Mainah (X) vs Tanios (L) first PTV for both

  • '20

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 27 Sea Zone to 32 Sea Zone
            1 fighter moved from Queensland to Wake Island
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 27 Sea Zone to 32 Sea Zone
            1 fighter moved from Queensland to Wake Island
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
            1 fighter moved from Gibraltar to Southern France
            4 infantry moved from France to Southern France
    
        Combat - French
            Battle in Southern France
                French attack with 1 fighter and 4 infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    French roll dice for 1 fighter and 4 infantry in Southern France, round 2 : 2/5 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the French lost in Southern France
                    French roll dice for 1 fighter and 3 infantry in Southern France, round 3 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 fighter and 3 infantry in Southern France, round 4 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Southern France
                French win, taking Southern France from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - French
            1 fighter moved from Southern France to France
    
        Turn Complete - French
            French collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.83
    Germans regular : -0.67
    

    Savegame

  • 2023 '20

    TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            6 infantry moved from Holland Belgium to France
            3 artilleries moved from Holland Belgium to France
            3 tactical_bombers moved from Southern Belarus to Russia
            3 fighters moved from Southern Belarus to Russia
            3 armour and 4 mech_infantrys moved from Smolensk to Russia
            7 mech_infantrys moved from Southern Belarus to Russia
            11 armour moved from Southern Belarus to Russia
            1 armour moved from Southern Belarus to Russia
            2 infantry moved from Poland to Germany
            1 artillery moved from Western Germany to Germany
            1 armour and 1 mech_infantry moved from Holland Belgium to Denmark
            1 tactical_bomber moved from Western Germany to Denmark
            3 mech_infantrys moved from Western Germany to Denmark
            2 infantry moved from Western Germany to Denmark
            3 armour moved from Western Germany to Denmark
            1 fighter moved from Western Germany to Germany
            1 artillery moved from Western Germany to Denmark
            1 fighter moved from Western Germany to Denmark
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    @tanios
    Scramble to Denmark?

  • '20

    @mainah no scramble

  • 2023 '20

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            6 infantry moved from Holland Belgium to France
            3 artilleries moved from Holland Belgium to France
            3 tactical_bombers moved from Southern Belarus to Russia
            3 fighters moved from Southern Belarus to Russia
            3 armour and 4 mech_infantrys moved from Smolensk to Russia
            7 mech_infantrys moved from Southern Belarus to Russia
            11 armour moved from Southern Belarus to Russia
            1 armour moved from Southern Belarus to Russia
            2 infantry moved from Poland to Germany
            1 artillery moved from Western Germany to Germany
            1 armour and 1 mech_infantry moved from Holland Belgium to Denmark
            1 tactical_bomber moved from Western Germany to Denmark
            3 mech_infantrys moved from Western Germany to Denmark
            2 infantry moved from Western Germany to Denmark
            3 armour moved from Western Germany to Denmark
            1 fighter moved from Western Germany to Germany
            1 artillery moved from Western Germany to Denmark
            1 fighter moved from Western Germany to Denmark
    
        Combat - Germans
            Battle in Denmark
                Germans attack with 4 armour, 1 artillery, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 artillery, 4 infantry and 1 mech_infantry
                    Germans roll dice for 4 armour, 1 artillery, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Denmark, round 2 : 2/13 hits, 5.33 expected hits
                    Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Denmark, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Denmark
                    Germans roll dice for 4 armour, 1 artillery, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Denmark, round 3 : 4/11 hits, 4.83 expected hits
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Denmark, round 3 : 3/4 hits, 1.33 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Denmark
                Germans win, taking Denmark from Americans with 4 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 artillery, 2 infantry and 2 mech_infantrys
                Casualties for Americans: 1 artillery, 4 infantry and 1 mech_infantry
            Battle in France
                Germans attack with 3 artilleries and 6 infantry
                British defend with 1 infantry; French defend with 1 airfield, 1 factory_minor and 1 fighter
                    Germans roll dice for 3 artilleries and 6 infantry in France, round 2 : 2/9 hits, 2.50 expected hits
                    French roll dice for 1 fighter and 1 infantry in France, round 2 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the Germans, 1 fighter owned by the French and 1 infantry owned by the British lost in France
                Germans destroys 15PUs while taking French capital
                Germans win, taking France from French with 3 artilleries and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 2 infantry
                Casualties for French: 1 fighter
                Casualties for British: 1 infantry
            Battle in Germany
                Germans attack with 1 artillery, 1 fighter and 2 infantry
                British defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Germany, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 2 infantry in Germany, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Germany
                Germans win, taking Germany from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Russia
                Germans attack with 15 armour, 3 fighters, 11 mech_infantrys and 3 tactical_bombers
                Russians defend with 1 airfield, 1 factory_major and 10 infantry
                    Germans roll dice for 15 armour, 3 fighters, 11 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 12/32 hits, 14.67 expected hits
                    Russians roll dice for 10 infantry in Russia, round 2 : 3/10 hits, 3.33 expected hits
                    10 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
                Germans captures 50PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 15 armour, 3 fighters, 8 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Germans: 3 mech_infantrys
                Casualties for Russians: 10 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            2 aaGuns moved from Holland Belgium to Western Germany
            1 fighter moved from Germany to Western Germany
            1 fighter and 1 tactical_bomber moved from Denmark to Western Germany
            3 tactical_bombers moved from Russia to Southern Belarus
            3 fighters moved from Russia to Southern Belarus
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 91 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 94 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    French regular : 1.00
    Russians regular : -0.33
    Germans regular : -6.67
    British regular : 0.33
    

    Savegame

  • '20

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 7
    
        Combat Move - Russians
            8 infantry moved from Amur to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            3 infantry moved from Samara to Russia
            5 armour and 4 mech_infantrys moved from Stalingrad to Russia
            1 armour and 1 mech_infantry moved from Urals to Russia
            1 infantry moved from Tula to Bryansk
                  Russians take Bryansk from Italians
            1 infantry moved from Novgorod to Smolensk
                  Russians take Smolensk from Germans
            1 infantry moved from Ukraine to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Italians
            4 fighters and 3 tactical_bombers moved from Leningrad to Russia
            10 infantry moved from Tula to Russia
    
        Combat - Russians
            Battle in Russia
                Russians attack with 6 armour, 4 fighters, 13 infantry, 5 mech_infantrys and 3 tactical_bombers
                Germans defend with 1 airfield, 15 armour, 1 factory_minor and 8 mech_infantrys
                    Russians roll dice for 6 armour, 4 fighters, 13 infantry, 5 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 9/31 hits, 10.83 expected hits
                    Germans roll dice for 15 armour and 8 mech_infantrys in Russia, round 2 : 9/23 hits, 11.50 expected hits
                    9 infantry owned by the Russians, 1 armour owned by the Germans and 8 mech_infantrys owned by the Germans lost in Russia
                    Russians roll dice for 6 armour, 4 fighters, 4 infantry, 5 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 6/22 hits, 9.33 expected hits
                    Germans roll dice for 14 armour in Russia, round 3 : 10/14 hits, 7.00 expected hits
                    5 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 1 armour owned by the Russians and 6 armour owned by the Germans lost in Russia
                    Russians roll dice for 5 armour, 4 fighters and 3 tactical_bombers in Russia, round 4 : 5/12 hits, 6.50 expected hits
                    Germans roll dice for 8 armour in Russia, round 4 : 6/8 hits, 4.00 expected hits
                    1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 4 armour owned by the Russians and 5 armour owned by the Germans lost in Russia
                    Russians roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Russia, round 5 : 2/6 hits, 3.33 expected hits
                    Germans roll dice for 3 armour in Russia, round 5 : 1/3 hits, 1.50 expected hits
                    1 fighter owned by the Russians and 2 armour owned by the Germans lost in Russia
                    Russians roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Russia, round 6 : 1/5 hits, 2.83 expected hits
                    Germans roll dice for 1 armour in Russia, round 6 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Russians and 1 armour owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for Russians: 5 armour, 3 fighters, 13 infantry, 5 mech_infantrys and 1 tactical_bomber
                Casualties for Germans: 15 armour and 8 mech_infantrys
    
        Non Combat Move - Russians
            2 aaGuns, 22 artilleries and 30 infantry moved from Ukraine to Kursk
            2 aaGuns moved from Amur to Northern Manchuria
            1 submarine moved from 128 Sea Zone to 113 Sea Zone
            1 fighter and 2 tactical_bombers moved from Russia to Kursk
            3 infantry moved from Timguska to Northern Sinkiang
    
        Turn Complete - Russians
            Russians collect 43 PUs; end with 43 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2.50
    Russians regular : -9.83
    

    Savegame

  • 2023 '20

    I honestly thought it was a single inf in Tula. I did not see the 11.
    Maybe playing sober isn’t the way to go . . . . . . :thinking_face:

  • '20

    @mainah player drunk is the optimal way of playing Russia. The other nations, maybe sober is better.

  • 2023 '20

    I dunno.
    If i drink, then when this happens i say “well, it’s cause i’m drunk” instead of “i am such an idiot”. :stuck_out_tongue_winking_eye:

  • 2023 '20

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from French Indo China to Siam
            1 bomber moved from French Indo China to Siam
            2 infantry moved from Kiangsu to Kiangsi
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
            1 fighter and 1 tactical_bomber moved from Japan to Kiangsi
            1 destroyer moved from 35 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 7 Sea Zone
            1 marine moved from Caroline Islands to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 7 Sea Zone
            1 marine moved from 7 Sea Zone to Iwo Jima
    
        Combat - Japanese
            Battle in Siam
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Siam, round 2 : 0/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Siam, round 3 : 1/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Siam
                Japanese win, taking Siam from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kiangsi
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 4/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in 7 Sea Zone
                Japanese attack with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 7 Sea Zone
                Japanese win, taking 7 Sea Zone from Americans with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Iwo Jima
    
        Non Combat Move - Japanese
            2 marines moved from Caroline Islands to 35 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 marines, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 7 Sea Zone
            2 marines moved from 7 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from Kiangsi to Shantung
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
            1 armour and 2 mech_infantrys moved from Kiangsu to Shantung
            1 bomber moved from Siam to French Indo China
    
        Place Units - Japanese
            1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
            3 infantry placed in Kiangsu
            3 destroyers and 2 transports placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 45 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.17
    Japanese regular : 0.67
    UK_Pacific regular : -0.67
    

    Savegame

  • '20

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 factory_minor and 10 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 armour, 2 artilleries, 6 infantry and 2 marines moved from Wake Island to 32 Sea Zone
            2 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Guam
            1 armour, 1 infantry and 1 transport moved from 32 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Guinea
            1 armour moved from 47 Sea Zone to New Guinea
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 50 Sea Zone
            1 artillery and 1 infantry moved from 50 Sea Zone to Solomon Islands
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Gilbert Islands
            1 bomber moved from Wake Island to Gilbert Islands
            1 armour, 1 infantry and 1 transport moved from 32 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Caroline Islands
            1 battleship, 2 cruisers and 2 marines moved from 32 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Caroline Islands
            1 marine moved from 35 Sea Zone to Paulau
            7 fighters and 1 tactical_bomber moved from 32 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in New Guinea
            Battle in Guam
            Battle in Paulau
            Battle in Solomon Islands
            Battle in Caroline Islands
                Americans attack with 1 armour, 7 fighters, 1 infantry, 1 marine and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                    Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 armour, 7 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Caroline Islands, round 2 : 4/11 hits, 5.17 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking New Guinea from Japanese, taking Guam from Japanese, taking Paulau from Japanese, taking Solomon Islands from Japanese, taking Caroline Islands from Japanese with 1 armour, 7 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 aaGun and 1 infantry
            Battle in Gilbert Islands
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Gilbert Islands, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Gilbert Islands, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Gilbert Islands, round 3 : 3/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Gilbert Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Gilbert Islands
                Americans win, taking Gilbert Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 32 Sea Zone to 17 Sea Zone
            4 carriers moved from 32 Sea Zone to 35 Sea Zone
            7 fighters and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
            3 destroyers and 8 submarines moved from 32 Sea Zone to 35 Sea Zone
            1 bomber moved from Gilbert Islands to Queensland
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 carrier moved from 11 Sea Zone to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 31 Sea Zone
            1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from 115 Sea Zone to Norway
    
        Place Units - Americans
            1 airfield and 1 factory_minor placed in Norway
            10 submarines placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.17
    Japanese regular : -1.00
    Japanese AA : -0.50
    

    Savegame

  • '20

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 artillery and 2 infantry moved from Hopei to Kiangsi
            1 fighter moved from Inner Mongolia to Kiangsi
            1 infantry moved from Hunan to Kiangsi
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsi, round 2 : 2/5 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Hunan
            1 artillery and 4 infantry moved from Hopei to Hunan
            1 infantry moved from Kweichow to Hunan
            2 infantry moved from Shansi to Jehol
            1 infantry moved from Honan to Anhwe
    
        Place Units - Chinese
            2 artilleries and 4 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : 0.33
    

    Savegame

  • '20

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 factory_minor and 10 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 armour, 2 artilleries, 6 infantry and 2 marines moved from Wake Island to 32 Sea Zone
            2 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Guam
            1 armour, 1 infantry and 1 transport moved from 32 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Guinea
            1 armour moved from 47 Sea Zone to New Guinea
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 50 Sea Zone
            1 artillery and 1 infantry moved from 50 Sea Zone to Solomon Islands
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Gilbert Islands
            1 bomber moved from Wake Island to Gilbert Islands
            1 armour, 1 infantry and 1 transport moved from 32 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Caroline Islands
            1 battleship, 2 cruisers and 2 marines moved from 32 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Caroline Islands
            1 marine moved from 35 Sea Zone to Paulau
            7 fighters and 1 tactical_bomber moved from 32 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in New Guinea
            Battle in Guam
            Battle in Paulau
            Battle in Solomon Islands
            Battle in Caroline Islands
                Americans attack with 1 armour, 7 fighters, 1 infantry, 1 marine and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                    Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 armour, 7 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Caroline Islands, round 2 : 4/11 hits, 5.17 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking New Guinea from Japanese, taking Guam from Japanese, taking Paulau from Japanese, taking Solomon Islands from Japanese, taking Caroline Islands from Japanese with 1 armour, 7 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 aaGun and 1 infantry
            Battle in Gilbert Islands
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Gilbert Islands, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Gilbert Islands, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Gilbert Islands, round 3 : 3/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Gilbert Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Gilbert Islands
                Americans win, taking Gilbert Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 32 Sea Zone to 17 Sea Zone
            4 carriers moved from 32 Sea Zone to 35 Sea Zone
            7 fighters and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
            3 destroyers and 8 submarines moved from 32 Sea Zone to 35 Sea Zone
            1 bomber moved from Gilbert Islands to Queensland
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 carrier moved from 11 Sea Zone to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 31 Sea Zone
            1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from 115 Sea Zone to Norway
    
        Place Units - Americans
            1 airfield and 1 factory_minor placed in Norway
            10 submarines placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 artillery and 2 infantry moved from Hopei to Kiangsi
            1 fighter moved from Inner Mongolia to Kiangsi
            1 infantry moved from Hunan to Kiangsi
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsi, round 2 : 2/5 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Hunan
            1 artillery and 4 infantry moved from Hopei to Hunan
            1 infantry moved from Kweichow to Hunan
            2 infantry moved from Shansi to Jehol
            1 infantry moved from Honan to Anhwe
    
        Place Units - Chinese
            2 artilleries and 4 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 carriers, 2 destroyers, 2 fighters and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to Siam
            1 bomber moved from Yunnan to French Indo China
            2 fighters and 1 tactical_bomber moved from Yunnan to Siam
            1 armour moved from Tunisia to Libya
                  British take Libya from Italians
            1 armour moved from Libya to Tobruk
                  British take Tobruk from Italians
            2 infantry moved from Egypt to 100 Sea Zone
            2 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Malta
    
        Combat - British
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in French Indo China causes 0 damage total. 
            Battle in Malta
            Battle in Siam
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Siam, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Siam, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Siam
                British win, taking Malta from Italians, taking Siam from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Siam to Yunnan
            1 infantry moved from Burma to Yunnan
            1 armour and 1 mech_infantry moved from Eastern India to Yunnan
            1 infantry moved from Burma to Yunnan
            2 infantry moved from Malaya to Shan State
            1 infantry moved from Malaya to Shan State
            1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
            1 transport moved from 83 Sea Zone to 100 Sea Zone
            1 artillery and 2 infantry moved from Alexandria to Egypt
            2 artilleries and 2 infantry moved from United Kingdom to 113 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 94 Sea Zone
            2 artilleries and 2 infantry moved from 94 Sea Zone to Gibraltar
            3 fighters and 1 tactical_bomber moved from Norway to Gibraltar
            1 fighter moved from 115 Sea Zone to Norway
            1 tactical_bomber moved from United Kingdom to Gibraltar
            1 bomber moved from United Kingdom to Gibraltar
            2 fighters moved from Egypt to 100 Sea Zone
            1 armour moved from French Equatorial Africa to Egypt
            1 infantry moved from Southern Persia to Iraq
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 100 Sea Zone: 2 battleships
            EDIT: Adding units owned by British to 94 Sea Zone: 2 battleships
            EDIT: Removing units owned by British from 100 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 94 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 94 Sea Zone: 1 battleship
            EDIT: Adding units owned by British to 100 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            2 carriers and 1 destroyer placed in 100 Sea Zone
            1 destroyer and 2 transports placed in 113 Sea Zone
            1 armour, 1 artillery and 2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 14 PUs
            Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Americans regular : -1.17
    Japanese regular : -1.33
    Japanese AA : 0.33
    British regular : 0.17
    

    Savegame

  • 2023 '20

    @tanios
    I’ll post the win. It is way worse than I thought it looked a turn ago. If I had saw the 1-2 berlin grab and stopped it, than maybe.
    Well done. Up for a follow on game, switching sides?

  • '20

    Gg, yes I’m up for another, side swap. I’ll set it up later with my German combat.

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