L20 surfer (X) vs WindowWasher (L+18) BM3, the rematch

  • '21 '20

    i’d have bought 2 carriers then… welp, gotta figure something out with this now

  • '21 '20

    I figured it was like a NCM, you could just move through it once you owned it.

  • 2024 2023 '22 '21 '20

    That would be a real game changer.

  • 2024 2023 '22 '21 '20

    Anyway, enjoy your remaining moves. I’m heading to bed. Good night.

  • '21 '20

    I might still go for it, the pay off of a win seriosuly outweighs the impact of a loss

  • '21 '20

    TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 4 artilleries, 7 infantry, 8 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 artillery and 7 infantry moved from Greece to Turkey
            2 fighters moved from Greece to Turkey
            1 artillery and 3 infantry moved from Norway to Finland
            3 submarines moved from 101 Sea Zone to 28 Sea Zone
            1 submarine moved from 17 Sea Zone to 21 Sea Zone
            1 armour and 1 mech_infantry moved from Central United States to British Columbia
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            3 armour moved from Normandy Bordeaux to Spain
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 artilleries and 3 infantry moved from Normandy Bordeaux to Spain
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from Greece to Turkey
            1 fighter moved from Greece to Spain
            10 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 2 Sea Zone to 10 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            3 transports moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from 26 Sea Zone to Western United States
            1 bomber moved from Greece to 112 Sea Zone
            1 fighter moved from Greece to Spain
            2 fighters moved from 110 Sea Zone to Finland
            2 fighters moved from Greece to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from Greece to Spain
    
        Combat - Americans
            Battle in Denmark
            Battle in 21 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking Denmark from Germans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 43 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 37 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in Spain
                Americans attack with 3 armour, 2 artilleries, 3 fighters and 3 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 3 armour, 2 artilleries, 3 fighters and 3 infantry in Spain, round 2 : 4/11 hits, 4.50 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits
                    4 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 3 armour, 2 artilleries, 3 fighters and 3 infantry in Spain, round 3 : 2/11 hits, 4.50 expected hits
                    Neutral_True roll dice for 2 infantry in Spain, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 3 armour, 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_True: 6 infantry
                Casualties for Americans: 2 infantry
            Battle in Turkey
                Americans attack with 1 artillery, 3 fighters and 7 infantry
                Neutral_True defend with 8 infantry
                    Americans roll dice for 1 artillery, 3 fighters and 7 infantry in Turkey, round 2 : 5/11 hits, 3.17 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits
                    2 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Turkey
                    Americans roll dice for 1 artillery, 3 fighters and 5 infantry in Turkey, round 3 : 2/9 hits, 2.83 expected hits
                    Neutral_True roll dice for 3 infantry in Turkey, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Turkey
                    Americans roll dice for 1 artillery, 3 fighters and 3 infantry in Turkey, round 4 : 1/7 hits, 2.50 expected hits
                    Neutral_True roll dice for 1 infantry in Turkey, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Turkey
                Americans win, taking Turkey from Neutral_True with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 5 infantry
                Casualties for Neutral_True: 8 infantry
            Battle in Finland
                Americans attack with 1 artillery, 2 fighters and 3 infantry
                Germans defend with 1 infantry and 2 mech_infantrys
                    Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Finland, round 2 : 1/6 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry and 2 mech_infantrys in Finland, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                    Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Finland, round 3 : 4/5 hits, 1.83 expected hits
                    Germans roll dice for 2 mech_infantrys in Finland, round 3 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry and 2 mech_infantrys
            Battle in Southern France
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            3 fighters moved from Spain to Normandy Bordeaux
            2 fighters moved from Finland to Norway
            1 fighter moved from 112 Sea Zone to Norway
            1 bomber moved from 112 Sea Zone to Norway
            3 fighters moved from Turkey to Persia
            2 carriers moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Norway
            1 aaGun placed in Greece
            1 artillery and 2 infantry placed in Normandy Bordeaux
            2 transports placed in 101 Sea Zone
            8 submarines placed in 10 Sea Zone
            2 artilleries and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 71 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : -0.33
    Americans : -2.67
    Neutral_True : 0.33
    Japanese : -1.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 4 artilleries, 7 infantry, 8 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 artillery and 7 infantry moved from Greece to Turkey
            2 fighters moved from Greece to Turkey
            1 artillery and 3 infantry moved from Norway to Finland
            3 submarines moved from 101 Sea Zone to 28 Sea Zone
            1 submarine moved from 17 Sea Zone to 21 Sea Zone
            1 armour and 1 mech_infantry moved from Central United States to British Columbia
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            3 armour moved from Normandy Bordeaux to Spain
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 artilleries and 3 infantry moved from Normandy Bordeaux to Spain
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from Greece to Turkey
            1 fighter moved from Greece to Spain
            10 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 2 Sea Zone to 10 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            3 transports moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from 26 Sea Zone to Western United States
            1 bomber moved from Greece to 112 Sea Zone
            1 fighter moved from Greece to Spain
            2 fighters moved from 110 Sea Zone to Finland
            2 fighters moved from Greece to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from Greece to Spain
    
        Combat - Americans
            Battle in Denmark
            Battle in 21 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking Denmark from Germans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 43 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 37 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in Spain
                Americans attack with 3 armour, 2 artilleries, 3 fighters and 3 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 3 armour, 2 artilleries, 3 fighters and 3 infantry in Spain, round 2 : 4/11 hits, 4.50 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits
                    4 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 3 armour, 2 artilleries, 3 fighters and 3 infantry in Spain, round 3 : 2/11 hits, 4.50 expected hits
                    Neutral_True roll dice for 2 infantry in Spain, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 3 armour, 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_True: 6 infantry
                Casualties for Americans: 2 infantry
            Battle in Turkey
                Americans attack with 1 artillery, 3 fighters and 7 infantry
                Neutral_True defend with 8 infantry
                    Americans roll dice for 1 artillery, 3 fighters and 7 infantry in Turkey, round 2 : 5/11 hits, 3.17 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits
                    2 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Turkey
                    Americans roll dice for 1 artillery, 3 fighters and 5 infantry in Turkey, round 3 : 2/9 hits, 2.83 expected hits
                    Neutral_True roll dice for 3 infantry in Turkey, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Turkey
                    Americans roll dice for 1 artillery, 3 fighters and 3 infantry in Turkey, round 4 : 1/7 hits, 2.50 expected hits
                    Neutral_True roll dice for 1 infantry in Turkey, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Turkey
                Americans win, taking Turkey from Neutral_True with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 5 infantry
                Casualties for Neutral_True: 8 infantry
            Battle in Finland
                Americans attack with 1 artillery, 2 fighters and 3 infantry
                Germans defend with 1 infantry and 2 mech_infantrys
                    Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Finland, round 2 : 1/6 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry and 2 mech_infantrys in Finland, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                    Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Finland, round 3 : 4/5 hits, 1.83 expected hits
                    Germans roll dice for 2 mech_infantrys in Finland, round 3 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry and 2 mech_infantrys
            Battle in Southern France
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            3 fighters moved from Spain to Normandy Bordeaux
            2 fighters moved from Finland to Norway
            1 fighter moved from 112 Sea Zone to Norway
            1 bomber moved from 112 Sea Zone to Norway
            3 fighters moved from Turkey to Persia
            2 carriers moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Norway
            1 aaGun placed in Greece
            1 artillery and 2 infantry placed in Normandy Bordeaux
            2 transports placed in 101 Sea Zone
            8 submarines placed in 10 Sea Zone
            2 artilleries and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 71 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Norway: 1 fighter
            EDIT: Adding units owned by Americans to 112 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : -0.33
    Americans : -2.67
    Neutral_True : 0.33
    Japanese : -1.33
    

    Savegame

  • '21 '20

    I feel terrible

  • '21 '20

    It worked, I hate going for those battles… because i feel like ive cheated somehow if i win

  • '21 '20

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 4 artilleries, 7 infantry, 8 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 artillery and 7 infantry moved from Greece to Turkey
            2 fighters moved from Greece to Turkey
            1 artillery and 3 infantry moved from Norway to Finland
            3 submarines moved from 101 Sea Zone to 28 Sea Zone
            1 submarine moved from 17 Sea Zone to 21 Sea Zone
            1 armour and 1 mech_infantry moved from Central United States to British Columbia
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            3 armour moved from Normandy Bordeaux to Spain
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 artilleries and 3 infantry moved from Normandy Bordeaux to Spain
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from Greece to Turkey
            1 fighter moved from Greece to Spain
            10 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 2 Sea Zone to 10 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            3 transports moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from 26 Sea Zone to Western United States
            1 bomber moved from Greece to 112 Sea Zone
            1 fighter moved from Greece to Spain
            2 fighters moved from 110 Sea Zone to Finland
            2 fighters moved from Greece to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from Greece to Spain
    
        Combat - Americans
            Battle in Denmark
            Battle in 21 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking Denmark from Germans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 43 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 37 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in Spain
                Americans attack with 3 armour, 2 artilleries, 3 fighters and 3 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 3 armour, 2 artilleries, 3 fighters and 3 infantry in Spain, round 2 : 4/11 hits, 4.50 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits
                    4 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 3 armour, 2 artilleries, 3 fighters and 3 infantry in Spain, round 3 : 2/11 hits, 4.50 expected hits
                    Neutral_True roll dice for 2 infantry in Spain, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 3 armour, 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_True: 6 infantry
                Casualties for Americans: 2 infantry
            Battle in Turkey
                Americans attack with 1 artillery, 3 fighters and 7 infantry
                Neutral_True defend with 8 infantry
                    Americans roll dice for 1 artillery, 3 fighters and 7 infantry in Turkey, round 2 : 5/11 hits, 3.17 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits
                    2 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Turkey
                    Americans roll dice for 1 artillery, 3 fighters and 5 infantry in Turkey, round 3 : 2/9 hits, 2.83 expected hits
                    Neutral_True roll dice for 3 infantry in Turkey, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Turkey
                    Americans roll dice for 1 artillery, 3 fighters and 3 infantry in Turkey, round 4 : 1/7 hits, 2.50 expected hits
                    Neutral_True roll dice for 1 infantry in Turkey, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Turkey
                Americans win, taking Turkey from Neutral_True with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 5 infantry
                Casualties for Neutral_True: 8 infantry
            Battle in Finland
                Americans attack with 1 artillery, 2 fighters and 3 infantry
                Germans defend with 1 infantry and 2 mech_infantrys
                    Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Finland, round 2 : 1/6 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry and 2 mech_infantrys in Finland, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                    Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Finland, round 3 : 4/5 hits, 1.83 expected hits
                    Germans roll dice for 2 mech_infantrys in Finland, round 3 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry and 2 mech_infantrys
            Battle in Southern France
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            3 fighters moved from Spain to Normandy Bordeaux
            2 fighters moved from Finland to Norway
            1 fighter moved from 112 Sea Zone to Norway
            1 bomber moved from 112 Sea Zone to Norway
            3 fighters moved from Turkey to Persia
            2 carriers moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Norway
            1 aaGun placed in Greece
            1 artillery and 2 infantry placed in Normandy Bordeaux
            2 transports placed in 101 Sea Zone
            8 submarines placed in 10 Sea Zone
            2 artilleries and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 71 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Norway: 1 fighter
            EDIT: Adding units owned by Americans to 112 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 3x factory_minor; Remaining resources: 38 PUs; 
            British buy 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 2 artilleries, 5 infantry and 4 transports moved from 110 Sea Zone to 113 Sea Zone
            1 armour, 2 artilleries and 5 infantry moved from 113 Sea Zone to Germany
            3 bombers and 2 fighters moved from Greece to Germany
            2 fighters moved from Greece to 113 Sea Zone
            2 fighters moved from Greece to 113 Sea Zone
            1 fighter moved from Greece to 113 Sea Zone
            1 fighter moved from Greece to 113 Sea Zone
            1 fighter moved from Greece to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Greece to Holland Belgium
            2 infantry and 1 marine moved from Greece to Turkey
            3 armour, 3 artilleries, 25 infantry and 12 mech_infantrys moved from Northwest Persia to Caucasus
            3 mech_infantrys moved from Iraq to Caucasus
            3 infantry moved from Persia to Northwest Persia
            3 mech_infantrys moved from Egypt to Iraq
            1 artillery moved from Eastern Persia to Persia
            3 infantry moved from Iraq to Turkey
            1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
    
        Combat - British
            Battle in Holland Belgium
                British attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                British attack with 3 armour, 3 artilleries, 25 infantry and 15 mech_infantrys
                Germans defend with 1 artillery
                    British roll dice for 3 armour, 3 artilleries, 25 infantry and 15 mech_infantrys in Caucasus, round 2 : 11/46 hits, 9.67 expected hits
                    Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 3 armour, 3 artilleries, 25 infantry and 15 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Germany
                British attack with 1 armour, 2 artilleries, 3 bombers, 2 fighters and 5 infantry
                Germans defend with 1 aaGun, 1 artillery, 1 factory_major, 3 fighters, 8 infantry and 1 tactical_bomber
                    AA fire in Germany : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 armour, 2 artilleries, 3 bombers, 2 fighters and 5 infantry in Germany, round 2 : 7/13 hits, 5.33 expected hits
                    Germans roll dice for 1 aaGun, 1 artillery, 3 fighters, 8 infantry and 1 tactical_bomber in Germany, round 2 : 5/13 hits, 5.50 expected hits
                    1 aaGun owned by the Germans, 6 infantry owned by the Germans and 5 infantry owned by the British lost in Germany
                    British roll dice for 1 armour, 2 artilleries, 3 bombers and 2 fighters in Germany, round 3 : 6/8 hits, 4.17 expected hits
                    Germans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Germany, round 3 : 4/7 hits, 3.50 expected hits
                    1 artillery owned by the Germans, 2 fighters owned by the Germans, 2 infantry owned by the Germans, 1 tactical_bomber owned by the Germans, 2 artilleries owned by the British and 2 fighters owned by the British lost in Germany
                    British roll dice for 1 armour and 3 bombers in Germany, round 4 : 3/4 hits, 2.50 expected hits
                    Germans roll dice for 1 fighter in Germany, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in Germany
                British captures 83PUs while taking Germans capital
                British converts factory_major into different units
                British win, taking Germany from Germans with 1 armour and 3 bombers remaining. Battle score for attacker is 31
                Casualties for British: 2 artilleries, 2 fighters and 5 infantry
                Casualties for Germans: 1 aaGun, 1 artillery, 3 fighters, 8 infantry and 1 tactical_bomber
            triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
    
        Non Combat Move - British
            3 bombers moved from Germany to Norway
            2 submarines moved from 113 Sea Zone to 112 Sea Zone
            1 carrier, 4 cruisers and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from Holland Belgium to Normandy Bordeaux
            2 fighters moved from 113 Sea Zone to 112 Sea Zone
            4 fighters moved from 113 Sea Zone to Norway
            3 aaGuns moved from Northwest Persia to Caucasus
            2 aaGuns moved from Northwest Persia to Turkey
            2 submarines moved from 112 Sea Zone to 110 Sea Zone
    
        Place Units - British
            3 infantry placed in Persia
            1 artillery and 2 infantry placed in Iraq
            3 mech_infantrys placed in Egypt
            1 artillery and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
            British collect 39 PUs (1 lost to blockades); end with 122 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 125 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 128 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 131 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Italians : -0.33
    British : 6.17
    Americans : -2.67
    Neutral_True : 0.33
    Japanese : -1.33
    AA fire in Germany : : -0.50
    

    Savegame

  • 2024 2023 '22 '21 '20

    I made a mistake on relocating the DD. I need it to goto SZ20 so it can return to SZ 6. Forgot I dont have a port in FIC. Since your turn isn’t finalized, I’d like to make that mod.

  • 2024 2023 '22 '21 '20

    Um. The web page I guess hadnt refreshed. I didn’t see that your turn was done

  • 2024 2023 '22 '21 '20

    Not good.

  • '21 '20

    You can do that. Im not crazy on the whole strict edit policy

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            2 mech_infantrys moved from Northern Italy to Germany
            1 fighter moved from Southern Italy to Germany
            1 infantry moved from Yugoslavia to Albania
                  Italians take Albania from Americans
            2 infantry moved from Northern Italy to Southern France
            1 fighter moved from Southern Italy to Southern France
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 1 fighter and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Southern France
                    Italians roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Southern France, round 4 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Bryansk
                Italians attack with 1 fighter and 1 tactical_bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 tactical_bomber in Bryansk, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Germany
                Italians attack with 1 fighter and 2 mech_infantrys
                British defend with 1 armour and 1 factory_minor
                    Italians roll dice for 1 fighter and 2 mech_infantrys in Germany, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 armour in Germany, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Germany
                Italians win, taking Germany from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 fighter moved from Germany to Western Germany
            1 fighter moved from Southern France to Southern Italy
            1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
            1 artillery moved from Northern Italy to Switzerland
                  Italians take Switzerland from Neutral_True
            5 artilleries and 7 infantry moved from Yugoslavia to Albania
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 destroyer placed in 97 Sea Zone
            Italians undo move 2.
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,4,3,4,4,1,6,3
            Italians collect 3 PUs (13 lost to blockades); end with 4 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    British : -0.50
    Americans : -0.33
    Russians : -0.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: ANZAC round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 bomber moved from Western Australia to 41 Sea Zone
            2 fighters moved from 54 Sea Zone to Hawaiian Islands
            1 fighter moved from Greece to Normandy Bordeaux
    
        Combat - ANZAC
            Battle in Borneo
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking Borneo from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 41 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 bomber moved from 41 Sea Zone to Western Australia
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.33
    

    Savegame

  • '21 '20

    TripleA Move Summary: French round 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Combat Move - French
            1 fighter moved from Greece to Normandy Bordeaux
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
    

    Savegame

  • '21 '20

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 bomber moved from Western Australia to 41 Sea Zone
            2 fighters moved from 54 Sea Zone to Hawaiian Islands
            1 fighter moved from Greece to Normandy Bordeaux
    
        Combat - ANZAC
            Battle in Borneo
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking Borneo from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 41 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 bomber moved from 41 Sea Zone to Western Australia
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 fighter moved from Greece to Normandy Bordeaux
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Germans round 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            3 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone
            1 bomber moved from Novgorod to 113 Sea Zone
            1 mech_infantry moved from Novgorod to Finland
            1 infantry moved from Karelia to Finland
            1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Finland
            1 armour and 1 mech_infantry moved from Ukraine to Russia
                  Germans take Bryansk from Russians
            1 fighter moved from Ukraine to Russia
            3 armour and 3 mech_infantrys moved from Bulgaria to Greece
            1 artillery and 1 infantry moved from Western Germany to Denmark
            1 mech_infantry moved from Novgorod to Finland
            1 fighter moved from Novgorod to 113 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    Scramble. Its a loser, but you are so far ahead now…IDK.

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