OOL
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@CaptainNapalm went for Tobruk and failed miserably… stupid dice! hahaha. Iraq was successful though and keeping my Bship/Carrier from the channel was handy to move into the MED! we shall see what happens next…
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 fighters moved from Southern Italy to Greece
1 armour and 2 infantry moved from Albania to Greece
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Libya to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
1 battleship and 1 cruiser moved from 99 Sea Zone to 100 Sea Zone
1 bomber moved from Northern Italy to Egypt
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Egypt
Italians take Alexandria from British
2 artilleries and 2 infantry moved from 100 Sea Zone to Egypt
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Ethiopia to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 2 : 4/7 hits, 2.67 expected hits
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 2.17 expected hits
2 infantry owned by the ANZAC, 1 tactical_bomber owned by the British, 1 fighter owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 23
Casualties for Italians: 2 infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 1 fighter, 1 infantry and 1 tactical_bomber
Battle in Greece
Italians attack with 1 armour, 2 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 2 fighters and 2 infantry in Greece, round 2 : 2/5 hits, 1.83 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 2 fighters and 1 infantry in Greece, round 3 : 2/4 hits, 1.67 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Romania
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to Alexandria
1 bomber moved from Egypt to Ethiopia
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 2
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 2.17
Neutral_Allies regular : -1.00
British regular : -0.17
@bretters said in Bretters(Allies+10) vs Captain Napalm(Axis) PTV:
@CaptainNapalm went for Tobruk and failed miserably… stupid dice! hahaha. Iraq was successful though and keeping my Bship/Carrier from the channel was handy to move into the MED! we shall see what happens next…
…next, Egypt falls.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 infantry moved from New South Wales to 64 Sea Zone
1 aaGun moved from New South Wales to 64 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 aaGun moved from 59 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from 59 Sea Zone to Java
1 destroyer moved from 64 Sea Zone to 57 Sea Zone
1 cruiser moved from 65 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to Java
2 fighters moved from New Zealand to Java
1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
1 cruiser moved from 113 Sea Zone to 94 Sea Zone
1 destroyer moved from 74 Sea Zone to 73 Sea Zone
Non Combat Move - French
1 fighter and 1 tactical_bomber could not land in Syria and were removed
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
Non Combat Move - Germans
5 infantry moved from Bulgaria to Romania
1 armour moved from Yugoslavia to Romania
2 artilleries and 6 infantry moved from Yugoslavia to Romania
2 armour moved from Yugoslavia to Poland
1 fighter moved from Southern Italy to Egypt
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to France
10 infantry moved from Germany to Poland
6 armour and 5 mech_infantrys moved from France to Germany
1 tactical_bomber moved from Western Germany to Southern Italy
2 fighters and 1 tactical_bomber moved from Western Germany to France
1 tactical_bomber moved from Western Germany to Southern Italy
1 infantry moved from Norway to Finland
1 submarine moved from 93 Sea Zone to 113 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Normandy Bordeaux
3 armour and 7 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by British to Trans-Jordan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 infantry moved from Northern Caucasus to Rostov
1 infantry moved from Northern Caucasus to Rostov
1 artillery moved from Western Ukraine to Ukraine
1 infantry moved from Northern Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Smolensk to Northern Belarus
1 artillery moved from Smolensk to Northern Belarus
1 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Leningrad to Northern Belarus
1 armour moved from Vologda to Vyborg
1 mech_infantry moved from Vologda to Vyborg
1 infantry moved from Leningrad to Northern Belarus
Non Combat Move - Russians
1 aaGun moved from Leningrad to Northern Belarus
1 infantry moved from Leningrad to Vyborg
1 infantry moved from Leningrad to Northern Belarus
4 infantry moved from Russia to Smolensk
1 submarine moved from 5 Sea Zone to 20 Sea Zone
7 infantry moved from Western Ukraine to Ukraine
Place Units - Russians
2 infantry and 1 tactical_bomber placed in Leningrad
3 infantry placed in Ukraine
3 infantry placed in Urals
4 infantry placed in Russia
Russians undo move 3.
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Anhwe to Honan
Japanese take Honan from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kiangsi to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kwangsi to Kweichow
1 artillery moved from Yunnan to Kweichow
2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Kweichow
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 6/11 hits, 5.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Jehol to Chahar
1 artillery moved from Kiangsi to Hunan
1 artillery moved from Anhwe to Kiangsi
1 artillery moved from Shansi to Anhwe
1 artillery and 2 infantry moved from Jehol to Shansi
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Kwangsi to 37 Sea Zone
1 transport moved from 37 Sea Zone to 132 Sea Zone
2 infantry moved from Siam to 132 Sea Zone
2 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 marine and 1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 artillery, 2 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 37 Sea Zone to 43 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Kyushu to 7 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 transports moved from 7 Sea Zone to 37 Sea Zone
1 cruiser moved from 37 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Kwangsi
1 infantry moved from Fukien to Kiangsi
2 infantry moved from 37 Sea Zone to Kwangsi
1 mech_infantry moved from Shansi to Anhwe
1 aaGun moved from Southern Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Jehol to Kwangsi
2 bombers, 4 fighters and 3 tactical_bombers moved from Kweichow to Kwangsi
Place Units - Japanese
1 factory_minor placed in Kiangsu
2 transports placed in 7 Sea Zone
2 artilleries, 2 infantry and 1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 marine and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery moved from Central United States to Eastern United States
1 infantry moved from Western United States to Central United States
1 infantry moved from Southeast Mexico to Central United States
1 artillery moved from Southeast Mexico to Central United States
1 aaGun moved from Central United States to Western United States
1 aaGun moved from Central United States to Eastern United States
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 cruiser, 1 destroyer, 1 marine, 1 submarine and 1 transport moved from 66 Sea Zone to 104 Sea Zone
1 destroyer moved from 24 Sea Zone to 27 Sea Zone
1 submarine moved from 24 Sea Zone to 27 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 armour moved from Eastern United States to Central United States
1 marine moved from Eastern United States to 104 Sea Zone
Place Units - Americans
1 destroyer and 2 tactical_bombers placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 infantry and 1 marine placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Inner Mongolia
1 fighter moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 94 Sea Zone to 100 Sea Zone
1 fighter moved from 94 Sea Zone to 100 Sea Zone
1 battleship moved from 94 Sea Zone to 96 Sea Zone
1 cruiser moved from 94 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 100 Sea Zone
1 fighter moved from Trans-Jordan to 100 Sea Zone
1 tactical_bomber moved from Trans-Jordan to 100 Sea Zone
1 artillery moved from Iraq to Trans-Jordan
1 destroyer moved from 83 Sea Zone to 74 Sea Zone
1 artillery moved from Iraq to 82 Sea Zone
1 artillery and 1 transport moved from 82 Sea Zone to 74 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Tanganyika Territory
1 artillery moved from 74 Sea Zone to French Madagascar
1 cruiser moved from 94 Sea Zone to 96 Sea Zone
Combat - British
Battle in French Madagascar
Battle in 96 Sea Zone
British attack with 1 battleship and 2 cruisers
Italians defend with 1 destroyer
British roll dice for 1 battleship and 2 cruisers in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
British win, taking French Madagascar from Neutral_Axis with 1 battleship and 2 cruisers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 100 Sea Zone
British attack with 4 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers and 2 transports
British roll dice for 4 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 100 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
2 fighters owned by the British lost in 100 Sea Zone
British roll dice for 2 fighters and 1 tactical_bomber in 100 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 100 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
1 tactical_bomber owned by the British, 2 cruisers owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 100 Sea Zone
2 transports owned by the Italians lost in 100 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 3 fighters and 1 tactical_bomber
Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
Non Combat Move - British
1 infantry moved from Morocco to 94 Sea Zone
1 infantry moved from Morocco to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Trans-Jordan
1 infantry moved from 100 Sea Zone to Trans-Jordan
1 carrier moved from 94 Sea Zone to 100 Sea Zone
1 infantry moved from Baluchistan to Southern Persia
British take Southern Persia from Neutral_Allies
1 battleship moved from 40 Sea Zone to 82 Sea Zone
1 destroyer moved from 132 Sea Zone to 38 Sea Zone
3 infantry moved from Shan State to Burma
1 aaGun, 1 artillery and 1 infantry moved from Eastern India to Burma
1 fighter moved from Eastern India to Iraq
1 tactical_bomber moved from Eastern India to Iraq
1 fighter moved from United Kingdom to Morocco
Place Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 factory_minor placed in Iraq
1 destroyer placed in 109 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Italians regular : 0.33
Japanese regular : -0.33
British regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Ethiopia to 100 Sea Zone
3 fighters moved from Southern Italy to 100 Sea Zone
1 submarine moved from 97 Sea Zone to 100 Sea Zone
1 armour moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from French
Combat - Italians
Battle in 100 Sea Zone
Italians attack with 1 bomber, 3 fighters and 1 submarine
British defend with 1 carrier, 1 fighter and 1 transport
Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 3 fighters in 100 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
British roll dice for 1 carrier and 1 transport in 100 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 fighter in 100 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British and 1 carrier owned by the British lost in 100 Sea Zone
1 transport owned by the British lost in 100 Sea Zone
Italians win, taking 100 Sea Zone from Neutral with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 32
Casualties for British: 1 carrier, 1 fighter and 1 transport
Non Combat Move - Italians
3 fighters moved from 100 Sea Zone to Egypt
1 artillery moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt
1 bomber moved from 100 Sea Zone to Southern Italy
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 infantry moved from Greece to Bulgaria
1 armour moved from Greece to Romania
1 armour moved from Romania to Poland
1 aaGun and 1 infantry moved from Yugoslavia to Romania
1 infantry moved from Kenya to Anglo-Egyptian Sudan
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Egypt to French Equatorial Africa
Place Units - Italians
3 infantry placed in Egypt
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 2
Italians collect 17 PUs (1 lost to blockades); end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 57 Sea Zone to 42 Sea Zone
1 cruiser moved from 55 Sea Zone to 64 Sea Zone
Non Combat Move - ANZAC
1 aaGun, 1 artillery and 3 infantry moved from Queensland to New South Wales
1 fighter moved from Java to South Australia
1 infantry moved from Java to 59 Sea Zone
1 aaGun moved from Java to 59 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 59 Sea Zone to 42 Sea Zone
1 aaGun moved from 42 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 infantry moved from 42 Sea Zone to Sumatra
1 fighter moved from Java to Sumatra
1 fighter moved from Java to Sumatra
1 infantry moved from Shan State to Burma
Place Units - ANZAC
1 infantry and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 73 Sea Zone to 85 Sea Zone
1 cruiser moved from 94 Sea Zone to 93 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 12 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 tactical_bombers moved from Southern Italy to 96 Sea Zone
EDIT: 1 fighter moved from Egypt to 96 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 96 Sea Zone
2 tactical_bombers moved from Southern Italy to 96 Sea Zone
1 submarine moved from 113 Sea Zone to 93 Sea Zone
1 bomber moved from Western Germany to 93 Sea Zone
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
2 artilleries and 11 infantry moved from Romania to Eastern Poland
9 armour and 12 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 armour moved from Poland to Eastern Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
EDIT: 1 bomber moved from Western Germany to 96 Sea Zone
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 1 bomber, 4 fighters and 5 tactical_bombers
British defend with 1 battleship and 2 cruisers
Germans roll dice for 1 bomber, 4 fighters and 5 tactical_bombers in 96 Sea Zone, round 2 : 3/10 hits, 5.67 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 2 cruisers in 96 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
2 cruisers owned by the British and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone
Germans roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in 96 Sea Zone, round 3 : 6/9 hits, 5.17 expected hits
British roll dice for 1 battleship in 96 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 battleship owned by the British lost in 96 Sea Zone
Germans win with 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 battleship and 2 cruisers
Battle in Eastern Poland
Germans attack with 12 armour, 2 artilleries, 11 infantry and 12 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 12 armour, 2 artilleries, 11 infantry and 12 mech_infantrys in Eastern Poland, round 2 : 13/37 hits, 12.83 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 12 armour, 2 artilleries, 9 infantry and 12 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Poland to Eastern Poland
1 aaGun, 3 artilleries and 25 infantry moved from Poland to Baltic States
1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
1 artillery and 1 infantry moved from 116 Sea Zone to Norway
6 infantry moved from Finland to Norway
EDIT: 2 fighters moved from 96 Sea Zone to Southern Italy
EDIT: 2 fighters moved from 96 Sea Zone to Tunisia
EDIT: 2 tactical_bombers moved from 96 Sea Zone to France
EDIT: 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
EDIT: 1 tactical_bomber moved from 96 Sea Zone to Tunisia
EDIT: 1 bomber moved from 96 Sea Zone to Southern Italy
1 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Holland Belgium to France
1 artillery and 2 infantry moved from Normandy Bordeaux to France
1 submarine moved from 113 Sea Zone to 128 Sea Zone
Place Units - Germans
1 submarine placed in 113 Sea Zone
1 destroyer placed in 116 Sea Zone
3 infantry placed in France
1 artillery and 9 infantry placed in Western Germany
Germans undo move 4.
1 artillery and 5 infantry placed in Western Germany
4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,2
Germans collect 41 PUs (3 lost to blockades); end with 41 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Russians regular : 1.33
Germans regular : -1.67
British regular : -1.33
@bretters I had to do a bunch of plane edits, due to Triple A not recognizing Vichy rules. I double checked the range each plane should have, but you are welcome to triple check. The tactical that I lost came from Western Germany.
'Fly-over restrictions applicable to other Neutral territories do not apply to Vichy French territory."
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 armour, 1 artillery, 11 infantry and 1 mech_infantry moved from Vyborg to Finland
1 infantry moved from Vyborg to Karelia
1 fighter moved from Leningrad to Karelia
1 tactical_bomber moved from Leningrad to Karelia
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
1 submarine moved from 128 Sea Zone to 113 Sea Zone
Combat - Russians
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans submerged
Battle in Finland
Russians attack with 1 armour, 1 artillery, 11 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery, 11 infantry and 1 mech_infantry in Finland, round 2 : 6/14 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians winRussians winRussians win with 1 submarine remaining with 1 submarine remaining, taking Finland from Germans with 1 armour, 1 artillery, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Vyborg to Finland
1 fighter moved from Karelia to Yaroslavl
1 tactical_bomber moved from Karelia to Yaroslavl
4 infantry moved from Smolensk to Russia
1 tactical_bomber moved from Leningrad to Russia
1 fighter moved from Leningrad to Russia
1 artillery and 13 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 aaGun, 1 artillery and 5 infantry moved from Northern Belarus to Smolensk
4 infantry moved from Leningrad to Novgorod
Place Units - Russians
1 fighter and 9 infantry placed in Russia
3 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 45 PUs; end with 45 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans regular : 1.33
Russians regular : 2.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry and 1 marine moved from Japan to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry and 1 transport moved from 7 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Gilbert Islands
1 battleship, 1 destroyer and 1 marine moved from 7 Sea Zone to 24 Sea Zone
1 marine moved from 24 Sea Zone to Wake Island
1 transport moved from 37 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
1 cruiser and 1 marine moved from 43 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Borneo
1 artillery and 1 infantry moved from Fukien to Kwangtung
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 battleship moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 38 Sea Zone
1 cruiser moved from 43 Sea Zone to 38 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Sumatra
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
2 infantry moved from Kwangsi to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
2 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Malaya
2 fighters and 1 tactical_bomber moved from Kwangsi to Borneo
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
2 bombers moved from Kwangsi to Inner Mongolia
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
Combat - Japanese
Battle in Celebes
Battle in Davao
Battle in Wake Island
Battle in Guam
Battle in Gilbert Islands
Battle in Midway
Battle in Malaya
Battle in 38 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 38 Sea Zone
Japanese win, taking Celebes from Dutch, taking Davao from Americans, taking Wake Island from Americans, taking Guam from Americans, taking Gilbert Islands from UK_Pacific, taking Midway from Americans, taking Malaya from UK_Pacific, taking 38 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Battle in Borneo
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 2/7 hits, 3.17 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Kwangtung, round 2 : 2/9 hits, 4.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Inner Mongolia
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Inner Mongolia, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers and 1 infantry in Inner Mongolia, round 3 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Japanese win, taking Inner Mongolia from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 aaGun, 2 fighters and 1 infantry
ANZAC roll AA dice in Sumatra : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Sumatra, round 2 : 4/8 hits, 3.67 expected hits
ANZAC roll dice for 1 aaGun, 2 fighters and 1 infantry in Sumatra, round 2 : 2/3 hits, 1.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC, 2 fighters owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 aaGun, 2 fighters and 1 infantry
Non Combat Move - Japanese
2 carriers moved from 43 Sea Zone to 38 Sea Zone
1 submarine moved from 43 Sea Zone to 40 Sea Zone
2 fighters and 2 tactical_bombers moved from Sumatra to 38 Sea Zone
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from Neutral_Axis
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Hunan to Szechwan
1 aaGun moved from Jehol to Anhwe
1 infantry moved from Shansi to Honan
1 infantry moved from Honan to Hopei
1 artillery moved from Hunan to Hopei
2 fighters and 2 tactical_bombers moved from Kwangtung to Hopei
2 bombers moved from Inner Mongolia to Hopei
1 fighter moved from Japan to Hopei
1 fighter and 1 tactical_bomber moved from Kwangtung to Hopei
1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Borneo to Kwangsi
1 infantry moved from Anhwe to Hopei
1 artillery moved from Kiangsi to Hopei
1 artillery and 1 infantry moved from Anhwe to Hopei
1 armour moved from Kwangsi to Hunan
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone
3 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -3.33
ANZAC AA : -0.50
UK_Pacific regular : 1.00
ANZAC regular : -0.00
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 27 Sea Zone to 33 Sea Zone
1 destroyer moved from 27 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 artillery moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 104 Sea Zone to 88 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
1 marine moved from Eastern United States to 104 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 infantry moved from Central United States to 104 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 armour moved from Central United States to 104 Sea Zone
1 armour, 2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 5 fighters, 3 infantry, 4 marines, 1 submarine, 3 tactical_bombers and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 93 Sea Zone to Morocco
1 mech_infantry moved from Eastern United States to Western United States
1 mech_infantry moved from Eastern United States to Western United States
1 infantry moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Central United States
1 aaGun moved from Eastern United States to Central United States
Place Units - Americans
3 submarines placed in 11 Sea Zone
1 carrier placed in 104 Sea Zone
2 tactical_bombers placed in 104 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,3,1,5,3
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 1 bomber
EDIT: Removing units owned by British from Iceland: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Szechwan
1 fighter moved from Tsinghai to Szechwan
18 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 18 infantry
Japanese defend with 1 infantry
Chinese roll dice for 18 infantry in Inner Mongolia, round 2 : 1/18 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Northern Sinkiang
Place Units - Chinese
2 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 27 Sea Zone to 33 Sea Zone
1 destroyer moved from 27 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 artillery moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 104 Sea Zone to 88 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
1 marine moved from Eastern United States to 104 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 infantry moved from Central United States to 104 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 armour moved from Central United States to 104 Sea Zone
1 armour, 2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 5 fighters, 3 infantry, 4 marines, 1 submarine, 3 tactical_bombers and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 93 Sea Zone to Morocco
1 mech_infantry moved from Eastern United States to Western United States
1 mech_infantry moved from Eastern United States to Western United States
1 infantry moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Central United States
1 aaGun moved from Eastern United States to Central United States
Place Units - Americans
3 submarines placed in 11 Sea Zone
1 carrier placed in 104 Sea Zone
2 tactical_bombers placed in 104 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,3,1,5,3
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 1 bomber
EDIT: Removing units owned by British from Iceland: 1 bomber
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Szechwan
1 fighter moved from Tsinghai to Szechwan
18 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 18 infantry
Japanese defend with 1 infantry
Chinese roll dice for 18 infantry in Inner Mongolia, round 2 : 1/18 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Northern Sinkiang
Place Units - Chinese
2 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 5 artilleries, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Western Germany
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from Trans-Jordan to Syria
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Tanganyika Territory to Belgian Congo
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
10 infantry moved from Burma to Eastern India
1 fighter moved from Iraq to Syria
1 tactical_bomber moved from Iraq to Syria
1 fighter moved from Morocco to United Kingdom
1 destroyer moved from 74 Sea Zone to 82 Sea Zone
1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
1 armour moved from Alberta Saskatchewan Manitoba to Western United States
1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
Combat - British
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in Yunnan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Syria
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Syria, round 2 : 0/5 hits, 2.00 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Syria, round 3 : 2/5 hits, 2.00 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Syria
British win, taking Syria from Neutral_Axis with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 fighter moved from Syria to Iraq
1 tactical_bomber moved from Syria to Iraq
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 infantry moved from Southern Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Southern Persia to Iraq
1 infantry moved from Tanganyika Territory to 74 Sea Zone
1 artillery moved from French Madagascar to 74 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Iraq
1 artillery moved from 82 Sea Zone to Iraq
1 bomber moved from Western Germany to United Kingdom
3 aaGuns moved from Burma to Eastern India
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 73 Sea Zone
3 artilleries placed in Iraq
1 artillery placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,2
British collect 29 PUs (2 lost to blockades); end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,6
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.00
Germans AA : -0.17
Neutral_Axis regular : -0.67
British regular : -1.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 armour moved from Romania to Northern Belarus
Italians take Northern Belarus from Russians
1 armour moved from Poland to Northern Belarus
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 bomber moved from Southern Italy to Iraq
3 fighters moved from Egypt to Iraq
Combat - Italians
Air Battle in Iraq
Italians attacks with 4 units heading to Iraq
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Iraq
British roll AA dice in Iraq : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Iraq causes 0 damage total.
Cleaning up after air battles
Non Combat Move - Italians
3 fighters moved from Iraq to Egypt
1 submarine moved from 97 Sea Zone to 100 Sea Zone
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Tunisia to Libya
1 mech_infantry moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from Neutral_Axis
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 aaGun, 1 artillery and 2 infantry moved from Romania to Bessarabia
1 infantry moved from Bulgaria to Romania
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
British AA : 0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Burma to Yunnan
1 fighter moved from South Australia to Queensland
2 artilleries, 4 infantry and 1 tactical_bomber moved from New South Wales to Queensland
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Move - French
1 destroyer moved from 85 Sea Zone to 93 Sea Zone
1 fighter moved from United Kingdom to Morocco
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
4 armour and 4 mech_infantrys moved from Eastern Poland to Novgorod
1 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
1 submarine moved from 113 Sea Zone to 117 Sea Zone
2 tactical_bombers moved from France to 117 Sea Zone
1 bomber moved from Southern Italy to 117 Sea Zone
1 infantry moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
6 armour and 7 mech_infantrys moved from Eastern Poland to Novgorod
Combat - Germans
Battle in 117 Sea Zone
Germans attack with 1 bomber, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 tactical_bombers in 117 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 submarine in 117 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 tactical_bombers in 117 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
Russians roll dice for 1 cruiser in 117 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 117 Sea Zone
Germans roll dice for 1 bomber and 2 tactical_bombers in 117 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 cruiser in 117 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans and 1 cruiser owned by the Russians lost in 117 Sea Zone
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 submarine and 1 tactical_bomber
Casualties for Russians: 1 cruiser
Battle in Novgorod
Germans attack with 10 armour and 11 mech_infantrys
Russians defend with 4 infantry
Germans roll dice for 10 armour and 11 mech_infantrys in Novgorod, round 2 : 8/21 hits, 8.50 expected hits
Russians roll dice for 4 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 10 armour and 10 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 4 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
1 bomber moved from 117 Sea Zone to Western Germany
2 infantry moved from Germany to 116 Sea Zone
2 infantry moved from 116 Sea Zone to Norway
1 aaGun, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Eastern Poland to Southern Belarus
1 aaGun, 3 artilleries and 24 infantry moved from Baltic States to Northern Belarus
2 fighters and 1 tactical_bomber moved from Tunisia to Southern Italy
1 aaGun moved from Normandy Bordeaux to France
1 aaGun moved from Holland Belgium to Western Germany
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Denmark
2 infantry moved from Germany to Western Germany
1 aaGun moved from France to Western Germany
1 tactical_bomber moved from 117 Sea Zone to Western Germany
2 fighters moved from Southern Italy to Western Germany
1 infantry moved from Romania to Bessarabia
Place Units - Germans
1 artillery and 9 infantry placed in Germany
2 infantry placed in Western Germany
3 infantry placed in France
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : 0.17
Germans regular : -3.67