• TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_major; Remaining resources: 56 PUs; 
            Germans buy 2 artilleries, 1 carrier, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 carriers, 2 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers moved from 112 Sea Zone to 91 Sea Zone
            4 bombers moved from Western Germany to 91 Sea Zone
            4 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Finland to Norway
            4 transports moved from 112 Sea Zone to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            3 infantry moved from Western Germany to 113 Sea Zone
            3 infantry moved from 113 Sea Zone to Norway
            1 artillery moved from 113 Sea Zone to Norway
            3 mech_infantrys moved from Ukraine to Caucasus
            7 armour moved from Ukraine to Caucasus
            1 fighter moved from Western Ukraine to Caucasus
            1 tactical_bomber moved from Western Ukraine to Caucasus
            1 fighter moved from Western Germany to 115 Sea Zone
            1 tactical_bomber moved from Western Germany to 115 Sea Zone
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
    
        Combat - Germans
            Battle in Norway
                Germans attack with 4 armour, 2 artilleries, 8 infantry and 3 mech_infantrys
                British defend with 1 aaGun, 2 artilleries and 3 infantry; Americans defend with 3 armour, 1 factory_minor and 1 infantry
                    Germans roll dice for 4 armour, 2 artilleries, 8 infantry and 3 mech_infantrys in Norway, round 2 : 1/17 hits, 4.83 expected hits
                    Americans roll dice for 1 aaGun, 3 armour, 2 artilleries and 4 infantry in Norway, round 2 : 5/9 hits, 3.50 expected hits
                    1 aaGun owned by the British and 5 infantry owned by the Germans lost in Norway
                    Germans roll dice for 4 armour, 2 artilleries, 3 infantry and 3 mech_infantrys in Norway, round 3 : 4/12 hits, 4.00 expected hits
                    Americans roll dice for 3 armour, 2 artilleries and 4 infantry in Norway, round 3 : 5/9 hits, 3.50 expected hits
                    3 infantry owned by the Germans, 1 infantry owned by the Americans, 2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Norway
                    Germans roll dice for 4 armour, 2 artilleries and 1 mech_infantry in Norway, round 4 : 3/7 hits, 3.00 expected hits
                    Americans roll dice for 3 armour and 2 artilleries in Norway, round 4 : 2/5 hits, 2.17 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the Americans, 2 artilleries owned by the British and 1 mech_infantry owned by the Germans lost in Norway
                    Germans roll dice for 4 armour and 1 artillery in Norway, round 5 : 4/5 hits, 2.33 expected hits
                    Americans roll dice for 2 armour in Norway, round 5 : 2/2 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the Germans and 2 armour owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 3 armour remaining. Battle score for attacker is -7
                Casualties for Germans: 1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys
                Casualties for British: 1 aaGun, 2 artilleries and 3 infantry
                Casualties for Americans: 3 armour and 1 infantry
            Battle in 115 Sea Zone
                Germans attack with 1 fighter and 1 tactical_bomber
                Russians defend with 1 cruiser and 1 submarine
                1 submarine owned by the Russians Submerged
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 fighter
                Casualties for Russians: 1 cruiser
            Battle in 91 Sea Zone
                Germans attack with 4 bombers, 2 carriers, 2 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers
                British defend with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 6 transports
                    Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the British
                    Germans roll dice for 4 bombers, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 5/10 hits, 5.67 expected hits
                    Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    Americans roll dice for 2 carriers, 3 cruisers, 2 destroyers, 3 fighters and 9 transports in 91 Sea Zone, round 2 : 2/10 hits, 4.83 expected hits
                    1 submarine owned by the Americans, 2 destroyers owned by the Germans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 submarine owned by the British and 1 carrier owned by the British lost in 91 Sea Zone
                    Germans roll dice for 3 submarines in 91 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
                    1 cruiser owned by the Americans and 1 carrier owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 4 bombers, 2 carriers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 4/8 hits, 5.00 expected hits
                    Americans roll dice for 2 cruisers and 9 transports in 91 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 3 fighters in 91 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
                Units damaged: 1 carrier owned by the Germans
                    2 submarines owned by the Germans, 2 cruisers owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the British lost in 91 Sea Zone
                    Germans roll dice for 4 bombers, 2 carriers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 4 : 5/6 hits, 3.83 expected hits
                    Americans roll dice for 1 fighter in 91 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    2 transports owned by the British, 2 transports owned by the Americans and 1 fighter owned by the British lost in 91 Sea Zone
                    4 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 4 bombers, 2 carriers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 134
                Casualties for Germans: 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
                Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 6 transports
                Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports
            Battle in Caucasus
                Germans attack with 7 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                British defend with 4 armour, 3 fighters, 7 mech_infantrys and 1 tactical_bomber
                    Germans roll dice for 7 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 6/12 hits, 5.17 expected hits
                    Russians roll dice for 4 armour, 3 fighters, 7 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 6/15 hits, 6.83 expected hits
                    6 mech_infantrys owned by the British, 3 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Caucasus
                    Germans roll dice for 4 armour, 1 fighter and 1 tactical_bomber in Caucasus, round 3 : 2/6 hits, 3.17 expected hits
                    Russians roll dice for 4 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 6/9 hits, 4.83 expected hits
                    1 mech_infantry owned by the British, 1 fighter owned by the Germans, 4 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 1 armour owned by the British lost in Caucasus
                Russians win with 3 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -41
                Casualties for Germans: 7 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Casualties for British: 1 armour and 7 mech_infantrys
    
        Non Combat Move - Germans
            1 tactical_bomber moved from 115 Sea Zone to Novgorod
            4 artilleries and 6 infantry moved from Ukraine to Western Ukraine
            4 bombers moved from 91 Sea Zone to Southern France
            2 infantry moved from Western Germany to Germany
            1 armour moved from Western Germany to Poland
            1 aaGun, 2 artilleries and 10 infantry moved from France to Western Germany
    
        Place Units - Germans
            1 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            1 carrier and 1 destroyer placed in 113 Sea Zone
            1 artillery and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
            Germans collect 54 PUs (1 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3.00
    Russians regular : 0.83
    Germans regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_major; Remaining resources: 56 PUs; 
            Germans buy 2 artilleries, 1 carrier, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 carriers, 2 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers moved from 112 Sea Zone to 91 Sea Zone
            4 bombers moved from Western Germany to 91 Sea Zone
            4 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Finland to Norway
            4 transports moved from 112 Sea Zone to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            3 infantry moved from Western Germany to 113 Sea Zone
            3 infantry moved from 113 Sea Zone to Norway
            1 artillery moved from 113 Sea Zone to Norway
            3 mech_infantrys moved from Ukraine to Caucasus
            7 armour moved from Ukraine to Caucasus
            1 fighter moved from Western Ukraine to Caucasus
            1 tactical_bomber moved from Western Ukraine to Caucasus
            1 fighter moved from Western Germany to 115 Sea Zone
            1 tactical_bomber moved from Western Germany to 115 Sea Zone
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
    
        Combat - Germans
            Battle in Norway
                Germans attack with 4 armour, 2 artilleries, 8 infantry and 3 mech_infantrys
                British defend with 1 aaGun, 2 artilleries and 3 infantry; Americans defend with 3 armour, 1 factory_minor and 1 infantry
                    Germans roll dice for 4 armour, 2 artilleries, 8 infantry and 3 mech_infantrys in Norway, round 2 : 1/17 hits, 4.83 expected hits
                    Americans roll dice for 1 aaGun, 3 armour, 2 artilleries and 4 infantry in Norway, round 2 : 5/9 hits, 3.50 expected hits
                    1 aaGun owned by the British and 5 infantry owned by the Germans lost in Norway
                    Germans roll dice for 4 armour, 2 artilleries, 3 infantry and 3 mech_infantrys in Norway, round 3 : 4/12 hits, 4.00 expected hits
                    Americans roll dice for 3 armour, 2 artilleries and 4 infantry in Norway, round 3 : 5/9 hits, 3.50 expected hits
                    3 infantry owned by the Germans, 1 infantry owned by the Americans, 2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Norway
                    Germans roll dice for 4 armour, 2 artilleries and 1 mech_infantry in Norway, round 4 : 3/7 hits, 3.00 expected hits
                    Americans roll dice for 3 armour and 2 artilleries in Norway, round 4 : 2/5 hits, 2.17 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the Americans, 2 artilleries owned by the British and 1 mech_infantry owned by the Germans lost in Norway
                    Germans roll dice for 4 armour and 1 artillery in Norway, round 5 : 4/5 hits, 2.33 expected hits
                    Americans roll dice for 2 armour in Norway, round 5 : 2/2 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the Germans and 2 armour owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 3 armour remaining. Battle score for attacker is -7
                Casualties for Germans: 1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys
                Casualties for British: 1 aaGun, 2 artilleries and 3 infantry
                Casualties for Americans: 3 armour and 1 infantry
            Battle in 115 Sea Zone
                Germans attack with 1 fighter and 1 tactical_bomber
                Russians defend with 1 cruiser and 1 submarine
                1 submarine owned by the Russians Submerged
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 fighter
                Casualties for Russians: 1 cruiser
            Battle in 91 Sea Zone
                Germans attack with 4 bombers, 2 carriers, 2 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers
                British defend with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 6 transports
                    Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the British
                    Germans roll dice for 4 bombers, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 5/10 hits, 5.67 expected hits
                    Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    Americans roll dice for 2 carriers, 3 cruisers, 2 destroyers, 3 fighters and 9 transports in 91 Sea Zone, round 2 : 2/10 hits, 4.83 expected hits
                    1 submarine owned by the Americans, 2 destroyers owned by the Germans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 submarine owned by the British and 1 carrier owned by the British lost in 91 Sea Zone
                    Germans roll dice for 3 submarines in 91 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
                    1 cruiser owned by the Americans and 1 carrier owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 4 bombers, 2 carriers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 4/8 hits, 5.00 expected hits
                    Americans roll dice for 2 cruisers and 9 transports in 91 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 3 fighters in 91 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
                Units damaged: 1 carrier owned by the Germans
                    2 submarines owned by the Germans, 2 cruisers owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the British lost in 91 Sea Zone
                    Germans roll dice for 4 bombers, 2 carriers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 4 : 5/6 hits, 3.83 expected hits
                    Americans roll dice for 1 fighter in 91 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    2 transports owned by the British, 2 transports owned by the Americans and 1 fighter owned by the British lost in 91 Sea Zone
                    4 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 4 bombers, 2 carriers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 134
                Casualties for Germans: 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
                Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 6 transports
                Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports
            Battle in Caucasus
                Germans attack with 7 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                British defend with 4 armour, 3 fighters, 7 mech_infantrys and 1 tactical_bomber
                    Germans roll dice for 7 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 6/12 hits, 5.17 expected hits
                    Russians roll dice for 4 armour, 3 fighters, 7 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 6/15 hits, 6.83 expected hits
                    6 mech_infantrys owned by the British, 3 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Caucasus
                    Germans roll dice for 4 armour, 1 fighter and 1 tactical_bomber in Caucasus, round 3 : 2/6 hits, 3.17 expected hits
                    Russians roll dice for 4 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 6/9 hits, 4.83 expected hits
                    1 mech_infantry owned by the British, 1 fighter owned by the Germans, 4 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 1 armour owned by the British lost in Caucasus
                Russians win with 3 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -41
                Casualties for Germans: 7 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Casualties for British: 1 armour and 7 mech_infantrys
    
        Non Combat Move - Germans
            1 tactical_bomber moved from 115 Sea Zone to Novgorod
            4 artilleries and 6 infantry moved from Ukraine to Western Ukraine
            4 bombers moved from 91 Sea Zone to Southern France
            2 infantry moved from Western Germany to Germany
            1 armour moved from Western Germany to Poland
            1 aaGun, 2 artilleries and 10 infantry moved from France to Western Germany
    
        Place Units - Germans
            1 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            1 carrier and 1 destroyer placed in 113 Sea Zone
            1 artillery and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
            Germans collect 54 PUs (1 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 1 tactical_bomber
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 tactical_bomber
            EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter
            EDIT: Adding units owned by Germans to Western Ukraine: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 3.00
    Russians regular : 0.83
    Germans regular : -0.83
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 1x factory_major; Remaining resources: 27 PUs; 
            Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            1 fighter moved from Russia to Ukraine
            2 infantry moved from Vologda to Archangel
            1 fighter moved from Russia to Archangel
            1 infantry moved from Urals to Novosibirsk
                  Russians take Novosibirsk from Japanese
            1 mech_infantry moved from Ethiopia to Italian Somaliland
                  Russians take Italian Somaliland from Italians
            1 armour moved from Bryansk to Rostov
                  Russians take Rostov from Germans
            1 armour moved from Rostov to Volgograd
            1 mech_infantry moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 armour and 1 mech_infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 artillery moved from Smolensk to Bryansk
            1 infantry moved from Russia to Samara
            1 fighter moved from Archangel to Russia
            1 fighter moved from Ukraine to Russia
            1 armour moved from Yenisey to Buryatia
    
        Place Units - Russians
            2 armour and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : 1.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 factory_minor, 4 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 tactical_bomber moved from 39 Sea Zone to Java
            1 fighter moved from 39 Sea Zone to Java
            1 tactical_bomber moved from Philippines to Java
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 artillery moved from 37 Sea Zone to Shan State
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Siam
            3 infantry moved from Japan to 6 Sea Zone
            3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from Jehol to 19 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from 36 Sea Zone to French Indo China
            1 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Kweichow to Yunnan
            1 artillery moved from Szechwan to Yunnan
            2 infantry moved from 36 Sea Zone to Kwangsi
            2 mech_infantrys moved from Kiangsu to Kwangsi
            1 armour moved from Kiangsu to Kwangsi
            2 mech_infantrys moved from Shantung to Hunan
            1 armour moved from Shantung to Hunan
            1 mech_infantry moved from Tsinghai to Caucasus
            1 armour moved from Kazakhstan to Caucasus
            1 mech_infantry moved from Kazakhstan to Caucasus
            2 infantry moved from Kazakhstan to Caucasus
            1 fighter moved from Szechwan to Caucasus
            2 tactical_bombers moved from Szechwan to Caucasus
            1 bomber moved from Szechwan to Caucasus
            2 cruisers moved from 39 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in Siam
            Battle in 42 Sea Zone
                Japanese attack with 2 cruisers and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Siam from UK_Pacific, taking 42 Sea Zone from Neutral with 2 cruisers and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Java, round 2 : 1/4 hits, 1.83 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Java, round 3 : 2/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 tactical_bomber
            Battle in Shan State
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                    Japanese roll dice for 1 artillery in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 armour, 3 infantry and 2 mech_infantrys
                Chinese defend with 3 artilleries and 2 infantry
                    Japanese roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Kwangsi, round 2 : 1/6 hits, 1.33 expected hits
                    Chinese roll dice for 3 artilleries and 2 infantry in Kwangsi, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Kwangsi, round 3 : 2/5 hits, 1.17 expected hits
                    Chinese roll dice for 3 artilleries and 1 infantry in Kwangsi, round 3 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
                    Japanese roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Kwangsi, round 4 : 1/5 hits, 1.17 expected hits
                    Chinese roll dice for 2 artilleries in Kwangsi, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
                    Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Kwangsi, round 5 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 3 artilleries and 2 infantry
            Battle in Hunan
                Japanese attack with 1 armour and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Caucasus
                Japanese attack with 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
                British defend with 3 armour, 3 fighters and 1 tactical_bomber
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 4/9 hits, 3.67 expected hits
                    Russians roll dice for 3 armour, 3 fighters and 1 tactical_bomber in Caucasus, round 2 : 4/7 hits, 4.00 expected hits
                    2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 tactical_bomber owned by the British and 3 armour owned by the British lost in Caucasus
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Caucasus, round 3 : 4/5 hits, 3.00 expected hits
                    Russians roll dice for 3 fighters in Caucasus, round 3 : 2/3 hits, 2.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 bomber owned by the Japanese and 3 fighters owned by the British lost in Caucasus
                Japanese win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Japanese: 1 bomber, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Casualties for British: 3 armour, 3 fighters and 1 tactical_bomber
    
        Non Combat Move - Japanese
            1 fighter moved from Caucasus to Kazakhstan
            1 tactical_bomber moved from Caucasus to Kazakhstan
            2 armour moved from Szechwan to Kazakhstan
            5 mech_infantrys moved from Szechwan to Kazakhstan
            1 aaGun moved from Shensi to Tsinghai
            4 mech_infantrys moved from Kweichow to Tsinghai
            1 carrier moved from 39 Sea Zone to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 carrier moved from 39 Sea Zone to 42 Sea Zone
            1 carrier moved from 39 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            2 destroyers moved from 39 Sea Zone to 42 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            2 fighters moved from Japan to Kweichow
            3 fighters moved from 6 Sea Zone to Kweichow
            3 tactical_bombers moved from 6 Sea Zone to Kweichow
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            7 infantry moved from Jehol to Manchuria
            1 artillery moved from Jehol to Manchuria
            1 tactical_bomber moved from Japan to Kweichow
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 artillery and 2 infantry placed in Kwangtung
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 armour and 2 mech_infantrys placed in Shantung
            4 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Japanese regular : 3.17
    UK_Pacific regular : -0.33
    ANZAC regular : 0.00
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 factory_minor, 4 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 tactical_bomber moved from 39 Sea Zone to Java
            1 fighter moved from 39 Sea Zone to Java
            1 tactical_bomber moved from Philippines to Java
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 artillery moved from 37 Sea Zone to Shan State
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Siam
            3 infantry moved from Japan to 6 Sea Zone
            3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from Jehol to 19 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from 36 Sea Zone to French Indo China
            1 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Kweichow to Yunnan
            1 artillery moved from Szechwan to Yunnan
            2 infantry moved from 36 Sea Zone to Kwangsi
            2 mech_infantrys moved from Kiangsu to Kwangsi
            1 armour moved from Kiangsu to Kwangsi
            2 mech_infantrys moved from Shantung to Hunan
            1 armour moved from Shantung to Hunan
            1 mech_infantry moved from Tsinghai to Caucasus
            1 armour moved from Kazakhstan to Caucasus
            1 mech_infantry moved from Kazakhstan to Caucasus
            2 infantry moved from Kazakhstan to Caucasus
            1 fighter moved from Szechwan to Caucasus
            2 tactical_bombers moved from Szechwan to Caucasus
            1 bomber moved from Szechwan to Caucasus
            2 cruisers moved from 39 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in Siam
            Battle in 42 Sea Zone
                Japanese attack with 2 cruisers and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Siam from UK_Pacific, taking 42 Sea Zone from Neutral with 2 cruisers and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Java, round 2 : 1/4 hits, 1.83 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Java, round 3 : 2/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 tactical_bomber
            Battle in Shan State
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                    Japanese roll dice for 1 artillery in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 armour, 3 infantry and 2 mech_infantrys
                Chinese defend with 3 artilleries and 2 infantry
                    Japanese roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Kwangsi, round 2 : 1/6 hits, 1.33 expected hits
                    Chinese roll dice for 3 artilleries and 2 infantry in Kwangsi, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Kwangsi, round 3 : 2/5 hits, 1.17 expected hits
                    Chinese roll dice for 3 artilleries and 1 infantry in Kwangsi, round 3 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
                    Japanese roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Kwangsi, round 4 : 1/5 hits, 1.17 expected hits
                    Chinese roll dice for 2 artilleries in Kwangsi, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
                    Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Kwangsi, round 5 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 3 artilleries and 2 infantry
            Battle in Hunan
                Japanese attack with 1 armour and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Caucasus
                Japanese attack with 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
                British defend with 3 armour, 3 fighters and 1 tactical_bomber
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 4/9 hits, 3.67 expected hits
                    Russians roll dice for 3 armour, 3 fighters and 1 tactical_bomber in Caucasus, round 2 : 4/7 hits, 4.00 expected hits
                    2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 tactical_bomber owned by the British and 3 armour owned by the British lost in Caucasus
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Caucasus, round 3 : 4/5 hits, 3.00 expected hits
                    Russians roll dice for 3 fighters in Caucasus, round 3 : 2/3 hits, 2.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 bomber owned by the Japanese and 3 fighters owned by the British lost in Caucasus
                Japanese win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Japanese: 1 bomber, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Casualties for British: 3 armour, 3 fighters and 1 tactical_bomber
    
        Non Combat Move - Japanese
            1 fighter moved from Caucasus to Kazakhstan
            1 tactical_bomber moved from Caucasus to Kazakhstan
            2 armour moved from Szechwan to Kazakhstan
            5 mech_infantrys moved from Szechwan to Kazakhstan
            1 aaGun moved from Shensi to Tsinghai
            4 mech_infantrys moved from Kweichow to Tsinghai
            1 carrier moved from 39 Sea Zone to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 carrier moved from 39 Sea Zone to 42 Sea Zone
            1 carrier moved from 39 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            2 destroyers moved from 39 Sea Zone to 42 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            2 fighters moved from Japan to Kweichow
            3 fighters moved from 6 Sea Zone to Kweichow
            3 tactical_bombers moved from 6 Sea Zone to Kweichow
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            7 infantry moved from Jehol to Manchuria
            1 artillery moved from Jehol to Manchuria
            1 tactical_bomber moved from Japan to Kweichow
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 artillery and 2 infantry placed in Kwangtung
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 armour and 2 mech_infantrys placed in Shantung
            4 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Japanese regular : 3.17
    UK_Pacific regular : -0.33
    ANZAC regular : 0.00
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 factory_minor, 4 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 tactical_bomber moved from 39 Sea Zone to Java
            1 fighter moved from 39 Sea Zone to Java
            1 tactical_bomber moved from Philippines to Java
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 artillery moved from 37 Sea Zone to Shan State
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Siam
            3 infantry moved from Japan to 6 Sea Zone
            3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from Jehol to 19 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from 36 Sea Zone to French Indo China
            1 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Kweichow to Yunnan
            1 artillery moved from Szechwan to Yunnan
            2 infantry moved from 36 Sea Zone to Kwangsi
            2 mech_infantrys moved from Kiangsu to Kwangsi
            1 armour moved from Kiangsu to Kwangsi
            2 mech_infantrys moved from Shantung to Hunan
            1 armour moved from Shantung to Hunan
            1 mech_infantry moved from Tsinghai to Caucasus
            1 armour moved from Kazakhstan to Caucasus
            1 mech_infantry moved from Kazakhstan to Caucasus
            2 infantry moved from Kazakhstan to Caucasus
            1 fighter moved from Szechwan to Caucasus
            2 tactical_bombers moved from Szechwan to Caucasus
            1 bomber moved from Szechwan to Caucasus
            2 cruisers moved from 39 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in Siam
            Battle in 42 Sea Zone
                Japanese attack with 2 cruisers and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Siam from UK_Pacific, taking 42 Sea Zone from Neutral with 2 cruisers and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Java, round 2 : 1/4 hits, 1.83 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Java, round 3 : 2/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 tactical_bomber
            Battle in Shan State
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                    Japanese roll dice for 1 artillery in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 armour, 3 infantry and 2 mech_infantrys
                Chinese defend with 3 artilleries and 2 infantry
                    Japanese roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Kwangsi, round 2 : 1/6 hits, 1.33 expected hits
                    Chinese roll dice for 3 artilleries and 2 infantry in Kwangsi, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Kwangsi, round 3 : 2/5 hits, 1.17 expected hits
                    Chinese roll dice for 3 artilleries and 1 infantry in Kwangsi, round 3 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
                    Japanese roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Kwangsi, round 4 : 1/5 hits, 1.17 expected hits
                    Chinese roll dice for 2 artilleries in Kwangsi, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
                    Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Kwangsi, round 5 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 3 artilleries and 2 infantry
            Battle in Hunan
                Japanese attack with 1 armour and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Caucasus
                Japanese attack with 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
                British defend with 3 armour, 3 fighters and 1 tactical_bomber
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 4/9 hits, 3.67 expected hits
                    Russians roll dice for 3 armour, 3 fighters and 1 tactical_bomber in Caucasus, round 2 : 4/7 hits, 4.00 expected hits
                    2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 tactical_bomber owned by the British and 3 armour owned by the British lost in Caucasus
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Caucasus, round 3 : 4/5 hits, 3.00 expected hits
                    Russians roll dice for 3 fighters in Caucasus, round 3 : 2/3 hits, 2.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 bomber owned by the Japanese and 3 fighters owned by the British lost in Caucasus
                Japanese win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Japanese: 1 bomber, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Casualties for British: 3 armour, 3 fighters and 1 tactical_bomber
    
        Non Combat Move - Japanese
            1 fighter moved from Caucasus to Kazakhstan
            1 tactical_bomber moved from Caucasus to Kazakhstan
            2 armour moved from Szechwan to Kazakhstan
            5 mech_infantrys moved from Szechwan to Kazakhstan
            1 aaGun moved from Shensi to Tsinghai
            4 mech_infantrys moved from Kweichow to Tsinghai
            1 carrier moved from 39 Sea Zone to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 carrier moved from 39 Sea Zone to 42 Sea Zone
            1 carrier moved from 39 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            2 destroyers moved from 39 Sea Zone to 42 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            2 fighters moved from Japan to Kweichow
            3 fighters moved from 6 Sea Zone to Kweichow
            3 tactical_bombers moved from 6 Sea Zone to Kweichow
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            7 infantry moved from Jehol to Manchuria
            1 artillery moved from Jehol to Manchuria
            1 tactical_bomber moved from Japan to Kweichow
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 artillery and 2 infantry placed in Kwangtung
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 armour and 2 mech_infantrys placed in Shantung
            4 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Japanese regular : 3.17
    UK_Pacific regular : -0.33
    ANZAC regular : 0.00
    Russians regular : 0.00
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            4 infantry moved from Hawaiian Islands to 26 Sea Zone
            4 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            4 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 4 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 4 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            6 carriers, 4 destroyers, 5 fighters, 5 submarines and 3 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            1 destroyer and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Japanese regular : -0.67
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Burma to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter
                Japanese defend with 1 artillery and 1 mech_infantry
                    Chinese roll dice for 1 fighter in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Chinese lost in Yunnan
                Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -10
                Casualties for Chinese: 1 fighter
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Japanese regular : 1.33
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            4 infantry moved from Hawaiian Islands to 26 Sea Zone
            4 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            4 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 4 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 4 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            6 carriers, 4 destroyers, 5 fighters, 5 submarines and 3 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            1 destroyer and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Burma to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter
                Japanese defend with 1 artillery and 1 mech_infantry
                    Chinese roll dice for 1 fighter in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Chinese lost in Yunnan
                Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -10
                Casualties for Chinese: 1 fighter
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 12 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 4x factory_minor; Remaining resources: 3 PUs; 
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries moved from Egypt to 81 Sea Zone
            2 infantry moved from Egypt to 81 Sea Zone
            2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan
            2 infantry moved from Iraq to Trans-Jordan
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 2 artilleries and 4 infantry
                Italians defend with 4 infantry
                    British roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 2 artilleries and 4 infantry in Trans-Jordan, round 2 : 2/6 hits, 1.67 expected hits
                    Italians roll dice for 4 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                    British roll dice for 2 artilleries and 3 infantry in Trans-Jordan, round 3 : 0/5 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 artilleries and 3 infantry in Trans-Jordan, round 4 : 1/5 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Italians: 4 infantry
    
        Non Combat Move - British
            1 artillery moved from Northwest Persia to Iraq
            3 aaGuns, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Burma to India
            2 armour and 1 mech_infantry moved from Morocco to Tunisia
            1 infantry moved from Morocco to Algeria
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Iraq
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,3
            British collect 29 PUs (3 lost to blockades); end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : 1.33
    Italians regular : -1.00
    Japanese regular : 0.67
    British regular : -1.17
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery moved from Greece to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 armour moved from Greece to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            1 armour moved from 98 Sea Zone to Trans-Jordan
            3 infantry moved from 98 Sea Zone to Trans-Jordan
            2 artilleries moved from 98 Sea Zone to Trans-Jordan
            2 mech_infantrys moved from Western Ukraine to Ukraine
            1 armour moved from Western Ukraine to Ukraine
            1 fighter moved from Western Ukraine to Ukraine
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery moved from Greece to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 armour moved from Greece to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            1 armour moved from 98 Sea Zone to Trans-Jordan
            3 infantry moved from 98 Sea Zone to Trans-Jordan
            2 artilleries moved from 98 Sea Zone to Trans-Jordan
            2 mech_infantrys moved from Western Ukraine to Ukraine
            1 armour moved from Western Ukraine to Ukraine
            1 fighter moved from Western Ukraine to Ukraine
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 armour, 2 artilleries and 3 infantry
                British defend with 2 artilleries and 3 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Trans-Jordan, round 2 : 3/6 hits, 2.00 expected hits
                    British roll dice for 2 artilleries and 3 infantry in Trans-Jordan, round 2 : 1/5 hits, 1.67 expected hits
                    2 artilleries owned by the British, 3 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 14
                Casualties for Italians: 1 infantry
                Casualties for British: 2 artilleries and 3 infantry
            Battle in Ukraine
                Italians attack with 1 armour, 1 fighter and 2 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Italians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Italians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Ukraine, round 3 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Ukraine to Western Ukraine
            1 mech_infantry moved from Slovakia Hungary to Baltic States
            1 armour moved from Western Ukraine to Baltic States
            2 mech_infantrys moved from Northern Italy to Slovakia Hungary
            1 armour moved from Northern Italy to Slovakia Hungary
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 fighter moved from Southern Italy to Greece
            1 fighter moved from Southern Italy to Western Ukraine
            2 artilleries moved from Northern Italy to Yugoslavia
            2 infantry moved from Northern Italy to Yugoslavia
            3 infantry moved from Southern France to Northern Italy
            1 aaGun moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            3 transports placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2.67
    Russians regular : -1.00
    British regular : -0.67
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Queensland to South Australia
            1 infantry and 1 mech_infantry moved from New South Wales to South Australia
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 55 Sea Zone to 54 Sea Zone
            2 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            1 carrier and 1 submarine placed in 54 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 2 fighters
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Queensland to South Australia
            1 infantry and 1 mech_infantry moved from New South Wales to South Australia
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 55 Sea Zone to 54 Sea Zone
            2 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            1 carrier and 1 submarine placed in 54 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 2 fighters
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 76 Sea Zone
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
            1 artillery, 2 infantry and 1 mech_infantry moved from Novgorod to Archangel
            1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 mech_infantry moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
            1 tactical_bomber moved from Western Ukraine to Smolensk
            1 fighter moved from Western Ukraine to Smolensk
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
            1 artillery, 2 infantry and 1 mech_infantry moved from Novgorod to Archangel
            1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 mech_infantry moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
            1 tactical_bomber moved from Western Ukraine to Smolensk
            1 fighter moved from Western Ukraine to Smolensk
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Archangel, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Archangel
                Russians win with 1 infantry remaining. Battle score for attacker is -11
                Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in 115 Sea Zone
                Germans attack with 1 destroyer and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer and 1 tactical_bomber in 115 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Smolensk
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 artilleries moved from Western Germany to 113 Sea Zone
            6 infantry moved from Western Germany to 113 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
            6 infantry moved from 115 Sea Zone to Novgorod
            2 artilleries moved from 115 Sea Zone to Novgorod
            3 armour moved from Norway to Karelia
            1 tactical_bomber moved from Smolensk to Western Ukraine
            1 fighter moved from Smolensk to Western Ukraine
            1 armour moved from Poland to Western Ukraine
            1 artillery and 7 infantry moved from Germany to Poland
            1 aaGun moved from Western Germany to Germany
            1 tactical_bomber moved from 91 Sea Zone to 113 Sea Zone
            1 fighter moved from 91 Sea Zone to 113 Sea Zone
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from 115 Sea Zone to Novgorod
            4 infantry moved from Western Germany to Germany
            4 bombers moved from Southern France to Novgorod
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            1 artillery, 1 fighter and 1 infantry placed in Novgorod
            6 armour and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
            Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 2.17
    Germans regular : -0.17
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_major; Remaining resources: 32 PUs; 
            Russians buy 1 fighter and 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            2 infantry moved from Bryansk to Rostov
            2 fighters moved from Russia to Rostov
            1 infantry moved from Novosibirsk to Kansu
                  Chinese take Kansu from Japanese
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters moved from Rostov to Russia
            1 infantry moved from Russia to Tambov
            6 infantry moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            3 armour and 1 mech_infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 fighter and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 26 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 bombers, 4 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            2 mech_infantrys moved from Tsinghai to Kansu
            1 mech_infantry moved from Tsinghai to Samara
            2 mech_infantrys moved from Kazakhstan to Rostov
            1 armour moved from Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Kazakhstan to Vologda
                  Japanese take Novosibirsk from Russians
            1 fighter moved from Kweichow to Kansu
            2 mech_infantrys moved from Kazakhstan to Northwest Persia
            1 tactical_bomber moved from Kazakhstan to Northwest Persia
            1 armour moved from Kazakhstan to Samara
            1 mech_infantry moved from Tsinghai to Volgograd
                  Japanese take Volgograd from Russians
            1 infantry moved from Siam to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from Kazakhstan to Northwest Persia
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 bombers, 4 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            2 mech_infantrys moved from Tsinghai to Kansu
            1 mech_infantry moved from Tsinghai to Samara
            2 mech_infantrys moved from Kazakhstan to Rostov
            1 armour moved from Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Kazakhstan to Vologda
                  Japanese take Novosibirsk from Russians
            1 fighter moved from Kweichow to Kansu
            2 mech_infantrys moved from Kazakhstan to Northwest Persia
            1 tactical_bomber moved from Kazakhstan to Northwest Persia
            1 armour moved from Kazakhstan to Samara
            1 mech_infantry moved from Tsinghai to Volgograd
                  Japanese take Volgograd from Russians
            1 infantry moved from Siam to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from Kazakhstan to Northwest Persia
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in Northwest Persia
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Japanese win, taking Dutch New Guinea from ANZAC, taking Northwest Persia from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Rostov
                Japanese attack with 1 armour and 2 mech_infantrys
                Russians defend with 2 infantry
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Rostov
                    Japanese roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Rostov
                Japanese win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -2
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Russians: 2 infantry
            Battle in Kansu
                Japanese attack with 1 fighter and 2 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 mech_infantrys in Kansu, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Japanese attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Samara
                    Japanese roll dice for 1 armour in Samara, round 3 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Samara
                Russians win with no units remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Japanese attack with 1 armour and 1 mech_infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Vologda
                    Japanese roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in Vologda, round 4 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Vologda
                Russians win with no units remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 armour and 1 mech_infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Northwest Persia to Trans-Jordan
            1 tactical_bomber moved from Northwest Persia to Trans-Jordan
            1 aaGun moved from Tsinghai to Kazakhstan
            1 battleship, 4 carriers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            4 fighters and 4 tactical_bombers moved from Kweichow to 35 Sea Zone
            1 artillery moved from Shan State to Yunnan
            1 mech_infantry moved from Yunnan to Sikang
            1 armour and 2 mech_infantrys moved from Hunan to Szechwan
            1 armour and 2 mech_infantrys moved from Kwangsi to Szechwan
            1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
            1 armour and 2 mech_infantrys moved from Shantung to Kweichow
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            2 fighters moved from Japan to 35 Sea Zone
            1 destroyer moved from 16 Sea Zone to 19 Sea Zone
            1 fighter moved from Japan to Philippines
            1 fighter moved from Kansu to Sikang
    
        Place Units - Japanese
            2 mech_infantrys placed in Malaya
            2 bombers and 4 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 1.33
    Russians regular : 2.67
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 tactical_bombers and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 45 Sea Zone to 33 Sea Zone
            1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Gibraltar
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 carrier, 2 destroyers and 3 transports placed in 101 Sea Zone
            2 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 tactical_bombers and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 45 Sea Zone to 33 Sea Zone
            1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Gibraltar
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 carrier, 2 destroyers and 3 transports placed in 101 Sea Zone
            2 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 fighters moved from United Kingdom to 110 Sea Zone
            3 infantry moved from Persia to Northwest Persia
            2 fighters and 1 tactical_bomber moved from India to Northwest Persia
    
        Combat - British
            Battle in 110 Sea Zone
                British attack with 4 fighters
                Germans defend with 2 carriers
                    British roll dice for 4 fighters in 110 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 2 carriers in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 4 fighters in 110 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 2 carriers in 110 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    2 carriers owned by the Germans lost in 110 Sea Zone
                British win with 4 fighters remaining. Battle score for attacker is 32
                Casualties for Germans: 2 carriers
            Battle in Northwest Persia
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 mech_infantrys
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/6 hits, 2.17 expected hits
                    Japanese roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Northwest Persia
                British win, taking Northwest Persia from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Libya from Italians to British
            EDIT: Changing ownership of Tobruk from Italians to British
            EDIT: Removing units owned by British from Tunisia: 2 armour and 1 mech_infantry
            EDIT: Adding units owned by British to Tobruk: 2 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
            2 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq
            2 mech_infantrys moved from Persia to Iraq
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 cruiser, 2 destroyers and 2 transports moved from 81 Sea Zone to 80 Sea Zone
            4 fighters moved from 110 Sea Zone to United Kingdom
    
        Place Units - British
            1 armour and 2 infantry placed in Iraq
            2 armour and 1 fighter placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,5
            British collect 26 PUs (6 lost to blockades); end with 27 PUs
    
        Place Units - UK_Pacific
            1 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 1 armour
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Germans regular : -1.33
    British regular : -0.17
    

    Savegame

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