@Amon-Sul turn complete 2.0 ;-)
Pejon 88 (X) vs. Wizmark (Allies +20), BM3, 2nd game
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@wizmark That’s what you had to do basically. I agree there.
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@Pejon_88 sub + destroyer + 2 carriers + tactical
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam 1 battleship, 1 carrier and 1 destroyer moved from 17 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 5 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 bomber moved from Western United States to 6 Sea Zone 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits. Rolls: 2,2 Battle in Manchuria Battle in Morocco Battle in Guam Battle in 6 Sea Zone Americans attack with 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/12 hits, 6.17 expected hits 1 tactical_bomber owned by the Japanese, 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 bomber, 2 cruisers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 4/9 hits, 4.83 expected hitsCombat Hit Differential Summary :
Americans : -0.67 Japanese : -2.33 -
@Pejon_88 not great for you there, but US failed to take advantage…4 more hits for you
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@wizmark Just defense for the rest of the battle.
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@Pejon_88 planes or bb to last longest?
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@Pejon_88 didnt matter,only 1 unit survived…if you want to swap the bb for a fighter then please do so
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam 1 battleship, 1 carrier and 1 destroyer moved from 17 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 5 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 bomber moved from Western United States to 6 Sea Zone 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits. Rolls: 2,2 Battle in Manchuria Battle in Morocco Battle in Guam Battle in 6 Sea Zone Americans attack with 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/12 hits, 6.17 expected hits 1 tactical_bomber owned by the Japanese, 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 bomber, 2 cruisers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 4/9 hits, 4.83 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers and 4 fighters in 6 Sea Zone, round 3 : 4/8 hits, 4.67 expected hits 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 carrier owned by the Japanese, 2 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 2/5 hits, 2.83 expected hits Japanese roll dice for 1 battleship and 3 fighters in 6 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits 2 fighters owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 bomber and 1 tactical_bomber in 6 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 battleship and 1 fighter in 6 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 bomber in 6 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 battleship in 6 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Americans lost in 6 Sea Zone Japanese win, taking Manchuria from Japanese, taking Morocco from Germans, taking Guam from Japanese with 1 battleship remaining. Battle score for attacker is 4 Casualties for Americans: 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber Casualties for Japanese: 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber Non Combat Move - Americans 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to 91 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans : -2.33 Japanese : -2.67 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUsCombat Hit Differential Summary :
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TripleA Move Summary: British round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Combat Move - British 1 infantry moved from Italian Somaliland to Kenya British take Kenya from Italians 1 artillery moved from Italian Somaliland to 76 Sea Zone 1 artillery and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 artillery moved from 72 Sea Zone to French Madagascar 1 artillery moved from Belgian Congo to 70 Sea Zone 1 artillery and 1 transport moved from 70 Sea Zone to 83 Sea Zone 1 artillery moved from 83 Sea Zone to French West Africa 1 bomber moved from Gibraltar to French West Africa 2 infantry moved from Burma to Shan State 2 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from India to Shan State 1 fighter moved from India to Yunnan 1 mech_infantry moved from Egypt to Syria 1 infantry moved from Iraq to Syria 4 fighters and 1 tactical_bomber moved from Egypt to Syria -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam 1 battleship, 1 carrier and 1 destroyer moved from 17 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 5 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 bomber moved from Western United States to 6 Sea Zone 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits. Rolls: 2,2 Battle in Manchuria Battle in Morocco Battle in Guam Battle in 6 Sea Zone Americans attack with 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/12 hits, 6.17 expected hits 1 tactical_bomber owned by the Japanese, 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 bomber, 2 cruisers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 4/9 hits, 4.83 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers and 4 fighters in 6 Sea Zone, round 3 : 4/8 hits, 4.67 expected hits 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 carrier owned by the Japanese, 2 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 2/5 hits, 2.83 expected hits Japanese roll dice for 1 battleship and 3 fighters in 6 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits 2 fighters owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 bomber and 1 tactical_bomber in 6 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 battleship and 1 fighter in 6 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 bomber in 6 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 battleship in 6 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Americans lost in 6 Sea Zone Japanese win, taking Manchuria from Japanese, taking Morocco from Germans, taking Guam from Japanese with 1 battleship remaining. Battle score for attacker is 4 Casualties for Americans: 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber Casualties for Japanese: 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber Non Combat Move - Americans 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to 91 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 airfield, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Italian Somaliland to Kenya British take Kenya from Italians 1 artillery moved from Italian Somaliland to 76 Sea Zone 1 artillery and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 artillery moved from 72 Sea Zone to French Madagascar 1 artillery moved from Belgian Congo to 70 Sea Zone 1 artillery and 1 transport moved from 70 Sea Zone to 83 Sea Zone 1 artillery moved from 83 Sea Zone to French West Africa 1 bomber moved from Gibraltar to French West Africa 2 infantry moved from Burma to Shan State 2 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from India to Shan State 1 fighter moved from India to Yunnan 1 mech_infantry moved from Egypt to Syria 1 infantry moved from Iraq to Syria 4 fighters and 1 tactical_bomber moved from Egypt to Syria Combat - British Battle in French Madagascar Battle in Yunnan British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking French Madagascar from Neutral_Axis, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 0/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 4 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Battle in French West Africa British attack with 1 artillery and 1 bomber Neutral_Axis defend with 1 infantry British roll dice for 1 artillery and 1 bomber in French West Africa, round 2 : 1/2 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa British win, taking French West Africa from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Syria British attack with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 1 infantry British roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 2/7 hits, 3.00 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Syria from Neutral_Axis with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 mech_infantry moved from Egypt to French Equatorial Africa 1 destroyer moved from 80 Sea Zone to 72 Sea Zone 2 fighters moved from Syria to Persia 2 fighters and 1 tactical_bomber moved from Syria to Egypt 1 fighter moved from United Kingdom to Gibraltar 1 bomber moved from French West Africa to Gibraltar 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from Shan State to 39 Sea Zone 1 tactical_bomber moved from Shan State to India 1 fighter moved from Yunnan to India 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from India to Burma 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia Place Units - British 1 airfield and 1 marine placed in Egypt 1 destroyer and 1 transport placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6 British collect 36 PUs; end with 36 PUs Place Units - UK_Pacific 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,1,1,1,6,1 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 infantry and 2 mech_infantrysCombat Hit Differential Summary :
British : -2.17 Americans : -2.33 Neutral_Axis : -0.67 Japanese : -3.33 -
@wizmark Wow, the pacific is empty :O
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber and 2 fighters moved from Southern Italy to Rostov 1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys Russians defend with 3 infantry Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys in Rostov, round 2 : 3/6 hits, 2,50 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 1 Casualties for Italians: 2 mech_infantrys Casualties for Russians: 3 infantry Non Combat Move - Italians 3 mech_infantrys moved from Romania to Ukraine 1 artillery and 4 infantry moved from Bessarabia to Ukraine 2 fighters moved from Rostov to Ukraine 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 armour moved from Libya to 96 Sea Zone 2 infantry moved from Algeria to Tunisia 1 armour and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 armour moved from 97 Sea Zone to Northern Italy 1 aaGun, 3 artilleries and 6 infantry moved from Northern Italy to Southern Italy 1 bomber moved from Rostov to Ukraine Place Units - Italians 1 carrier and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians : 0,50 Russians : 1,00 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Burma to India 1 fighter moved from Queensland to 39 Sea Zone 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from New South Wales to Queensland 1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 submarine placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 72 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 110 Sea Zone to 114 Sea Zone 2 infantry moved from Vyborg to Novgorod 3 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 2 bombers moved from Poland to Novgorod 1 bomber moved from Western Germany to Novgorod 1 fighter and 1 tactical_bomber moved from Western Ukraine to Baltic States 1 fighter moved from Southern Italy to 114 Sea Zone 1 tactical_bomber moved from Poland to 114 Sea Zone 1 fighter moved from Poland to Novgorod 1 tactical_bomber moved from Poland to 114 Sea Zone 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians Combat - Germans Battle in Novgorod Germans attack with 3 bombers, 1 fighter and 2 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 bombers, 1 fighter and 2 infantry in Novgorod, round 2 : 4/6 hits, 2,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 3 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Battle in Baltic States Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 1,67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 6 mech_infantrys moved from Germany to Eastern Poland 10 armour and 6 mech_infantrys moved from Ukraine to Caucasus 10 mech_infantrys moved from Romania to Ukraine 1 aaGun, 5 artilleries, 2 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine 4 infantry moved from Romania to Bessarabia 2 tactical_bombers moved from 114 Sea Zone to Western Germany 1 fighter moved from 114 Sea Zone to Germany 1 tactical_bomber moved from Baltic States to Germany 1 fighter moved from Baltic States to Germany 1 fighter moved from Novgorod to Vyborg 1 bomber moved from Novgorod to Western Germany 1 bomber moved from Novgorod to Western Germany 1 bomber moved from Novgorod to Eastern Poland 2 submarines moved from 110 Sea Zone to 113 Sea Zone Place Units - Germans 3 infantry placed in Ukraine 8 mech_infantrys placed in Germany 1 destroyer placed in 113 Sea Zone 1 artillery and 2 infantry placed in France 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Algeria: 1 artillery and 1 infantry EDIT: Adding units owned by Germans to Tunisia: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans : 1,50 Russians : -0,50 -
TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 110 Sea Zone to 114 Sea Zone 2 infantry moved from Vyborg to Novgorod 3 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 2 bombers moved from Poland to Novgorod 1 bomber moved from Western Germany to Novgorod 1 fighter and 1 tactical_bomber moved from Western Ukraine to Baltic States 1 fighter moved from Southern Italy to 114 Sea Zone 1 tactical_bomber moved from Poland to 114 Sea Zone 1 fighter moved from Poland to Novgorod 1 tactical_bomber moved from Poland to 114 Sea Zone 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians Combat - Germans Battle in Novgorod Germans attack with 3 bombers, 1 fighter and 2 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 bombers, 1 fighter and 2 infantry in Novgorod, round 2 : 4/6 hits, 2,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 3 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Battle in Baltic States Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 1,67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 6 mech_infantrys moved from Germany to Eastern Poland 10 armour and 6 mech_infantrys moved from Ukraine to Caucasus 10 mech_infantrys moved from Romania to Ukraine 1 aaGun, 5 artilleries, 2 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine 4 infantry moved from Romania to Bessarabia 2 tactical_bombers moved from 114 Sea Zone to Western Germany 1 fighter moved from 114 Sea Zone to Germany 1 tactical_bomber moved from Baltic States to Germany 1 fighter moved from Baltic States to Germany 1 fighter moved from Novgorod to Vyborg 1 bomber moved from Novgorod to Western Germany 1 bomber moved from Novgorod to Western Germany 1 bomber moved from Novgorod to Eastern Poland 2 submarines moved from 110 Sea Zone to 113 Sea Zone Place Units - Germans 3 infantry placed in Ukraine 8 mech_infantrys placed in Germany 1 destroyer placed in 113 Sea Zone 1 artillery and 2 infantry placed in France 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Algeria: 1 artillery and 1 infantry EDIT: Adding units owned by Germans to Tunisia: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 10 armour and 6 mech_infantrys EDIT: Adding units owned by Germans to Volgograd: 10 armour and 6 mech_infantrys EDIT: Turning off Edit Mode Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1,50 Russians : -0,50 -
@Pejon_88 Please use the 2nd file.
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TripleA Move Summary: Russians round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 2 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov 5 artilleries moved from Bryansk to Tambov 5 infantry moved from Bryansk to Tambov 1 fighter moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus -
TripleA Move Summary: Russians round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 2 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov 5 artilleries moved from Bryansk to Tambov 5 infantry moved from Bryansk to Tambov 1 fighter moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus 1 submarine moved from 113 Sea Zone to 114 Sea Zone -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 2 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov 5 artilleries moved from Bryansk to Tambov 5 infantry moved from Bryansk to Tambov 1 fighter moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus 1 submarine moved from 113 Sea Zone to 114 Sea Zone Combat - Russians Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Tambov Russians attack with 5 artilleries and 5 infantry Germans defend with 1 mech_infantry Russians roll dice for 5 artilleries and 5 infantry in Tambov, round 2 : 3/10 hits, 3.33 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 6 infantry moved from Novosibirsk to Samara 3 artilleries, 4 infantry and 2 mech_infantrys moved from Russia to Samara 2 armour and 2 mech_infantrys moved from Bryansk to Samara 4 aaGuns moved from Bryansk to Tambov 9 infantry moved from Bryansk to Russia 26 infantry moved from Bryansk to Tambov 2 fighters moved from Belarus to Samara 1 fighter and 1 tactical_bomber moved from Rostov to Samara 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 aaGuns and 12 infantry moved from Amur to Manchuria Place Units - Russians 1 artillery, 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : -0.67 Italians : -0.50 Russians : 1.00





