DannyDuck716 (Axis) vs Kannelmaki (Allies) BM3 game 1


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 10 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 carriers, 1 cruiser, 5 destroyers, 2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 95 Sea Zone
            1 bomber moved from Gibraltar to 95 Sea Zone
            6 submarines moved from 91 Sea Zone to 95 Sea Zone
            1 carrier moved from 91 Sea Zone to 95 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
            1 fighter moved from 91 Sea Zone to 95 Sea Zone
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            4 infantry moved from Morocco to Algeria
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 30 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
            1 fighter moved from 30 Sea Zone to 26 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 18 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            2 fighters moved from 33 Sea Zone to 18 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone
    
        Combat - Americans
            Battle in 18 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 18 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 18 Sea Zone
                 retreated to 18 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in 95 Sea Zone
                Americans attack with 1 bomber, 3 carriers, 1 cruiser, 6 destroyers, 3 fighters, 6 submarines and 3 tactical_bombers
                Germans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports; Italians defend with 1 carrier, 5 destroyers, 2 fighters, 3 submarines and 2 transports
                    Americans roll dice for 6 submarines in 95 Sea Zone, round 2 : 1/6 hits, 2,00 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Americans roll dice for 1 bomber, 3 carriers, 1 cruiser, 6 destroyers, 3 fighters and 3 tactical_bombers in 95 Sea Zone, round 2 : 4/14 hits, 6,67 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Italians roll dice for 3 submarines in 95 Sea Zone, round 2 : 3/3 hits, 0,50 expected hits
                    Italians roll dice for 2 carriers, 6 destroyers, 3 fighters, 1 tactical_bomber and 4 transports in 95 Sea Zone, round 2 : 7/12 hits, 5,17 expected hits
                    6 submarines owned by the Americans, 4 destroyers owned by the Americans and 3 submarines owned by the Italians lost in 95 Sea Zone
                    Americans roll dice for 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers in 95 Sea Zone, round 3 : 8/10 hits, 5,33 expected hits
                    Italians roll dice for 2 carriers, 6 destroyers, 3 fighters, 1 tactical_bomber and 4 transports in 95 Sea Zone, round 3 : 3/12 hits, 5,17 expected hits
                    1 destroyer owned by the Germans, 5 destroyers owned by the Italians, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Germans and 1 carrier owned by the Italians lost in 95 Sea Zone
                    Americans roll dice for 1 bomber, 3 carriers, 3 fighters and 3 tactical_bombers in 95 Sea Zone, round 4 : 4/7 hits, 4,17 expected hits
                    Italians roll dice for 3 fighters, 1 tactical_bomber and 4 transports in 95 Sea Zone, round 4 : 2/4 hits, 2,50 expected hits
                    1 fighter owned by the Germans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the Italians lost in 95 Sea Zone
                    2 transports owned by the Italians and 2 transports owned by the Germans lost in 95 Sea Zone
                Americans win with 1 bomber, 2 carriers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 55
                Casualties for Americans: 1 carrier, 1 cruiser, 6 destroyers and 6 submarines
                Casualties for Italians: 1 carrier, 5 destroyers, 2 fighters, 3 submarines and 2 transports
                Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
            Battle in 35 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            1 fighter moved from 35 Sea Zone to 33 Sea Zone
            2 fighters moved from 18 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 95 Sea Zone to Algeria
            1 fighter moved from 95 Sea Zone to Algeria
            1 bomber moved from 95 Sea Zone to Gibraltar
    
        Place Units - Americans
            10 destroyers placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,67
    Americans : -2,33
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Hopei, round 2 : 2/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,33
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 10 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 carriers, 1 cruiser, 5 destroyers, 2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 95 Sea Zone
            1 bomber moved from Gibraltar to 95 Sea Zone
            6 submarines moved from 91 Sea Zone to 95 Sea Zone
            1 carrier moved from 91 Sea Zone to 95 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
            1 fighter moved from 91 Sea Zone to 95 Sea Zone
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            4 infantry moved from Morocco to Algeria
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 30 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
            1 fighter moved from 30 Sea Zone to 26 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 18 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            2 fighters moved from 33 Sea Zone to 18 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone
    
        Combat - Americans
            Battle in 18 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 18 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 18 Sea Zone
                 retreated to 18 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in 95 Sea Zone
                Americans attack with 1 bomber, 3 carriers, 1 cruiser, 6 destroyers, 3 fighters, 6 submarines and 3 tactical_bombers
                Germans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports; Italians defend with 1 carrier, 5 destroyers, 2 fighters, 3 submarines and 2 transports
                    Americans roll dice for 6 submarines in 95 Sea Zone, round 2 : 1/6 hits, 2,00 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Americans roll dice for 1 bomber, 3 carriers, 1 cruiser, 6 destroyers, 3 fighters and 3 tactical_bombers in 95 Sea Zone, round 2 : 4/14 hits, 6,67 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Italians roll dice for 3 submarines in 95 Sea Zone, round 2 : 3/3 hits, 0,50 expected hits
                    Italians roll dice for 2 carriers, 6 destroyers, 3 fighters, 1 tactical_bomber and 4 transports in 95 Sea Zone, round 2 : 7/12 hits, 5,17 expected hits
                    6 submarines owned by the Americans, 4 destroyers owned by the Americans and 3 submarines owned by the Italians lost in 95 Sea Zone
                    Americans roll dice for 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers in 95 Sea Zone, round 3 : 8/10 hits, 5,33 expected hits
                    Italians roll dice for 2 carriers, 6 destroyers, 3 fighters, 1 tactical_bomber and 4 transports in 95 Sea Zone, round 3 : 3/12 hits, 5,17 expected hits
                    1 destroyer owned by the Germans, 5 destroyers owned by the Italians, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Germans and 1 carrier owned by the Italians lost in 95 Sea Zone
                    Americans roll dice for 1 bomber, 3 carriers, 3 fighters and 3 tactical_bombers in 95 Sea Zone, round 4 : 4/7 hits, 4,17 expected hits
                    Italians roll dice for 3 fighters, 1 tactical_bomber and 4 transports in 95 Sea Zone, round 4 : 2/4 hits, 2,50 expected hits
                    1 fighter owned by the Germans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the Italians lost in 95 Sea Zone
                    2 transports owned by the Italians and 2 transports owned by the Germans lost in 95 Sea Zone
                Americans win with 1 bomber, 2 carriers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 55
                Casualties for Americans: 1 carrier, 1 cruiser, 6 destroyers and 6 submarines
                Casualties for Italians: 1 carrier, 5 destroyers, 2 fighters, 3 submarines and 2 transports
                Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
            Battle in 35 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            1 fighter moved from 35 Sea Zone to 33 Sea Zone
            2 fighters moved from 18 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 95 Sea Zone to Algeria
            1 fighter moved from 95 Sea Zone to Algeria
            1 bomber moved from 95 Sea Zone to Gibraltar
    
        Place Units - Americans
            10 destroyers placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Hopei, round 2 : 2/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 armour, 3 artilleries and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Gibraltar
            1 mech_infantry moved from Iraq to Persia
            1 armour moved from Iraq to Persia
            2 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from Union of South Africa to Tanganyika Territory
            1 fighter moved from West India to Persia
            1 infantry moved from West India to Eastern Persia
            2 infantry moved from Morocco to Algeria
            4 infantry moved from Egypt to Alexandria
            1 infantry moved from Tobruk to Alexandria
            11 infantry moved from West India to Eastern Persia
            1 infantry moved from Shensi to Sikang
            2 artilleries and 9 infantry moved from Shensi to Hopei
    
        Combat - British
    
        Non Combat Move - British
            3 aaGuns moved from West India to Eastern Persia
    
        Place Units - British
            3 artilleries placed in Persia
            2 armour and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,5,2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,2,2,3,4,1,6,6,1
            British collect 26 PUs (12 lost to blockades); end with 28 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : 1,67
    Americans : -2,33
    Chinese : 1,33
    Japanese : 0,00
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            3 infantry moved from Libya to Tunisia
            1 bomber moved from Southern Italy to Tunisia
            2 armour moved from Belarus to Poland
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 1 bomber and 3 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber and 3 infantry in Tunisia, round 2 : 2/4 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Tunisia from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Tunisia to Southern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 14 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    Americans : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from New South Wales to 33 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 10 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Yugoslavia to Romania
            17 infantry moved from Novgorod to Archangel
            9 artilleries moved from Novgorod to Archangel
            1 armour moved from Novgorod to Archangel
            5 transports moved from 114 Sea Zone to 112 Sea Zone
            6 infantry moved from Germany to Poland
            4 artilleries moved from Germany to Poland
            1 battleship and 2 submarines moved from 114 Sea Zone to 112 Sea Zone
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            1 carrier moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            2 submarines moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 submarine moved from 104 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Battle in Romania
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Romania, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Romania
                1 artillery owned by the Germans retreated to Yugoslavia
                Russians win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Battle in Archangel
                Germans attack with 1 armour, 9 artilleries and 17 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 9 artilleries and 17 infantry in Archangel, round 2 : 9/27 hits, 7.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 9 artilleries and 17 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            4 artilleries and 6 infantry placed in Germany
            1 artillery and 2 infantry placed in Yugoslavia
            1 submarine placed in 110 Sea Zone
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 9 artilleries and 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            8 artilleries and 9 infantry moved from Bryansk to Western Ukraine
            5 infantry moved from Bessarabia to Romania
            3 artilleries moved from Ukraine to Bessarabia
            7 infantry moved from Vologda to Russia
            3 infantry moved from Suiyuyan to Hopei
            1 artillery and 7 infantry moved from Russia to Bryansk
            8 infantry moved from Smolensk to Russia
            8 infantry moved from Eastern Poland to Romania
            4 artilleries moved from Eastern Poland to Romania
            2 fighters moved from West India to Rostov
            1 tactical_bomber moved from West India to Rostov
            3 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Western Ukraine to Bessarabia
            5 infantry moved from Eastern Poland to Bessarabia
            1 armour moved from Eastern Poland to Romania
            12 infantry moved from Eastern Poland to Western Ukraine
            1 submarine moved from 114 Sea Zone to 113 Sea Zone
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 aaGuns moved from Eastern Poland to Romania
            1 aaGun moved from Eastern Poland to Western Ukraine
            2 aaGuns moved from Vologda to Russia
    
        Place Units - Russians
            9 artilleries placed in Russia
            1 infantry placed in Russia
            2 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 artilleries, 3 destroyers, 4 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Jehol to Chahar
            1 artillery moved from Hunan to Anhwe
            2 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            1 artillery and 1 infantry moved from Yunnan to Szechwan
            4 infantry moved from Burma to India
            4 artilleries moved from Burma to India
            1 armour moved from Burma to India
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 armour and 1 infantry moved from Ceylon to 39 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
            2 destroyers moved from 39 Sea Zone to 72 Sea Zone
            1 carrier moved from 39 Sea Zone to 72 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 72 Sea Zone
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 bombers moved from French Indo China to Java
            1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            3 fighters moved from French Indo China to 35 Sea Zone
            1 artillery and 1 infantry moved from Shan State to Yunnan
            1 infantry moved from Shan State to Burma
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            2 battleships moved from 36 Sea Zone to 35 Sea Zone
            2 carriers moved from 36 Sea Zone to 35 Sea Zone
            7 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from French Indo China to India
            1 artillery moved from India to West India
                  Japanese take West India from UK_Pacific
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 1/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery and 2 bombers in Java, round 3 : 2/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 artillery, 2 battleships, 3 carriers, 1 cruiser, 8 destroyers, 6 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 1 transport
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 8 destroyers, 6 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 11/20 hits, 9.50 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 3 carriers, 1 cruiser, 8 destroyers, 6 fighters, 2 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Tanganyika Territory
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Tanganyika Territory
                Japanese win, taking Tanganyika Territory from British with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 armour and 1 infantry moved from 72 Sea Zone to French Madagascar
                  Japanese take French Madagascar from Neutral_Axis
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Malaya to Shan State
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 aaGun moved from Manchuria to Amur
            2 infantry moved from 6 Sea Zone to Korea
            3 fighters moved from 35 Sea Zone to Philippines
            2 bombers moved from Java to Malaya
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in India
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery placed in Japan
            2 armour and 1 mech_infantry placed in French Indo China
            2 destroyers and 2 submarines placed in 6 Sea Zone
            1 destroyer and 2 submarines placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    ANZAC : 0.00
    Americans : -0.50
    Japanese : 1.17
    

    Savegame


  • @kannelmaki Japan is an absolute power house. The US is running out of time to turn the tide.


  • @kannelmaki Hey man, you still playing?

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