Well it looks like that evened things out at least a bit!! yeesh 🤣
L20 #1 trulpen (X) vs AndrewAAGamer (A) P2V
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Looks like this will end badly. Causalties?
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3 AA, 3 infantry please. Going forward take infantry, artillery, mech and then armor
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 infantry moved from Korea to Amur Japanese take Amur from Russians 9 artilleries and 30 infantry moved from Burma to Eastern India 1 armour and 1 mech_infantry moved from Yunnan to Eastern India 2 artilleries and 1 infantry moved from Malaya to 38 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone 3 infantry moved from Shan State to 39 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 39 Sea Zone to 40 Sea Zone 2 artilleries and 4 infantry moved from 40 Sea Zone to Eastern India Combat - Japanese Battle in Eastern India Japanese attack with 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry British defend with 3 aaGuns, 2 armour, 4 artilleries, 26 infantry and 3 mech_infantrys; UK_Pacific defend with 1 factory_major and 1 harbour Japanese roll dice for 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry in Eastern India, round 2 : 6/47 hits, 12,00 expected hits UK_Pacific roll dice for 3 aaGuns, 2 armour, 4 artilleries, 26 infantry and 3 mech_infantrys in Eastern India, round 2 : 14/35 hits, 12,33 expected hits 12 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 aaGuns owned by the British and 3 infantry owned by the British lost in Eastern India 1 armour, 9 artilleries, 22 infantry and 1 mech_infantry retreated to Burma UK_Pacific win with 2 armour, 4 artilleries, 23 infantry and 3 mech_infantrys remaining. Battle score for attacker is -20 Casualties for Japanese: 2 artilleries and 12 infantry Casualties for British: 3 aaGuns and 3 infantry Non Combat Move - Japanese 1 aaGun and 1 infantry moved from Yunnan to Burma 3 infantry moved from French Indo China to Shan State 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to French Indo China 1 submarine moved from 38 Sea Zone to 37 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 marine moved from Guam to 22 Sea Zone 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Kiangsu to Anhwe 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 battleship and 1 marine moved from 22 Sea Zone to 37 Sea Zone 1 submarine moved from 59 Sea Zone to 38 Sea Zone 1 destroyer moved from 22 Sea Zone to 46 Sea Zone 5 carriers and 2 cruisers moved from 22 Sea Zone to 37 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 battleship, 5 carriers and 1 cruiser moved from 6 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to 37 Sea Zone 5 fighters moved from 6 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 37 Sea Zone 1 fighter and 2 tactical_bombers moved from 22 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from Japan to 37 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to French Indo China 2 fighters moved from 22 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to French Indo China 2 destroyers moved from 6 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 fighter moved from Soviet Far East to Japan 2 fighters moved from 22 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to Japan Place Units - Japanese 2 carriers and 1 destroyer placed in 38 Sea Zone 1 fighter placed in Japan 1 submarine placed in 6 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 62 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Japanese regular : -6,00 UK_Pacific regular : 1,67
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 infantry moved from Korea to Amur Japanese take Amur from Russians 9 artilleries and 30 infantry moved from Burma to Eastern India 1 armour and 1 mech_infantry moved from Yunnan to Eastern India 2 artilleries and 1 infantry moved from Malaya to 38 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone 3 infantry moved from Shan State to 39 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 39 Sea Zone to 40 Sea Zone 2 artilleries and 4 infantry moved from 40 Sea Zone to Eastern India Combat - Japanese Battle in Eastern India Japanese attack with 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry British defend with 3 aaGuns, 2 armour, 4 artilleries, 26 infantry and 3 mech_infantrys; UK_Pacific defend with 1 factory_major and 1 harbour Japanese roll dice for 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry in Eastern India, round 2 : 6/47 hits, 12,00 expected hits UK_Pacific roll dice for 3 aaGuns, 2 armour, 4 artilleries, 26 infantry and 3 mech_infantrys in Eastern India, round 2 : 14/35 hits, 12,33 expected hits 12 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 aaGuns owned by the British and 3 infantry owned by the British lost in Eastern India 1 armour, 9 artilleries, 22 infantry and 1 mech_infantry retreated to Burma UK_Pacific win with 2 armour, 4 artilleries, 23 infantry and 3 mech_infantrys remaining. Battle score for attacker is -20 Casualties for Japanese: 2 artilleries and 12 infantry Casualties for British: 3 aaGuns and 3 infantry Non Combat Move - Japanese 1 aaGun and 1 infantry moved from Yunnan to Burma 3 infantry moved from French Indo China to Shan State 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to French Indo China 1 submarine moved from 38 Sea Zone to 37 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 marine moved from Guam to 22 Sea Zone 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Kiangsu to Anhwe 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 battleship and 1 marine moved from 22 Sea Zone to 37 Sea Zone 1 submarine moved from 59 Sea Zone to 38 Sea Zone 1 destroyer moved from 22 Sea Zone to 46 Sea Zone 5 carriers and 2 cruisers moved from 22 Sea Zone to 37 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 battleship, 5 carriers and 1 cruiser moved from 6 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to 37 Sea Zone 5 fighters moved from 6 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 37 Sea Zone 1 fighter and 2 tactical_bombers moved from 22 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from Japan to 37 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to French Indo China 2 fighters moved from 22 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to French Indo China 2 destroyers moved from 6 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 fighter moved from Soviet Far East to Japan 2 fighters moved from 22 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to Japan Place Units - Japanese 2 carriers and 1 destroyer placed in 38 Sea Zone 1 fighter placed in Japan 1 submarine placed in 6 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 62 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -6,00 UK_Pacific regular : 1,67
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Decided it was better to balance the air in FIC to 1 fig, 2 tac instead of 3 tac.
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That sure was an ugly dicing in Calcutta. Typical.
Considered daring a continuation with 37 % instead of the 90 % at the start, but decided against it. Have to be patient although things look bleak.
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@AndrewAAGamer bump#3
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kiangsu 1 mech_infantry moved from 20 Sea Zone to Okinawa 1 infantry moved from 20 Sea Zone to Kiangsu 1 infantry moved from 20 Sea Zone to Okinawa 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 3 tactical_bombers moved from Caroline Islands to 36 Sea Zone 3 fighters moved from 35 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 2 fighters moved from 35 Sea Zone to 36 Sea Zone 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Kiangsu 1 fighter moved from 35 Sea Zone to 36 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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Scramble SZ 36?
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Funny how things look different in the morning. No dice have been rolled so I am going to revise this attack.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone 1 mech_infantry moved from 20 Sea Zone to Kiangsu 1 artillery moved from 20 Sea Zone to Okinawa 1 infantry moved from 20 Sea Zone to Okinawa 1 infantry moved from 20 Sea Zone to Kiangsu 6 fighters and 6 tactical_bombers moved from 35 Sea Zone to Kiangsu 3 tactical_bombers moved from Caroline Islands to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone Combat - Americans Battle in Okinawa Battle in Kiangsu Americans attack with 6 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers Japanese defend with 1 factory_minor and 3 infantry Americans roll dice for 6 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers in Kiangsu, round 2 : 7/14 hits, 7.33 expected hits Japanese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Japanese lost in Kiangsu Americans win, taking Okinawa from Japanese, taking Kiangsu from Japanese with 6 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Battle in 46 Sea Zone Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans 3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 20 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 1 submarine moved from 35 Sea Zone to 7 Sea Zone 1 battleship, 9 carriers, 3 cruisers, 2 destroyers and 1 marine moved from 35 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Okinawa 6 fighters and 6 tactical_bombers moved from Kiangsu to 20 Sea Zone 1 artillery and 3 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 3 transports moved from 11 Sea Zone to 9 Sea Zone 2 infantry moved from Aleutian Islands to 9 Sea Zone 1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 9 Sea Zone to 8 Sea Zone 3 fighters moved from 35 Sea Zone to 8 Sea Zone 1 fighter moved from Western United States to 8 Sea Zone 4 carriers and 2 destroyers moved from 27 Sea Zone to 8 Sea Zone 1 tactical_bomber moved from Western United States to 8 Sea Zone 1 tactical_bomber moved from 27 Sea Zone to 8 Sea Zone 2 fighters moved from 27 Sea Zone to 8 Sea Zone 1 bomber moved from Hawaiian Islands to Midway 2 fighters moved from 27 Sea Zone to Midway 2 fighters moved from Eastern United States to Gibraltar Place Units - Americans 1 fighter, 4 infantry and 1 tactical_bomber placed in Western United States 2 carriers and 2 transports placed in 11 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -1.17 Japanese regular : -1.33
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Inner Mongolia to Shansi 1 infantry moved from Honan to Shansi 1 infantry moved from Hopei to Kiangsi 1 fighter moved from Tsinghai to Kiangsi 13 infantry moved from Szechwan to Hunan Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 13 infantry Japanese defend with 1 infantry Chinese roll dice for 13 infantry in Hunan, round 2 : 2/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 12 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shansi Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Shansi, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Kiangsu Place Units - Chinese 3 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 1.00
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone 1 mech_infantry moved from 20 Sea Zone to Kiangsu 1 artillery moved from 20 Sea Zone to Okinawa 1 infantry moved from 20 Sea Zone to Okinawa 1 infantry moved from 20 Sea Zone to Kiangsu 6 fighters and 6 tactical_bombers moved from 35 Sea Zone to Kiangsu 3 tactical_bombers moved from Caroline Islands to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone Combat - Americans Battle in Okinawa Battle in Kiangsu Americans attack with 6 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers Japanese defend with 1 factory_minor and 3 infantry Americans roll dice for 6 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers in Kiangsu, round 2 : 7/14 hits, 7.33 expected hits Japanese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Japanese lost in Kiangsu Americans win, taking Okinawa from Japanese, taking Kiangsu from Japanese with 6 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Battle in 46 Sea Zone Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans 3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 20 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 1 submarine moved from 35 Sea Zone to 7 Sea Zone 1 battleship, 9 carriers, 3 cruisers, 2 destroyers and 1 marine moved from 35 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Okinawa 6 fighters and 6 tactical_bombers moved from Kiangsu to 20 Sea Zone 1 artillery and 3 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 3 transports moved from 11 Sea Zone to 9 Sea Zone 2 infantry moved from Aleutian Islands to 9 Sea Zone 1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 9 Sea Zone to 8 Sea Zone 3 fighters moved from 35 Sea Zone to 8 Sea Zone 1 fighter moved from Western United States to 8 Sea Zone 4 carriers and 2 destroyers moved from 27 Sea Zone to 8 Sea Zone 1 tactical_bomber moved from Western United States to 8 Sea Zone 1 tactical_bomber moved from 27 Sea Zone to 8 Sea Zone 2 fighters moved from 27 Sea Zone to 8 Sea Zone 1 bomber moved from Hawaiian Islands to Midway 2 fighters moved from 27 Sea Zone to Midway 2 fighters moved from Eastern United States to Gibraltar Place Units - Americans 1 fighter, 4 infantry and 1 tactical_bomber placed in Western United States 2 carriers and 2 transports placed in 11 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Inner Mongolia to Shansi 1 infantry moved from Honan to Shansi 1 infantry moved from Hopei to Kiangsi 1 fighter moved from Tsinghai to Kiangsi 13 infantry moved from Szechwan to Hunan Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 13 infantry Japanese defend with 1 infantry Chinese roll dice for 13 infantry in Hunan, round 2 : 2/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 12 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shansi Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Shansi, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Kiangsu Place Units - Chinese 3 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs Purchase Units - British British buy 2 carriers and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs; UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 units repaired. 1 submarine moved from 99 Sea Zone to 95 Sea Zone British take 95 Sea Zone from Italians 1 submarine moved from 99 Sea Zone to 101 Sea Zone British take 101 Sea Zone from Italians 1 submarine moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Germans 1 submarine moved from 81 Sea Zone to 40 Sea Zone Combat - British Battle in 40 Sea Zone British attack with 1 submarine Japanese defend with 3 transports 3 transports owned by the Japanese lost in 40 Sea Zone British win, taking 40 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 18 Casualties for Japanese: 3 transports Non Combat Move - British 1 destroyer moved from 81 Sea Zone to 39 Sea Zone 1 bomber and 4 fighters moved from Iraq to Eastern India 1 artillery and 4 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 2 battleships, 2 carriers, 4 cruisers, 2 destroyers and 1 transport moved from 100 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 2 battleships, 2 carriers, 4 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Gibraltar 1 armour moved from Algeria to Libya 1 tactical_bomber moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to United Kingdom Place Units - British 3 infantry placed in Egypt 2 carriers placed in 109 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 aaGun and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in Eastern India change ownership: 1 aaGun and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -1.17 Japanese regular : -0.33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Rostov to Urals 1 infantry moved from Rostov to Northern Caucasus Italians take Northern Caucasus from Russians Combat - Italians Italians creates battle in territory 99 Sea Zone Strategic bombing raid in Urals Russians roll AA dice in Urals : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Urals causes 0 damage total. Non Combat Move - Italians 2 armour and 2 mech_infantrys moved from Rostov to Northern Caucasus Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,2 Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Russians AA : 0,83
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Fuck SBR. Will never buy a single strategic bomber ever.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Rostov to Urals 1 infantry moved from Rostov to Northern Caucasus Italians take Northern Caucasus from Russians Combat - Italians Italians creates battle in territory 99 Sea Zone Strategic bombing raid in Urals Russians roll AA dice in Urals : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Urals causes 0 damage total. Non Combat Move - Italians 2 armour and 2 mech_infantrys moved from Rostov to Northern Caucasus Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,2 Italians collect 13 PUs (2 lost to blockades); end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Caucasus: 1 armour and 1 mech_infantry EDIT: Adding units owned by Italians to Kursk: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians AA : 0,83
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Rostov to Urals 1 infantry moved from Rostov to Northern Caucasus Italians take Northern Caucasus from Russians Combat - Italians Italians creates battle in territory 99 Sea Zone Strategic bombing raid in Urals Russians roll AA dice in Urals : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Urals causes 0 damage total. Non Combat Move - Italians 2 armour and 2 mech_infantrys moved from Rostov to Northern Caucasus Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,2 Italians collect 13 PUs (2 lost to blockades); end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Caucasus: 1 armour and 1 mech_infantry EDIT: Adding units owned by Italians to Kursk: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Caucasus: 1 armour and 1 mech_infantry EDIT: Adding units owned by Italians to Southern Caucasus: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians AA : 0,83
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@trulpen said in L20 #1 trulpen (X) vs AndrewAAGamer (A) P2V:
Fuck SBR. Will never buy a single strategic bomber ever.
Yep. I dislike SBR too. Though statistically it is a beneficial move that is only on AVERAGE. The problem with SBR, like any dice related strategy, is that it depends on getting average or better than average dice to be successful. As we all know it is easy in one game to get lousy dice, as you have this game, and then it is a terrible strategy.
Based on my whole “take the dice out of the game” philosophical strategy any tactic that involves dice is less appealing. For example if SBR helps you win the game when you get average or good dice but loses the game when you get bad dice that means the strategy is effective only 66% of the time. Not good enough in my book.
Will do my best to take my Turn today. :)
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Caroline Islands to Kiangsu 2 infantry moved from Solomon Islands to 50 Sea Zone 2 infantry and 1 transport moved from 50 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands Place Units - ANZAC 2 submarines placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 2 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :