Snigg (x) vs. LennardF (Allies +20) BM, game 2


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            2 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Combat - ANZAC
            Battle in Marshall Islands
            Battle in Sumatra
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Move Summary: Germans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Western Germany to 97 Sea Zone
            6 bombers moved from Bryansk to 97 Sea Zone
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Smolensk
            3 submarines moved from 110 Sea Zone to 91 Sea Zone
    

    Savegame

  • '22 '21 '20 '17 '15

    @LennardF OOL for 97 and 91 please?


  • 91:
    1 on AC
    1 US d
    1 UK d
    1 US d
    AC
    F/F

    97:
    1 on AC
    3 d
    1 on AC
    2 CR
    2 F
    BS

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Western Germany to 97 Sea Zone
            6 bombers moved from Bryansk to 97 Sea Zone
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Smolensk
            3 submarines moved from 110 Sea Zone to 91 Sea Zone
    
        Combat - Germans
            Battle in 97 Sea Zone
                Germans attack with 8 bombers
                British defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 transports
                    Germans roll dice for 8 bombers in 97 Sea Zone, round 2 : 7/8 hits, 5.33 expected hits
                    British roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 transports in 97 Sea Zone, round 2 : 7/9 hits, 4.33 expected hits
                    3 destroyers owned by the British, 2 cruisers owned by the British, 7 bombers owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone
                 retreated to 97 Sea Zone
                British win with 1 battleship, 2 fighters and 2 transports remaining. Battle score for attacker is -20
                Casualties for Germans: 7 bombers
                Casualties for British: 1 carrier, 2 cruisers and 3 destroyers
            Battle in 91 Sea Zone
                Germans attack with 3 submarines
                British defend with 1 destroyer and 2 transports; Americans defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport
                    Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier, 3 destroyers, 2 fighters and 3 transports in 91 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits
                    3 submarines owned by the Germans lost in 91 Sea Zone
                Americans win with 1 carrier, 3 destroyers, 2 fighters and 3 transports remaining. Battle score for attacker is -18
                Casualties for Germans: 3 submarines
                2 fighters owned by the British forced to land in Greece
                2 fighters owned by the Americans forced to land in Morocco
    
        Non Combat Move - Germans
            1 bomber moved from 97 Sea Zone to Western Germany
            4 infantry moved from Ukraine to Rostov
            3 aaGuns, 12 armour, 20 artilleries, 1 fighter, 20 infantry, 16 mech_infantrys and 1 tactical_bomber moved from Bryansk to Rostov
            1 artillery and 2 infantry moved from Novgorod to Archangel
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in France
            8 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
            Germans collect 49 PUs (4 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    British : 2.67
    Americans : 1.33
    

    Savegame

  • '22 '21 '20 '17 '15

    Wow…finally got a decent attack roll, and you got an even better defense. Between my poor play and poor dice overall this is really getting away from me fast.


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 28 PUs; 
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            13 infantry moved from Samara to Vologda
            1 infantry moved from Tambov to Volgograd
            4 fighters moved from Russia to Volgograd
            1 tactical_bomber moved from Russia to Volgograd
            20 infantry moved from Russia to Vologda
            12 artilleries moved from Russia to Vologda
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2.83 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 12 artilleries and 33 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 12 artilleries and 33 infantry in Vologda, round 2 : 9/45 hits, 11.50 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 12 artilleries and 32 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Volgograd to Russia
            2 aaGuns moved from Samara to Russia
    
        Place Units - Russians
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -3.33
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 50 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 carrier, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            6 fighters moved from 36 Sea Zone to Borneo
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 bombers moved from French Indo China to 42 Sea Zone
            1 fighter moved from French Indo China to 41 Sea Zone
            1 infantry moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from French Indo China to Yunnan
            2 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
            3 fighters and 3 tactical_bombers moved from Kweichow to Yunnan
            2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 5 submarines moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Borneo
                Japanese attack with 1 artillery, 6 fighters and 1 infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 6 fighters and 1 infantry in Borneo, round 2 : 2/8 hits, 3.67 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
                Japanese win with 6 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 5 submarines
                Americans defend with 1 destroyer
                    Japanese roll dice for 5 submarines in 37 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 5 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Yunnan
                Japanese attack with 5 fighters, 1 infantry and 7 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 5 fighters, 1 infantry and 7 tactical_bombers in Yunnan, round 2 : 4/13 hits, 7.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 5 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 2 bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            5 fighters moved from Borneo to 37 Sea Zone
            1 fighter moved from Borneo to 37 Sea Zone
            1 fighter moved from 41 Sea Zone to 37 Sea Zone
            2 bombers moved from 42 Sea Zone to French Indo China
            1 fighter moved from Yunnan to 37 Sea Zone
            1 armour moved from Szechwan to Kweichow
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Jehol to Chahar
            2 infantry moved from Jehol to Anhwe
            4 fighters and 7 tactical_bombers moved from Yunnan to French Indo China
            3 mech_infantrys moved from Kiangsu to Kweichow
            2 destroyers moved from 6 Sea Zone to 36 Sea Zone
            2 fighters moved from Japan to French Indo China
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 37 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    ANZAC : 0.83
    Chinese : -0.33
    UK_Pacific : 1.33
    Japanese : -6.00
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 submarines moved from 26 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 armour moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 bomber moved from Burma to 43 Sea Zone
            1 submarine moved from 55 Sea Zone to 33 Sea Zone
            1 armour, 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 infantry, 1 marine, 12 submarines and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            2 destroyers moved from 26 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 infantry moved from Morocco to Algeria
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from Morocco to United Kingdom
            1 marine moved from 21 Sea Zone to Guam
            1 infantry moved from 21 Sea Zone to Guam
            1 armour moved from 21 Sea Zone to Guam
            4 fighters moved from Hawaiian Islands to 21 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 battleship, 1 carrier, 1 marine, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Central United States to Southeast Mexico
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Guam
    
        Non Combat Move - Americans
            1 bomber moved from 43 Sea Zone to Burma
            1 marine moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            5 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Burma to Sikang
            1 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 submarines moved from 26 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 armour moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 bomber moved from Burma to 43 Sea Zone
            1 submarine moved from 55 Sea Zone to 33 Sea Zone
            1 armour, 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 infantry, 1 marine, 12 submarines and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            2 destroyers moved from 26 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 infantry moved from Morocco to Algeria
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from Morocco to United Kingdom
            1 marine moved from 21 Sea Zone to Guam
            1 infantry moved from 21 Sea Zone to Guam
            1 armour moved from 21 Sea Zone to Guam
            4 fighters moved from Hawaiian Islands to 21 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 battleship, 1 carrier, 1 marine, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Central United States to Southeast Mexico
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Guam
    
        Non Combat Move - Americans
            1 bomber moved from 43 Sea Zone to Burma
            1 marine moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            5 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Burma to Sikang
            1 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British repair damage of 4x airfield; Remaining resources: 38 PUs; 
            British buy 1 artillery, 1 carrier and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 12x factory_major; Remaining resources: 16 PUs; 
            UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from Persia to Caucasus
            1 tactical_bomber moved from Persia to Caucasus
            1 fighter moved from Russia to Caucasus
            1 tactical_bomber moved from Russia to Caucasus
            1 infantry moved from Burma to Yunnan
            2 fighters moved from India to Yunnan
            1 bomber moved from India to Yunnan
            2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 battleship and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            1 armour moved from Morocco to Tunisia
            1 fighter moved from Morocco to Tunisia
            2 fighters moved from Greece to 98 Sea Zone
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Yunnan
                British attack with 1 bomber, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber, 2 fighters and 1 infantry in Yunnan, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Yunnan from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 mech_infantry
                    British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Caucasus, round 2 : 1/5 hits, 2.50 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Greece: 1 infantry
            EDIT: Adding units owned by British to Bulgaria: 1 infantry
            EDIT: Changing ownership of Bulgaria from Germans to British
            EDIT: Turning off Edit Mode
            2 fighters and 2 tactical_bombers moved from Caucasus to Persia
            1 artillery moved from Northwest Persia to Persia
            4 infantry moved from Eastern Persia to Persia
            1 armour moved from Iraq to Persia
            1 armour moved from Trans-Jordan to Persia
            3 mech_infantrys moved from Turkmenistan to Persia
            2 armour moved from Kazakhstan to Eastern Persia
            1 bomber and 2 fighters moved from Yunnan to India
            4 artilleries and 3 infantry moved from Tobruk to Alexandria
            1 artillery and 2 infantry moved from Morocco to Algeria
    
        Place Units - British
            1 carrier placed in 98 Sea Zone
            3 infantry placed in Persia
            3 infantry placed in Iraq
            1 artillery placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 fighter and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 fighter and 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -2.33
    Chinese : 0.33
    Japanese : -0.67
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
            1 armour and 1 mech_infantry moved from Northern Italy to Bulgaria
            1 armour moved from Rostov to Tambov
                  Italians take Tambov from Russians
            1 armour and 3 mech_infantrys moved from Rostov to Caucasus
            1 armour moved from Tambov to Rostov
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Bulgaria
                Italians attack with 1 armour and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Bulgaria
                Italians win, taking Bulgaria from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Caucasus
                Italians attack with 1 armour and 3 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Rostov to Caucasus
            1 aaGun moved from Rostov to Caucasus
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
            Italians collect 24 PUs (1 lost to blockades); end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.50
    British : 0.33
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from 21 Sea Zone to Philippines
            2 infantry moved from Marshall Islands to 32 Sea Zone
            2 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            1 fighter moved from 21 Sea Zone to Paulau Island
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            2 fighters moved from Queensland to Guam
            1 cruiser moved from 54 Sea Zone to 21 Sea Zone
            2 infantry moved from Northwest Persia to Iraq
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Paulau Island
                ANZAC attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter and 2 infantry in Paulau Island, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Paulau Island
                    ANZAC roll dice for 1 fighter and 1 infantry in Paulau Island, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter and 1 infantry in Paulau Island, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter and 1 infantry in Paulau Island, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Paulau Island
                ANZAC win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Philippines
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 : 0/4 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Philippines
                Japanese win with 2 infantry remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 artillery and 1 infantry
                2 fighters owned by the ANZAC retreated
    
        Non Combat Move - ANZAC
            1 fighter moved from Paulau Island to 21 Sea Zone
            2 fighters moved from Philippines to 21 Sea Zone
    
        Place Units - ANZAC
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
            1 infantry moved from Northwest Persia to Iraq
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -3.17
    Japanese : 1.67
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 bomber, 12 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Rostov to Samara
                  Germans take Samara from Russians
            1 infantry moved from Rostov to Tambov
            1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
            2 infantry moved from Rostov to Volgograd
            1 mech_infantry moved from Rostov to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 mech_infantry moved from Rostov to Northwest Persia
                  Germans take Northwest Persia from British
            2 infantry moved from France to Holland Belgium
            1 bomber moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Volgograd
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Volgograd to Caucasus
            1 tactical_bomber moved from Volgograd to Caucasus
            1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
            12 armour and 13 mech_infantrys moved from Rostov to Caucasus
            3 aaGuns, 20 artilleries and 21 infantry moved from Rostov to Ukraine
            2 artilleries and 8 infantry moved from Archangel to Novgorod
            1 bomber moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            1 bomber placed in Western Germany
            10 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.83
    British : 0.67
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Vologda to Archangel
            4 fighters moved from Russia to Archangel
            1 tactical_bomber moved from Russia to Archangel
            6 artilleries moved from Vologda to Samara
            6 artilleries moved from Vologda to Samara
            11 infantry moved from Vologda to Samara
            5 infantry moved from Vologda to Samara
            1 infantry moved from Vologda to Smolensk
            1 artillery moved from Russia to Tambov
            13 infantry moved from Vologda to Smolensk
            10 infantry moved from Russia to Samara
            59 infantry moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery and 59 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 59 infantry in Tambov, round 2 : 13/60 hits, 10.33 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Italians with 1 artillery and 59 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/7 hits, 3.00 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Italians lost in Archangel
                    Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 3/7 hits, 3.00 expected hits
                    Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Archangel
                Russians win, taking Archangel from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Italians: 1 armour and 1 mech_infantry
            Battle in Smolensk
                Russians attack with 14 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 14 infantry in Smolensk, round 2 : 1/14 hits, 2.33 expected hits
                    Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Italians with 14 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 12 artilleries and 26 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 12 artilleries and 26 infantry in Samara, round 2 : 11/38 hits, 10.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 12 artilleries and 26 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Archangel to Russia
            4 fighters moved from Archangel to Russia
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Italians : -0.67
    Russians : -0.00
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Move Summary: Japanese round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 carriers and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 7 fighters and 5 submarines moved from 37 Sea Zone to 21 Sea Zone
            7 tactical_bombers moved from French Indo China to 21 Sea Zone
            2 bombers moved from French Indo China to 21 Sea Zone
            2 destroyers moved from 36 Sea Zone to 21 Sea Zone
            1 fighter moved from French Indo China to 35 Sea Zone
            1 fighter moved from French Indo China to 34 Sea Zone
            1 infantry moved from Szechwan to Sikang
            2 infantry moved from French Indo China to Yunnan
            2 fighters moved from French Indo China to Sikang
            2 fighters moved from French Indo China to Yunnan
    

    Savegame

  • '22 '21 '20 '17 '15

    @LennardF scramble Guam, and OOL?


  • Scramble all.

    Max defense on OOL:

    1 on each BS
    1 on each AC
    12 subs
    3 destroyers
    2nd hits on AC
    Cruisers
    2nd hits on BS

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 carriers and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 7 fighters and 5 submarines moved from 37 Sea Zone to 21 Sea Zone
            7 tactical_bombers moved from French Indo China to 21 Sea Zone
            2 bombers moved from French Indo China to 21 Sea Zone
            2 destroyers moved from 36 Sea Zone to 21 Sea Zone
            1 fighter moved from French Indo China to 35 Sea Zone
            1 fighter moved from French Indo China to 34 Sea Zone
            1 infantry moved from Szechwan to Sikang
            2 infantry moved from French Indo China to Yunnan
            2 fighters moved from French Indo China to Sikang
            2 fighters moved from French Indo China to Yunnan
    
        Combat - Japanese
            Americans scrambles 2 units out of Guam to defend against the attack in 21 Sea Zone
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Yunnan
                Japanese attack with 2 fighters and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Sikang
                Japanese attack with 2 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Sikang, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 21 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 7 destroyers, 7 fighters, 5 submarines and 7 tactical_bombers
                Americans defend with 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 5 fighters, 12 submarines and 1 transport; ANZAC defend with 1 cruiser and 5 fighters
                    Japanese roll dice for 5 submarines in 21 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 7 destroyers, 7 fighters and 7 tactical_bombers in 21 Sea Zone, round 2 : 17/27 hits, 14.17 expected hits
                Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 12 submarines in 21 Sea Zone, round 2 : 3/12 hits, 2.00 expected hits
                Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                    Americans roll dice for 2 battleships, 4 carriers, 4 cruisers, 3 destroyers, 10 fighters and 1 transport in 21 Sea Zone, round 2 : 10/23 hits, 12.33 expected hits
                    12 submarines owned by the Americans, 4 carriers owned by the Japanese and 3 submarines owned by the Japanese lost in 21 Sea Zone
                    Japanese roll dice for 2 submarines in 21 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 7 destroyers, 7 fighters and 7 tactical_bombers in 21 Sea Zone, round 3 : 17/27 hits, 14.17 expected hits
                    Americans roll dice for 2 battleships, 4 carriers, 4 cruisers, 3 destroyers, 10 fighters and 1 transport in 21 Sea Zone, round 3 : 12/23 hits, 12.33 expected hits
                    2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 5 fighters owned by the ANZAC, 3 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 3 destroyers owned by the Americans, 5 destroyers owned by the Japanese, 4 carriers owned by the Americans, 2 submarines owned by the Japanese and 2 battleships owned by the Americans lost in 21 Sea Zone
                    Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 2 destroyers, 4 fighters and 5 tactical_bombers in 21 Sea Zone, round 4 : 9/17 hits, 9.50 expected hits
                    Americans roll dice for 5 fighters and 1 transport in 21 Sea Zone, round 4 : 5/5 hits, 3.33 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 destroyer owned by the Japanese, 5 fighters owned by the Americans and 1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 2 battleships, 2 bombers, 2 cruisers, 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 119
                Casualties for Japanese: 4 carriers, 6 destroyers, 5 fighters, 5 submarines and 4 tactical_bombers
                Casualties for Americans: 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 5 fighters, 12 submarines and 1 transport
                Casualties for ANZAC: 1 cruiser and 5 fighters
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone
            1 fighter moved from 35 Sea Zone to 19 Sea Zone
            1 fighter moved from 34 Sea Zone to Paulau Island
            1 fighter moved from 42 Sea Zone to French Indo China
            1 infantry moved from Kweichow to Szechwan
            2 fighters moved from Sikang to Shensi
            2 fighters moved from Yunnan to Shensi
            1 aaGun, 1 armour, 2 artilleries, 5 infantry and 8 mech_infantrys moved from Kweichow to Shensi
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Kweichow
            3 infantry moved from Kiangsu to Anhwe
            2 bombers moved from 21 Sea Zone to French Indo China
    
        Place Units - Japanese
            3 carriers placed in 19 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,1,6,2,3,4,6
            Japanese collect 42 PUs (9 lost to blockades); end with 42 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.00
    Chinese : -0.67
    Japanese : 5.33
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 fighter and 7 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 bomber moved from Burma to 21 Sea Zone
            4 submarines moved from 6 Sea Zone to 21 Sea Zone
            2 destroyers and 1 submarine moved from 33 Sea Zone to 34 Sea Zone
            2 destroyers and 1 submarine moved from 34 Sea Zone to 21 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 1 carrier, 1 infantry, 1 marine, 1 mech_infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
            1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Algeria to Libya
            1 infantry moved from Algeria to Tunisia
            1 carrier and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
            2 fighters moved from United Kingdom to 91 Sea Zone
            2 fighters moved from India to Eastern Persia
    
        Combat - Americans
            Battle in 21 Sea Zone
                Americans attack with 1 bomber, 2 destroyers and 5 submarines
                Japanese defend with 2 battleships, 2 cruisers and 1 destroyer
                    Americans roll dice for 5 submarines in 21 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                    Americans roll dice for 1 bomber and 2 destroyers in 21 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 2 battleships, 2 cruisers and 1 destroyer in 21 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    2 submarines owned by the Americans, 1 destroyer owned by the Japanese and 2 cruisers owned by the Japanese lost in 21 Sea Zone
                    Americans roll dice for 3 submarines in 21 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
                    2 battleships owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 bomber, 2 destroyers and 3 submarines remaining. Battle score for attacker is 60
                Casualties for Americans: 2 submarines
                Casualties for Japanese: 2 battleships, 2 cruisers and 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 21 Sea Zone to Guam
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from 54 Sea Zone to Queensland
            1 marine moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            2 carriers and 7 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.00
    Japanese : -0.67
    

    Savegame

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