@VictoryFirst Very good. Please see https://github.com/triplea-game/triplea/issues/14440#issuecomment-4535730485 too. I think this issue urgently needs more attention, too.
In any case we need a solution that is compatible with both forums.
Where are you from? And I suppose you’re not 19… :grin:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 9 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 battleship and 1 cruiser moved from 42 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Yunnan to Burma
2 bombers moved from French Indo China to Burma
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Sikang to Turkmenistan
Japanese take Turkmenistan from Russians
Combat - Japanese
Battle in Wake Island
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 0/2 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in New Guinea
Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in New Guinea, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in New Guinea, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in New Guinea, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in New Guinea
ANZAC win, taking Wake Island from Americans with 1 aaGun and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Midway
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 fighter
Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 2/2 hits, 0,67 expected hits
Americans roll dice for 1 fighter in Midway, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 artillery remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Battle in Burma
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 fighter
Japanese roll dice for 2 bombers and 2 infantry in Burma, round 2 : 1/4 hits, 1,67 expected hits
UK_Pacific roll dice for 1 fighter in Burma, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter
Non Combat Move - Japanese
2 bombers moved from Burma to French Indo China
3 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to Yunnan
5 carriers, 2 destroyers, 5 fighters and 4 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone
1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber moved from 20 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 battleship, 3 carriers and 2 destroyers moved from 4 Sea Zone to 6 Sea Zone
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from Anhwe to Japan
1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 submarine moved from 74 Sea Zone to 72 Sea Zone
2 submarines moved from 42 Sea Zone to 46 Sea Zone
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 armour moved from Szechwan to Yunnan
2 artilleries and 5 infantry moved from Anhwe to Hunan
3 artilleries moved from Kiangsu to Anhwe
Place Units - Japanese
2 fighters placed in 6 Sea Zone
1 tactical_bomber placed in Japan
1 destroyer and 3 submarines placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
ANZAC : 1,00
Americans : 0,33
UK_Pacific : 0,33
Japanese : -1,83
It’s just that 19 seems to be some kind of default standard here.
Will move my sub elsewhere. Missed the des in z81. Was hiding beneath a lot of land.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 9 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 battleship and 1 cruiser moved from 42 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Yunnan to Burma
2 bombers moved from French Indo China to Burma
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Sikang to Turkmenistan
Japanese take Turkmenistan from Russians
Combat - Japanese
Battle in Wake Island
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 0/2 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in New Guinea
Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in New Guinea, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in New Guinea, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in New Guinea, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in New Guinea
ANZAC win, taking Wake Island from Americans with 1 aaGun and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Midway
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 fighter
Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 2/2 hits, 0,67 expected hits
Americans roll dice for 1 fighter in Midway, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 artillery remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Battle in Burma
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 fighter
Japanese roll dice for 2 bombers and 2 infantry in Burma, round 2 : 1/4 hits, 1,67 expected hits
UK_Pacific roll dice for 1 fighter in Burma, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter
Non Combat Move - Japanese
2 bombers moved from Burma to French Indo China
3 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to Yunnan
5 carriers, 2 destroyers, 5 fighters and 4 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone
1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber moved from 20 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 battleship, 3 carriers and 2 destroyers moved from 4 Sea Zone to 6 Sea Zone
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from Anhwe to Japan
1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 submarine moved from 74 Sea Zone to 72 Sea Zone
2 submarines moved from 42 Sea Zone to 46 Sea Zone
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 armour moved from Szechwan to Yunnan
2 artilleries and 5 infantry moved from Anhwe to Hunan
3 artilleries moved from Kiangsu to Anhwe
Place Units - Japanese
2 fighters placed in 6 Sea Zone
1 tactical_bomber placed in Japan
1 destroyer and 3 submarines placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 72 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 74 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 1,00
Americans : 0,33
UK_Pacific : 0,33
Japanese : -1,83
@trulpenplay I was intentionally hiding the destroyer.
@Arthur-Bomber-Harris said in #1 trulpen vs ABH (+12) BM3:
@trulpenplay I was intentionally hiding the destroyer.
You sneaky bastard, you!
I was so happy with all the freedom of roaming the Indian Ocean.
:free:
Freedom is just an illusion.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 carriers, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 bomber moved from Caroline Islands to Wake Island
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from 31 Sea Zone to Wake Island
1 fighter moved from 31 Sea Zone to Wake Island
1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
4 bombers and 3 fighters moved from Gibraltar to 110 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Americans take 99 Sea Zone from Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Wake Island
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Wake Island, round 2 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 3 submarines
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport
Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 2 destroyers and 5 fighters in 110 Sea Zone, round 2 : 6/13 hits, 7.00 expected hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Germans, 1 submarine owned by the Americans, 2 submarines owned by the Germans, 1 carrier owned by the Germans and 1 carrier owned by the Americans lost in 110 Sea Zone
Americans roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 carrier owned by the Germans lost in 110 Sea Zone
Americans roll dice for 1 battleship, 4 bombers, 1 cruiser, 2 destroyers and 5 fighters in 110 Sea Zone, round 3 : 10/13 hits, 7.00 expected hits
Germans roll dice for 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 110 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 battleship owned by the Germans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 infantry owned by the Germans, 3 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Americans win with 1 battleship, 4 bombers, 5 fighters and 2 submarines remaining. Battle score for attacker is 85
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport
Non Combat Move - Americans
1 bomber moved from Egypt to Gibraltar
2 infantry and 2 mech_infantrys moved from Eastern United States to Quebec
1 fighter moved from Eastern United States to Gibraltar
4 bombers and 5 fighters moved from 110 Sea Zone to United Kingdom
1 carrier and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Tunisia to Tobruk
2 infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from Algeria to Tunisia
4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 marine and 3 submarines moved from 33 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Wake Island to Hawaiian Islands
2 fighters moved from Wake Island to 26 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 fighter placed in Western United States
2 carriers placed in 10 Sea Zone
2 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -1.67
Americans : 3.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
22 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 22 infantry
Japanese defend with 1 infantry
Chinese roll dice for 22 infantry in Hopei, round 2 : 4/22 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 21 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : 0.67
What the fuck was that attack on z110!? Wasn’t it bad odds? Shit…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 carriers, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 bomber moved from Caroline Islands to Wake Island
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from 31 Sea Zone to Wake Island
1 fighter moved from 31 Sea Zone to Wake Island
1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
4 bombers and 3 fighters moved from Gibraltar to 110 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Americans take 99 Sea Zone from Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Wake Island
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Wake Island, round 2 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 3 submarines
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport
Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 2 destroyers and 5 fighters in 110 Sea Zone, round 2 : 6/13 hits, 7.00 expected hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Germans, 1 submarine owned by the Americans, 2 submarines owned by the Germans, 1 carrier owned by the Germans and 1 carrier owned by the Americans lost in 110 Sea Zone
Americans roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 carrier owned by the Germans lost in 110 Sea Zone
Americans roll dice for 1 battleship, 4 bombers, 1 cruiser, 2 destroyers and 5 fighters in 110 Sea Zone, round 3 : 10/13 hits, 7.00 expected hits
Germans roll dice for 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 110 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 battleship owned by the Germans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 infantry owned by the Germans, 3 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Americans win with 1 battleship, 4 bombers, 5 fighters and 2 submarines remaining. Battle score for attacker is 85
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport
Non Combat Move - Americans
1 bomber moved from Egypt to Gibraltar
2 infantry and 2 mech_infantrys moved from Eastern United States to Quebec
1 fighter moved from Eastern United States to Gibraltar
4 bombers and 5 fighters moved from 110 Sea Zone to United Kingdom
1 carrier and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Tunisia to Tobruk
2 infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from Algeria to Tunisia
4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 marine and 3 submarines moved from 33 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Wake Island to Hawaiian Islands
2 fighters moved from Wake Island to 26 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 fighter placed in Western United States
2 carriers placed in 10 Sea Zone
2 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
22 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 22 infantry
Japanese defend with 1 infantry
Chinese roll dice for 22 infantry in Hopei, round 2 : 4/22 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 21 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British repair damage of 3x airfield; Remaining resources: 30 PUs;
British buy 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 artillery moved from 99 Sea Zone to Cyprus
1 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Union of South Africa to Egypt
1 bomber moved from Egypt to Cyprus
6 fighters moved from Egypt to 99 Sea Zone
Combat - British
Battle in Cyprus
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 3 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Cyprus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Cyprus
British roll dice for 1 artillery and 1 bomber in Cyprus, round 4 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Cyprus, round 4 : 1/1 hits, 0.33 expected hits
1 bomber owned by the British and 1 infantry owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 1 artillery remaining. Battle score for attacker is -12
Casualties for British: 1 bomber and 1 infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
6 fighters moved from 99 Sea Zone to Egypt
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Tobruk to Alexandria
1 submarine moved from 92 Sea Zone to 105 Sea Zone
1 armour moved from Alaska to Western United States
Place Units - British
1 artillery and 2 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
1 submarine placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -1.67
British : -2.00
Italians : 1.00
Americans : 3.00
Chinese : 0.33
Japanese : 1.00
@trulpen said in #1 trulpen vs ABH (+12) BM3:
What the fuck was that attack on z110!? Wasn’t it bad odds? Shit…
No, I apparently missed something crucial. My bad.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 3 PUs;
Combat Move - Italians
1 armour moved from Iraq to Syria
Italians take Syria from ANZAC
1 armour moved from Syria to Iraq
1 armour moved from Iraq to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
1 mech_infantry moved from Iraq to Eastern Persia
Italians take Eastern Persia from British
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Italians take 97 Sea Zone from Americans
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Greece to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
Americans defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,3
Italians collect 11 PUs (4 lost to blockades); end with 14 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0,00
Americans : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Caroline Islands to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Battle in 31 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
ANZAC win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Celebes from Japanese to ANZAC
EDIT: Changing ownership of Borneo from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier, 1 fighter and 5 submarines moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from Caroline Islands to 26 Sea Zone
1 fighter moved from 31 Sea Zone to Hawaiian Islands
EDIT: 1 tactical_bomber moved from Caroline Islands to Hawaiian Islands
1 bomber moved from New South Wales to Hawaiian Islands
1 aaGun and 2 infantry moved from South Australia to New South Wales
EDIT: 1 artillery and 1 infantry moved from Borneo to Celebes
EDIT: 1 transport moved from 43 Sea Zone to 44 Sea Zone
EDIT: 1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Changing ownership of Trans-Jordan from Italians to British
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Caroline Islands to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Battle in 31 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
ANZAC win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Celebes from Japanese to ANZAC
EDIT: Changing ownership of Borneo from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier, 1 fighter and 5 submarines moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from Caroline Islands to 26 Sea Zone
1 fighter moved from 31 Sea Zone to Hawaiian Islands
EDIT: 1 tactical_bomber moved from Caroline Islands to Hawaiian Islands
1 bomber moved from New South Wales to Hawaiian Islands
1 aaGun and 2 infantry moved from South Australia to New South Wales
EDIT: 1 artillery and 1 infantry moved from Borneo to Celebes
EDIT: 1 transport moved from 43 Sea Zone to 44 Sea Zone
EDIT: 1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Changing ownership of Trans-Jordan from Italians to British
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Archangel to Vologda
1 infantry moved from Smolensk to Bryansk
1 bomber moved from Finland to Vologda
5 bombers and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 fighter moved from Greece to 99 Sea Zone
1 mech_infantry moved from Iraq to Trans-Jordan
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
1 transport owned by the British lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 5 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 submarine; Americans defend with 1 battleship and 2 submarines
2 submarines owned by the Americans and 1 submarine owned by the British Submerged
Germans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/7 hits, 4,50 expected hits
Americans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
1 battleship owned by the Americans lost in 110 Sea Zone
Germans win with 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Americans: 1 battleship
Battle in Trans-Jordan
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/3 hits, 1,33 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Volgograd to Tambov
2 aaGuns, 5 artilleries and 22 infantry moved from Volgograd to Rostov
1 aaGun, 3 artilleries and 1 infantry moved from Ukraine to Rostov
11 mech_infantrys moved from Belarus to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 fighter moved from 99 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Holland Belgium
2 aaGuns moved from Western Germany to Holland Belgium
1 artillery and 4 infantry moved from France to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Western Germany
5 bombers moved from 110 Sea Zone to Western Germany
1 artillery and 2 infantry moved from Persia to Iraq
2 armour and 4 mech_infantrys moved from Novosibirsk to Caucasus
1 armour and 5 mech_infantrys moved from Urals to Archangel
1 aaGun and 4 artilleries moved from Archangel to Belarus
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Rostov to Caucasus
1 fighter moved from Greece to Southern Italy
1 fighter and 1 tactical_bomber moved from Bryansk to Greece
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Greece
1 fighter moved from Greece to 113 Sea Zone
1 fighter moved from Greece to 113 Sea Zone
1 bomber moved from Vologda to Rostov
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
Place Units - Germans
1 artillery and 2 infantry placed in Persia
2 fighters placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Volgograd
3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 2 fighters
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Holland Belgium: 1 fighter
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 69 PUs (1 lost to blockades); end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -0,33
British : -0,33
Americans : -0,67
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
9 artilleries and 42 infantry moved from Samara to Tambov
1 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 9 artilleries and 42 infantry
Germans defend with 1 infantry
Russians roll dice for 9 artilleries and 42 infantry in Tambov, round 2 : 11/51 hits, 11.50 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 9 artilleries and 41 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/6 hits, 2.17 expected hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Bryansk to Russia
1 infantry moved from Russia to Tambov
1 aaGun moved from Samara to Russia
1 aaGun moved from Samara to Russia
11 infantry moved from Russia to Tambov
6 infantry moved from Russia to Tambov
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 10 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 1.67