• TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 destroyer, 1 factory_minor, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 5 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 5 infantry moved from 93 Sea Zone to Southern France
            1 artillery and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
            1 infantry moved from Finland to Karelia
                  Russians take Karelia from Germans
            1 mech_infantry moved from Norway to Vyborg
            3 destroyers moved from 35 Sea Zone to 6 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            3 fighters moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to 19 Sea Zone
            1 bomber moved from Philippines to 6 Sea Zone
            1 bomber moved from Philippines to 19 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 artillery, 1 factory_minor, 5 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Finland to Vyborg
            1 mech_infantry moved from Norway to Karelia
                  Russians take Karelia from Germans
            3 transports moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 5 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
            1 artillery and 5 infantry moved from 93 Sea Zone to Southern France
            2 mech_infantrys moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
            1 artillery moved from Normandy Bordeaux to Southern France
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
                  Americans take 20 Sea Zone from Japanese
                  Americans take 35 Sea Zone from Japanese
            3 destroyers moved from 35 Sea Zone to 6 Sea Zone
            3 fighters moved from 35 Sea Zone to 6 Sea Zone
            1 bomber moved from Philippines to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to 19 Sea Zone
            1 bomber moved from Philippines to 19 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 artillery, 1 factory_minor, 5 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Finland to Vyborg
            1 mech_infantry moved from Norway to Karelia
                  Russians take Karelia from Germans
            3 transports moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 5 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
            1 artillery and 5 infantry moved from 93 Sea Zone to Southern France
            2 mech_infantrys moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
            1 artillery moved from Normandy Bordeaux to Southern France
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
                  Americans take 20 Sea Zone from Japanese
                  Americans take 35 Sea Zone from Japanese
            3 destroyers moved from 35 Sea Zone to 6 Sea Zone
            3 fighters moved from 35 Sea Zone to 6 Sea Zone
            1 bomber moved from Philippines to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to 19 Sea Zone
            1 bomber moved from Philippines to 19 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 6,2
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 3,2
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits.  Rolls: 1,1
            Battle in Southern France
            Battle in 6 Sea Zone
                Americans attack with 1 bomber and 3 fighters
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 bomber and 3 fighters in 6 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 19 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 6 Sea Zone to Guam
            1 bomber moved from 19 Sea Zone to 35 Sea Zone
            1 bomber moved from 35 Sea Zone to Philippines
            1 battleship, 2 carriers and 2 cruisers moved from 35 Sea Zone to 19 Sea Zone
            3 fighters moved from 6 Sea Zone to 19 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            2 artilleries moved from 91 Sea Zone to Gibraltar
            3 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 2 fighters and 3 submarines moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            3 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 factory_minor placed in Finland
            1 armour and 2 mech_infantrys placed in Norway
            3 armour placed in Normandy Bordeaux
            2 transports placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            1 artillery and 5 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,50
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Tsinghai
                  Chinese take Tsinghai from Japanese
            1 infantry moved from Shensi to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Hopei to Chahar
                  Chinese take Chahar from Japanese
            1 artillery moved from Hunan to Kwangsi
            1 infantry moved from Hunan to Kwangsi
            1 artillery moved from Hunan to Kwangsi
            1 infantry moved from Hunan to Kwangsi
            1 fighter moved from Hunan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 2 artilleries, 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kwangsi, round 2 : 1/5 hits, 1,83 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kwangsi, round 3 : 1/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Hunan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Hunan
            Chinese undo move 1.
            2 artilleries and 2 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1,67
    Japanese : 0,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 artillery, 1 factory_minor, 5 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Finland to Vyborg
            1 mech_infantry moved from Norway to Karelia
                  Russians take Karelia from Germans
            3 transports moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 5 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
            1 artillery and 5 infantry moved from 93 Sea Zone to Southern France
            2 mech_infantrys moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
            1 artillery moved from Normandy Bordeaux to Southern France
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
                  Americans take 20 Sea Zone from Japanese
                  Americans take 35 Sea Zone from Japanese
            3 destroyers moved from 35 Sea Zone to 6 Sea Zone
            3 fighters moved from 35 Sea Zone to 6 Sea Zone
            1 bomber moved from Philippines to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to 19 Sea Zone
            1 bomber moved from Philippines to 19 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 6,2
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 3,2
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits.  Rolls: 1,1
            Battle in Southern France
            Battle in 6 Sea Zone
                Americans attack with 1 bomber and 3 fighters
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 bomber and 3 fighters in 6 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 19 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 6 Sea Zone to Guam
            1 bomber moved from 19 Sea Zone to 35 Sea Zone
            1 bomber moved from 35 Sea Zone to Philippines
            1 battleship, 2 carriers and 2 cruisers moved from 35 Sea Zone to 19 Sea Zone
            3 fighters moved from 6 Sea Zone to 19 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            2 artilleries moved from 91 Sea Zone to Gibraltar
            3 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 2 fighters and 3 submarines moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            3 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 factory_minor placed in Finland
            1 armour and 2 mech_infantrys placed in Norway
            3 armour placed in Normandy Bordeaux
            2 transports placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            1 artillery and 5 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Tsinghai
                  Chinese take Tsinghai from Japanese
            1 infantry moved from Shensi to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Hopei to Chahar
                  Chinese take Chahar from Japanese
            1 artillery moved from Hunan to Kwangsi
            1 infantry moved from Hunan to Kwangsi
            1 artillery moved from Hunan to Kwangsi
            1 infantry moved from Hunan to Kwangsi
            1 fighter moved from Hunan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 2 artilleries, 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kwangsi, round 2 : 1/5 hits, 1,83 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kwangsi, round 3 : 1/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Hunan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Hunan
            Chinese undo move 1.
            2 artilleries and 2 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 fighter, 9 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 artillery moved from Hunan to Anhwe
            3 infantry moved from Hunan to Anhwe
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Hunan to Anhwe
            1 mech_infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Germans
            4 mech_infantrys moved from Persia to Caucasus
            1 bomber moved from Burma to Anhwe
    
        Combat - British
            Battle in Anhwe
                British attack with 1 artillery, 1 bomber and 5 infantry
                Japanese defend with 4 infantry
                    British roll dice for 1 artillery, 1 bomber and 5 infantry in Anhwe, round 2 : 2/7 hits, 2,00 expected hits
                    Japanese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Anhwe
                    British roll dice for 1 artillery, 1 bomber and 4 infantry in Anhwe, round 3 : 1/6 hits, 1,83 expected hits
                    Japanese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    British roll dice for 1 artillery, 1 bomber and 4 infantry in Anhwe, round 4 : 2/6 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                British win, taking Anhwe from Japanese with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Japanese: 4 infantry
    
        Non Combat Move - British
            1 bomber moved from Anhwe to Burma
            1 infantry moved from Yunnan to Hunan
            4 infantry moved from India to Burma
            3 infantry moved from Persia to Northwest Persia
            1 armour moved from Egypt to Iraq
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from Egypt to 98 Sea Zone
            1 artillery moved from Alexandria to 98 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
            1 artillery moved from 93 Sea Zone to Southern France
            1 infantry moved from 93 Sea Zone to Southern France
            3 fighters moved from Normandy Bordeaux to Southern France
            1 artillery moved from Normandy Bordeaux to Southern France
            1 artillery moved from Normandy Bordeaux to Southern France
            2 infantry moved from Normandy Bordeaux to Southern France
            1 mech_infantry moved from Holland Belgium to Southern France
            1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            6 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            1 fighter and 6 infantry placed in United Kingdom
            3 infantry placed in Persia
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 16 PUs
            Some Units in India change ownership: 1 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    British : -0,67
    Americans : 0,50
    Chinese : -1,67
    Japanese : -2,00
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 aaGun, 9 infantry and 2 mech_infantrys moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 21 Sea Zone to 6 Sea Zone
            2 fighters moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
    
        Combat - ANZAC
            Battle in 6 Sea Zone
                ANZAC attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer, 2 fighters and 1 transport in 6 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 6 Sea Zone
                ANZAC win, taking 6 Sea Zone from Japanese with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Japan
                ANZAC attack with 1 infantry
                Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
                    3 aaGuns owned by the Japanese lost in Japan
                ANZAC captures 43PUs while taking Japanese capital
                ANZAC converts factory_major into different units
                ANZAC win, taking Japan from Japanese with 1 infantry remaining. Battle score for attacker is 15
                Casualties for Japanese: 3 aaGuns
    
        Non Combat Move - ANZAC
            2 fighters moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 carrier moved from 35 Sea Zone to 19 Sea Zone
            1 destroyer moved from 20 Sea Zone to 19 Sea Zone
            4 fighters moved from Philippines to Hunan
            1 infantry moved from Queensland to 54 Sea Zone
            1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 34 Sea Zone
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 29 PUs; end with 72 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 77 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Japanese : -0,17
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 21 Sea Zone to 6 Sea Zone
            2 fighters moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
    
        Combat - ANZAC
            Battle in 6 Sea Zone
                ANZAC attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer, 2 fighters and 1 transport in 6 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 6 Sea Zone
                ANZAC win, taking 6 Sea Zone from Japanese with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Japan
                ANZAC attack with 1 infantry
                Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
                    3 aaGuns owned by the Japanese lost in Japan
                ANZAC captures 43PUs while taking Japanese capital
                ANZAC converts factory_major into different units
                ANZAC win, taking Japan from Japanese with 1 infantry remaining. Battle score for attacker is 15
                Casualties for Japanese: 3 aaGuns
    
        Non Combat Move - ANZAC
            2 fighters moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 carrier moved from 35 Sea Zone to 19 Sea Zone
            1 destroyer moved from 20 Sea Zone to 19 Sea Zone
            4 fighters moved from Philippines to Hunan
            1 infantry moved from Queensland to 54 Sea Zone
            1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 34 Sea Zone
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 29 PUs; end with 72 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 77 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 82 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 cruiser moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 98 Sea Zone to 93 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
            2 infantry moved from Alexandria to Egypt
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Japanese : -0,17
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour, 3 bombers, 2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            1 armour moved from Volgograd to Russia
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Russia
            14 armour, 11 artilleries, 17 infantry and 11 mech_infantrys moved from Bryansk to Russia
            4 infantry moved from Western Germany to Holland Belgium
            4 tactical_bombers moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 4 infantry and 4 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 4 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 3/8 hits, 2,67 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Russia
                Germans attack with 19 armour, 11 artilleries, 3 bombers, 2 fighters, 17 infantry, 11 mech_infantrys and 1 tactical_bomber
                British defend with 1 fighter and 1 tactical_bomber; French defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 4 armour, 1 factory_major, 3 fighters, 44 infantry, 3 mech_infantrys and 1 tactical_bomber
                    AA fire in Russia : 1/6 hits, 1,00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 19 armour, 11 artilleries, 3 bombers, 1 fighter, 17 infantry, 11 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 17/63 hits, 22,83 expected hits
                    Russians roll dice for 4 aaGuns, 4 armour, 5 fighters, 44 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 22/58 hits, 22,00 expected hits
                    13 infantry owned by the Russians, 2 artilleries owned by the Germans, 17 infantry owned by the Germans, 4 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 19 armour, 9 artilleries, 3 bombers, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 23/41 hits, 18,33 expected hits
                    Russians roll dice for 4 armour, 5 fighters, 31 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 18/45 hits, 17,67 expected hits
                    23 infantry owned by the Russians, 9 artilleries owned by the Germans, 1 armour owned by the Germans and 8 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 18 armour, 3 bombers, 1 fighter and 1 tactical_bomber in Russia, round 4 : 13/23 hits, 12,17 expected hits
                    Russians roll dice for 4 armour, 5 fighters, 8 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 12/22 hits, 10,00 expected hits
                    3 mech_infantrys owned by the Russians, 8 infantry owned by the Russians, 2 armour owned by the Russians and 12 armour owned by the Germans lost in Russia
                    Germans roll dice for 6 armour, 3 bombers, 1 fighter and 1 tactical_bomber in Russia, round 5 : 6/11 hits, 6,17 expected hits
                    Russians roll dice for 2 armour, 5 fighters and 2 tactical_bombers in Russia, round 5 : 7/9 hits, 5,33 expected hits
                    1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 2 armour owned by the Russians, 1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 5 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the French lost in Russia
                    Germans roll dice for 1 armour and 3 bombers in Russia, round 6 : 4/4 hits, 2,50 expected hits
                    Russians roll dice for 3 fighters in Russia, round 6 : 3/3 hits, 2,00 expected hits
                    2 fighters owned by the Russians, 3 bombers owned by the Germans and 1 fighter owned by the British lost in Russia
                Germans captures 13PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 1 armour remaining. Battle score for attacker is -54
                Casualties for Germans: 18 armour, 11 artilleries, 3 bombers, 2 fighters, 17 infantry, 11 mech_infantrys and 1 tactical_bomber
                Casualties for Russians: 4 aaGuns, 4 armour, 3 fighters, 44 infantry, 3 mech_infantrys and 1 tactical_bomber
                Casualties for British: 1 fighter and 1 tactical_bomber
                Casualties for French: 1 fighter
    
        Non Combat Move - Germans
            4 tactical_bombers moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            3 armour placed in Novgorod
            2 armour and 1 infantry placed in Germany
            10 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    AA fire in Russia : : 0,00
    British : -0,67
    Russians : 5,00
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Combat Move - Japanese
            3 armour and 2 mech_infantrys moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            3 armour and 2 mech_infantrys moved from Buryatia to Yakut S.S.R.
            1 armour moved from Yakut S.S.R. to Timguska
            1 artillery moved from Amur to 5 Sea Zone
            7 infantry moved from Amur to 5 Sea Zone
            1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 7 infantry, 2 tactical_bombers and 5 transports moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from Shantung to Japan
            1 fighter moved from Shantung to Japan
            7 infantry moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from 6 Sea Zone to Japan
            2 fighters moved from Shantung to Anhwe
            2 tactical_bombers moved from Shantung to Anhwe
            1 fighter moved from Shantung to Anhwe
            1 infantry moved from Kiangsi to Anhwe
            3 artilleries moved from Kiangsi to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Kazakhstan to Caucasus
            1 artillery moved from Kazakhstan to Caucasus
            5 armour moved from Samara to Caucasus
            2 bombers moved from Kazakhstan to Persia
            1 artillery and 3 infantry moved from Samara to Vologda
                  Japanese take Vologda from Russians
            1 tactical_bomber moved from Kazakhstan to Caucasus
    
        Combat - Japanese
            Strategic bombing raid in Persia
                    AA fire in Persia : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Persia causes 5 damage total. 
            Battle in 6 Sea Zone
                Japanese attack with 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters and 5 transports
                ANZAC defend with 1 destroyer, 1 submarine and 1 transport
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters and 5 transports in 6 Sea Zone, round 2 : 2/9 hits, 4,33 expected hits
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 6 Sea Zone
                    1 transport owned by the ANZAC lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from ANZAC with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters and 5 transports remaining. Battle score for attacker is 21
                Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport
            Battle in Japan
                Japanese attack with 2 fighters, 7 infantry and 2 tactical_bombers
                ANZAC defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Japanese roll dice for 2 fighters, 7 infantry and 2 tactical_bombers in Japan, round 2 : 2/11 hits, 3,50 expected hits
                    ANZAC roll dice for 1 infantry in Japan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Japan
                Japanese win, taking Japan from ANZAC with 2 fighters, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Anhwe
                Japanese attack with 3 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
                British defend with 1 artillery and 4 infantry
                    Japanese roll dice for 3 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Anhwe, round 2 : 5/11 hits, 4,83 expected hits
                    Chinese roll dice for 1 artillery and 4 infantry in Anhwe, round 2 : 1/5 hits, 1,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 3 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 4 infantry
            Battle in Caucasus
                Japanese attack with 5 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                British defend with 5 mech_infantrys
                    Japanese roll dice for 5 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/8 hits, 3,83 expected hits
                    Russians roll dice for 5 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 mech_infantrys owned by the British lost in Caucasus
                    Japanese roll dice for 5 armour and 1 tactical_bomber in Caucasus, round 3 : 3/6 hits, 3,17 expected hits
                    Russians roll dice for 3 mech_infantrys in Caucasus, round 3 : 0/3 hits, 1,00 expected hits
                    3 mech_infantrys owned by the British lost in Caucasus
                Japanese win, taking Caucasus from Russians with 5 armour and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 5 mech_infantrys
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters and 2 tactical_bombers moved from Kansu to Novgorod
            2 armour and 2 mech_infantrys moved from Kiangsi to Shantung
            2 tactical_bombers moved from Anhwe to Shantung
            3 fighters moved from Anhwe to Shantung
            2 tactical_bombers moved from Japan to 6 Sea Zone
            2 fighters moved from Japan to 6 Sea Zone
            1 infantry moved from Kiangsu to Shantung
            1 tactical_bomber moved from Caucasus to Russia
            1 bomber moved from Persia to Russia
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 14
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,2,2
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,3,1,2,1,4,5,5,1,3,3,5,4,3,1,6,5
            Japanese collect 30 PUs (14 lost to blockades); end with 30 PUs
    

    Combat Hit Differential Summary :

    AA fire in Persia : : 0,67
    ANZAC : -0,83
    Chinese : -0,67
    Russians : -0,67
    Japanese : -5,67
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 6 armour, 6 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
                Americans converts factory_major into different units
            1 battleship, 2 carriers, 2 cruisers, 4 fighters and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 bomber moved from Guam to 6 Sea Zone
            1 carrier, 2 fighters and 3 submarines moved from 35 Sea Zone to 6 Sea Zone
            1 bomber moved from Philippines to 6 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
            1 artillery moved from 17 Sea Zone to Iwo Jima
            3 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 2 bombers, 3 carriers, 2 cruisers, 6 fighters and 4 submarines
                Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 5 transports
                    Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 3/4 hits, 1,33 expected hits
                Units damaged: 3 carriers owned by the Japanese
                    Americans roll dice for 1 battleship, 2 bombers, 3 carriers, 2 cruisers and 6 fighters in 6 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 5 transports in 6 Sea Zone, round 2 : 7/16 hits, 8,00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    3 destroyers owned by the Japanese and 3 carriers owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 4 submarines in 6 Sea Zone, round 3 : 0/4 hits, 1,33 expected hits
                    Americans roll dice for 1 battleship, 2 bombers, 2 cruisers and 6 fighters in 6 Sea Zone, round 3 : 8/11 hits, 6,00 expected hits
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 2/6 hits, 3,67 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers and 5 transports in 6 Sea Zone, round 3 : 4/7 hits, 3,33 expected hits
                    2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 submarines owned by the Americans, 2 cruisers owned by the Americans, 3 carriers owned by the Japanese, 2 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
                    1 battleship owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 2 bombers and 4 fighters in 6 Sea Zone, round 4 : 5/7 hits, 4,00 expected hits
                    Japanese roll dice for 3 fighters in 6 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits
                    Japanese roll dice for 1 battleship and 5 transports in 6 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    3 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 submarine owned by the Americans, 1 battleship owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
                    4 transports owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                Americans win, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 103
                Casualties for Americans: 3 carriers, 2 cruisers, 4 fighters and 3 submarines
                Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 5 transports
    
        Non Combat Move - Americans
            1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 armour moved from Normandy Bordeaux to Southern France
            1 tactical_bomber moved from 110 Sea Zone to Norway
            3 fighters moved from 110 Sea Zone to Norway
            1 bomber moved from United Kingdom to Norway
            3 transports moved from 93 Sea Zone to 91 Sea Zone
            4 transports moved from 110 Sea Zone to 91 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            2 bombers moved from 6 Sea Zone to Guam
            2 fighters moved from 6 Sea Zone to Guam
            1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 armour placed in Finland
            1 armour and 2 mech_infantrys placed in Norway
            3 infantry placed in Southern France
            Americans undo move 3.
            Americans undo move 2.
            Americans undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to Gibraltar: 1 aaGun, 1 artillery and 4 infantry
            EDIT: Removing units owned by Americans from Eastern United States: 1 aaGun
            EDIT: Removing units owned by Americans from Eastern United States: 1 artillery
            EDIT: Removing units owned by Americans from Eastern United States: 4 infantry
            EDIT: Removing units owned by Americans from Western United States: 2 aaGuns
            EDIT: Adding units owned by Americans to Central United States: 2 aaGuns
            EDIT: Turning off Edit Mode
            3 transports placed in 101 Sea Zone
            3 infantry placed in Eastern United States
            3 infantry placed in Southern France
            3 armour placed in Normandy Bordeaux
            2 armour and 1 mech_infantry placed in Finland
            1 armour and 2 mech_infantrys placed in Norway
            Americans undo move 6.
            Americans undo move 5.
            Americans undo move 3.
            1 armour and 2 infantry placed in Finland
            1 armour, 1 infantry and 1 mech_infantry placed in Southern France
            1 armour and 2 mech_infantrys placed in Norway
            Americans undo move 6.
            Americans undo move 5.
            Americans undo move 4.
            Americans undo move 3.
            2 armour and 1 mech_infantry placed in Finland
            1 armour and 2 mech_infantrys placed in Norway
            3 armour placed in Normandy Bordeaux
            3 infantry placed in Southern France
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans : 3,33
    Japanese : -1,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 1 infantry moved from Kwangsi to Kwangtung
            1 fighter moved from Hunan to Kwangtung
            1 infantry moved from Tsinghai to Kansu
                  Chinese take Kansu from Japanese
            1 infantry moved from Chahar to Anhwe
            3 artilleries and 3 infantry moved from Hunan to Anhwe
    
        Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 2 artilleries, 1 fighter and 1 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Kwangtung, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 3 infantry in Kwangtung, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                    Chinese roll dice for 2 artilleries and 1 fighter in Kwangtung, round 3 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry in Kwangtung, round 3 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Kwangtung
                    Chinese roll dice for 1 fighter in Kwangtung, round 4 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0,33 expected hits
                 retreated to Kwangtung
                Japanese win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Chinese: 2 artilleries and 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Anhwe
                Chinese attack with 3 artilleries and 4 infantry
                Japanese defend with 3 artilleries and 2 infantry
                    Chinese roll dice for 3 artilleries and 4 infantry in Anhwe, round 2 : 4/7 hits, 2,17 expected hits
                    Japanese roll dice for 3 artilleries and 2 infantry in Anhwe, round 2 : 0/5 hits, 1,67 expected hits
                    2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Anhwe
                    Chinese roll dice for 3 artilleries and 4 infantry in Anhwe, round 3 : 3/7 hits, 2,17 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 18
                Casualties for Japanese: 3 artilleries and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangtung to Hunan
            1 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            2 artilleries and 3 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,50
    Japanese : -1,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 6 armour, 6 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
                Americans converts factory_major into different units
            1 battleship, 2 carriers, 2 cruisers, 4 fighters and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 bomber moved from Guam to 6 Sea Zone
            1 carrier, 2 fighters and 3 submarines moved from 35 Sea Zone to 6 Sea Zone
            1 bomber moved from Philippines to 6 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
            1 artillery moved from 17 Sea Zone to Iwo Jima
            3 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 2 bombers, 3 carriers, 2 cruisers, 6 fighters and 4 submarines
                Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 5 transports
                    Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 3/4 hits, 1,33 expected hits
                Units damaged: 3 carriers owned by the Japanese
                    Americans roll dice for 1 battleship, 2 bombers, 3 carriers, 2 cruisers and 6 fighters in 6 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 5 transports in 6 Sea Zone, round 2 : 7/16 hits, 8,00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    3 destroyers owned by the Japanese and 3 carriers owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 4 submarines in 6 Sea Zone, round 3 : 0/4 hits, 1,33 expected hits
                    Americans roll dice for 1 battleship, 2 bombers, 2 cruisers and 6 fighters in 6 Sea Zone, round 3 : 8/11 hits, 6,00 expected hits
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 2/6 hits, 3,67 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers and 5 transports in 6 Sea Zone, round 3 : 4/7 hits, 3,33 expected hits
                    2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 submarines owned by the Americans, 2 cruisers owned by the Americans, 3 carriers owned by the Japanese, 2 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
                    1 battleship owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 2 bombers and 4 fighters in 6 Sea Zone, round 4 : 5/7 hits, 4,00 expected hits
                    Japanese roll dice for 3 fighters in 6 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits
                    Japanese roll dice for 1 battleship and 5 transports in 6 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    3 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 submarine owned by the Americans, 1 battleship owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
                    4 transports owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                Americans win, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 103
                Casualties for Americans: 3 carriers, 2 cruisers, 4 fighters and 3 submarines
                Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 5 transports
    
        Non Combat Move - Americans
            1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 armour moved from Normandy Bordeaux to Southern France
            1 tactical_bomber moved from 110 Sea Zone to Norway
            3 fighters moved from 110 Sea Zone to Norway
            1 bomber moved from United Kingdom to Norway
            3 transports moved from 93 Sea Zone to 91 Sea Zone
            4 transports moved from 110 Sea Zone to 91 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            2 bombers moved from 6 Sea Zone to Guam
            2 fighters moved from 6 Sea Zone to Guam
            1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 armour placed in Finland
            1 armour and 2 mech_infantrys placed in Norway
            3 infantry placed in Southern France
            Americans undo move 3.
            Americans undo move 2.
            Americans undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to Gibraltar: 1 aaGun, 1 artillery and 4 infantry
            EDIT: Removing units owned by Americans from Eastern United States: 1 aaGun
            EDIT: Removing units owned by Americans from Eastern United States: 1 artillery
            EDIT: Removing units owned by Americans from Eastern United States: 4 infantry
            EDIT: Removing units owned by Americans from Western United States: 2 aaGuns
            EDIT: Adding units owned by Americans to Central United States: 2 aaGuns
            EDIT: Turning off Edit Mode
            3 transports placed in 101 Sea Zone
            3 infantry placed in Eastern United States
            3 infantry placed in Southern France
            3 armour placed in Normandy Bordeaux
            2 armour and 1 mech_infantry placed in Finland
            1 armour and 2 mech_infantrys placed in Norway
            Americans undo move 6.
            Americans undo move 5.
            Americans undo move 3.
            1 armour and 2 infantry placed in Finland
            1 armour, 1 infantry and 1 mech_infantry placed in Southern France
            1 armour and 2 mech_infantrys placed in Norway
            Americans undo move 6.
            Americans undo move 5.
            Americans undo move 4.
            Americans undo move 3.
            2 armour and 1 mech_infantry placed in Finland
            1 armour and 2 mech_infantrys placed in Norway
            3 armour placed in Normandy Bordeaux
            3 infantry placed in Southern France
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 1 infantry moved from Kwangsi to Kwangtung
            1 fighter moved from Hunan to Kwangtung
            1 infantry moved from Tsinghai to Kansu
                  Chinese take Kansu from Japanese
            1 infantry moved from Chahar to Anhwe
            3 artilleries and 3 infantry moved from Hunan to Anhwe
    
        Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 2 artilleries, 1 fighter and 1 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Kwangtung, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 3 infantry in Kwangtung, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                    Chinese roll dice for 2 artilleries and 1 fighter in Kwangtung, round 3 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry in Kwangtung, round 3 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Kwangtung
                    Chinese roll dice for 1 fighter in Kwangtung, round 4 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0,33 expected hits
                 retreated to Kwangtung
                Japanese win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Chinese: 2 artilleries and 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Anhwe
                Chinese attack with 3 artilleries and 4 infantry
                Japanese defend with 3 artilleries and 2 infantry
                    Chinese roll dice for 3 artilleries and 4 infantry in Anhwe, round 2 : 4/7 hits, 2,17 expected hits
                    Japanese roll dice for 3 artilleries and 2 infantry in Anhwe, round 2 : 0/5 hits, 1,67 expected hits
                    2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Anhwe
                    Chinese roll dice for 3 artilleries and 4 infantry in Anhwe, round 3 : 3/7 hits, 2,17 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 18
                Casualties for Japanese: 3 artilleries and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangtung to Hunan
            1 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            2 artilleries and 3 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    
        Purchase Units - British
            British repair damage of 5x factory_minor; Remaining resources: 39 PUs; 
            British buy 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
                British converts factory_major into different units
            1 infantry moved from Southern France to Northern Italy
                  British take Northern Italy from Italians
            1 artillery moved from Southern France to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
            2 artilleries moved from 99 Sea Zone to Greece
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            3 fighters moved from Southern France to Holland Belgium
            2 mech_infantrys moved from Hunan to Kwangsi
            2 mech_infantrys moved from Kwangsi to Kwangtung
            1 bomber moved from Burma to Kwangtung
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - British
            Battle in Greece
                British attack with 2 artilleries and 2 infantry
                Germans defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 0/2 hits, 1,17 expected hits
                    British roll dice for 2 artilleries and 2 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 3 infantry in Greece, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Greece
                    British roll dice for 2 artilleries and 1 infantry in Greece, round 3 : 1/3 hits, 1,00 expected hits
                    Germans roll dice for 2 infantry in Greece, round 3 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Greece
                    British roll dice for 1 artillery in Greece, round 4 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Greece
                British win, taking Greece from Germans with 1 artillery remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Germans: 3 infantry
            Battle in Holland Belgium
                British attack with 4 fighters and 4 infantry
                Germans defend with 4 infantry
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 4 fighters and 4 infantry in Holland Belgium, round 2 : 3/8 hits, 2,67 expected hits
                    Germans roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
                    4 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Germans: 4 infantry
            Battle in Kwangtung
                British attack with 1 bomber and 2 mech_infantrys
                Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 bomber and 2 mech_infantrys in Kwangtung, round 2 : 0/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber and 2 mech_infantrys in Kwangtung, round 3 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            3 infantry moved from Persia to Northwest Persia
            1 armour moved from Iraq to Northwest Persia
            1 armour and 2 mech_infantrys moved from India to Eastern Persia
            1 aaGun, 2 artilleries and 5 infantry moved from Normandy Bordeaux to Southern France
            4 fighters moved from Holland Belgium to Southern France
            1 aaGun moved from United Kingdom to 110 Sea Zone
            3 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 infantry moved from Burma to Yunnan
            2 infantry moved from Hunan to Anhwe
            3 aaGuns moved from Hunan to Anhwe
            1 bomber moved from Kwangtung to Yunnan
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            1 artillery and 7 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 45 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 18 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
            Some Units in India change ownership: 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0,67
    British : -1,67
    Americans : 3,33
    Chinese : 1,50
    Japanese : -3,33
    

    Savegame


  • @Enigma hvaaaa… Hvad var dine odds i den kamp ved Japan?


  • @Makalakalane De var gode nok - to i overtal og kunne smide mine carriers. Ellers havde Anzac rigeligt med muskler til at gøre det færdigt.


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Enigma tja, den fejl kommer sgu nok til at koste det i sidste ende. Havde jeg ik lavet den kunne jeg jo ha oprustet flåden og købt et par ture.


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 battleships, 1 carrier and 2 transports; Remaining resources: 12 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 artillery moved from 19 Sea Zone to Kiangsu
    
        Combat - ANZAC
            Battle in Kiangsu
            Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - ANZAC
            1 carrier, 1 destroyer and 2 fighters moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 20 Sea Zone to 19 Sea Zone
            1 submarine moved from 20 Sea Zone to 19 Sea Zone
            1 submarine moved from 34 Sea Zone to 19 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
    
        Place Units - ANZAC
            1 battleship and 2 transports placed in 54 Sea Zone
            1 battleship and 1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 33 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 battleships, 1 carrier and 2 transports; Remaining resources: 12 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 artillery moved from 19 Sea Zone to Kiangsu
    
        Combat - ANZAC
            Battle in Kiangsu
            Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - ANZAC
            1 carrier, 1 destroyer and 2 fighters moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 20 Sea Zone to 19 Sea Zone
            1 submarine moved from 20 Sea Zone to 19 Sea Zone
            1 submarine moved from 34 Sea Zone to 19 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
    
        Place Units - ANZAC
            1 battleship and 2 transports placed in 54 Sea Zone
            1 battleship and 1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 33 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 43 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 99 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 15
  • 23
  • 7
  • 44
  • 16
  • 39
  • 102
  • 170
Axis & Allies Boardgaming Custom Painted Miniatures

27

Online

17.0k

Users

39.3k

Topics

1.7m

Posts