Kamikaze_pilot (Allies +12) vs Akreider2 Take Two, BM3

  • 2007 AAR League

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 bomber and 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Samara to Russia
            14 armour, 13 artilleries, 1 bomber, 1 fighter, 17 infantry, 42 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
            1 bomber moved from Volgograd to Persia
            1 bomber moved from Volgograd to Iraq
            1 infantry moved from Smolensk to Russia
    
        Combat - Germans
            Strategic bombing raid in Persia
                    AA fire in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Persia causes 6 damage total. 
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 0/1 hits, 0.17 expected hits
                Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Iraq causes 3 damage total. 
            Battle in Russia
                Germans attack with 14 armour, 13 artilleries, 1 bomber, 1 fighter, 19 infantry, 42 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 airfield, 2 artilleries, 1 factory_major and 6 infantry
                    Germans roll dice for 14 armour, 13 artilleries, 1 bomber, 1 fighter, 19 infantry, 42 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 20/92 hits, 26.17 expected hits
                    Russians roll dice for 2 artilleries and 6 infantry in Russia, round 2 : 4/8 hits, 2.67 expected hits
                    6 infantry owned by the Russians, 2 artilleries owned by the Russians and 4 infantry owned by the Germans lost in Russia
                Germans captures 25PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 14 armour, 13 artilleries, 1 bomber, 1 fighter, 15 infantry, 42 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Germans: 4 infantry
                Casualties for Russians: 2 artilleries and 6 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            3 aaGuns moved from Bryansk to Russia
            1 mech_infantry moved from Archangel to Russia
            5 infantry moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Novgorod to Caucasus
            1 infantry moved from Novgorod to Archangel
            3 artilleries and 1 infantry moved from Novgorod to Belarus
            1 artillery and 1 infantry moved from Vyborg to Novgorod
            3 artilleries moved from Ukraine to Rostov
            4 armour, 3 artilleries, 1 bomber and 1 mech_infantry moved from Volgograd to Caucasus
            1 infantry moved from Novosibirsk to Samara
            9 mech_infantrys moved from Germany to Eastern Poland
            1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
            1 bomber moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Iraq to Caucasus
            1 bomber moved from Persia to Caucasus
            1 fighter moved from Russia to Bryansk
            1 bomber moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Novgorod
            1 bomber moved from Bryansk to Novgorod
            1 armour moved from Bryansk to Russia
            4 armour moved from Bryansk to Caucasus
            1 tactical_bomber moved from Bryansk to Caucasus
            1 fighter moved from Bryansk to Caucasus
            1 artillery and 2 infantry moved from Normandy Bordeaux to France
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Novgorod
            3 armour, 1 bomber and 3 mech_infantrys placed in Germany
            Germans undo move 4.
            3 armour placed in Western Ukraine
            1 bomber and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
            Germans collect 64 PUs (1 lost to blockades); end with 90 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 97 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 117 PUs
    

    Combat Hit Differential Summary :

    Germans : -6.17
    AA fire in Persia : : -0.17
    AA fire in Iraq : : -0.17
    Russians : 1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Ulaanbaatar to Buryatia
            9 armour, 13 artilleries and 63 infantry moved from Vologda to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 9 armour, 13 artilleries and 63 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 9 armour, 13 artilleries and 63 infantry in Archangel, round 2 : 18/85 hits, 21,50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 9 armour, 13 artilleries and 63 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 infantry moved from Dzavhan to Yakut S.S.R.
            2 infantry moved from Olgiy to Yenisey
            6 aaGuns moved from Vologda to Archangel
            1 infantry moved from Urals to Vologda
            5 fighters and 1 tactical_bomber moved from Urals to Nenetsia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : -3,50
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 11 armour and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Tsinghai to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Timguska to Urals
                  Japanese take Urals from Russians
            5 infantry moved from Timguska to Evenkiyskiy
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 bomber moved from Japan to Buryatia
            1 infantry moved from Amur to Buryatia
            1 bomber moved from Japan to Buryatia
            1 infantry moved from Alaska to British Columbia
                  Japanese take British Columbia from British
            1 bomber moved from French Indo China to India
            2 artilleries and 6 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
            1 destroyer moved from 35 Sea Zone to 56 Sea Zone
                  Japanese take 42 Sea Zone from Americans
                  Japanese take 35 Sea Zone from Americans
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 4 destroyers and 5 submarines moved from 35 Sea Zone to 42 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 4 destroyers and 5 submarines moved from 42 Sea Zone to 55 Sea Zone
            1 fighter moved from 6 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone
            1 fighter moved from 6 Sea Zone to 34 Sea Zone
            1 fighter moved from 6 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
            1 fighter moved from 37 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
            1 bomber moved from French Indo China to 45 Sea Zone
            3 carriers moved from 37 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in India causes 4 damage total. 
            Battle in Java
                Japanese attack with 1 artillery and 3 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 : 2/4 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Buryatia
                Japanese attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Buryatia, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery and 3 infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Celebes
                    Japanese roll dice for 1 artillery and 3 infantry in Celebes, round 3 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Evenkiyskiy
                Japanese attack with 5 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 5 infantry in Evenkiyskiy, round 2 : 0/5 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Evenkiyskiy
                    Japanese roll dice for 4 infantry in Evenkiyskiy, round 3 : 1/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Evenkiyskiy
                Japanese win, taking Evenkiyskiy from Russians with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 3 fighters, 6 submarines and 3 tactical_bombers
                Americans defend with 2 carriers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    Japanese roll dice for 6 submarines in 55 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
                Units damaged: 2 carriers owned by the Americans
                    Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 7/12 hits, 6.00 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 2 carriers and 1 transport in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    1 submarine owned by the Americans, 2 tactical_bombers owned by the Americans, 2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 55 Sea Zone
                    1 transport owned by the Americans lost in 55 Sea Zone
                    Japanese roll dice for 6 submarines in 55 Sea Zone, round 3 : 2/6 hits, 2.00 expected hits
                Japanese win with 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 3 fighters, 6 submarines and 3 tactical_bombers remaining. Battle score for attacker is 87
                Casualties for Americans: 2 carriers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 3 fighters and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
            1 fighter moved from 45 Sea Zone to 55 Sea Zone
            1 bomber moved from 45 Sea Zone to French Indo China
            2 carriers, 1 cruiser, 6 destroyers and 7 submarines moved from 6 Sea Zone to 35 Sea Zone
            3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            1 bomber moved from India to French Indo China
            1 artillery, 5 infantry and 10 mech_infantrys moved from Burma to Yunnan
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            3 mech_infantrys moved from Kweichow to Yunnan
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Kansu to Shensi
            1 mech_infantry moved from Hopei to Yunnan
            1 infantry moved from Chahar to Hopei
            1 mech_infantry moved from Anhwe to Yunnan
            1 infantry moved from Kiangsu to Anhwe
            1 artillery and 4 infantry moved from Manchuria to Amur
            1 bomber moved from Buryatia to Chahar
            1 bomber moved from Buryatia to Chahar
            1 infantry moved from Jehol to Chahar
            1 artillery moved from Chahar to Suiyuyan
            1 mech_infantry moved from Chahar to Kansu
            1 infantry moved from Kansu to Timguska
            1 fighter moved from Kiangsu to Yunnan
            1 submarine moved from 22 Sea Zone to 35 Sea Zone
            1 transport moved from 2 Sea Zone to 7 Sea Zone
    
        Place Units - Japanese
            3 armour placed in French Indo China
            3 armour placed in Malaya
            2 armour placed in Kiangsu
            1 armour placed in Kiangsu
            2 armour and 1 mech_infantry placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
            Japanese collect 69 PUs (4 lost to blockades); end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : -3.50
    ANZAC : -0.67
    AA fire in India : : -0.17
    Russians : 1.00
    Japanese : 2.00
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Western United States to British Columbia
            1 artillery and 1 infantry moved from Western United States to British Columbia
            1 submarine moved from 10 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to British Columbia
            1 carrier and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 tactical_bomber moved from 49 Sea Zone to 42 Sea Zone
            1 fighter moved from 49 Sea Zone to 44 Sea Zone
            1 armour and 1 artillery moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in 7 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 7 Sea Zone
                    Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Alaska
            Battle in 44 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 44 Sea Zone
                Americans win, taking Alaska from Japanese with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 42 Sea Zone
                Americans attack with 1 tactical_bomber
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery, 1 harbour and 3 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 1/6 hits, 2,50 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 3 : 3/5 hits, 2,33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 3 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 artillery and 2 infantry
                Casualties for Italians: 1 artillery and 3 infantry
            Battle in British Columbia
                Americans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in British Columbia, round 2 : 2/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in British Columbia
                Americans win, taking British Columbia from Japanese with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber could not land in 42 Sea Zone and was removed
            1 fighter could not land in 44 Sea Zone and was removed
            1 fighter and 1 tactical_bomber moved from British Columbia to 1 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Algeria to Morocco
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
            1 artillery, 2 carriers, 5 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 49 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter, 1 tactical_bomber and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    Americans : -1,50
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Western United States to British Columbia
            1 artillery and 1 infantry moved from Western United States to British Columbia
            1 submarine moved from 10 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to British Columbia
            1 carrier and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 tactical_bomber moved from 49 Sea Zone to 42 Sea Zone
            1 fighter moved from 49 Sea Zone to 44 Sea Zone
            1 armour and 1 artillery moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in 7 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 7 Sea Zone
                    Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Alaska
            Battle in 44 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 44 Sea Zone
                Americans win, taking Alaska from Japanese with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 42 Sea Zone
                Americans attack with 1 tactical_bomber
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery, 1 harbour and 3 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 1/6 hits, 2,50 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 3 : 3/5 hits, 2,33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 3 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 artillery and 2 infantry
                Casualties for Italians: 1 artillery and 3 infantry
            Battle in British Columbia
                Americans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in British Columbia, round 2 : 2/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in British Columbia
                Americans win, taking British Columbia from Japanese with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber could not land in 42 Sea Zone and was removed
            1 fighter could not land in 44 Sea Zone and was removed
            1 fighter and 1 tactical_bomber moved from British Columbia to 1 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Algeria to Morocco
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
            1 artillery, 2 carriers, 5 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 49 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter, 1 tactical_bomber and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            13 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 13 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 13 infantry in Shensi, round 2 : 2/13 hits, 2,17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 12 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British repair damage of 3x factory_minor, 6x factory_minor; Remaining resources: 28 PUs; 
            British buy 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 4x factory_minor; Remaining resources: 4 PUs; 
            UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 mech_infantry moved from Eastern Persia to Kazakhstan
                  British take Kazakhstan from Italians
    
        Combat - British
    
        Non Combat Move - British
            1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 bomber moved from Union of South Africa to Persia
            1 fighter moved from Union of South Africa to Egypt
            1 armour moved from Belgian Congo to Egypt
            1 armour moved from Iraq to Eastern Persia
            2 fighters and 2 tactical_bombers moved from Eastern Persia to India
            2 armour, 1 artillery and 3 infantry moved from Eastern Persia to West India
            2 armour moved from West India to India
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            2 fighters moved from Eastern Persia to Persia
            1 fighter moved from Eastern Persia to Persia
            1 bomber and 3 fighters moved from Eastern Persia to India
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            1 artillery and 2 infantry placed in Iraq
            2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Italians : 0,67
    Americans : -1,50
    Chinese : -0,17
    Japanese : 0,33
    

    Savegame

  • 2007 AAR League

    Would you like to concede?

  • 2007 AAR League

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 infantry moved from 92 Sea Zone to Gibraltar
            2 fighters moved from 92 Sea Zone to Gibraltar
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 2 fighters and 2 infantry
                British defend with 1 harbour; Americans defend with 1 armour
                    Italians roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 armour in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Gibraltar
                Italians win, taking Gibraltar from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
    
        Non Combat Move - Italians
            1 artillery and 3 infantry moved from Northern Italy to Southern France
            1 fighter moved from Greece to Southern France
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Tambov to Volgograd
            1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
    
        Place Units - Italians
            2 artilleries and 3 infantry placed in Northern Italy
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    British : -0.50
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to 62 Sea Zone
            1 artillery and 5 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 19 infantry and 15 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Russia to Vologda
            1 infantry moved from Samara to Kazakhstan
            1 mech_infantry moved from Russia to Kazakhstan
            1 bomber moved from Novgorod to Vologda
            1 tactical_bomber moved from Novgorod to Vologda
            1 bomber moved from Caucasus to Iraq
            2 fighters and 2 tactical_bombers moved from Caucasus to Kazakhstan
            1 bomber moved from Caucasus to Vologda
            1 bomber moved from Caucasus to Vologda
    
        Combat - Germans
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 0/1 hits, 0.17 expected hits
                Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
            Battle in Kazakhstan
                Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 3/6 hits, 2.67 expected hits
                    British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from British with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Vologda
                Germans attack with 3 bombers, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 4/5 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Kazakhstan to Caucasus
            3 mech_infantrys moved from Volgograd to Caucasus
            3 artilleries moved from Rostov to Caucasus
            3 armour moved from Ukraine to Caucasus
            1 artillery, 1 infantry and 3 mech_infantrys moved from Novgorod to Baltic States
            3 artilleries moved from Belarus to Baltic States
            5 infantry moved from Bryansk to Rostov
            10 armour and 20 mech_infantrys moved from Russia to Bryansk
            3 bombers and 1 tactical_bomber moved from Vologda to Russia
            1 bomber moved from Germany to Caucasus
            5 armour and 5 mech_infantrys moved from Bryansk to Rostov
            3 armour moved from Western Ukraine to Rostov
            3 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from Iraq to Caucasus
    
        Place Units - Germans
            10 infantry placed in Germany
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Western Ukraine
            3 infantry placed in Russia
            6 infantry and 4 mech_infantrys placed in Western Germany
            2 mech_infantrys placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
            Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    British : -0.33
    AA fire in Iraq : : -0.17
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Russians
            1 infantry moved from Archangel to Vologda
            9 armour, 13 artilleries and 62 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            2 infantry moved from Ulaanbaatar to Yakut S.S.R.
    
        Combat - Russians
    
        Non Combat Move - Russians
            6 aaGuns moved from Archangel to Novgorod
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 fighters, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 56 Sea Zone to 62 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 4 fighters, 6 submarines and 4 tactical_bombers moved from 55 Sea Zone to 62 Sea Zone
                  Japanese take 54 Sea Zone from ANZAC
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 62 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
            1 artillery moved from Suiyuyan to Shensi
            2 bombers moved from Chahar to Shensi
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Timguska to Yenisey
            4 infantry moved from Evenkiyskiy to Yenisey
            1 infantry moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 fighter and 15 mech_infantrys moved from Yunnan to Shensi
            2 bombers moved from French Indo China to Shensi
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
    
        Combat - Japanese
            Battle in Solomon Islands
            Battle in Yenisey
                Japanese attack with 5 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 5 infantry in Yenisey, round 2 : 0/5 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Yenisey, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 5 infantry in Yenisey, round 3 : 0/5 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Yenisey, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yenisey
                    Japanese roll dice for 4 infantry in Yenisey, round 4 : 1/4 hits, 0.67 expected hits
                    Russians roll dice for 2 infantry in Yenisey, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Yenisey
                    Japanese roll dice for 4 infantry in Yenisey, round 5 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yenisey
                    Japanese roll dice for 3 infantry in Yenisey, round 6 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yenisey
                Japanese win, taking Solomon Islands from ANZAC, taking Yenisey from Russians with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Shensi
                Japanese attack with 1 artillery, 4 bombers, 1 fighter, 3 infantry and 15 mech_infantrys
                Chinese defend with 13 infantry
                    Japanese roll dice for 1 artillery, 4 bombers, 1 fighter, 3 infantry and 15 mech_infantrys in Shensi, round 2 : 8/24 hits, 6.67 expected hits
                    Chinese roll dice for 13 infantry in Shensi, round 2 : 3/13 hits, 4.33 expected hits
                    3 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 artillery, 4 bombers, 1 fighter and 15 mech_infantrys in Shensi, round 3 : 7/21 hits, 6.17 expected hits
                    Chinese roll dice for 5 infantry in Shensi, round 3 : 3/5 hits, 1.67 expected hits
                    3 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery, 4 bombers, 1 fighter and 12 mech_infantrys remaining. Battle score for attacker is 18
                Casualties for Japanese: 3 infantry and 3 mech_infantrys
                Casualties for Chinese: 13 infantry
            Battle in 62 Sea Zone
                Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 7 fighters, 6 submarines and 5 tactical_bombers
                ANZAC defend with 3 destroyers, 1 fighter and 1 submarine; Americans defend with 2 carriers, 5 destroyers, 2 fighters, 3 submarines and 1 transport
                    Japanese roll dice for 6 submarines in 62 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
                Units damaged: 2 carriers owned by the Americans
                    Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 7 fighters and 5 tactical_bombers in 62 Sea Zone, round 2 : 8/19 hits, 9.67 expected hits
                    Americans roll dice for 4 submarines in 62 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
                    Americans roll dice for 2 carriers, 8 destroyers, 3 fighters and 1 transport in 62 Sea Zone, round 2 : 5/13 hits, 5.33 expected hits
                    3 submarines owned by the Americans, 3 destroyers owned by the Americans, 2 destroyers owned by the ANZAC, 1 destroyer owned by the Japanese, 4 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 62 Sea Zone
                    Japanese roll dice for 2 submarines in 62 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 7 fighters and 5 tactical_bombers in 62 Sea Zone, round 3 : 10/18 hits, 9.33 expected hits
                    Americans roll dice for 2 carriers, 3 destroyers, 3 fighters and 1 transport in 62 Sea Zone, round 3 : 4/8 hits, 3.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 1 destroyer owned by the ANZAC, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 2 carriers owned by the Americans, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in 62 Sea Zone
                Japanese win, taking 62 Sea Zone from ANZAC with 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 88
                Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber
                Casualties for Americans: 2 carriers, 5 destroyers, 2 fighters, 3 submarines and 1 transport
                Casualties for ANZAC: 3 destroyers, 1 fighter and 1 submarine
    
        Non Combat Move - Japanese
            2 carriers, 2 destroyers and 2 submarines moved from 35 Sea Zone to 54 Sea Zone
            2 fighters and 2 tactical_bombers moved from 62 Sea Zone to 54 Sea Zone
            3 destroyers and 4 submarines moved from 35 Sea Zone to 6 Sea Zone
            3 armour moved from Malaya to Yunnan
            3 armour moved from French Indo China to Yunnan
            1 infantry moved from Yunnan to Kweichow
            1 mech_infantry moved from Chahar to Hopei
            2 armour and 1 mech_infantry moved from Manchuria to Buryatia
            3 armour moved from Kiangsu to Hunan
            4 bombers moved from Shensi to French Indo China
            1 fighter moved from Shensi to Hunan
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            2 fighters placed in 6 Sea Zone
            3 infantry placed in Japan
            3 mech_infantrys placed in Malaya
            3 mech_infantrys placed in French Indo China
            2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
            Japanese collect 72 PUs (1 lost to blockades); end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Chinese : 0.00
    Russians : -0.67
    Japanese : 2.00
    

    Savegame


  • I surrender. I made to many mistakes…
    I’ll post the results. You want to play a 3th game?

  • 2007 AAR League

    Thanks for the game. I’d play again if you want.

    If you want advice, let me know! The neat thing about Triple A is that you can download some other player’s games and learn from them - especially useful for the opening moves for the Axis which can be very complex and critical.

    I frankly often play out my turn locally before doing it on a live version of the game. I find this very helpful. For instance, I’ve almost attacked NWY with a solitary US transport - not realizing that the Germans could scramble planes to stop it (as there was no navy I thought I was safe).

  • 2007 AAR League

    I’d bid 6 to play the Allies.


  • @akreider2 Thanks for the advice. I will check some couple games. The Allies are yours if you bid 6. I will setup the game.

  • 2007 AAR League

    I’ll take a sub Z91


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