Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Gibble v Cardo Anniversary 42 setup
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Research Technology - Japanese Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 bomber, 2 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Japanese 2 infantry moved from Caroline Islands to 51 Sea Zone 1 armour moved from Yunnan to Burma 1 infantry moved from French Indo-China Thailand to 36 Sea Zone 1 artillery moved from French Indo-China Thailand to 36 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Burma 1 artillery moved from 37 Sea Zone to Burma 2 infantry and 1 transport moved from 51 Sea Zone to 42 Sea Zone 1 battleship moved from 51 Sea Zone to 42 Sea Zone 2 fighters moved from 51 Sea Zone to New Zealand 2 infantry moved from 42 Sea Zone to New Zealand 1 fighter moved from 36 Sea Zone to Burma 1 bomber moved from French Indo-China Thailand to India Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory Bombing raid in India causes 6 damage total. Battle in New Zealand Japanese attack with 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 1 battleship in New Zealand, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in New Zealand Japanese win, taking New Zealand from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Burma Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 fighter moved from Burma to 38 Sea Zone 1 carrier moved from 36 Sea Zone to 38 Sea Zone 1 carrier moved from 51 Sea Zone to 42 Sea Zone 1 cruiser moved from 62 Sea Zone to 50 Sea Zone 1 destroyer moved from 51 Sea Zone to 48 Sea Zone 1 submarine moved from 51 Sea Zone to 48 Sea Zone 1 fighter moved from Japan to French Indo-China Thailand 1 infantry moved from French Indo-China Thailand to Yunnan 1 infantry moved from French Indo-China Thailand to Burma 2 fighters moved from New Zealand to 42 Sea Zone 1 fighter moved from Japan to Caroline Islands 1 bomber moved from India to French Indo-China Thailand Place Units - Japanese 2 artilleries and 2 infantry placed in East Indies 2 armour and 1 bomber placed in Japan 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 35 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
British : 0.33 AA fire in India : : -0.17 Japanese : 0.17
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians buy 4 armour and 4 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Russia to Karelia S.S.R. 1 armour moved from Russia to Karelia S.S.R. 1 bomber moved from Russia to Karelia S.S.R. 1 infantry moved from Russia to Caucasus 1 armour moved from Caucasus to Belorussia 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 1 infantry moved from Novosibirsk to Russia Combat - Russians Battle in Belorussia Russians attack with 1 armour and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Karelia S.S.R. Russians attack with 2 armour and 1 bomber Germans defend with 1 aaGun, 1 artillery and 1 factory AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Russians roll dice for 2 armour and 1 bomber in Karelia S.S.R., round 2 : 0/3 hits, 1.67 expected hits Germans roll dice for 1 artillery in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 armour and 1 bomber in Karelia S.S.R., round 3 : 3/3 hits, 1.67 expected hits Germans roll dice for 1 artillery in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 bomber moved from Karelia S.S.R. to Russia Place Units - Russians 2 armour and 2 infantry placed in Caucasus Russians undo move 1. 4 armour placed in Caucasus Russians undo move 1. 2 armour and 2 infantry placed in Caucasus 2 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -0.33 AA fire in Karelia S.S.R. : : -0.17 Russians : 0.83
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 3 armour, 1 cruiser, 5 infantry and 1 transport; Remaining resources: 4 PUs; 1 techTokens; Combat Move - Germans 1 armour moved from Anglo-Egypt Sudan to French West Africa Germans take French Equatorial Africa from British 1 infantry moved from Germany to 5 Sea Zone 1 artillery moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 artillery moved from 5 Sea Zone to Karelia S.S.R. 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from Egypt to 15 Sea Zone 2 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone 2 infantry moved from 16 Sea Zone to Ukraine 1 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Baltic States to Belorussia 1 infantry moved from East Poland to Belorussia 1 fighter moved from Baltic States to Belorussia 1 infantry moved from East Poland to Eastern Ukraine 1 fighter moved from Ukraine to Eastern Ukraine 1 armour moved from Poland to Eastern Ukraine 1 fighter moved from 5 Sea Zone to Karelia S.S.R. 1 bomber moved from Germany to Eastern Ukraine 1 bomber moved from Germany to United Kingdom 1 bomber moved from Germany to United Kingdom 1 armour moved from Egypt to Italian Africa Germans take Italian Africa from British Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory Bombing raid in United Kingdom causes 3 damage total. Battle in Belorussia Germans attack with 1 fighter and 2 infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Belorussia Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Belorussia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 armour and 1 infantry Battle in Karelia S.S.R. Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 aaGun, 2 armour and 1 factory AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 armour in Karelia S.S.R., round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 2 armour Battle in French West Africa Germans attack with 1 armour Americans defend with 1 bomber Germans roll dice for 1 armour in French West Africa, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 bomber in French West Africa, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 armour in French West Africa, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 bomber in French West Africa, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 armour in French West Africa, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 bomber in French West Africa, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 armour in French West Africa, round 5 : 1/1 hits, 0.50 expected hits British roll dice for 1 bomber in French West Africa, round 5 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in French West Africa Germans win, taking French West Africa from British with 1 armour remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Battle in Eastern Ukraine Germans attack with 1 armour, 1 bomber, 1 fighter and 1 infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Eastern Ukraine, round 3 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 armour in Eastern Ukraine, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour and 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 1 bomber moved from Eastern Ukraine to Germany 1 bomber moved from United Kingdom to Germany 1 fighter moved from Karelia S.S.R. to 5 Sea Zone 1 fighter moved from Belorussia to East Poland 1 fighter moved from Eastern Ukraine to Ukraine 1 armour moved from Baltic States to Karelia S.S.R. 3 armour moved from Germany to East Poland 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to Balkans 1 fighter moved from Egypt to Trans-Jordan Place Units - Germans 3 armour and 5 infantry placed in Germany 1 cruiser and 1 transport placed in 5 Sea Zone Turn Complete - Germans Germans collect 43 PUs; end with 47 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -1.17 British : -0.67 AA fire in Karelia S.S.R. : : -0.17 Germans rolls : : 0.00 Russians : -2.67 AA fire in United Kingdom : : 0.67
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - British British repair damage of 3x factory, 6x factory; Remaining resources: 28 PUs; British buy 3 armour and 1 cruiser; Remaining resources: 1 PUs; Combat Move - British 3 armour, 2 fighters and 3 infantry moved from India to Burma 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 cruiser moved from 1 Sea Zone to 3 Sea Zone 1 destroyer moved from 8 Sea Zone to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Norway 1 armour moved from 3 Sea Zone to Norway 1 bomber moved from United Kingdom to Norway 1 fighter moved from United Kingdom to Norway 1 fighter moved from United Kingdom to Norway 1 artillery moved from Rhodesia to Italian Africa 1 infantry moved from Rhodesia to Italian Africa 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 transport moved from 33 Sea Zone to 34 Sea Zone Combat - British Battle in Norway British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry Germans defend with 3 infantry British roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Norway, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 3 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the British lost in Norway British win, taking Norway from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Germans: 3 infantry Battle in Italian Africa British attack with 1 artillery and 1 infantry Germans defend with 1 armour British roll dice for 1 artillery and 1 infantry in Italian Africa, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Italian Africa, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Italian Africa British win, taking Italian Africa from Germans with 1 artillery remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Germans: 1 armour Battle in Burma British attack with 3 armour, 2 fighters and 3 infantry Japanese defend with 1 armour, 1 artillery and 2 infantry British roll dice for 3 armour, 2 fighters and 3 infantry in Burma, round 2 : 3/8 hits, 3.00 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Burma, round 2 : 3/4 hits, 1.50 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the British lost in Burma British roll dice for 3 armour and 2 fighters in Burma, round 3 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 armour in Burma, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 armour and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 3 infantry Casualties for Japanese: 1 armour, 1 artillery and 2 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 fighter moved from Burma to India 1 bomber moved from Norway to United Kingdom 1 fighter moved from Norway to United Kingdom 1 fighter moved from Norway to United Kingdom Place Units - British 3 armour placed in India 1 cruiser placed in 3 Sea Zone Turn Complete - British British collect 29 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0.50 British : 1.00 Japanese : 1.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 3 infantry; Remaining resources: 0 PUs; Non Combat Move - Italians 1 battleship moved from 16 Sea Zone to 14 Sea Zone 2 cruisers moved from 16 Sea Zone to 14 Sea Zone 1 transport moved from 16 Sea Zone to 14 Sea Zone 2 fighters moved from Italy to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Libya 1 artillery moved from 14 Sea Zone to Libya 1 infantry moved from Italy to Balkans 1 infantry moved from Italy to France 1 infantry moved from Ukraine to Eastern Ukraine 1 infantry moved from Ukraine to Eastern Ukraine 1 armour moved from Ukraine to Eastern Ukraine 1 armour moved from Balkans to Ukraine Place Units - Italians 3 infantry placed in Italy 1 carrier placed in 14 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 2 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 infantry moved from Gibraltar to 12 Sea Zone 1 armour moved from Gibraltar to 12 Sea Zone 1 artillery moved from Gibraltar to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 armour moved from 12 Sea Zone to Morocco Algeria 1 artillery moved from 12 Sea Zone to Morocco Algeria 1 fighter moved from Western United States to 56 Sea Zone 1 fighter moved from Western United States to 56 Sea Zone 1 infantry moved from Central United States to Eastern United States 1 infantry moved from Central United States to Eastern United States 1 submarine moved from 12 Sea Zone to 13 Sea Zone 1 submarine moved from 13 Sea Zone to 12 Sea Zone 1 bomber moved from United Kingdom to Morocco Algeria 1 bomber moved from Western United States to United Kingdom Combat - Americans Battle in Morocco Algeria Americans attack with 1 armour, 1 artillery, 1 bomber and 1 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Morocco Algeria, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Morocco Algeria, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Morocco Algeria Americans win, taking Morocco Algeria from Germans with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Morocco Algeria to United Kingdom Place Units - Americans 1 carrier and 1 destroyer placed in 56 Sea Zone 2 fighters placed in Western United States Combat Move - Chinese 1 infantry moved from Ningxia to Sikang 1 infantry moved from Ningxia to Suiyuan 1 infantry moved from Hupeh to Kiangsu 1 infantry moved from Suiyuan to Kiangsu 1 infantry moved from Suiyuan to Kiangsu 1 infantry moved from Hupeh to Kiangsu 1 infantry moved from Suiyuan to Kiangsu Combat - Chinese Battle in Kiangsu Chinese attack with 5 infantry Japanese defend with 2 infantry Chinese roll dice for 5 infantry in Kiangsu, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 3 infantry in Kiangsu, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 2 infantry in Kiangsu, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 1 infantry in Kiangsu, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 6 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Chinese: 5 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 infantry moved from Sikang to Hupeh Place Units - Chinese 1 infantry placed in Suiyuan 1 infantry placed in Hupeh Turn Complete - Americans Americans collect 39 PUs; end with 41 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -0.67 Americans : -1.00 Chinese : 0.00 Japanese : 2.67
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 armour, 1 bomber, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from East Indies to 38 Sea Zone 1 artillery moved from East Indies to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from East Indies to 38 Sea Zone 1 artillery moved from East Indies to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 2 artilleries moved from 35 Sea Zone to India 1 fighter moved from 38 Sea Zone to India 1 fighter moved from French Indo-China Thailand to India 1 bomber moved from French Indo-China Thailand to India Combat - Japanese Battle in India Japanese attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry British defend with 1 aaGun, 3 armour, 1 factory and 2 fighters AA fire in India : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in India, round 2 : 5/7 hits, 3.00 expected hits British roll dice for 3 armour and 2 fighters in India, round 2 : 3/5 hits, 2.83 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 fighters owned by the British and 3 armour owned by the British lost in India Japanese win, taking India from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 25 Casualties for Japanese: 1 artillery and 2 infantry Casualties for British: 3 armour and 2 fighters Non Combat Move - Japanese 1 bomber moved from India to East Indies 1 infantry moved from Fukien to French Indo-China Thailand 1 infantry moved from Manchuria to Kiangsu 1 fighter moved from Caroline Islands to Manchuria 1 fighter moved from India to French Indo-China Thailand 1 fighter moved from India to French Indo-China Thailand 1 carrier moved from 42 Sea Zone to 48 Sea Zone 1 battleship moved from 42 Sea Zone to 48 Sea Zone 2 fighters moved from 42 Sea Zone to 48 Sea Zone 1 transport moved from 42 Sea Zone to 48 Sea Zone 1 cruiser moved from 50 Sea Zone to 48 Sea Zone 1 submarine moved from 62 Sea Zone to 59 Sea Zone 1 bomber moved from Japan to New Guinea Place Units - Japanese 1 armour and 2 infantry placed in East Indies 1 bomber placed in East Indies 1 fighter and 2 infantry placed in Japan 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 45 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
British : 0.17 AA fire in India : : -0.50 Japanese : 2.83
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - Russians Russians buy 3 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Archangel 1 bomber moved from Russia to Belorussia 1 armour moved from Russia to Belorussia Combat - Russians Battle in Belorussia Russians attack with 1 armour, 1 bomber and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 armour, 1 bomber and 2 infantry in Belorussia, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 armour, 1 bomber and 1 infantry in Belorussia, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 bomber moved from Belorussia to Russia Place Units - Russians 2 armour and 2 infantry placed in Caucasus 1 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -0.83
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 2x factory; Remaining resources: 60 PUs; 1 techTokens; Germans buy 3 armour, 5 artilleries, 2 infantry and 2 submarines; Remaining resources: 7 PUs; 1 techTokens; Combat Move - Germans 1 armour moved from Eastern Ukraine to Russia 5 armour moved from East Poland to Russia 1 fighter moved from East Poland to Russia 1 fighter moved from Ukraine to Russia 1 infantry moved from Karelia S.S.R. to Belorussia 1 artillery moved from Karelia S.S.R. to Belorussia 1 bomber moved from Germany to Belorussia 2 cruisers moved from 5 Sea Zone to 3 Sea Zone 2 submarines moved from 6 Sea Zone to 3 Sea Zone 1 destroyer moved from 5 Sea Zone to 3 Sea Zone 2 fighters moved from 5 Sea Zone to 3 Sea Zone 2 infantry moved from Germany to 5 Sea Zone 2 infantry and 1 transport moved from 5 Sea Zone to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Norway 1 armour moved from Karelia S.S.R. to Norway 1 armour moved from French West Africa to Anglo-Egypt Sudan Combat - Germans Battle in Belorussia Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belorussia, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans roll dice for 1 artillery and 1 bomber in Belorussia, round 3 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 armour in Belorussia, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Germans lost in Belorussia retreated to Belorussia Russians win with 1 armour remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in 3 Sea Zone Germans attack with 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport British defend with 2 cruisers, 1 destroyer and 1 transport Germans roll dice for 2 submarines in 3 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 3 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits British roll dice for 2 cruisers, 1 destroyer and 1 transport in 3 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 destroyer owned by the British, 2 submarines owned by the Germans and 2 cruisers owned by the British lost in 3 Sea Zone 1 transport owned by the British lost in 3 Sea Zone Germans win with 2 cruisers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 27 Casualties for Germans: 2 submarines Casualties for British: 2 cruisers, 1 destroyer and 1 transport Battle in Norway Germans attack with 1 armour and 2 infantry British defend with 1 armour Germans roll dice for 1 armour and 2 infantry in Norway, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 armour in Norway, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Norway Germans win, taking Norway from British with 1 armour and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 armour Battle in Russia Germans attack with 6 armour and 2 fighters Russians defend with 1 aaGun, 2 armour, 1 bomber, 1 factory and 2 infantry AA fire in Russia : 0/2 hits, 0.33 expected hits Germans roll dice for 6 armour and 2 fighters in Russia, round 2 : 4/8 hits, 4.00 expected hits Russians roll dice for 2 armour, 1 bomber and 2 infantry in Russia, round 2 : 2/5 hits, 1.83 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians, 1 bomber owned by the Russians and 2 armour owned by the Germans lost in Russia Germans roll dice for 4 armour and 2 fighters in Russia, round 3 : 4/6 hits, 3.00 expected hits Russians roll dice for 1 armour in Russia, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Russia Germans captures 23PUs while taking Russians capital Germans win, taking Russia from Russians with 3 armour and 2 fighters remaining. Battle score for attacker is 13 Casualties for Germans: 3 armour Casualties for Russians: 2 armour, 1 bomber and 2 infantry Non Combat Move - Germans 1 bomber moved from Belorussia to Germany 1 carrier moved from 5 Sea Zone to 3 Sea Zone 1 transport moved from 5 Sea Zone to 3 Sea Zone 1 transport moved from 16 Sea Zone to 14 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Libya 1 fighter moved from Trans-Jordan to Libya 3 armour moved from Germany to Bulgaria Romania 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to France 1 fighter moved from Russia to Ukraine 1 fighter moved from Russia to Karelia S.S.R. Place Units - Germans 2 submarines placed in 5 Sea Zone 1 armour and 1 infantry placed in Karelia S.S.R. 2 armour, 5 artilleries and 1 infantry placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 76 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -0.17 AA fire in Russia : : -0.33 British : 0.17 Germans rolls : : 0.00 Russians : 1.33
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@gribble I concede.
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We need to get Kevin up to speed. I don’t think he ever really did anything with the game he and I started.
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@gribble good luck with that.
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Testing Forum poster
Test summary from TripleA, engine version: 2.2.20868, time: 7:59:16 PM
Savegame -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory and 1 transport; Remaining resources: 9 PUs; Combat Move - Japanese 1 battleship moved from 38 Sea Zone to 35 Sea Zone 2 fighters moved from 38 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo-China Thailand to 35 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 artillery moved from 61 Sea Zone to Fukien 1 infantry moved from 61 Sea Zone to Fukien 2 infantry moved from Kiangsu to Hupeh 1 fighter moved from Manchuria to Hupeh 1 cruiser moved from 50 Sea Zone to 61 Sea Zone 1 submarine moved from 46 Sea Zone to 53 Sea Zone 1 fighter moved from 51 Sea Zone to 53 Sea Zone 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 1 bomber moved from Japan to 53 Sea Zone 1 fighter moved from Formosa to Fukien Combat - Japanese Battle in Fukien Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 cruiser in Fukien, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Fukien, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship and 3 fighters British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport Japanese roll dice for 1 battleship and 3 fighters in 35 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 35 Sea Zone 1 transport owned by the British lost in 35 Sea Zone Japanese win with 1 battleship and 3 fighters remaining. Battle score for attacker is 39 Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport Battle in Hupeh Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 53 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 carrier, 1 destroyer and 1 fighter Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 53 Sea Zone Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 18 Casualties for Japanese: 1 destroyer and 1 submarine Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter Non Combat Move - Japanese 1 carrier moved from 38 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Burma 1 fighter moved from Hupeh to Manchuria 1 fighter moved from Fukien to Burma 1 fighter moved from Japan to Kiangsu 1 bomber moved from 53 Sea Zone to Caroline Islands 1 carrier moved from 51 Sea Zone to 62 Sea Zone 1 fighter moved from 53 Sea Zone to 62 Sea Zone Place Units - Japanese 1 factory placed in East Indies 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 42 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 52 PUs 1 unit repaired.
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.67 Japanese regular : 2.50 British regular : -0.33
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 8:27:09 AM
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Testing Forum poster
Test summary from TripleA, engine version: 2.2.20868, time: 8:37:09 AM
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 1 Purchase Units - Russians Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 bomber moved from Russia to Manchuria 1 infantry moved from Buryatia S.S.R. to Manchuria 1 infantry moved from Buryatia S.S.R. to Manchuria 1 infantry moved from Buryatia S.S.R. to Manchuria 1 infantry moved from Soviet Far East to Buryatia S.S.R. 1 infantry moved from Soviet Far East to Buryatia S.S.R. 1 infantry moved from Soviet Far East to Buryatia S.S.R. 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Urals to Russia 2 infantry moved from Novosibirsk to Russia 1 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Kazakh S.S.R. to Caucasus 2 armour, 1 artillery and 3 infantry moved from Russia to Eastern Ukraine 1 fighter and 3 infantry moved from Karelia S.S.R. to Baltic States 1 armour and 3 infantry moved from Archangel to Belorussia 1 infantry moved from Caucasus to Eastern Ukraine 1 armour, 1 artillery and 2 infantry moved from Caucasus to Ukraine 1 submarine moved from 4 Sea Zone to 3 Sea Zone Combat - Russians Battle in Manchuria Russians attack with 1 bomber and 3 infantry Japanese defend with 1 fighter and 2 infantry Russians roll dice for 1 bomber and 3 infantry in Manchuria, round 2 : 2/4 hits, 1.17 expected hits Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria Russians roll dice for 1 bomber and 1 infantry in Manchuria, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 fighter in Manchuria, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Manchuria retreated to Manchuria Japanese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 3 infantry Casualties for Japanese: 2 infantry Battle in Belorussia Russians attack with 1 armour and 3 infantry Germans defend with 3 infantry Russians roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 3 infantry in Belorussia, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 armour and 3 infantry in Belorussia, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 3 infantry in Belorussia, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Belorussia Russians roll dice for 1 armour and 2 infantry in Belorussia, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 3 infantry in Belorussia, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 armour and 1 infantry in Belorussia, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Belorussia, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 armour and 1 infantry in Belorussia, round 6 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 infantry in Belorussia, round 7 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour remaining. Battle score for attacker is 0 Casualties for Russians: 3 infantry Casualties for Germans: 3 infantry Battle in Ukraine Russians attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 armour and 1 artillery in Ukraine, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Russians lost in Ukraine Russians roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour remaining. Battle score for attacker is 1 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 1 armour and 2 infantry Battle in Eastern Ukraine Russians attack with 2 armour, 1 artillery and 4 infantry Germans defend with 2 armour, 1 artillery and 2 infantry Russians roll dice for 2 armour, 1 artillery and 4 infantry in Eastern Ukraine, round 2 : 2/7 hits, 2.17 expected hits Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 0/5 hits, 2.00 expected hits 2 infantry owned by the Germans lost in Eastern Ukraine Russians roll dice for 2 armour, 1 artillery and 4 infantry in Eastern Ukraine, round 3 : 1/7 hits, 2.17 expected hits Germans roll dice for 2 armour and 1 artillery in Eastern Ukraine, round 3 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Ukraine Russians roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 4 : 2/5 hits, 1.83 expected hits Germans roll dice for 2 armour in Eastern Ukraine, round 4 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 2 armour, 1 artillery and 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Russians attack with 1 fighter and 3 infantry Germans defend with 3 infantry Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 3 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Karelia S.S.R. 1 bomber moved from Manchuria to Buryatia S.S.R. Place Units - Russians 1 armour and 1 infantry placed in Karelia S.S.R. 2 armour and 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00 Germans regular : -1.83 Russians regular : -2.00
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 8 Sea Zone to 2 Sea Zone 1 submarine moved from 7 Sea Zone to 2 Sea Zone 1 destroyer moved from 13 Sea Zone to 12 Sea Zone 1 bomber moved from Germany to 2 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 1 fighter moved from France to 12 Sea Zone 1 fighter moved from Germany to 12 Sea Zone 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 fighter moved from Bulgaria Romania to Karelia S.S.R. 1 fighter moved from East Poland to Karelia S.S.R. 2 infantry moved from Poland to Baltic States 1 artillery moved from East Poland to Baltic States 1 infantry moved from Bulgaria Romania to Ukraine 1 armour moved from Bulgaria Romania to Ukraine 2 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Bulgaria Romania to Ukraine Combat - Germans Battle in Ukraine Germans attack with 1 armour and 2 infantry Russians defend with 1 armour Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in 12 Sea Zone Germans attack with 1 destroyer and 2 fighters British defend with 1 cruiser and 1 destroyer Germans roll dice for 1 destroyer and 2 fighters in 12 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the British and 1 cruiser owned by the British lost in 12 Sea Zone Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 20 Casualties for British: 1 cruiser and 1 destroyer Battle in Karelia S.S.R. Germans attack with 2 fighters and 4 infantry Russians defend with 1 aaGun, 1 armour, 1 factory, 1 fighter and 1 infantry Russians roll AA dice in Karelia S.S.R. : 0/2 hits, 0.33 expected hits Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 fighters and 4 infantry in Karelia S.S.R., round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 1 armour, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 0/3 hits, 1.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Karelia S.S.R. Germans roll dice for 2 fighters and 4 infantry in Karelia S.S.R., round 3 : 0/6 hits, 1.67 expected hits Russians roll dice for 1 fighter in Karelia S.S.R., round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 2 fighters and 3 infantry in Karelia S.S.R., round 4 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 fighter in Karelia S.S.R., round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 1 armour, 1 fighter and 1 infantry Casualties for Germans: 2 infantry Battle in 2 Sea Zone Germans attack with 1 bomber, 1 fighter and 2 submarines British defend with 1 battleship, 1 destroyer and 1 transport Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 battleship, 1 destroyer and 1 transport in 2 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 submarine owned by the Germans lost in 2 Sea Zone Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits British roll dice for 1 battleship, 1 destroyer and 1 transport in 2 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone 1 transport owned by the British lost in 2 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 13 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Baltic States Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Norway to Finland 1 bomber moved from 2 Sea Zone to Norway 1 armour moved from France to 13 Sea Zone 1 infantry moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Libya 1 armour moved from 14 Sea Zone to Libya 2 infantry moved from Germany to France 1 armour moved from Germany to France 1 fighter moved from 12 Sea Zone to Libya 1 fighter moved from 12 Sea Zone to Morocco Algeria 1 fighter moved from Karelia S.S.R. to East Poland 1 fighter moved from Karelia S.S.R. to Finland 1 armour moved from Poland to Karelia S.S.R. 2 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 1 armour moved from Germany to Bulgaria Romania Place Units - Germans 1 submarine placed in 5 Sea Zone 1 bomber, 1 fighter and 3 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 1.67 Russians AA : -0.33 British regular : 0.17
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 1 Purchase Units - British British buy 1 destroyer and 1 factory; Remaining resources: 8 PUs; Combat Move - British 1 infantry moved from Persia to India 1 artillery moved from Union of South Africa to 27 Sea Zone 1 infantry moved from Union of South Africa to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone 1 artillery moved from 23 Sea Zone to French Equatorial Africa 1 infantry moved from 23 Sea Zone to French Equatorial Africa 1 artillery moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Egypt to India 1 infantry moved from Eastern Canada to 1 Sea Zone 1 armour moved from Eastern Canada to 1 Sea Zone 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 cruiser moved from 1 Sea Zone to 3 Sea Zone 1 armour moved from 3 Sea Zone to Norway 1 infantry moved from 3 Sea Zone to Norway 1 fighter moved from United Kingdom to Norway 1 fighter moved from United Kingdom to Norway 1 bomber moved from United Kingdom to Norway Combat - British Battle in Norway British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry Germans defend with 1 bomber and 2 infantry British roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Norway, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Norway, round 2 : 2/3 hits, 0.83 expected hits 1 bomber owned by the Germans, 2 infantry owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in Norway British win, taking Norway from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 5 Casualties for British: 1 fighter and 1 infantry Casualties for Germans: 1 bomber and 2 infantry Non Combat Move - British 1 fighter moved from Norway to United Kingdom 1 bomber moved from Norway to United Kingdom Place Units - British 1 destroyer placed in 3 Sea Zone 1 factory placed in India Turn Complete - British British collect 34 PUs; end with 42 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : 1.17 British regular : 0.17
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Italy to 14 Sea Zone 1 battleship moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 2 infantry moved from 13 Sea Zone to Gibraltar Italians take Gibraltar from British Combat - Italians Battle in 15 Sea Zone Italians attack with 1 battleship British defend with 1 destroyer Italians roll dice for 1 battleship in 15 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 15 Sea Zone Italians win with 1 battleship remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 cruiser moved from 14 Sea Zone to 13 Sea Zone 1 cruiser moved from 14 Sea Zone to 13 Sea Zone 2 infantry moved from Balkans to Bulgaria Romania 1 armour moved from Balkans to East Poland 1 armour moved from Italy to Bulgaria Romania 1 fighter moved from Italy to Bulgaria Romania Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : -0.33