BM3 Avner (allies +10) vs majikforce (axis)

  • '22

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber and 13 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            4 infantry moved from Bessarabia to Ukraine
            1 fighter and 5 tactical_bombers moved from Western Ukraine to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 fighter, 4 infantry and 5 tactical_bombers
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 fighter, 4 infantry and 5 tactical_bombers in Ukraine, round 2 : 4/10 hits, 3.83 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 fighter, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            3 aaGuns, 9 armour, 5 artilleries, 17 infantry and 22 mech_infantrys moved from Western Ukraine to Ukraine
            1 fighter and 5 tactical_bombers moved from Ukraine to Bessarabia
            10 mech_infantrys moved from Eastern Poland to Ukraine
            1 infantry moved from Archangel to Belarus
            3 mech_infantrys moved from Novgorod to Eastern Poland
            10 mech_infantrys moved from Germany to Eastern Poland
            2 bombers and 2 fighters moved from Iraq to Egypt
            3 fighters moved from Western Germany to Egypt
            1 fighter moved from Gibraltar to 92 Sea Zone
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            1 bomber placed in Western Germany
            3 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
            Germans collect 50 PUs (2 lost to blockades); end with 51 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 0.17
    

    Savegame

  • '22

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_major; Remaining resources: 29 PUs; 
            Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 artillery and 6 infantry moved from Russia to Bryansk
            1 artillery and 2 infantry moved from Volgograd to Tambov
            1 infantry moved from Caucasus to Rostov
            2 infantry moved from Caucasus to Rostov
    
        Place Units - Russians
            1 armour, 1 artillery and 3 infantry placed in Russia
            1 artillery and 2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 carriers, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 2 artilleries and 1 infantry moved from Yunnan to Burma
            5 mech_infantrys moved from Hunan to Burma
            6 artilleries, 4 infantry and 1 marine moved from Shan State to Burma
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            3 bombers and 6 fighters moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
            3 fighters and 3 tactical_bombers moved from French Indo China to Burma
            2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
            2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
            1 battleship and 1 cruiser moved from 36 Sea Zone to 38 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Philippines
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Burma
                Japanese attack with 1 armour, 10 artilleries, 3 fighters, 7 infantry, 1 marine, 5 mech_infantrys and 3 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour, 10 artilleries, 3 fighters, 7 infantry, 1 marine, 5 mech_infantrys and 3 tactical_bombers in Burma, round 2 : 11/30 hits, 11.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 10 artilleries, 3 fighters, 7 infantry, 1 marine, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 6 Sea Zone
                Japanese attack with 3 bombers, 1 destroyer and 6 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 3 bombers, 1 destroyer and 6 fighters in 6 Sea Zone, round 2 : 2/10 hits, 5.33 expected hits
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 6 Sea Zone
                Japanese win with 3 bombers, 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 aaGun moved from Yunnan to Burma
            3 fighters and 3 tactical_bombers moved from Burma to Yunnan
            1 artillery and 2 infantry moved from Malaya to Shan State
            2 carriers moved from 36 Sea Zone to 38 Sea Zone
            1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 38 Sea Zone
            1 fighter moved from 42 Sea Zone to 38 Sea Zone
            3 bombers moved from 6 Sea Zone to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Kweichow
            1 infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Kiangsu to Kwangsi
            1 fighter moved from Philippines to 36 Sea Zone
            1 tactical_bomber moved from Philippines to 36 Sea Zone
            6 fighters moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 carriers placed in 36 Sea Zone
            1 fighter placed in Japan
            3 infantry placed in Kiangsu
            1 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : -3.83
    ANZAC regular : -0.17
    UK_Pacific regular : -0.67
    

    Savegame

  • '22

    scramble & kamikaze?triplea_35543_6us.tsvg

  • '22 '16

    @Avner No scramble. 3 kamis on each ship. Also you can’t bring the bomber to Korea. It will have no place to land since Russia is not at war with Japan yet.

  • '22

    Can you mention the rule that prevents the bomber from landing in Russia?

  • '22 '16

    @Avner I don’t know the specific place in the rule book but it has to do with Russia being neutral towards Japan. You can’t land in neutral territories. Even though Russia is at war on the Europe side they have to be at war as well on the pacific side. I will ask the forum for the specific wording in the rule book. Please feel free to redo the US turn since you weren’t aware of the rule. And also a side note change the kami’s to 2 on the destroyer and 4 on the cruiser if you end up not redoing the US turn. If you redo please ask again. Thanks.

  • '22

    @majikforce
    ok thanks then I will return the b-17 :)
    ok for the kamikaze. sorry again.

  • '22

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 4 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 91 Sea Zone to Morocco
            1 fighter moved from 91 Sea Zone to Morocco
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            2 fighters moved from 26 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            1 marine moved from 6 Sea Zone to Korea
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4,5
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 2 hits.  Rolls: 2,1,5,3
            Battle in Gibraltar
            Battle in 6 Sea Zone
                Americans attack with 1 destroyer, 9 fighters, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 9 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 7/11 hits, 5,50 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Gibraltar from Italians, taking 6 Sea Zone from Japanese with 1 destroyer, 9 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Korea
                Americans attack with 1 artillery, 1 infantry and 1 marine
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 1 infantry and 1 marine in Korea, round 2 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                    Americans roll dice for 1 artillery and 1 marine in Korea, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Korea
                    Americans roll dice for 1 marine in Korea, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0,33 expected hits
                    1 marine owned by the Americans lost in Korea
                Japanese win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Americans: 1 artillery, 1 infantry and 1 marine
                Casualties for Japanese: 1 infantry
            Battle in Morocco
                Americans attack with 1 artillery, 2 fighters and 3 infantry
                Italians defend with 1 artillery and 1 marine
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Morocco, round 2 : 1/6 hits, 2,00 expected hits
                    Italians roll dice for 1 artillery and 1 marine in Morocco, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians lost in Morocco
                    Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Morocco, round 3 : 2/6 hits, 2,00 expected hits
                    Italians roll dice for 1 marine in Morocco, round 3 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 artillery and 1 marine
    
        Non Combat Move - Americans
            1 fighter moved from Morocco to 91 Sea Zone
            1 fighter moved from Morocco to 91 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 battleship, 4 carriers, 1 cruiser and 2 destroyers moved from 33 Sea Zone to 6 Sea Zone
            2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 26 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 artillery placed in Western United States
            2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            1 bomber and 1 infantry placed in Western United States
            2 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            9 infantry moved from Chahar to Anhwe
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 9 infantry in Anhwe, round 2 : 0/9 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 9 infantry in Anhwe, round 3 : 2/9 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Chahar
    
        Place Units - Chinese
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 39 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 76 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 artillery moved from Persia to Northwest Persia
            1 armour moved from Persia to Trans-Jordan
                  British take Iraq from Italians
            1 armour moved from Persia to Trans-Jordan
            1 tactical_bomber moved from Persia to Trans-Jordan
            1 fighter moved from Persia to Trans-Jordan
            1 fighter moved from Persia to Northwest Persia
            1 tactical_bomber moved from Persia to Northwest Persia
            1 bomber moved from Persia to Trans-Jordan
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber
                Italians defend with 1 artillery
                    British roll dice for 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Trans-Jordan, round 2 : 3/5 hits, 2,83 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Northwest Persia
                British attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Northwest Persia, round 2 : 2/3 hits, 1,50 expected hits
                    Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Northwest Persia
                British win, taking Northwest Persia from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Northwest Persia to Persia
            1 tactical_bomber moved from Northwest Persia to Persia
            1 tactical_bomber moved from Trans-Jordan to Persia
            1 bomber moved from Trans-Jordan to Persia
            1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
            1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            3 aaGuns, 1 armour, 2 artilleries, 14 infantry and 4 mech_infantrys moved from India to West India
            2 transports moved from 102 Sea Zone to 106 Sea Zone
    
        Place Units - British
            1 artillery placed in Quebec
            1 destroyer placed in 106 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Persia
            1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,6
            British collect 33 PUs (1 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 submarine placed in 39 Sea Zone
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 infantry
                Some Units in 39 Sea Zone change ownership: 1 submarine
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Americans regular : -1,00
    Italians regular : -1,67
    Japanese regular : 1,33
    British regular : 0,67
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from Egypt to Trans-Jordan
            1 bomber moved from Bessarabia to Trans-Jordan
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Southern Italy to Trans-Jordan
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 2 infantry
                British defend with 1 harbour; Americans defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Gibraltar
                Italians win, taking Gibraltar from British with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Trans-Jordan
                Italians attack with 2 bombers, 2 fighters and 2 infantry
                British defend with 2 armour
                    Italians roll dice for 2 bombers, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 2/6 hits, 2.67 expected hits
                    British roll dice for 2 armour in Trans-Jordan, round 2 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
                Casualties for British: 2 armour
    
        Non Combat Move - Italians
            2 fighters moved from Trans-Jordan to Egypt
            2 bombers moved from Trans-Jordan to Egypt
            1 fighter moved from Southern Italy to Egypt
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
            1 marine moved from Algeria to 92 Sea Zone
            1 cruiser and 1 marine moved from 92 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Southern Italy
            1 marine moved from Algeria to Tunisia
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            3 destroyers moved from 98 Sea Zone to 92 Sea Zone
            2 transports moved from 98 Sea Zone to 95 Sea Zone
            2 armour moved from Bessarabia to Yugoslavia
            3 infantry moved from Southern France to France
            2 infantry moved from Northern Italy to France
            1 aaGun moved from Southern France to France
    
        Place Units - Italians
            1 factory_minor placed in Egypt
            1 fighter placed in Southern Italy
            2 artilleries and 1 infantry placed in Southern France
            5 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
            EDIT: Adding units owned by Italians to Southern France: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    British regular : -1.33
    

    Savegame

  • '22

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            3 fighters moved from Caroline Islands to 35 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 35 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 3 fighters in 35 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - ANZAC
            3 fighters moved from 35 Sea Zone to Dutch New Guinea
            1 infantry moved from New Guinea to Dutch New Guinea
            1 cruiser moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,50
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 bomber, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 tactical_bombers moved from Bessarabia to Rostov
            1 bomber moved from Western Germany to Rostov
            3 infantry moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Vologda to Samara
                  Germans take Samara from Russians
            1 infantry moved from Urals to Timguska
                  Germans take Timguska from Russians
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 1 bomber, 4 infantry and 4 tactical_bombers
                Russians defend with 3 infantry
                    Germans roll dice for 1 bomber, 4 infantry and 4 tactical_bombers in Rostov, round 2 : 3/9 hits, 3.33 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 1 bomber, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Ukraine to Rostov
            4 tactical_bombers moved from Rostov to Ukraine
            1 bomber moved from Rostov to Ukraine
            13 mech_infantrys moved from Eastern Poland to Ukraine
            1 fighter and 1 tactical_bomber moved from Bessarabia to Egypt
            1 fighter moved from 92 Sea Zone to Egypt
            10 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Archangel to Vologda
            1 mech_infantry moved from Novgorod to Nenetsia
            4 infantry moved from Archangel to Nenetsia
            1 mech_infantry moved from Novgorod to Nenetsia
            1 mech_infantry moved from Novgorod to Eastern Poland
    
        Place Units - Germans
            3 armour placed in Ukraine
            2 armour and 1 mech_infantry placed in Novgorod
            1 bomber and 2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
            Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -0.33
    

    Savegame

  • '22

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_major; Remaining resources: 25 PUs; 
            Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            5 infantry moved from Amur to Korea
            13 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 artillery moved from Tambov to Samara
            1 infantry moved from Tambov to Samara
            1 artillery moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Bryansk to Smolensk
            1 fighter moved from Bryansk to Vologda
            1 tactical_bomber moved from Bryansk to Samara
            1 artillery and 2 infantry moved from Volgograd to Rostov
            1 infantry moved from Tambov to Rostov
            1 artillery moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            5 artilleries and 5 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Korea
                Russians attack with 5 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 5 infantry in Korea, round 2 : 2/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Samara
                Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 5 artilleries and 5 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 5 artilleries and 5 infantry in Belarus, round 2 : 5/10 hits, 3,33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 4 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 1 aaGun and 3 infantry
                    Russians roll dice for 2 artilleries and 4 infantry in Rostov, round 2 : 2/6 hits, 1,67 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Rostov
                    Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 3 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 4 : 3/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 aaGun and 3 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            3 aaGuns, 2 armour, 14 artilleries, 36 infantry and 2 mech_infantrys moved from Bryansk to Belarus
            1 fighter moved from Smolensk to Russia
            1 armour moved from Russia to Belarus
            1 fighter moved from Vologda to Russia
            1 tactical_bomber moved from Samara to Russia
            1 aaGun moved from Amur to Manchuria
            1 aaGun moved from Amur to Korea
    
        Place Units - Russians
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    Japanese regular : 0,67
    Germans regular : -1,00
    Russians regular : 3,00
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 carriers, 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            8 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
            3 infantry moved from Shantung to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kwangsi to Anhwe
            1 destroyer moved from 36 Sea Zone to 39 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Ceylon
            1 battleship and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone
            2 fighters moved from 38 Sea Zone to 39 Sea Zone
            2 tactical_bombers moved from 38 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
            1 artillery, 2 carriers, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 armour, 10 artilleries, 7 infantry, 1 marine and 5 mech_infantrys moved from Burma to India
            1 infantry moved from Malaya to Shan State
            3 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Anhwe
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
                British defend with 1 submarine
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 39 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
                    British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Ceylon
            Battle in India
                Japanese attack with 1 armour, 11 artilleries, 8 infantry, 1 marine and 5 mech_infantrys
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 armour, 11 artilleries, 8 infantry, 1 marine and 5 mech_infantrys in India, round 2 : 10/26 hits, 8.33 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 1 armour, 11 artilleries, 8 infantry, 1 marine and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Anhwe
                Japanese attack with 3 bombers, 3 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 9 infantry
                    Japanese roll dice for 3 bombers, 3 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers in Anhwe, round 2 : 6/16 hits, 6.67 expected hits
                    Chinese roll dice for 9 infantry in Anhwe, round 2 : 4/9 hits, 3.00 expected hits
                    4 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 3 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Anhwe, round 3 : 5/12 hits, 6.00 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 3 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 5 infantry
                Casualties for Chinese: 9 infantry
            Battle in 20 Sea Zone
                Japanese attack with 8 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 8 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 7/10 hits, 5.33 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 aaGun moved from Burma to India
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 battleship, 5 carriers and 1 cruiser moved from 36 Sea Zone to 19 Sea Zone
            3 bombers moved from Anhwe to Kiangsu
            3 bombers moved from Kiangsu to Japan
            3 fighters and 3 tactical_bombers moved from Anhwe to 19 Sea Zone
            2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
            4 fighters moved from 20 Sea Zone to 19 Sea Zone
            2 fighters moved from 20 Sea Zone to Japan
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 19 Sea Zone
            2 artilleries and 2 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,5,4,4,3,2,6,2,4,5,3,3,4,3,4,5,5,2,6,2,3,3,4,6,5,6
            Japanese collect 43 PUs (12 lost to blockades); end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : -0.33
    Japanese regular : -0.17
    UK_Pacific regular : -0.33
    British regular : -0.17
    

    Savegame

  • '22

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 bombers, 2 destroyers, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 6 Sea Zone to 5 Sea Zone
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 2 artilleries, 2 fighters and 3 infantry
                Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 2 artilleries, 2 fighters and 3 infantry in Gibraltar, round 2 : 4/7 hits, 2,50 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in 5 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 5 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 5 Sea Zone to 25 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 marine and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 marine moved from 25 Sea Zone to Midway
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 artillery moved from 25 Sea Zone to Midway
            2 destroyers and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
            2 bombers moved from Western United States to Midway
            1 bomber moved from Caroline Islands to Midway
            1 destroyer moved from 76 Sea Zone to 79 Sea Zone
            2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            2 transports moved from 89 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            2 submarines placed in 10 Sea Zone
            Americans undo move 1.
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 bomber placed in Western United States
            1 bomber placed in Eastern United States
            2 artilleries and 3 infantry placed in Central United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            1 fighter and 2 infantry moved from Chahar to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Anhwe to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
            1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan
            2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
            2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 destroyer moved from 72 Sea Zone to 78 Sea Zone
            1 bomber moved from Persia to India
    
        Combat - British
            Strategic bombing raid in India
                    Japanese roll AA dice in India : 0/1 hits, 0,17 expected hits
                Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in India causes 5 damage total. 
            Battle in Trans-Jordan
                British attack with 2 artilleries, 1 fighter and 2 infantry
                Italians defend with 2 infantry
                    British roll dice for 2 artilleries, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/5 hits, 1,83 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                    British roll dice for 2 artilleries, 1 fighter and 2 infantry in Trans-Jordan, round 3 : 1/5 hits, 1,83 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Persia to West India
            1 tactical_bomber moved from Persia to West India
            1 tactical_bomber moved from Persia to West India
            1 mech_infantry moved from Persia to West India
            1 artillery and 1 infantry moved from Persia to Iraq
            1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 cruiser moved from 72 Sea Zone to 78 Sea Zone
            1 cruiser moved from 72 Sea Zone to 79 Sea Zone
            1 battleship and 1 carrier moved from 72 Sea Zone to 71 Sea Zone
            1 artillery and 3 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 bomber moved from India to West India
    
        Place Units - British
            1 fighter placed in Union of South Africa
            3 mech_infantrys placed in Persia
            Turning on Edit Mode
            EDIT: Removing units owned by British from Northwest Persia: 1 artillery
            EDIT: Adding units owned by British to Iraq: 1 artillery
            EDIT: Turning off Edit Mode
            1 transport placed in 106 Sea Zone
            1 artillery and 1 infantry placed in Quebec
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0,50
    Americans regular : 2,50
    Japanese regular : -0,50
    Italians regular : -1,67
    Japanese AA : -0,17
    British regular : -1,67
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 4 artilleries, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 infantry moved from Egypt to Trans-Jordan
            1 marine moved from Southern Italy to 95 Sea Zone
            1 cruiser and 1 marine moved from 95 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Southern Italy to Trans-Jordan
            2 bombers and 3 fighters moved from Egypt to Trans-Jordan
            2 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
            2 armour moved from Yugoslavia to 97 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            2 armour and 2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 cruiser moved from 92 Sea Zone to 94 Sea Zone
            1 marine moved from Tunisia to 94 Sea Zone
            1 marine moved from 94 Sea Zone to Algeria
            1 battleship moved from 92 Sea Zone to 94 Sea Zone
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 artillery, 1 infantry and 1 marine
                Americans defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Algeria
                Italians win, taking Algeria from Americans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Trans-Jordan
                Italians attack with 3 armour, 2 bombers, 4 fighters, 3 infantry and 1 marine
                British defend with 2 artilleries and 2 infantry
                    Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 3 armour, 2 bombers, 4 fighters, 3 infantry and 1 marine in Trans-Jordan, round 2 : 8/13 hits, 5.67 expected hits
                    British roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 3/4 hits, 1.33 expected hits
                    2 artilleries owned by the British, 2 infantry owned by the British and 3 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 3 armour, 2 bombers, 4 fighters and 1 marine remaining. Battle score for attacker is 5
                Casualties for Italians: 3 infantry
                Casualties for British: 2 artilleries and 2 infantry
    
        Non Combat Move - Italians
            2 bombers moved from Trans-Jordan to Southern Italy
            4 fighters moved from Trans-Jordan to Egypt
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 carrier moved from 92 Sea Zone to 94 Sea Zone
            1 destroyer and 2 submarines moved from 92 Sea Zone to 94 Sea Zone
            5 infantry moved from France to Western Germany
            1 artillery and 1 infantry moved from Southern France to France
            1 aaGun moved from Southern France to France
            4 infantry moved from Northern Italy to France
            2 aaGuns moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to France
    
        Place Units - Italians
            1 destroyer placed in 98 Sea Zone
            2 infantry placed in Egypt
            1 artillery and 2 infantry placed in Southern Italy
            Italians undo move 2.
            1 artillery and 1 infantry placed in Egypt
            2 artilleries and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from France: 1 aaGun
            EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 1.67
    British regular : 1.67
    

    Savegame

  • '22

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from Dutch New Guinea to 54 Sea Zone
            1 fighter moved from Dutch New Guinea to Queensland
            1 fighter moved from Dutch New Guinea to Queensland
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    @Avner I am going to be on vacation from Friday thru Tuesday so I will not be able post during that time.

  • '22

    @majikforce no problem ;)

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