Bad luck with the Germans !
just post once per turn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 carriers, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 bomber moved from Caroline Islands to Wake Island
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from 31 Sea Zone to Wake Island
1 fighter moved from 31 Sea Zone to Wake Island
1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
4 bombers and 3 fighters moved from Gibraltar to 110 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Americans take 99 Sea Zone from Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Wake Island
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Wake Island, round 2 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 3 submarines
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport
Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 2 destroyers and 5 fighters in 110 Sea Zone, round 2 : 6/13 hits, 7.00 expected hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Germans, 1 submarine owned by the Americans, 2 submarines owned by the Germans, 1 carrier owned by the Germans and 1 carrier owned by the Americans lost in 110 Sea Zone
Americans roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 carrier owned by the Germans lost in 110 Sea Zone
Americans roll dice for 1 battleship, 4 bombers, 1 cruiser, 2 destroyers and 5 fighters in 110 Sea Zone, round 3 : 10/13 hits, 7.00 expected hits
Germans roll dice for 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 110 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 battleship owned by the Germans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 infantry owned by the Germans, 3 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Americans win with 1 battleship, 4 bombers, 5 fighters and 2 submarines remaining. Battle score for attacker is 85
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport
Non Combat Move - Americans
1 bomber moved from Egypt to Gibraltar
2 infantry and 2 mech_infantrys moved from Eastern United States to Quebec
1 fighter moved from Eastern United States to Gibraltar
4 bombers and 5 fighters moved from 110 Sea Zone to United Kingdom
1 carrier and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Tunisia to Tobruk
2 infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from Algeria to Tunisia
4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 marine and 3 submarines moved from 33 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Wake Island to Hawaiian Islands
2 fighters moved from Wake Island to 26 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 fighter placed in Western United States
2 carriers placed in 10 Sea Zone
2 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
22 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 22 infantry
Japanese defend with 1 infantry
Chinese roll dice for 22 infantry in Hopei, round 2 : 4/22 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 21 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British repair damage of 3x airfield; Remaining resources: 30 PUs;
British buy 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 artillery moved from 99 Sea Zone to Cyprus
1 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Union of South Africa to Egypt
1 bomber moved from Egypt to Cyprus
6 fighters moved from Egypt to 99 Sea Zone
Combat - British
Battle in Cyprus
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 3 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Cyprus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Cyprus
British roll dice for 1 artillery and 1 bomber in Cyprus, round 4 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Cyprus, round 4 : 1/1 hits, 0.33 expected hits
1 bomber owned by the British and 1 infantry owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 1 artillery remaining. Battle score for attacker is -12
Casualties for British: 1 bomber and 1 infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
6 fighters moved from 99 Sea Zone to Egypt
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Tobruk to Alexandria
1 submarine moved from 92 Sea Zone to 105 Sea Zone
1 armour moved from Alaska to Western United States
Place Units - British
1 artillery and 2 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
1 submarine placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -1.67
British : -2.00
Italians : 1.00
Americans : 3.00
Chinese : 0.33
Japanese : 1.00
@trulpen said in #1 trulpen vs ABH (+12) BM3:
What the fuck was that attack on z110!? Wasn’t it bad odds? Shit…
No, I apparently missed something crucial. My bad.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 3 PUs;
Combat Move - Italians
1 armour moved from Iraq to Syria
Italians take Syria from ANZAC
1 armour moved from Syria to Iraq
1 armour moved from Iraq to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
1 mech_infantry moved from Iraq to Eastern Persia
Italians take Eastern Persia from British
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Italians take 97 Sea Zone from Americans
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Greece to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
Americans defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,3
Italians collect 11 PUs (4 lost to blockades); end with 14 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0,00
Americans : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Caroline Islands to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Battle in 31 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
ANZAC win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Celebes from Japanese to ANZAC
EDIT: Changing ownership of Borneo from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier, 1 fighter and 5 submarines moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from Caroline Islands to 26 Sea Zone
1 fighter moved from 31 Sea Zone to Hawaiian Islands
EDIT: 1 tactical_bomber moved from Caroline Islands to Hawaiian Islands
1 bomber moved from New South Wales to Hawaiian Islands
1 aaGun and 2 infantry moved from South Australia to New South Wales
EDIT: 1 artillery and 1 infantry moved from Borneo to Celebes
EDIT: 1 transport moved from 43 Sea Zone to 44 Sea Zone
EDIT: 1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Changing ownership of Trans-Jordan from Italians to British
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Caroline Islands to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Battle in 31 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
ANZAC win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Celebes from Japanese to ANZAC
EDIT: Changing ownership of Borneo from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier, 1 fighter and 5 submarines moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from Caroline Islands to 26 Sea Zone
1 fighter moved from 31 Sea Zone to Hawaiian Islands
EDIT: 1 tactical_bomber moved from Caroline Islands to Hawaiian Islands
1 bomber moved from New South Wales to Hawaiian Islands
1 aaGun and 2 infantry moved from South Australia to New South Wales
EDIT: 1 artillery and 1 infantry moved from Borneo to Celebes
EDIT: 1 transport moved from 43 Sea Zone to 44 Sea Zone
EDIT: 1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Changing ownership of Trans-Jordan from Italians to British
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Archangel to Vologda
1 infantry moved from Smolensk to Bryansk
1 bomber moved from Finland to Vologda
5 bombers and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 fighter moved from Greece to 99 Sea Zone
1 mech_infantry moved from Iraq to Trans-Jordan
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
1 transport owned by the British lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 5 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 submarine; Americans defend with 1 battleship and 2 submarines
2 submarines owned by the Americans and 1 submarine owned by the British Submerged
Germans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/7 hits, 4,50 expected hits
Americans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
1 battleship owned by the Americans lost in 110 Sea Zone
Germans win with 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Americans: 1 battleship
Battle in Trans-Jordan
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/3 hits, 1,33 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Volgograd to Tambov
2 aaGuns, 5 artilleries and 22 infantry moved from Volgograd to Rostov
1 aaGun, 3 artilleries and 1 infantry moved from Ukraine to Rostov
11 mech_infantrys moved from Belarus to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 fighter moved from 99 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Holland Belgium
2 aaGuns moved from Western Germany to Holland Belgium
1 artillery and 4 infantry moved from France to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Western Germany
5 bombers moved from 110 Sea Zone to Western Germany
1 artillery and 2 infantry moved from Persia to Iraq
2 armour and 4 mech_infantrys moved from Novosibirsk to Caucasus
1 armour and 5 mech_infantrys moved from Urals to Archangel
1 aaGun and 4 artilleries moved from Archangel to Belarus
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Rostov to Caucasus
1 fighter moved from Greece to Southern Italy
1 fighter and 1 tactical_bomber moved from Bryansk to Greece
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Greece
1 fighter moved from Greece to 113 Sea Zone
1 fighter moved from Greece to 113 Sea Zone
1 bomber moved from Vologda to Rostov
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
Place Units - Germans
1 artillery and 2 infantry placed in Persia
2 fighters placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Volgograd
3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 2 fighters
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Holland Belgium: 1 fighter
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 69 PUs (1 lost to blockades); end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -0,33
British : -0,33
Americans : -0,67
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
9 artilleries and 42 infantry moved from Samara to Tambov
1 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 9 artilleries and 42 infantry
Germans defend with 1 infantry
Russians roll dice for 9 artilleries and 42 infantry in Tambov, round 2 : 11/51 hits, 11.50 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 9 artilleries and 41 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/6 hits, 2.17 expected hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Bryansk to Russia
1 infantry moved from Russia to Tambov
1 aaGun moved from Samara to Russia
1 aaGun moved from Samara to Russia
11 infantry moved from Russia to Tambov
6 infantry moved from Russia to Tambov
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 10 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 3 fighters, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from French Indo China to 44 Sea Zone
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from Turkmenistan to West India
Japanese take West India from UK_Pacific
Combat - Japanese
Battle in Caroline Islands
Battle in 31 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 31 Sea Zone
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese win, taking Caroline Islands from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 44 Sea Zone to Philippines
1 transport moved from 46 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Japan to 33 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 6 fighters, 5 submarines and 5 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
1 bomber moved from French Indo China to Philippines
3 infantry moved from Shan State to Burma
3 infantry moved from Malaya to Shan State
2 aaGuns, 12 artilleries and 14 infantry moved from Yunnan to Burma
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Jehol to Chahar
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Anhwe
3 artilleries moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Yenisey to Timguska
1 infantry moved from Evenkiyskiy to Timguska
1 submarine moved from 74 Sea Zone to 75 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Japan to 33 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
3 fighters placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Combat Hit Differential Summary :
Japanese : 0,67
Now, that’s a mighty fleet!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 fighters, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
4 bombers moved from United Kingdom to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 bomber moved from Gibraltar to 93 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
6 fighters moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
Combat - Americans
Battle in 97 Sea Zone
Americans attack with 4 bombers, 1 fighter and 4 submarines
Italians defend with 1 destroyer
Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Italians with 4 bombers, 1 fighter and 4 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 bomber and 6 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 6 fighters in 16 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 bomber and 1 fighter
Italians defend with 1 destroyer
Americans roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 93 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Italians: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 2 mech_infantrys moved from Quebec to 106 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 bomber moved from 93 Sea Zone to Gibraltar
2 infantry moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
4 bombers and 1 fighter moved from 97 Sea Zone to Malta
1 fighter moved from United Kingdom to 91 Sea Zone
4 fighters moved from United Kingdom to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
6 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
Place Units - Americans
4 submarines placed in 10 Sea Zone
4 fighters placed in Western United States
Americans undo move 1.
1 submarine placed in 101 Sea Zone
1 infantry and 1 mech_infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Italians : 0.33
Americans : 1.67
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 fighters, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
4 bombers moved from United Kingdom to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 bomber moved from Gibraltar to 93 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
6 fighters moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
Combat - Americans
Battle in 97 Sea Zone
Americans attack with 4 bombers, 1 fighter and 4 submarines
Italians defend with 1 destroyer
Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Italians with 4 bombers, 1 fighter and 4 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 bomber and 6 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 6 fighters in 16 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 bomber and 1 fighter
Italians defend with 1 destroyer
Americans roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 93 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Italians: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 2 mech_infantrys moved from Quebec to 106 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 bomber moved from 93 Sea Zone to Gibraltar
2 infantry moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
4 bombers and 1 fighter moved from 97 Sea Zone to Malta
1 fighter moved from United Kingdom to 91 Sea Zone
4 fighters moved from United Kingdom to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
6 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
Place Units - Americans
4 submarines placed in 10 Sea Zone
4 fighters placed in Western United States
Americans undo move 1.
1 submarine placed in 101 Sea Zone
1 infantry and 1 mech_infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
22 infantry moved from Hopei to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 22 infantry
Japanese defend with 1 infantry
Chinese roll dice for 22 infantry in Shensi, round 2 : 6/22 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 21 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 marine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to West India
1 fighter moved from India to West India
1 tactical_bomber moved from India to West India
1 infantry moved from Egypt to Trans-Jordan
5 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Combat - British
Battle in West India
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in West India, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in West India
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Trans-Jordan
British attack with 5 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
British roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 4/9 hits, 4.17 expected hits
Germans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
5 fighters moved from Trans-Jordan to Malta
2 tactical_bombers moved from Trans-Jordan to Egypt
1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter and 1 tactical_bomber moved from West India to India
Place Units - British
1 artillery and 2 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
1 submarine placed in 109 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 marine placed in India
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 1 marine
EDIT: Adding units owned by UK_Pacific to India: 1 infantry
EDIT: Changing PUs for UK_Pacific from 0 to 2
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 3 PUs; end with 5 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.33
British : -0.50
Americans : 1.67
Chinese : 2.33
Japanese : 0.83
That fleet is massive. I haven’t seen so many Japanese ships before India has fallen.
@Arthur-Bomber-Harris said in #1 trulpen vs ABH (+12) BM3:
That fleet is massive. I haven’t seen so many Japanese ships before India has fallen.
It’s their prime asset. In Japan, we care for our fleet. :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 2 armour, 1 bomber and 3 mech_infantrys
British defend with 2 infantry
Italians roll dice for 2 armour, 1 bomber and 3 mech_infantrys in Trans-Jordan, round 2 : 2/6 hits, 2,17 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Greece
1 mech_infantry moved from Eastern Persia to Persia
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,5,3,3,3,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
Italians collect 3 PUs (12 lost to blockades); end with 3 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 7 PUs
Combat Hit Differential Summary :
Italians : -0,17
British : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from Hawaiian Islands to New South Wales
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 2 fighters
EDIT: Adding units owned by ANZAC to New Zealand: 2 fighters
EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by ANZAC to New Zealand: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Looks like the game is coming to an end for the Allies. A bunch of mistakes in the early game.
@Arthur-Bomber-Harris said in #1 trulpen vs ABH (+12) BM3:
Looks like the game is coming to an end for the Allies. A bunch of mistakes in the early game.
Which ones specifically?
@trulpen I should have pushed harder in one area with the United States, either having forces in W. Europe or in the Indonesian islands. That would get the Allied income up and take away so much from one of the Axis powers. Instead, I split my spending too much between the two areas and ended up without enough on either one. What other major mistakes did you see I made?
I haven’t played allies for many years now.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters moved from Western Germany to 98 Sea Zone
2 fighters and 2 tactical_bombers moved from Greece to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
3 infantry moved from Rostov to Volgograd
2 infantry moved from Belarus to Bryansk
1 bomber moved from Rostov to Volgograd
2 bombers moved from Western Germany to Bryansk
2 bombers moved from Western Germany to Volgograd
1 bomber moved from Western Germany to Volgograd
Combat - Germans
Battle in Bryansk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 4 bombers and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 4 bombers and 3 infantry in Volgograd, round 2 : 3/7 hits, 3,17 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 4 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 98 Sea Zone
Germans attack with 6 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 6 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 3/8 hits, 4,33 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Germans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Samara from Russians to Germans
EDIT: Turning off Edit Mode
6 fighters and 2 tactical_bombers moved from 98 Sea Zone to Trans-Jordan
7 armour, 1 artillery, 2 infantry and 9 mech_infantrys moved from Iraq to Trans-Jordan
1 artillery and 2 infantry moved from Persia to Iraq
2 armour and 6 mech_infantrys moved from Caucasus to Iraq
2 bombers moved from Bryansk to Ukraine
1 bomber moved from Volgograd to Southern Italy
3 bombers moved from Volgograd to Caucasus
2 artilleries and 6 infantry moved from Rostov to Caucasus
11 mech_infantrys moved from Rostov to Northwest Persia
1 aaGun moved from Rostov to Caucasus
2 aaGuns moved from Rostov to Ukraine
3 infantry moved from Novgorod to Belarus
1 infantry moved from Vologda to Samara
1 infantry moved from Archangel to Belarus
1 carrier moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to Greece
2 fighters moved from Holland Belgium to Greece
1 tactical_bomber moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Holland Belgium to Western Germany
4 infantry moved from Holland Belgium to France
1 artillery moved from Holland Belgium to France
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to France
1 aaGun moved from Holland Belgium to Western Germany
6 artilleries moved from Rostov to Ukraine
17 infantry moved from Rostov to Ukraine
1 armour and 5 mech_infantrys moved from Archangel to Belarus
2 infantry moved from Western Germany to France
Place Units - Germans
1 submarine placed in 110 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone
2 fighters placed in Western Germany
2 armour and 1 mech_infantry placed in Persia
3 infantry placed in Ukraine
3 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 infantry
EDIT: Adding units owned by Germans to Archangel: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,5,5,4,3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 65 PUs (4 lost to blockades); end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -2,17
British : -0,33
Russians : -1,00