simon-allies vs aagamerz13 axis p2v 5.1

  • '19 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Caroline Islands to Dutch New Guinea
            1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
            2 infantry moved from Trans-Jordan to Iraq
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Iraq
                ANZAC attack with 2 infantry
                Neutral_Axis defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Neutral_Axis lost in Iraq
                ANZAC win, taking Iraq from Neutral_Axis with 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - ANZAC
            1 marine moved from New South Wales to Queensland
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 64 Sea Zone to 55 Sea Zone
            1 fighter moved from Dutch New Guinea to 55 Sea Zone
            1 fighter moved from Dutch New Guinea to 55 Sea Zone
            1 fighter moved from Caroline Islands to Queensland
    
        Place Units - ANZAC
            1 transport placed in 64 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
    
        Non Combat Move - French
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : 1.00
    Neutral_Axis regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 10 artilleries, 1 carrier, 2 factory_minors, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 infantry moved from Ukraine to Kursk
                  Germans take Kursk from Russians
            1 infantry moved from Leningrad to Vyborg
                  Germans take Vyborg from Russians
            1 mech_infantry moved from Leningrad to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Leningrad to Karelia
                  Germans take Karelia from Russians
            1 mech_infantry moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            15 infantry moved from Bryansk to Russia
            5 artilleries moved from Bryansk to Russia
            1 mech_infantry moved from Bryansk to Penza
                  Germans take Penza from Russians
    
        Combat - Germans
            Battle in Russia
                Germans attack with 5 artilleries and 15 infantry
                Russians defend with 1 airfield, 1 artillery and 1 factory_minor
                    Germans roll dice for 5 artilleries and 15 infantry in Russia, round 2 : 5/20 hits, 5.00 expected hits
                    Russians roll dice for 1 artillery in Russia, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Russia
                Germans destroys 41PUs while taking Russians capital
                Germans win, taking Russia from Russians with 5 artilleries and 14 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
            10 infantry moved from Baltic States to Leningrad
            2 aaGuns moved from Bryansk to Russia
            2 armour and 1 mech_infantry moved from Smolensk to Russia
            1 armour and 1 mech_infantry moved from Northern Belarus to Vologda
            2 infantry moved from Northern Belarus to Leningrad
            2 armour moved from Bryansk to Russia
            3 bombers moved from Smolensk to Western Germany
            1 bomber moved from Bryansk to Western Germany
            1 tactical_bomber moved from Bryansk to Leningrad
            2 bombers moved from Bryansk to Leningrad
            2 infantry moved from Western Germany to 115 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 fighter moved from Southern Italy to 113 Sea Zone
            2 fighters moved from Western Germany to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            8 infantry moved from Western Germany to France
            1 submarine moved from 127 Sea Zone to 122 Sea Zone
            1 submarine moved from 122 Sea Zone to 112 Sea Zone
            1 submarine moved from 128 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            1 carrier placed in 113 Sea Zone
            1 airfield, 1 fighter and 1 infantry placed in Normandy Bordeaux
            3 infantry placed in France
            10 artilleries placed in Western Germany
            1 infantry placed in Germany
            1 factory_minor placed in Ukraine
            1 factory_minor placed in Leningrad
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 56 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Combat Move - Russians
            1 armour, 3 artilleries, 16 infantry and 1 mech_infantry moved from Amur to Northern Manchuria
            1 artillery and 4 infantry moved from Stalingrad to Rostov
            1 armour and 1 mech_infantry moved from Samara to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Rostov, round 2 : 4/7 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Northern Manchuria
                Russians attack with 1 armour, 3 artilleries, 16 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour, 3 artilleries, 16 infantry and 1 mech_infantry in Northern Manchuria, round 2 : 4/21 hits, 5.00 expected hits
                    Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Manchuria
                Russians win, taking Northern Manchuria from Japanese with 1 armour, 3 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Amur to Northern Manchuria
            2 aaGuns, 1 artillery and 6 infantry moved from Samara to Stalingrad
            1 infantry moved from Southern Caucasus to Northern Caucasus
            1 infantry moved from Stalingrad to Rostov
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Germans regular : 0.67
    Russians regular : 1.00
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 59 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 1 factory_minor, 1 fighter, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            2 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Hunan to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Dutch New Guinea
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from French Indo China to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to Dutch New Guinea
            1 fighter moved from Davao to 56 Sea Zone
            1 bomber moved from French Indo China to Anhwe
            1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
            2 fighters moved from Jehol to Anhwe
            2 tactical_bombers moved from Jehol to Anhwe
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 I’m not sure if a plane can carrier scramble to undefended transport. What’s the rule on that? it says surface warship but im not sure


  • @aagamerz13 I wont attack trans if rule is carrier scramble for undefended transport

  • '19 '17 '16

    Surface warship - so you can’t scramble to defend a transport or a submarine.


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 59 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 1 factory_minor, 1 fighter, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            2 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Hunan to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Dutch New Guinea
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from French Indo China to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to Dutch New Guinea
            1 fighter moved from Davao to 56 Sea Zone
            1 bomber moved from French Indo China to Anhwe
            1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
            2 fighters moved from Jehol to Anhwe
            2 tactical_bombers moved from Jehol to Anhwe
    
        Combat - Japanese
            Battle in 56 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 56 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Siberia
            Battle in Dutch New Guinea
                Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 1/5 hits, 2.00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Dutch New Guinea, round 3 : 3/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Siberia from Russians, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 3 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/6 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
    
        Non Combat Move - Japanese
            Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
            1 infantry moved from Kwangsi to Kweichow
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from French Indo China to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
            1 mech_infantry moved from Chahar to Southern Manchuria
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Southern Manchuria to Jehol
            1 bomber, 2 fighters and 2 tactical_bombers moved from Anhwe to Southern Manchuria
            2 submarines moved from 5 Sea Zone to 7 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 carrier moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from French Indo China to 21 Sea Zone
            1 fighter and 2 tactical_bombers moved from Dutch New Guinea to 36 Sea Zone
            1 fighter moved from 56 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            1 transport placed in 21 Sea Zone
            2 infantry placed in Kwangtung
            3 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Southern Manchuria
            1 transport placed in 7 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : -0.83
    ANZAC regular : 0.00
    

    Savegame


  • @simon33 thx

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Queensland to 55 Sea Zone
            2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 55 Sea Zone to 42 Sea Zone
            2 cruisers and 2 marines moved from 55 Sea Zone to 42 Sea Zone
            2 artilleries, 2 infantry and 2 marines moved from 42 Sea Zone to Sumatra
            1 fighter moved from 55 Sea Zone to 46 Sea Zone
            1 bomber moved from Shansi to Kiangsu
            1 bomber moved from Algeria to France
    
        Combat - Americans
            Strategic bombing raid in Kiangsu
                    Japanese roll AA dice in Kiangsu : 0/1 hits, 0.17 expected hits
                Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kiangsu causes 6 damage total. 
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in 46 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Sumatra
    
        Non Combat Move - Americans
            3 fighters moved from Eastern United States to Gibraltar
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone
            2 fighters moved from Gibraltar to Southern France
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 94 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
            2 artilleries and 2 infantry moved from 95 Sea Zone to Southern France
            1 carrier moved from 93 Sea Zone to 95 Sea Zone
            2 transports moved from 93 Sea Zone to 109 Sea Zone
            1 transport moved from 90 Sea Zone to 104 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to Quebec
            1 fighter moved from 46 Sea Zone to 42 Sea Zone
            3 carriers, 2 destroyers, 3 fighters, 3 submarines and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
            1 bomber moved from Kiangsu to Eastern Sinkiang
            1 bomber moved from France to Southern France
    
        Place Units - Americans
            1 armour and 2 infantry placed in Southern France
            2 carriers, 1 destroyer and 1 submarine placed in 11 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 13 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shansi to Chahar
            3 infantry moved from Inner Mongolia to Chahar
            1 fighter and 1 infantry moved from Shansi to Jehol
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Chahar, round 2 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Jehol
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Jehol to Inner Mongolia
            3 infantry moved from Shansi to Chahar
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Shansi to Chahar
            1 infantry moved from Shansi to Chahar
            1 infantry moved from Shansi to Inner Mongolia
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 23 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
            1 fighter moved from Eastern India to Shan State
            1 artillery moved from Egypt to 83 Sea Zone
            1 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone
            1 armour and 1 mech_infantry moved from Anglo-Egyptian Sudan to Alexandria
            1 armour, 6 infantry and 1 mech_infantry moved from Egypt to Alexandria
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Crete
            1 cruiser moved from 95 Sea Zone to 100 Sea Zone
            1 bomber and 1 fighter moved from Southern France to Normandy Bordeaux
            3 fighters moved from United Kingdom to Normandy Bordeaux
    
        Combat - British
            Air Battle in Normandy Bordeaux
                British attacks with 5 units heading to Normandy Bordeaux
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Normandy Bordeaux
                    Germans roll AA dice in Normandy Bordeaux : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Normandy Bordeaux causes 0 damage total. 
            Battle in Crete
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 cruisers in Crete, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Crete
                British win, taking Crete from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Alexandria
                British attack with 2 armour, 6 infantry and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 2 armour, 6 infantry and 2 mech_infantrys in Alexandria, round 2 : 2/10 hits, 2.67 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 2 armour, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            1 fighter moved from Shan State to Eastern India
            3 infantry moved from Eastern India to Burma
            1 artillery moved from Northeast Persia to Northwest Persia
            3 artilleries and 4 infantry moved from Southern Persia to Northwest Persia
            1 fighter moved from Shansi to Eastern Sinkiang
            1 cruiser and 1 destroyer moved from 95 Sea Zone to 100 Sea Zone
            1 fighter moved from 95 Sea Zone to Southern France
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to 95 Sea Zone
            4 fighters moved from Normandy Bordeaux to Southern France
            2 infantry moved from Kenya to Anglo-Egyptian Sudan
            1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
            1 transport moved from 82 Sea Zone to 40 Sea Zone
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 aaGun and 1 infantry moved from 95 Sea Zone to Southern France
            1 armour and 1 infantry moved from British Guiana to Brazil
    
        Place Units - British
            1 fighter and 1 infantry placed in United Kingdom
            3 artilleries placed in Southern Persia
            3 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,3
            British collect 28 PUs (6 lost to blockades); end with 28 PUs
    
        Place Units - UK_Pacific
            1 fighter placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in Eastern India change ownership: 1 fighter
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Italians regular : -0.33
    Japanese regular : 0.00
    Japanese AA : -0.17
    Germans AA : 0.67
    Germans regular : -0.33
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from Nenetsia to Kirov
                  Italians take Kirov from Russians
            1 armour moved from Kirov to Gorky
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour moved from Gorky to Tula
            2 mech_infantrys moved from Bessarabia to Romania
            1 infantry moved from Bessarabia to Romania
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 marine moved from Queensland to 55 Sea Zone
            1 fighter moved from Queensland to Sumatra
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 1 submarine moved from 55 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Sumatra
            1 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            1 transport placed in 64 Sea Zone
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 66 PUs; 
            Germans buy 3 armour, 6 artilleries, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Russia to Komi
                  Germans take Komi from Russians
            1 armour moved from Russia to Urals
                  Germans take Samara from Russians
                  Germans take Urals from Russians
            1 mech_infantry moved from Penza to Saratov
                  Germans take Saratov from Russians
            1 infantry moved from Vyborg to Finland
                  Germans take Finland from Russians
            1 armour moved from Russia to Kazakhstan
                  Germans take Kazakhstan from Russians
    
        Combat - Germans
            Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals
    
        Non Combat Move - Germans
            Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans
            1 infantry moved from Kursk to Ukraine
            1 mech_infantry moved from Tambov to Ukraine
            12 infantry moved from Leningrad to Vyborg
            1 mech_infantry moved from Archangel to Karelia
            1 armour and 1 mech_infantry moved from Vologda to Karelia
            1 armour moved from Leningrad to Vyborg
            1 tactical_bomber moved from Leningrad to Ukraine
            3 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Tula
            2 aaGuns, 1 armour, 5 artilleries, 9 infantry and 1 mech_infantry moved from Russia to Samara
            2 bombers moved from Leningrad to Ukraine
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            3 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            10 artilleries moved from Western Germany to France
            1 fighter moved from 113 Sea Zone to Western Germany
            1 infantry moved from Germany to Western Germany
            1 destroyer and 1 transport moved from 113 Sea Zone to 116 Sea Zone
            1 carrier moved from 113 Sea Zone to 116 Sea Zone
            1 fighter moved from Normandy Bordeaux to 116 Sea Zone
            1 fighter moved from Southern Italy to France
    
        Place Units - Germans
            1 submarine placed in 116 Sea Zone
            2 armour placed in Western Germany
            3 artilleries placed in Normandy Bordeaux
            3 artilleries placed in France
            1 armour placed in Leningrad
            3 infantry placed in Ukraine
            3 infantry placed in Russia
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Combat Move - Russians
            1 armour moved from Northern Manchuria to Amur
                  Russians take Korea from Japanese
            3 artilleries, 15 infantry and 1 mech_infantry moved from Northern Manchuria to Amur
    
        Combat - Russians
            Battle in Amur
                Russians attack with 1 armour, 3 artilleries, 15 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour, 3 artilleries, 15 infantry and 1 mech_infantry in Amur, round 2 : 3/20 hits, 4.83 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 1 armour, 3 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Northern Manchuria to Amur
            1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Rostov to Stalingrad
            1 infantry moved from Northern Caucasus to Stalingrad
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Russians regular : -1.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 62 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 fighters and 14 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Szechwan to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Hopei to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Anhwe to Shansi
                  Japanese take Shansi from Chinese
            2 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangtung to Shan State
            1 artillery and 1 infantry moved from Davao to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Dutch New Guinea
            1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Southern Manchuria to Northern Manchuria
                  Japanese take Northern Manchuria from Chinese
            1 infantry moved from Southern Manchuria to Korea
                  Japanese take Korea from Russians
            1 tactical_bomber moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in 56 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 56 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 marine moved from Davao to 36 Sea Zone
            1 battleship moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from Iwo Jima to 7 Sea Zone
            1 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Southern Manchuria
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Southern Manchuria
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Kwangsi to 37 Sea Zone
            1 infantry moved from French Indo China to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 infantry moved from Kwangtung to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from 56 Sea Zone to 38 Sea Zone
            1 fighter moved from 36 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from Shan State to 38 Sea Zone
            1 fighter moved from Shan State to French Indo China
            1 tactical_bomber moved from Shan State to French Indo China
            1 fighter moved from 21 Sea Zone to 38 Sea Zone
            2 fighters moved from Davao to 38 Sea Zone
            1 carrier moved from 21 Sea Zone to 36 Sea Zone
            1 fighter moved from Dutch New Guinea to 36 Sea Zone
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Kiangsi to Hopei
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Kwangtung to Hunan
            1 infantry moved from Hunan to Kiangsi
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 1 marine and 1 submarine moved from 36 Sea Zone to 38 Sea Zone
            2 submarines moved from 7 Sea Zone to 36 Sea Zone
            3 fighters moved from Japan to Davao
            1 destroyer moved from 7 Sea Zone to 36 Sea Zone
            1 bomber moved from Southern Manchuria to Davao
            2 fighters and 2 tactical_bombers moved from Southern Manchuria to French Indo China
    
        Place Units - Japanese
            2 fighters and 1 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            3 infantry placed in Southern Manchuria
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1,2,5,3,6,4,6,1,3,5,5,2,2,2,5,3,3,3,1,6,6,2,5,3,1,3,6,4,2,2
            Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.17
    UK_Pacific regular : -0.33
    ANZAC regular : 1.33
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Eastern Sinkiang to Russia
            2 artilleries and 2 infantry moved from Southern France to 95 Sea Zone
            2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 95 Sea Zone to 101 Sea Zone
            2 artilleries and 2 infantry moved from 101 Sea Zone to Greece
            1 bomber and 2 fighters moved from Southern France to Southern Italy
            1 fighter moved from 95 Sea Zone to Southern Italy
            2 artilleries and 2 infantry moved from Sumatra to 42 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
            2 artilleries and 2 infantry moved from 39 Sea Zone to Shan State
            1 battleship moved from 42 Sea Zone to 38 Sea Zone
            3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 42 Sea Zone to 38 Sea Zone
            1 fighter moved from Queensland to 38 Sea Zone
            2 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Southern France to Northern Italy
    
        Combat - Americans
            Air Battle in Southern Italy
                Americans attacks with 4 units heading to Southern Italy
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Russia causes 6 damage total. 
            Strategic bombing raid in Southern Italy
                    Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 6 damage total. 
            Battle in Greece
                Americans attack with 2 artilleries and 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Greece
                Americans win, taking Greece from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shan State
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    Americans roll dice for 2 artilleries and 2 infantry in Shan State, round 3 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                Americans win, taking Shan State from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Northern Italy
                Americans attack with 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry
                Italians defend with 1 factory_major and 1 infantry
                    Americans roll dice for 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/12 hits, 3.83 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Northern Italy from Italians with 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 38 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers
                Japanese defend with 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 4 fighters, 3 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 2 transports
                    Americans roll dice for 3 submarines in 38 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 4/12 hits, 6.17 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -4.17
    Japanese regular : -1.00
    Italians regular : -0.67
    Germans AA : -0.17
    Italians AA : -0.17
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Eastern Sinkiang to Russia
            2 artilleries and 2 infantry moved from Southern France to 95 Sea Zone
            2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 95 Sea Zone to 101 Sea Zone
            2 artilleries and 2 infantry moved from 101 Sea Zone to Greece
            1 bomber and 2 fighters moved from Southern France to Southern Italy
            1 fighter moved from 95 Sea Zone to Southern Italy
            2 artilleries and 2 infantry moved from Sumatra to 42 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
            2 artilleries and 2 infantry moved from 39 Sea Zone to Shan State
            1 battleship moved from 42 Sea Zone to 38 Sea Zone
            3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 42 Sea Zone to 38 Sea Zone
            1 fighter moved from Queensland to 38 Sea Zone
            2 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Southern France to Northern Italy
    
        Combat - Americans
            Air Battle in Southern Italy
                Americans attacks with 4 units heading to Southern Italy
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Russia causes 6 damage total. 
            Strategic bombing raid in Southern Italy
                    Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 6 damage total. 
            Battle in Greece
                Americans attack with 2 artilleries and 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Greece
                Americans win, taking Greece from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shan State
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    Americans roll dice for 2 artilleries and 2 infantry in Shan State, round 3 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                Americans win, taking Shan State from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Northern Italy
                Americans attack with 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry
                Italians defend with 1 factory_major and 1 infantry
                    Americans roll dice for 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/12 hits, 3.83 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Northern Italy from Italians with 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 38 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers
                Japanese defend with 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 4 fighters, 3 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 2 transports
                    Americans roll dice for 3 submarines in 38 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 4/12 hits, 6.17 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -4.17
    Japanese regular : -1.00
    Italians regular : -0.67
    Germans AA : -0.17
    Italians AA : -0.17
    

    Savegame

  • '19 '17 '16

    Hmm, got error posting but summary seems to have worked.

    Assumed no scramble or intercept - seemed illogical. OOL SZ38?

    I’ll attach before battle saveautosaveBeforeBattle.tsvg


  • @simon33 lose 1 hit to batt, 3 hits to carrier


  • @aagamerz13 3 single hits to carrier dont sink any

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