@GeneralDisarray I kill a destroyer and a sub
Playoff BobbaRossa (allies+14) vs Majikforce (axis) BM3
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 3 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 1 fighter moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 armour in Smolensk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 artillery and 8 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Ukraine to Russia 2 infantry moved from Volgograd to Tambov 1 armour and 1 mech_infantry moved from Bryansk to Russia 1 submarine moved from 110 Sea Zone to 91 Sea Zone Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 27 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : -0.17
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 2 infantry moved from Hopei to Shensi 1 transport moved from 20 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Yunnan to 43 Sea Zone 1 bomber moved from Kwangsi to 43 Sea Zone Combat - Japanese Battle in Guam Battle in Celebes Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Guam from Americans, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 43 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 marine moved from Philippines to 35 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 marine and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 2 infantry moved from Malaya to Shan State 1 armour moved from Malaya to Yunnan 1 artillery moved from Yunnan to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Szechwan to Yunnan 3 artilleries moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Szechwan 2 infantry moved from Kweichow to Yunnan 1 artillery moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Kiangsu to Hunan 1 bomber moved from Kweichow to Yunnan 1 bomber moved from 43 Sea Zone to Yunnan 1 marine moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone 1 aaGun and 8 infantry moved from Manchuria to Jehol 3 fighters moved from Manchuria to Japan 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Jehol 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from Japan to Philippines Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 1 factory_minor placed in Malaya 1 artillery and 2 infantry placed in Kiangsu Japanese undo move 3. 1 artillery placed in Japan 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : -0.50 Japanese : 0.00
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 16 Sea Zone to 25 Sea Zone 1 bomber moved from Wake Island to 25 Sea Zone 1 bomber moved from Queensland to 21 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 2 infantry moved from 42 Sea Zone to Java 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 armour and 1 infantry moved from 83 Sea Zone to French West Africa Combat - Americans Battle in French West Africa Battle in 21 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking French West Africa from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 5 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java Americans attack with 1 artillery and 2 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 25 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 25 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland 5 fighters and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from 21 Sea Zone to Dutch New Guinea 1 bomber moved from 25 Sea Zone to Hawaiian Islands 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 1.17 Japanese : -1.33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Shensi 7 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Suiyuyan, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 7 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 8 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -4.33 Japanese : -2.67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 16 Sea Zone to 25 Sea Zone 1 bomber moved from Wake Island to 25 Sea Zone 1 bomber moved from Queensland to 21 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 2 infantry moved from 42 Sea Zone to Java 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 armour and 1 infantry moved from 83 Sea Zone to French West Africa Combat - Americans Battle in French West Africa Battle in 21 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking French West Africa from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 5 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java Americans attack with 1 artillery and 2 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 25 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 25 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland 5 fighters and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from 21 Sea Zone to Dutch New Guinea 1 bomber moved from 25 Sea Zone to Hawaiian Islands 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Shensi 7 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Suiyuyan, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 7 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 8 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British repair damage of 3x factory_minor; Remaining resources: 37 PUs; British buy 2 artilleries, 2 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Ethiopia to Italian Somaliland 1 bomber moved from Egypt to Italian Somaliland 2 fighters, 1 infantry and 1 tactical_bomber moved from India to Burma 1 battleship moved from 33 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 1 fighter moved from Iraq to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 42 Sea Zone British attack with 1 battleship; Americans loiter and taunt Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone British win, taking 42 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Italian Somaliland British attack with 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Italian Somaliland, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Italian Somaliland retreated to Italian Somaliland Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Burma British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 artillery and 1 infantry moved from Persia to Northwest Persia 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt 1 marine moved from British Somaliland to 76 Sea Zone 1 cruiser and 1 marine moved from 76 Sea Zone to 81 Sea Zone 1 marine moved from 81 Sea Zone to Trans-Jordan 1 artillery moved from Trans-Jordan to Iraq 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Kenya to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 bomber moved from Italian Somaliland to Egypt 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 1 fighter moved from Persia to Russia 3 infantry moved from Egypt to Trans-Jordan 1 fighter moved from United Kingdom to 91 Sea Zone 1 tactical_bomber moved from Iraq to Egypt 1 fighter and 1 tactical_bomber moved from Burma to India 1 fighter moved from Burma to Persia 1 fighter moved from 99 Sea Zone to Trans-Jordan 1 armour moved from Northwest Persia to Persia 1 fighter moved from Iraq to Egypt Place Units - British 2 destroyers placed in 81 Sea Zone 1 mech_infantry placed in Egypt 2 infantry placed in Union of South Africa 2 artilleries and 1 infantry placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 0.33 Italians : 0.67 Americans : 1.17 Chinese : -4.33 Japanese : -4.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Archangel to Vologda Italians take Vologda from Russians 1 armour moved from Vologda to Archangel 2 infantry moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 bomber moved from Greece to Ukraine 1 artillery moved from Tobruk to Alexandria 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 artillery moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Alexandria Italians attack with 2 artilleries and 1 infantry French defend with 1 infantry Italians roll dice for 2 artilleries and 1 infantry in Alexandria, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Alexandria Italians win, taking 97 Sea Zone from British, taking Alexandria from British with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in Ukraine Italians attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 factory_minor and 2 infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Italians win, taking Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Ukraine to Southern Italy 1 infantry moved from Northern Italy to France 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 1 armour moved from 97 Sea Zone to Yugoslavia 2 aaGuns, 1 artillery and 2 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Algeria to Morocco Italians take Morocco from Neutral_Axis 1 mech_infantry moved from Tobruk to Tunisia Place Units - Italians 1 fighter placed in Southern Italy 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 1.50 British : 0.67 Russians : 0.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from Caroline Islands to Dutch New Guinea 1 infantry moved from New South Wales to Queensland 1 fighter moved from Persia to Russia 1 fighter moved from India to Persia Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 bomber, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 1 bomber moved from Western Germany to United Kingdom 2 fighters moved from Western Germany to Southern Italy 1 fighter moved from Western Ukraine to Western Germany 2 bombers, 3 fighters and 2 tactical_bombers moved from Western Ukraine to Russia 3 infantry moved from Greece to Bulgaria Combat - Germans Air Battle in Russia Germans attacks with 7 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0.33 expected hits AA fire in Russia : 1/2 hits, 0.33 expected hits 1 tactical_bomber killed by AA Bombing raid in Russia rolls: 4,6 and causes: 10 damage to unit: factory_major Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: airfield Bombing raid in Russia causes 11 damage total. Damaged units is as follows: factory_major = 10, airfield = 1 Cleaning up after air battles Non Combat Move - Germans 2 bombers moved from Russia to Western Ukraine 3 fighters and 1 tactical_bomber moved from Russia to Western Ukraine 8 mech_infantrys moved from Eastern Poland to Western Ukraine 1 infantry moved from Belarus to Smolensk 1 infantry moved from Baltic States to Belarus 5 infantry moved from Novgorod to Archangel 1 infantry moved from Baltic States to Novgorod 8 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Western Germany to France 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 artillery and 3 infantry moved from Finland to Norway Place Units - Germans 1 fighter placed in Western Germany 3 armour placed in Novgorod 1 armour and 4 mech_infantrys placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.33 AA fire in United Kingdom : : -0.17
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@BobbaRossa I assumed no intercept in Moscow. If you wanted to I can roll out the interceptor dice and edit accordingly.
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@majikforce said in Playoff BobbaRossa (allies+14) vs Majikforce (axis) BM3:
@BobbaRossa I assumed no intercept in Moscow. If you wanted to I can roll out the interceptor dice and edit accordingly.
Nope, you’re good.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 7x factory_major; Remaining resources: 30 PUs; Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Vologda Russians take Vologda from Italians 1 armour moved from Vologda to Samara 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 fighter moved from Russia to Smolensk 1 infantry moved from Volgograd to Rostov Combat - Russians Battle in Rostov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 mech_infantry moved from Russia to Samara 9 infantry moved from Russia to Bryansk 1 fighter moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Rostov to Russia 2 infantry moved from Tambov to Bryansk 2 infantry moved from Volgograd to Tambov 1 submarine moved from 91 Sea Zone to 92 Sea Zone Place Units - Russians 3 infantry placed in Volgograd 7 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 0.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 3 carriers and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Yunnan to Burma 2 bombers moved from Yunnan to Burma 1 tactical_bomber moved from Kwangsi to Burma 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from Japan to 16 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Java Combat - Japanese Battle in Java Japanese attack with 1 fighter and 2 tactical_bombers Americans defend with 1 artillery and 2 infantry Japanese roll dice for 1 fighter and 2 tactical_bombers in Java, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery and 2 infantry in Java, round 2 : 1/3 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Java Japanese roll dice for 1 fighter and 1 tactical_bomber in Java, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Java retreated to Java Americans win with 1 artillery remaining. Battle score for attacker is -16 Casualties for Japanese: 2 tactical_bombers Casualties for Americans: 2 infantry Battle in Burma Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer and 2 tactical_bombers British defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 16 Sea Zone Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Java to 37 Sea Zone 1 fighter moved from 37 Sea Zone to Malaya 1 fighter moved from Philippines to 37 Sea Zone 1 tactical_bomber moved from Burma to Malaya 1 fighter moved from 37 Sea Zone to Malaya 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 bombers moved from Burma to Yunnan 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Kwangsi to Yunnan 2 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Jehol to Chahar 3 fighters moved from Japan to 6 Sea Zone 8 fighters moved from 6 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Kwangtung 1 tactical_bomber moved from Jehol to 20 Sea Zone 1 battleship and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone Place Units - Japanese 3 carriers placed in 37 Sea Zone 1 airfield placed in Malaya 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1 Japanese collect 58 PUs (1 lost to blockades); end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 42 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 42 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 42 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 42 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 42 Sea Zone: 2 transports EDIT: Turning off Edit Mode COMMENT: Remove the US art in Java on US turn. Used internal dice roller to attack one more round with my fighter. We both got 1's I removed the fighter in sz 37 but I cannot edit out the art.
Combat Hit Differential Summary :
British : -0.33 Americans : 0.33 UK_Pacific : -0.33 Japanese : -0.33
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@BobbaRossa So a lot of crazy edits going on. Sorry about that. I wanted to have at least one more round of combat in Java but I clicked to fast and retreated by accident. I used the internal dice roller to roll out another round (you should see the MARTI emails) and we both got 1’s. i edited out my fighter but for some reason it wont let me edit out the art from Java. Maybe you will be able to edit it out on your US turn. I left a comment in the game file. So all in all it should be legit. Let me know if you have any questions. And for what its worth your 3 ground units killed 3 planes:disappointed:
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 bombers, 3 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 20 Sea Zone 1 bomber moved from Dutch New Guinea to 20 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 20 Sea Zone Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 tactical_bombers and 1 transport Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 7/7 hits, 3.83 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 tactical_bombers and 1 transport in 20 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits 2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 20 Sea Zone 1 transport owned by the Japanese lost in 20 Sea Zone Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 66 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 2 tactical_bombers and 1 transport Non Combat Move - Americans 2 carriers and 4 fighters moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from French West Africa to 83 Sea Zone 1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from 88 Sea Zone to French Guiana 1 artillery moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 artillery moved from 88 Sea Zone to French Guiana 1 bomber moved from 20 Sea Zone to Dutch New Guinea 5 fighters moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 1 carrier moved from 54 Sea Zone to 35 Sea Zone 2 fighters moved from Queensland to 35 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 16 Sea Zone to Wake Island 2 fighters moved from Western United States to Hawaiian Islands 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 2 destroyers and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 4 submarines moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 submarines placed in 101 Sea Zone 1 fighter placed in Eastern United States 2 bombers, 2 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 3.17 Japanese : -0.83
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Kansu to Tsinghai 5 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 5 infantry Japanese defend with 2 infantry Chinese roll dice for 5 infantry in Shensi, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 5 infantry in Shensi, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 4 infantry in Shensi, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese roll dice for 4 infantry in Shensi, round 5 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shensi, round 6 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 3 infantry in Shensi, round 7 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 8 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 9 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 9 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 3 infantry moved from Suiyuyan to Kansu 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : -3.17 Japanese : -0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 bombers, 3 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 20 Sea Zone 1 bomber moved from Dutch New Guinea to 20 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 20 Sea Zone Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 tactical_bombers and 1 transport Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 7/7 hits, 3.83 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 tactical_bombers and 1 transport in 20 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits 2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 20 Sea Zone 1 transport owned by the Japanese lost in 20 Sea Zone Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 66 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 2 tactical_bombers and 1 transport Non Combat Move - Americans 2 carriers and 4 fighters moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from French West Africa to 83 Sea Zone 1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from 88 Sea Zone to French Guiana 1 artillery moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 artillery moved from 88 Sea Zone to French Guiana 1 bomber moved from 20 Sea Zone to Dutch New Guinea 5 fighters moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 1 carrier moved from 54 Sea Zone to 35 Sea Zone 2 fighters moved from Queensland to 35 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 16 Sea Zone to Wake Island 2 fighters moved from Western United States to Hawaiian Islands 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 2 destroyers and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 4 submarines moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 submarines placed in 101 Sea Zone 1 fighter placed in Eastern United States 2 bombers, 2 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Kansu to Tsinghai 5 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 5 infantry Japanese defend with 2 infantry Chinese roll dice for 5 infantry in Shensi, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 5 infantry in Shensi, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 4 infantry in Shensi, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese roll dice for 4 infantry in Shensi, round 5 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shensi, round 6 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 3 infantry in Shensi, round 7 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 8 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 9 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 9 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 3 infantry moved from Suiyuyan to Kansu 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 airfield, 1 carrier and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma 1 bomber moved from Egypt to British Somaliland 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to British Somaliland 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Egypt to Alexandria 1 fighter moved from Trans-Jordan to Alexandria 1 mech_infantry moved from Belgian Congo to Italian Somaliland British take Italian Somaliland from Italians 1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Algeria 1 armour moved from 92 Sea Zone to Morocco 1 infantry moved from 92 Sea Zone to Algeria 1 infantry moved from 92 Sea Zone to Morocco 3 fighters moved from 92 Sea Zone to Morocco Combat - British Battle in Algeria Battle in British Somaliland British attack with 1 bomber and 2 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 2 infantry in British Somaliland, round 2 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland British win, taking Algeria from Italians, taking British Somaliland from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Morocco British attack with 1 armour, 3 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 1 battleship in Morocco, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco British win, taking Morocco from Italians with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Alexandria British attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 2 artilleries British roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Alexandria, round 2 : 2/6 hits, 2.17 expected hits Italians roll dice for 2 artilleries in Alexandria, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 2 artilleries Non Combat Move - British 1 marine moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 cruiser and 3 destroyers moved from 81 Sea Zone to 98 Sea Zone 1 bomber moved from British Somaliland to Egypt 3 fighters moved from Morocco to 92 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from Iraq to Northwest Persia 2 artilleries and 1 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan 1 armour moved from Belgian Congo to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour moved from Egypt to Iraq 1 armour moved from Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Burma to India 1 fighter moved from Persia to Egypt 1 tactical_bomber moved from Alexandria to 98 Sea Zone 2 fighters moved from Alexandria to Egypt 5 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Egypt to Trans-Jordan Place Units - British 1 carrier and 1 submarine placed in 98 Sea Zone 1 airfield placed in Egypt Turn Complete - British British collect 37 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 0.33 Italians : -0.33 Americans : 3.17 Chinese : -3.17 Japanese : -1.83
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Holy cow, that airstrike… That might’ve been the luckiest roll I’ve ever had in this game…
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And I can’t seem to edit out that artillery either. We can just ignore it until it’s existence matters. I won’t be moving it.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 bombers, 3 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 20 Sea Zone 1 bomber moved from Dutch New Guinea to 20 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 20 Sea Zone Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 tactical_bombers and 1 transport Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 7/7 hits, 3.83 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 tactical_bombers and 1 transport in 20 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits 2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 20 Sea Zone 1 transport owned by the Japanese lost in 20 Sea Zone Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 66 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 2 tactical_bombers and 1 transport Non Combat Move - Americans 2 carriers and 4 fighters moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from French West Africa to 83 Sea Zone 1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from 88 Sea Zone to French Guiana 1 artillery moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 artillery moved from 88 Sea Zone to French Guiana 1 bomber moved from 20 Sea Zone to Dutch New Guinea 5 fighters moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 1 carrier moved from 54 Sea Zone to 35 Sea Zone 2 fighters moved from Queensland to 35 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 16 Sea Zone to Wake Island 2 fighters moved from Western United States to Hawaiian Islands 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 2 destroyers and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 4 submarines moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 submarines placed in 101 Sea Zone 1 fighter placed in Eastern United States 2 bombers, 2 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Kansu to Tsinghai 5 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 5 infantry Japanese defend with 2 infantry Chinese roll dice for 5 infantry in Shensi, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 5 infantry in Shensi, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 4 infantry in Shensi, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese roll dice for 4 infantry in Shensi, round 5 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shensi, round 6 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 3 infantry in Shensi, round 7 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 8 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 9 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 9 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 3 infantry moved from Suiyuyan to Kansu 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 airfield, 1 carrier and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma 1 bomber moved from Egypt to British Somaliland 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to British Somaliland 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Egypt to Alexandria 1 fighter moved from Trans-Jordan to Alexandria 1 mech_infantry moved from Belgian Congo to Italian Somaliland British take Italian Somaliland from Italians 1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Algeria 1 armour moved from 92 Sea Zone to Morocco 1 infantry moved from 92 Sea Zone to Algeria 1 infantry moved from 92 Sea Zone to Morocco 3 fighters moved from 92 Sea Zone to Morocco Combat - British Battle in Algeria Battle in British Somaliland British attack with 1 bomber and 2 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 2 infantry in British Somaliland, round 2 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland British win, taking Algeria from Italians, taking British Somaliland from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Morocco British attack with 1 armour, 3 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 1 battleship in Morocco, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco British win, taking Morocco from Italians with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Alexandria British attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 2 artilleries British roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Alexandria, round 2 : 2/6 hits, 2.17 expected hits Italians roll dice for 2 artilleries in Alexandria, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 2 artilleries Non Combat Move - British 1 marine moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 cruiser and 3 destroyers moved from 81 Sea Zone to 98 Sea Zone 1 bomber moved from British Somaliland to Egypt 3 fighters moved from Morocco to 92 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from Iraq to Northwest Persia 2 artilleries and 1 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan 1 armour moved from Belgian Congo to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour moved from Egypt to Iraq 1 armour moved from Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Burma to India 1 fighter moved from Persia to Egypt 1 tactical_bomber moved from Alexandria to 98 Sea Zone 2 fighters moved from Alexandria to Egypt 5 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Egypt to Trans-Jordan Place Units - British 1 carrier and 1 submarine placed in 98 Sea Zone 1 airfield placed in Egypt Turn Complete - British British collect 37 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 armour EDIT: Adding units owned by British to Egypt: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.33 Italians : -0.33 Americans : 3.17 Chinese : -3.17 Japanese : -1.83
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@BobbaRossa said in Playoff BobbaRossa (allies+14) vs Majikforce (axis) BM3:
Holy cow, that airstrike… That might’ve been the luckiest roll I’ve ever had in this game…
That was pretty crazy! MARTI was saving that one up for you. To top it off you didn’t even lose any significance of air force. I’m kicking myself for not parking the whole navy there. But now I know you are not shy about using an all air attack if need be. Does change the landscape in the pacific quite drastically now. Hopefully I can get to Italy tonight.