Please pull one ANZAC inf from Cairo to Sudan
Thanks
Germany may go
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from New Guinea to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
2 infantry moved from New Guinea to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
1 submarine moved from 55 Sea Zone to 56 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
1 bomber moved from Queensland to 56 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 113 Sea Zone
1 transport moved from 113 Sea Zone to 105 Sea Zone
1 transport moved from 113 Sea Zone to 105 Sea Zone
1 transport moved from 113 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Celebes
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Celebes from Japanese, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 113 Sea Zone
British loiter and taunt; French loiter and taunt; Americans attack with 1 bomber, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 113 Sea Zone
Americans win with 1 bomber, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 56 Sea Zone
Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery, 1 infantry and 1 marine moved from New Guinea to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 34 Sea Zone
3 fighters moved from New Guinea to 34 Sea Zone
1 fighter moved from Hawaiian Islands to 34 Sea Zone
1 carrier, 1 destroyer and 4 submarines moved from 27 Sea Zone to 34 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 7 submarines and 1 transport moved from 55 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
1 marine moved from 34 Sea Zone to Caroline Islands
1 bomber moved from 56 Sea Zone to Queensland
1 tactical_bomber moved from Hawaiian Islands to Queensland
2 fighters moved from Western United States to Wake Island
1 carrier, 1 destroyer and 4 submarines moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 104 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
2 infantry moved from Morocco to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
1 infantry moved from Algeria to Morocco
1 bomber and 1 fighter moved from 113 Sea Zone to Gibraltar
1 aaGun moved from Western United States to Central United States
Place Units - Americans
1 factory_minor placed in Holland Belgium
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone
Americans undo move 2.
1 transport placed in 104 Sea Zone
2 infantry placed in Central United States
1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Inner Mongolia: Chinese has 1 infantry placed in Inner Mongolia
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
2 infantry moved from Honan to Hopei
1 fighter moved from Shansi to Hopei
7 infantry moved from Shansi to Anhwe
1 infantry moved from Honan to Anhwe
Combat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Inner Mongolia
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Kansu from Japanese, taking Inner Mongolia from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Anhwe, round 2 : 2/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Honan
1 infantry moved from Honan to Anhwe
Place Units - Chinese
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British repair damage of 15x factory_major; Remaining resources: 28 PUs;
British buy 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 5 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 fighter, 2 infantry and 1 tactical_bomber moved from Eastern India to Burma
1 bomber and 3 fighters moved from Holland Belgium to 115 Sea Zone
5 fighters moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
Combat - British
Battle in 115 Sea Zone
British attack with 1 bomber, 8 fighters and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 8 fighters in 115 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the British lost in 115 Sea Zone
British win with 1 bomber and 8 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to Eastern India
2 infantry moved from Baluchistan to Western India
1 aaGun moved from Eastern India to Burma
2 artilleries and 2 infantry moved from Iraq to Southern Persia
1 artillery and 4 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 aaGun and 2 infantry moved from Tobruk to Alexandria
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 transport moved from 85 Sea Zone to 93 Sea Zone
2 aaGuns and 4 infantry moved from United Kingdom to 113 Sea Zone
2 aaGuns and 4 infantry moved from 113 Sea Zone to Holland Belgium
1 bomber moved from 115 Sea Zone to Holland Belgium
5 fighters moved from 115 Sea Zone to Holland Belgium
3 fighters moved from 115 Sea Zone to 113 Sea Zone
Place Units - British
1 submarine placed in 100 Sea Zone
4 infantry placed in United Kingdom
1 fighter placed in 113 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : -0.33
Japanese regular : 0.50
Germans regular : 0.33
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 99 Sea Zone to 100 Sea Zone
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Cyprus
Combat - Italians
Battle in Cyprus
Non Combat Move - Italians
1 artillery and 2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Romania to Bessarabia
1 fighter moved from Southern Italy to Ukraine
1 aaGun and 2 infantry moved from Southern France to Normandy Bordeaux
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Sumatra
1 infantry moved from 42 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 destroyer moved from 47 Sea Zone to 34 Sea Zone
3 fighters moved from New Guinea to Caroline Islands
1 fighter moved from New Guinea to Caroline Islands
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Caroline Islands
2 submarines moved from 55 Sea Zone to 34 Sea Zone
2 infantry moved from New South Wales to Queensland
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 destroyer moved from 94 Sea Zone to 100 Sea Zone
1 fighter moved from Gibraltar to 100 Sea Zone
Combat - French
Battle in 100 Sea Zone
British loiter and taunt; French attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
French roll dice for 1 destroyer and 1 fighter in 100 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the French lost in 100 Sea Zone
retreated to 100 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Non Combat Move - French
1 fighter moved from 100 Sea Zone to Trans-Jordan
1 infantry moved from Alexandria to Egypt
2 infantry moved from Libya to Tobruk
2 infantry moved from 113 Sea Zone to Holland Belgium
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.83
French regular : -0.83
Japanese regular : -0.33
ANZAC regular : 1.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 1 destroyer, 1 fighter and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northern Belarus to Smolensk
1 artillery moved from Bryansk to Smolensk
2 bombers, 1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
16 infantry moved from Bryansk to Kursk
1 artillery moved from Bryansk to Kursk
2 bombers moved from Western Germany to 93 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
@aagamerz13 scramble intercept?
@aagamerz13 Scramble.
@Adam514 scramble smolensk or the sea zone
@aagamerz13 Only the sea zone.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 1 destroyer, 1 fighter and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northern Belarus to Smolensk
1 artillery moved from Bryansk to Smolensk
2 bombers, 1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
16 infantry moved from Bryansk to Kursk
1 artillery moved from Bryansk to Kursk
2 bombers moved from Western Germany to 93 Sea Zone
Combat - Germans
Americans scrambles 1 units out of Gibraltar to defend against the attack in 93 Sea Zone
Battle in Smolensk
Germans attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/6 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kursk
Germans attack with 1 artillery and 16 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 16 infantry in Kursk, round 2 : 3/17 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk
Germans win, taking Kursk from Russians with 1 artillery and 15 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 93 Sea Zone
Germans attack with 2 bombers
British defend with 1 transport; Americans defend with 1 fighter and 2 transports
Germans roll dice for 2 bombers in 93 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 fighter and 3 transports in 93 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans lost in 93 Sea Zone
retreated to 93 Sea Zone
Americans win with 1 fighter and 3 transports remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber
Moving scrambled unit from 93 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Germans
1 bomber moved from 93 Sea Zone to Normandy Bordeaux
2 aaGuns moved from Bryansk to Kursk
1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
2 bombers moved from Smolensk to Ukraine
5 armour moved from Bryansk to Ukraine
4 armour moved from Bryansk to Kursk
9 armour and 10 mech_infantrys moved from Bryansk to Kursk
1 aaGun and 1 infantry moved from Western Germany to 116 Sea Zone
1 aaGun and 1 infantry moved from 116 Sea Zone to Norway
1 mech_infantry moved from Germany to Eastern Poland
Place Units - Germans
3 infantry placed in Ukraine
1 destroyer placed in 113 Sea Zone
1 aaGun placed in Western Germany
1 fighter placed in 116 Sea Zone
1 infantry placed in Normandy Bordeaux
9 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : 0.33
Germans regular : -3.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Russia to Urals
1 tactical_bomber moved from Russia to Urals
1 fighter moved from Stalingrad to Urals
2 infantry moved from Russia to Smolensk
3 fighters moved from Russia to Smolensk
10 artilleries and 40 infantry moved from Russia to Bryansk
1 submarine moved from 118 Sea Zone to 116 Sea Zone
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
Combat - Russians
Battle in Smolensk
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Smolensk, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Bryansk
Russians attack with 10 artilleries and 40 infantry
Italians defend with 1 bomber
Russians roll dice for 10 artilleries and 40 infantry in Bryansk, round 2 : 14/50 hits, 11.67 expected hits
Germans roll dice for 1 bomber in Bryansk, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Germans with 10 artilleries and 40 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Battle in Urals
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Urals, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 armour
Battle in 116 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier, 2 fighters, 1 submarine and 1 transport
Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Combat Hit Differential Summary :
Japanese regular : 0.50
Germans regular : -0.83
Russians regular : 4.17
@aagamerz13 1 hit in sz116, OOL?
@Adam514 take sub first
@aagamerz13 Hmm can’t seem to get the file to load, the file I download is 0 KB. Maybe it’s a forum thing, I’ll wait.
@Adam514 The latest wont load for me e ither. But the germany one does. have to edit I guess.
@aagamerz13 I’ll roll for your sub and carrier for the first round manually, then edit the map to continue from the result.
@aagamerz13 I forgot how to roll on the forum, so I’ll do the first round of combat just to get your defensive rolls, then I’ll reload and edit to continue from there.
@aagamerz13 Posting didn’t work.
aagamer.tsvg
@Adam514 Did something change with your map or version? I can still load germany map and play other games
@aagamerz13 try a version test
@aagamerz13 I loaded the save I posted and it worked. What is the issue? My other games work as well.