, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 6 armour and 5 mech_infantrys Russians defend with 2 infantry Germans roll dice for 6 armour and 5 mech_infantrys in Baltic States, round 2 : 4/11 hits, 3.83 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Novgorod Germans attack with 6 armour, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 4 tactical_bombers Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry Russians roll AA dice in Novgorod : 0/3 hits, 0.50 expected hits Germans roll dice for 6 armour, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 4 tactical_bombers in Novgorod, round 2 : 8/16 hits, 8.00 expected hits Russians roll dice for 1 aaGun and 7 infantry in Novgorod, round 2 : 0/7 hits, 2.33 expected hits 7 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 6 armour, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 26 Casualties for Russians: 1 aaGun and 7 infantry Non Combat Move - Germans 1 bomber moved from Russia to Belarus 2 bombers, 1 fighter and 4 tactical_bombers moved from Novgorod to Belarus 3 aaGuns, 5 artilleries and 18 infantry moved from Eastern Poland to Belarus 4 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus 2 armour moved from Germany to Eastern Poland 1 cruiser and 1 transport moved from 113 Sea Zone to 126 Sea Zone 1 tactical_bomber moved from Karelia to Vyborg 1 infantry moved from France to Normandy Bordeaux 1 fighter moved from Yugoslavia to Southern Italy Place Units - Germans 2 bombers and 1 fighter placed in Western Germany 2 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 50 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : -2.00 Russians regular : -2.00 Germans regular : -0.33 Russians AA : -0.67
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 35 PUs; Russians buy 1 fighter and 8 infantry; Remaining resources: 1 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 mech_infantry moved from Bryansk to Archangel 1 infantry moved from Bryansk to Smolensk 2 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 2 artilleries and 2 infantry moved from Russia to Vologda 10 infantry moved from Yakut S.S.R. to Buryatia 1 aaGun moved from Yakut S.S.R. to Buryatia 1 aaGun moved from Yakut S.S.R. to Buryatia 1 infantry moved from Ulaanbaatar to Buyant-Uhaa 1 infantry moved from Dzavhan to Tsagaan Olom 2 infantry moved from Olgiy to Tsagaan Olom 2 infantry moved from Yakut S.S.R. to Ulaanbaatar 6 infantry moved from Yenisey to Timguska 1 artillery moved from Bryansk to Rostov 1 artillery moved from Bryansk to Rostov 3 aaGuns, 2 armour, 1 artillery, 21 infantry and 1 mech_infantry moved from Bryansk to Russia 1 infantry moved from Russia to Bryansk Place Units - Russians 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -0.83
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 10 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from French 2 infantry moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kweichow to Hunan 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 1 artillery and 1 infantry moved from Suiyuyan to Tsagaan Olom 2 infantry moved from Jehol to Buyant-Uhaa 2 fighters and 1 tactical_bomber moved from Anhwe to Tsagaan Olom 1 bomber moved from Kwangsi to Tsagaan Olom 1 bomber moved from Kwangsi to Buyant-Uhaa 1 fighter and 1 tactical_bomber moved from Anhwe to Buyant-Uhaa 1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan Combat - Japanese Battle in Hunan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Buyant-Uhaa Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 3 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Buyant-Uhaa, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 3 infantry in Buyant-Uhaa, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buyant-Uhaa Japanese win, taking Buyant-Uhaa from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Battle in Tsagaan Olom Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 3 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Tsagaan Olom, round 2 : 1/6 hits, 3.00 expected hits Russians roll dice for 3 infantry in Tsagaan Olom, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsagaan Olom Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in Tsagaan Olom, round 3 : 3/5 hits, 2.67 expected hits Russians roll dice for 2 infantry in Tsagaan Olom, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Tsagaan Olom Japanese win, taking Tsagaan Olom from Russians with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Battle in Shensi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Amur to Sakha 1 armour moved from Sakha to Amur 1 infantry moved from Siberia to Amur 1 infantry moved from Manchuria to Amur 1 infantry moved from Manchuria to Amur 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 1 aaGun moved from Jehol to Manchuria 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 aaGun and 1 infantry moved from 5 Sea Zone to Amur 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Buyant-Uhaa to Amur 1 fighter moved from Buyant-Uhaa to Amur 1 bomber moved from Buyant-Uhaa to Anhwe 1 bomber moved from Tsagaan Olom to Suiyuyan 1 fighter moved from Tsagaan Olom to Suiyuyan 1 tactical_bomber moved from Tsagaan Olom to Suiyuyan 1 fighter moved from Tsagaan Olom to Suiyuyan 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow 1 infantry moved from Chahar to Hopei 1 artillery moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 battleship and 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 carrier moved from 36 Sea Zone to 41 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 41 Sea Zone 2 carriers moved from 33 Sea Zone to 35 Sea Zone 1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Yunnan to Kwangsi 1 fighter moved from Kwangsi to 35 Sea Zone 1 tactical_bomber moved from Hunan to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 artillery moved from Kweichow to Yunnan 1 fighter moved from Hunan to Yunnan Place Units - Japanese 2 transports placed in 6 Sea Zone 3 infantry placed in Kiangsu 1 artillery and 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -1.33 Russians regular : -0.67
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from Eastern United States to Western United States 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 1 carrier placed in 101 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,2,4,6,1,6,5,3,1,6 Americans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 2 infantry moved from Sikang to Shensi 1 infantry moved from Kansu to Shensi Combat - Chinese Chinese creates battle in territory Kweichow Battle in Kweichow Chinese attack with 1 infantry Japanese defend with 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Chinese undo move 1. 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.50
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from Eastern United States to Western United States 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 1 carrier placed in 101 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,2,4,6,1,6,5,3,1,6 Americans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 2 infantry moved from Sikang to Shensi 1 infantry moved from Kansu to Shensi Combat - Chinese Chinese creates battle in territory Kweichow Battle in Kweichow Chinese attack with 1 infantry Japanese defend with 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Chinese undo move 1. 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 2 destroyers moved from 81 Sea Zone to 98 Sea Zone 3 fighters and 2 tactical_bombers moved from Egypt to 98 Sea Zone 1 bomber moved from Gibraltar to 98 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 2 fighters moved from Gibraltar to 96 Sea Zone 1 battleship moved from 76 Sea Zone to 98 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 destroyer and 2 fighters Italians defend with 1 cruiser British roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 96 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 destroyer Casualties for Italians: 1 cruiser Battle in 98 Sea Zone British attack with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers Italians defend with 1 battleship, 1 cruiser and 2 transports British roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 5/11 hits, 5.83 expected hits Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the British 2 transports owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46 Casualties for Italians: 1 battleship, 1 cruiser and 2 transports Non Combat Move - British 1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun, 1 carrier, 2 cruisers, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt 1 artillery moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 2 transports moved from 81 Sea Zone to 71 Sea Zone 2 fighters moved from 96 Sea Zone to Egypt 1 bomber moved from 98 Sea Zone to Egypt 3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Persia 1 fighter moved from India to Persia 2 fighters moved from United Kingdom to Gibraltar 1 aaGun, 1 artillery and 3 infantry moved from Burma to India 1 fighter moved from 98 Sea Zone to Egypt 1 tactical_bomber moved from 98 Sea Zone to Persia 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from Kenya to Egypt 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies Place Units - British 1 factory_minor placed in Egypt 1 fighter placed in United Kingdom 1 armour, 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5 British collect 32 PUs (1 lost to blockades); end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : 0.33 Japanese regular : -0.50 British regular : 0.83
-
@tanios roll for tobruk
6inf mech [dice 6d6]
fig tank [dice 2d6]
inf art [dice 2d6] -
6d6: 1, 1, 3, 6, 3, 1
2d6: 4, 1
2d6: 4, 4 -
@dicebot defense
[dice 1d6] -
1d6: 5
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Belarus to Smolensk 1 armour moved from Belarus to Bryansk 1 bomber moved from Eastern Poland to Bryansk Combat - Italians Battle in Bryansk Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Bryansk, round 2 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 bomber in Bryansk, round 3 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 bomber in Bryansk, round 4 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -11 Casualties for Italians: 1 bomber Casualties for Russians: 1 infantry Battle in Smolensk Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Smolensk, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Italians win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by French from Tobruk: 1 infantry EDIT: Changing ownership of Tobruk from French to Italians EDIT: Removing units owned by Italians from Alexandria: 7 infantry EDIT: Adding units owned by Italians to Tobruk: 1 armour, 1 artillery, 7 infantry and 1 mech_infantry EDIT: Removing units owned by Italians from Alexandria: 1 armour, 1 artillery and 1 mech_infantry EDIT: Turning off Edit Mode 1 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus 1 fighter moved from Alexandria to Southern Italy 1 infantry moved from Northern Italy to France 1 fighter moved from Southern Italy to Belarus Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Southern France Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Russians regular : -0.33
-
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 41 Sea Zone to 74 Sea Zone Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch Place Units - ANZAC 1 artillery and 2 infantry placed in Queensland 2 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3,4,6,3,6,3,3,2,3 ANZAC collect 17 PUs (4 lost to blockades); end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 41 Sea Zone to 74 Sea Zone Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch Place Units - ANZAC 1 artillery and 2 infantry placed in Queensland 2 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3,4,6,3,6,3,3,2,3 ANZAC collect 17 PUs (4 lost to blockades); end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Belarus to Vologda 1 infantry moved from Novgorod to Archangel 1 cruiser and 1 transport moved from 126 Sea Zone to 127 Sea Zone 2 infantry moved from Karelia to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 1 tactical_bomber moved from Vyborg to Archangel 3 bombers moved from Belarus to Vologda 2 mech_infantrys moved from Baltic States to Western Ukraine 1 armour moved from Eastern Poland to Ukraine 1 fighter and 2 tactical_bombers moved from Belarus to Vologda 2 tactical_bombers moved from Belarus to Vologda 2 bombers moved from Western Germany to Ukraine 1 fighter moved from Western Germany to Western Ukraine 1 mech_infantry moved from Baltic States to Western Ukraine 1 fighter moved from Southern Italy to Ukraine Combat - Germans Battle in Ukraine Germans attack with 1 armour, 2 bombers and 1 fighter Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 2 bombers and 1 fighter in Ukraine, round 2 : 3/4 hits, 2.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 fighter and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 fighter and 3 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 3 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 cruiser in Archangel, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Vologda Germans attack with 1 armour, 3 bombers, 1 fighter, 1 mech_infantry and 4 tactical_bombers Russians defend with 2 artilleries and 2 infantry Germans roll dice for 1 armour, 3 bombers, 1 fighter, 1 mech_infantry and 4 tactical_bombers in Vologda, round 2 : 5/10 hits, 5.50 expected hits Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 2 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda Germans win with 3 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Germans: 1 armour, 1 mech_infantry and 1 tactical_bomber Casualties for Russians: 2 artilleries and 2 infantry Non Combat Move - Germans 3 bombers, 1 fighter and 3 tactical_bombers moved from Vologda to Bryansk 3 aaGuns, 3 armour, 5 artilleries and 18 infantry moved from Belarus to Bryansk 6 armour and 2 mech_infantrys moved from Novgorod to Bryansk 6 armour and 2 mech_infantrys moved from Baltic States to Bryansk 1 fighter moved from Western Ukraine to Bryansk 2 bombers and 1 fighter moved from Ukraine to Bryansk 1 armour moved from Eastern Poland to Bryansk 1 tactical_bomber moved from Archangel to Bryansk 3 fighters moved from Alexandria to Bessarabia 2 infantry moved from Yugoslavia to Northern Italy 2 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Karelia to Finland 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 aaGun moved from France to Western Germany Place Units - Germans 3 tactical_bombers placed in Novgorod 2 bombers placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : 1.67 Germans regular : 0.67
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 3 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Ulaanbaatar to Buyant-Uhaa 1 infantry moved from Russia to Smolensk 1 mech_infantry moved from Russia to Archangel 2 fighters moved from Russia to Archangel 1 tactical_bomber moved from Russia to Archangel 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Archangel Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 mech_infantry Casualties for Germans: 3 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Italians defend with 1 armour Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Smolensk, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Smolensk, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Smolensk, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Smolensk Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Buyant-Uhaa Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Buyant-Uhaa, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Buyant-Uhaa, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Buyant-Uhaa, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Buyant-Uhaa, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Buyant-Uhaa, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buyant-Uhaa Russians win, taking Buyant-Uhaa from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Archangel to Samara 1 fighter moved from Smolensk to Samara 2 armour moved from Russia to Samara 3 artilleries moved from Russia to Samara 6 infantry moved from Timguska to Novosibirsk 8 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns moved from Buryatia to Yakut S.S.R. 1 infantry moved from Buryatia to Ulaanbaatar 1 artillery moved from Rostov to Volgograd 10 infantry moved from Russia to Samara 3 aaGuns and 19 infantry moved from Russia to Samara 1 artillery moved from Rostov to Volgograd 1 infantry moved from Rostov to Tambov 1 infantry moved from Rostov to Volgograd Place Units - Russians 3 armour placed in Volgograd 6 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00 Italians regular : -1.50 Germans regular : 0.00 Russians regular : 1.17