Assumed no intercept.
L20 AndrewAAGamer (Axis) vs Sovietishcat (Allies +30) Global 1940 2nd Ed OOB
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 bombers, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Nenetsia to Vologda 1 infantry moved from Russia to Vologda 4 mech_infantrys moved from Caucasus to Northwest Persia 1 infantry moved from Samara to Kazakhstan 3 armour and 3 mech_infantrys moved from Volgograd to Kazakhstan 10 bombers moved from Western Germany to 98 Sea Zone 2 bombers moved from Western Germany to Vologda 1 bomber moved from Western Germany to Vologda 1 fighter and 1 tactical_bomber moved from Caucasus to Novosibirsk 2 infantry moved from Samara to Novosibirsk 4 fighters and 4 tactical_bombers moved from Caucasus to Northwest Persia 1 bomber moved from Western Germany to Northwest Persia Combat - Germans Battle in 98 Sea Zone Germans attack with 10 bombers British defend with 1 cruiser; Americans defend with 6 transports Germans roll dice for 10 bombers in 98 Sea Zone, round 2 : 7/10 hits, 6.67 expected hits Americans roll dice for 1 cruiser and 6 transports in 98 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British and 6 transports owned by the Americans lost in 98 Sea Zone Germans win with 10 bombers remaining. Battle score for attacker is 54 Casualties for British: 1 cruiser Casualties for Americans: 6 transports Battle in Vologda Germans attack with 3 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 2 infantry in Vologda, round 2 : 3/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 3 armour, 1 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 1/7 hits, 2.17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 1 bomber, 4 fighters, 4 mech_infantrys and 4 tactical_bombers British defend with 1 artillery, 3 infantry and 1 mech_infantry Germans roll dice for 1 bomber, 4 fighters, 4 mech_infantrys and 4 tactical_bombers in Northwest Persia, round 2 : 7/13 hits, 6.00 expected hits British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Northwest Persia, round 2 : 0/5 hits, 1.67 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British and 3 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 bomber, 4 fighters, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 17 Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry Battle in Novosibirsk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 mech_infantrys moved from Western Germany to Poland 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 1 armour and 2 mech_infantrys moved from Bryansk to Caucasus 2 infantry moved from Bryansk to Russia 1 aaGun moved from Russia to Samara 1 armour and 2 mech_infantrys moved from Russia to Rostov 3 bombers moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia 10 bombers moved from 98 Sea Zone to Southern Italy 1 bomber, 4 fighters and 4 tactical_bombers moved from Northwest Persia to Caucasus 3 infantry moved from France to Western Germany 5 armour and 4 mech_infantrys moved from Samara to Rostov 4 mech_infantrys moved from Samara to Rostov Place Units - Germans 1 armour and 2 mech_infantrys placed in Volgograd 1 armour and 2 mech_infantrys placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 3 infantry placed in Russia 3 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Germans collect 65 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : 1.33 British : -1.67 Americans : -0.50 Russians : -1.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Combat Move - Russians 2 infantry moved from Timguska to Novosibirsk 3 fighters and 1 tactical_bomber moved from Timguska to Novosibirsk Combat - Russians Battle in Novosibirsk Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/6 hits, 2,50 expected hits Germans roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Novosibirsk to Timguska 2 aaGuns, 1 artillery and 11 infantry moved from Yenisey to Timguska Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0,67 Russians : -0,50
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 6x factory_minor, 3x factory_minor; Remaining resources: 61 PUs; 6 SuicideAttackTokens; Japanese buy 1 destroyer, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo 1 armour, 1 artillery and 4 infantry moved from Philippines to 35 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 35 Sea Zone to 42 Sea Zone 2 battleships moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 6 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Philippines to Borneo 1 fighter moved from Philippines to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 41 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 1 artillery moved from Kweichow to Szechwan 1 artillery and 1 infantry moved from Hopei to Shensi 1 armour and 2 mech_infantrys moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from Shan State to Szechwan 2 bombers moved from French Indo China to Suiyuyan 1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from Shan State to Szechwan 2 fighters and 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 fighter moved from Shan State to Shensi 2 artilleries and 2 infantry moved from Manchuria to Amur Japanese take Amur from Russians 2 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Manchuria to Amur Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 2 submarines and 3 transports Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 3 destroyers and 3 transports in 42 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 2 submarines and 3 transports remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 37 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shensi Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Shensi, round 2 : 1/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 1/7 hits, 3.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Japanese roll dice for 1 artillery, 3 fighters and 2 tactical_bombers in Celebes, round 3 : 1/6 hits, 3.17 expected hits Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Szechwan Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Szechwan, round 2 : 3/5 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Borneo Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 4/7 hits, 3.50 expected hits UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Java Japanese attack with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Java, round 2 : 1/8 hits, 2.83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Java, round 3 : 1/7 hits, 2.67 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 3 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone 3 fighters moved from Borneo to 42 Sea Zone 1 tactical_bomber moved from Borneo to 42 Sea Zone 1 tactical_bomber moved from Borneo to 36 Sea Zone 1 fighter moved from 44 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Philippines 1 fighter moved from Shensi to Kweichow 2 bombers moved from Suiyuyan to Kweichow 1 fighter and 2 tactical_bombers moved from Szechwan to Kweichow 1 fighter moved from Szechwan to French Indo China 1 fighter moved from Yunnan to Malaya 1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China 1 infantry moved from Shan State to French Indo China Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 2 fighters and 3 infantry placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans : -0.67 ANZAC : 0.00 Chinese : -0.33 UK_Pacific : -0.67 Japanese : -8.50
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Crud - in all the confusion I missed killing the Borneo transport. Oh well. At least it can’t get away. :)
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 destroyer, 5 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 bomber moved from Burma to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone Americans take 93 Sea Zone from Italians 1 infantry moved from Libya to Tobruk Americans take Tobruk from Italians Combat - Americans Battle in 43 Sea Zone Americans attack with 1 bomber and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 destroyer and 7 submarines moved from 30 Sea Zone to 54 Sea Zone 1 bomber moved from 43 Sea Zone to Dutch New Guinea 2 bombers moved from Burma to Queensland 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 cruiser and 1 destroyer moved from 88 Sea Zone to 64 Sea Zone 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 51 Sea Zone 2 mech_infantrys moved from 51 Sea Zone to Samoa 3 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 106 Sea Zone to 64 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from French Central Africa to French Equatorial Africa Place Units - Americans 5 fighters placed in Eastern United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Kansu to Tsinghai 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Sikang Chinese undo move 2. 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 3 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 fighter moved from Trans-Jordan to Northwest Persia 1 armour moved from Trans-Jordan to Northwest Persia 1 mech_infantry moved from Iraq to Northwest Persia Combat - British Battle in Northwest Persia British attack with 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys Germans defend with 4 mech_infantrys British roll dice for 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 3/6 hits, 1,67 expected hits Germans roll dice for 4 mech_infantrys in Northwest Persia, round 2 : 0/4 hits, 1,33 expected hits 3 mech_infantrys owned by the Germans lost in Northwest Persia British roll dice for 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys in Northwest Persia, round 3 : 1/6 hits, 1,67 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 16 Casualties for Germans: 4 mech_infantrys Non Combat Move - British 1 fighter moved from Northwest Persia to Trans-Jordan 3 aaGuns, 1 armour, 4 artilleries, 3 fighters and 15 infantry moved from Burma to India 1 battleship, 1 carrier and 1 cruiser moved from 88 Sea Zone to 64 Sea Zone 1 fighter moved from Gibraltar to Trans-Jordan 1 mech_infantry moved from Egypt to Trans-Jordan 2 fighters moved from Trans-Jordan to India 4 fighters moved from Trans-Jordan to India Place Units - British 1 destroyer placed in 98 Sea Zone 2 armour placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa British undo move 3. British undo move 2. 3 armour placed in Union of South Africa British undo move 2. 3 armour placed in Iraq 3 mech_infantrys placed in Union of South Africa British undo move 3. 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -1,67 British : 0,67 Americans : -0,33 Chinese : -0,33 Japanese : -0,67
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 3 fighters moved from Caucasus to Northwest Persia 1 bomber moved from Southern Italy to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 2 armour, 1 bomber and 3 fighters British defend with 1 armour, 2 infantry and 2 mech_infantrys Italians roll dice for 2 armour, 1 bomber and 3 fighters in Northwest Persia, round 2 : 4/6 hits, 3.17 expected hits British roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 4/5 hits, 1.83 expected hits 2 mech_infantrys owned by the British, 2 fighters owned by the Italians, 2 infantry owned by the British and 2 armour owned by the Italians lost in Northwest Persia Italians roll dice for 1 bomber and 1 fighter in Northwest Persia, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Northwest Persia Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -12 Casualties for Italians: 2 armour and 2 fighters Casualties for British: 1 armour, 2 infantry and 2 mech_infantrys Non Combat Move - Italians 1 bomber moved from Northwest Persia to Caucasus 1 fighter moved from Northwest Persia to Caucasus 1 bomber moved from Holland Belgium to Southern Italy 2 mech_infantrys moved from Slovakia Hungary to Western Ukraine 1 infantry moved from Holland Belgium to France 2 infantry moved from Holland Belgium to Western Germany Place Units - Italians 1 bomber and 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,5 Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : 1.67
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from New South Wales to Queensland 1 artillery moved from South Australia to Queensland 1 infantry moved from South Australia to Western Australia 1 infantry moved from South Australia to Northern Territory 1 infantry moved from South Australia to Queensland 1 aaGun, 2 armour and 2 mech_infantrys moved from South Australia to Queensland 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea Place Units - ANZAC 1 factory_minor placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from Iraq to Trans-Jordan 3 infantry moved from Algeria to Tunisia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 bombers, 1 destroyer, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 6 armour and 10 mech_infantrys moved from Rostov to Northwest Persia 1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia 2 armour and 3 mech_infantrys moved from Kazakhstan to Northwest Persia 8 armour and 4 mech_infantrys moved from Caucasus to Northwest Persia 1 infantry moved from Kazakhstan to Tsinghai 2 mech_infantrys moved from Samara to Tsinghai 2 infantry moved from Samara to Novosibirsk 3 bombers moved from Western Germany to 98 Sea Zone 4 fighters and 4 tactical_bombers moved from Caucasus to Iraq 1 armour moved from Kazakhstan to Northwest Persia 1 mech_infantry moved from Samara to Sikang Germans take Sikang from Chinese 6 armour and 3 mech_infantrys moved from Samara to Tsinghai 4 armour moved from Samara to Tsinghai 1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk 1 bomber moved from Caucasus to Iraq 5 bombers moved from Southern Italy to 98 Sea Zone 1 infantry moved from Samara to Novosibirsk 2 bombers moved from Russia to Novosibirsk 1 bomber moved from Russia to Iraq 4 bombers moved from Southern Italy to Iraq 1 bomber moved from Southern Italy to 98 Sea Zone
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Scramble SZ98?
9 bombers vs DD with possible 3 fighter scramble from Trans-Jordon. (2 UK, 1 US, 1 French)
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@AndrewAAGamer No thank you.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 bombers, 1 destroyer, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 6 armour and 10 mech_infantrys moved from Rostov to Northwest Persia 1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia 2 armour and 3 mech_infantrys moved from Kazakhstan to Northwest Persia 8 armour and 4 mech_infantrys moved from Caucasus to Northwest Persia 1 infantry moved from Kazakhstan to Tsinghai 2 mech_infantrys moved from Samara to Tsinghai 2 infantry moved from Samara to Novosibirsk 3 bombers moved from Western Germany to 98 Sea Zone 4 fighters and 4 tactical_bombers moved from Caucasus to Iraq 1 armour moved from Kazakhstan to Northwest Persia 1 mech_infantry moved from Samara to Sikang Germans take Sikang from Chinese 6 armour and 3 mech_infantrys moved from Samara to Tsinghai 4 armour moved from Samara to Tsinghai 1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk 1 bomber moved from Caucasus to Iraq 5 bombers moved from Southern Italy to 98 Sea Zone 1 infantry moved from Samara to Novosibirsk 2 bombers moved from Russia to Novosibirsk 1 bomber moved from Russia to Iraq 4 bombers moved from Southern Italy to Iraq 1 bomber moved from Southern Italy to 98 Sea Zone Combat - Germans Battle in 98 Sea Zone Germans attack with 9 bombers British defend with 1 destroyer Germans roll dice for 9 bombers in 98 Sea Zone, round 2 : 5/9 hits, 6.00 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Germans win with 9 bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Iraq Germans attack with 6 bombers, 4 fighters and 4 tactical_bombers British defend with 3 armour and 1 factory_minor; French defend with 1 infantry; ANZAC defend with 1 infantry; Russians defend with 1 mech_infantry Germans roll dice for 6 bombers, 4 fighters and 4 tactical_bombers in Iraq, round 2 : 9/14 hits, 8.67 expected hits British roll dice for 3 armour, 2 infantry and 1 mech_infantry in Iraq, round 2 : 3/6 hits, 2.50 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the ANZAC, 3 fighters owned by the Germans, 1 infantry owned by the French and 3 armour owned by the British lost in Iraq Germans win with 6 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 3 fighters Casualties for British: 3 armour Casualties for ANZAC: 1 infantry Casualties for French: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Northwest Persia Germans attack with 18 armour and 19 mech_infantrys ANZAC defend with 1 infantry Germans roll dice for 18 armour and 19 mech_infantrys in Northwest Persia, round 2 : 13/37 hits, 12.17 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Northwest Persia Germans win, taking Northwest Persia from British with 18 armour and 19 mech_infantrys remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Novosibirsk Germans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 4/7 hits, 3.00 expected hits Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Tsinghai Germans attack with 10 armour, 1 infantry and 5 mech_infantrys Chinese defend with 3 infantry Germans roll dice for 10 armour, 1 infantry and 5 mech_infantrys in Tsinghai, round 2 : 6/16 hits, 6.00 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Tsinghai Germans win, taking Tsinghai from Chinese with 10 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Novosibirsk to Caucasus 4 tactical_bombers moved from Iraq to Caucasus 1 fighter moved from Iraq to Caucasus 1 bomber moved from Iraq to Southern Italy 5 bombers moved from Iraq to Caucasus 9 bombers moved from 98 Sea Zone to Southern Italy 2 infantry moved from Vologda to Samara 5 infantry moved from Russia to Samara 2 bombers moved from Novosibirsk to Caucasus 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 1 aaGun moved from Rostov to Caucasus 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 4 mech_infantrys moved from Poland to Western Ukraine 1 submarine moved from 112 Sea Zone to 109 Sea Zone Place Units - Germans 3 infantry placed in Russia 2 armour and 1 mech_infantry placed in Volgograd 2 armour and 1 mech_infantry placed in Ukraine 2 bombers and 2 fighters placed in Western Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 Germans collect 63 PUs (4 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 1.17 British : -0.17 Chinese : -1.00 Russians : 0.33
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@AndrewAAGamer I surrender, I have no answer for the German steamroller, GG
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Thank you for the game!