DannyDuck716 (Axis) vs Sovietishcat (Allies) +16 2nd Edition Rules game 1


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Combat Move - Germans
            9 infantry moved from Western Germany to Germany
            3 artilleries moved from Western Germany to Germany
            2 artilleries and 3 infantry moved from France to Southern France
            1 artillery and 5 infantry moved from France to Western Germany
            1 fighter moved from Western Germany to Southern France
            1 fighter moved from France to Southern France
            2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Slovakia Hungary to Greater Southern Germany
                  Germans take Greater Southern Germany from British
            1 infantry moved from Slovakia Hungary to Yugoslavia
            1 artillery moved from Slovakia Hungary to Yugoslavia
            3 artilleries and 4 infantry moved from Slovakia Hungary to Germany
            2 artilleries and 2 infantry moved from Novgorod to Karelia
            2 artilleries and 2 infantry moved from Novgorod to Karelia
    
        Combat - Germans
            Battle in Yugoslavia
                Germans attack with 3 artilleries and 3 infantry
                British defend with 1 aaGun, 1 armour, 1 factory_minor and 2 infantry
                    Germans roll dice for 3 artilleries and 3 infantry in Yugoslavia, round 2 : 4/6 hits, 2.00 expected hits
                    British roll dice for 1 aaGun, 1 armour and 2 infantry in Yugoslavia, round 2 : 2/3 hits, 1.17 expected hits
                    1 aaGun owned by the British, 2 infantry owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in Yugoslavia
                Germans win, taking Yugoslavia from British with 3 artilleries and 1 infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 2 infantry
                Casualties for British: 1 aaGun, 1 armour and 2 infantry
            Battle in Karelia
                Germans attack with 4 artilleries and 4 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 4 artilleries and 4 infantry in Karelia, round 2 : 2/8 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Southern France
                Germans attack with 2 artilleries, 2 fighters and 3 infantry
                Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 artilleries, 2 fighters and 3 infantry in Southern France, round 2 : 2/7 hits, 2.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
                    Germans roll dice for 2 artilleries, 2 fighters and 1 infantry in Southern France, round 3 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 1 armour in Southern France, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Germans: 3 infantry
                Casualties for Americans: 1 armour, 1 artillery and 1 infantry
            Battle in Germany
                Germans attack with 6 artilleries and 13 infantry
                British defend with 1 armour and 1 factory_minor
                    Germans roll dice for 6 artilleries and 13 infantry in Germany, round 2 : 4/19 hits, 5.17 expected hits
                    British roll dice for 1 armour in Germany, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Germany
                Germans win, taking Germany from British with 6 artilleries and 12 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            2 fighters moved from Southern France to Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,5,6,1,1
            Germans collect 30 PUs (5 lost to blockades); end with 30 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 1.33
    Americans : 1.33
    Russians : -0.67
    

    Savegame

  • '19

    TripleA Move Summary: Russians round 11

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 factory_minor, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Romania to Slovakia Hungary
                  Russians take Slovakia Hungary from Germans
            1 armour and 1 mech_infantry moved from Slovakia Hungary to Greater Southern Germany
            1 armour moved from Romania to Bulgaria
                  Russians take Bulgaria from Germans
            1 armour moved from Bulgaria to Albania
                  Russians take Albania from Italians
            5 armour and 3 mech_infantrys moved from Romania to Yugoslavia
            1 mech_infantry moved from Eastern Poland to Poland
                  Russians take Poland from Germans
            1 fighter and 1 tactical_bomber moved from Ukraine to Yugoslavia
            1 mech_infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            1 armour moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 armour moved from Baltic States to Novgorod
            1 infantry moved from Chahar to Jehol
            1 infantry moved from Hopei to Kweichow
                  Chinese take Kweichow from Japanese
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 factory_minor, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Romania to Slovakia Hungary
                  Russians take Slovakia Hungary from Germans
            1 armour and 1 mech_infantry moved from Slovakia Hungary to Greater Southern Germany
            1 armour moved from Romania to Bulgaria
                  Russians take Bulgaria from Germans
            1 armour moved from Bulgaria to Albania
                  Russians take Albania from Italians
            5 armour and 3 mech_infantrys moved from Romania to Yugoslavia
            1 mech_infantry moved from Eastern Poland to Poland
                  Russians take Poland from Germans
            1 fighter and 1 tactical_bomber moved from Ukraine to Yugoslavia
            1 mech_infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            1 armour moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 armour moved from Baltic States to Novgorod
            1 infantry moved from Chahar to Jehol
            1 infantry moved from Hopei to Kweichow
                  Chinese take Kweichow from Japanese
    
        Combat - Russians
            Battle in Jehol
                Russians attack with 1 infantry
                Japanese defend with 1 aaGun
                    1 aaGun owned by the Japanese lost in Jehol
                Russians win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Yugoslavia
                Russians attack with 5 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 3 artilleries, 1 factory_minor and 1 infantry
                    Russians roll dice for 5 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Yugoslavia, round 2 : 3/10 hits, 4,17 expected hits
                    Germans roll dice for 3 artilleries and 1 infantry in Yugoslavia, round 2 : 0/4 hits, 1,33 expected hits
                    2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Yugoslavia
                    Russians roll dice for 5 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Yugoslavia, round 3 : 7/10 hits, 4,17 expected hits
                    Germans roll dice for 1 artillery in Yugoslavia, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Yugoslavia
                Russians win, taking Yugoslavia from Germans with 5 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Germans: 3 artilleries and 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Greater Southern Germany
                Russians attack with 1 armour and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour and 1 mech_infantry in Greater Southern Germany, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Greater Southern Germany
                    Russians roll dice for 1 armour in Greater Southern Germany, round 3 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 armour in Greater Southern Germany, round 4 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 4 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Russians lost in Greater Southern Germany
                Germans win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Russians: 1 armour and 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Yugoslavia to Romania
            11 artilleries moved from Bessarabia to Romania
            6 aaGuns moved from Bessarabia to Romania
            8 armour and 8 mech_infantrys moved from Belarus to Novgorod
            5 artilleries moved from Bryansk to Western Ukraine
            2 armour and 1 mech_infantry moved from Ukraine to Romania
            1 artillery and 2 infantry moved from Sikang to Szechwan
            1 infantry moved from Tsinghai to Shensi
            1 mech_infantry moved from Archangel to Novgorod
            6 mech_infantrys moved from Russia to Ukraine
    
        Place Units - Russians
            1 factory_minor placed in Romania
            2 armour and 1 mech_infantry placed in Ukraine
            1 infantry and 2 mech_infantrys placed in Russia
            3 mech_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 48 PUs; end with 48 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : -0,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory_minor; Remaining resources: 67 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 artilleries, 3 destroyers, 6 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Anhwe to Jehol
            1 infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            1 artillery and 2 infantry moved from Malaya to Shan State
            5 fighters moved from Shan State to Yunnan
            2 bombers moved from Shan State to Yunnan
            2 tactical_bombers moved from Shan State to Yunnan
            1 bomber moved from Shan State to Yunnan
            2 infantry moved from Kwangtung to Kwangsi
            1 artillery moved from Kwangtung to Kwangsi
            1 battleship and 1 carrier moved from 44 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            2 destroyers moved from 44 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone
            3 destroyers and 2 submarines moved from 31 Sea Zone to 33 Sea Zone
            1 carrier moved from 31 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from Wake Island to 31 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 31 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
            3 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
    
        Combat - Japanese
            Battle in Jehol
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 3 bombers, 5 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 artillery, 3 bombers, 5 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/13 hits, 6.67 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 3 bombers, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
            5 fighters moved from Yunnan to Shan State
            2 tactical_bombers moved from Yunnan to Shan State
            3 bombers moved from Yunnan to Shan State
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Malaya
            1 artillery and 2 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in Kiangsu
            3 destroyers and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : -0.33
    Japanese : -0.67
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 11

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to France
                  French take France from Germans
                  French take Normandy Bordeaux from Americans
                  French take Syria from Russians
                  French take Tunisia from British
            3 bombers moved from Romania to Germany
            1 bomber moved from Burma to Malaya
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to France
                  French take France from Germans
                  French take Normandy Bordeaux from Americans
                  French take Syria from Russians
                  French take Tunisia from British
            3 bombers moved from Romania to Germany
            1 bomber moved from Burma to Malaya
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/3 hits, 0,50 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 8,6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Germany causes 6 damage total. 
            Strategic bombing raid in Malaya
                    AA fire in Malaya : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Malaya causes 0 damage total. 
            Battle in Southern France
                Americans attack with 2 artilleries and 2 infantry
                Germans defend with 2 artilleries, 1 factory_minor and 1 harbour
                    Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 2 artilleries in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 artilleries
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
    
        Non Combat Move - Americans
            2 infantry moved from Normandy Bordeaux to France
            1 armour moved from Normandy Bordeaux to France
            2 bombers moved from Germany to Romania
            7 fighters moved from Romania to Yugoslavia
            1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 artillery moved from Normandy Bordeaux to France
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    AA fire in Malaya : : 0,83
    Americans : 0,67
    AA fire in Germany : : 0,50
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 infantry moved from Shensi to Kweichow
    
        Place Units - Chinese
            3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Move Summary: British round 11

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Combat Move - British
            3 fighters and 1 tactical_bomber moved from Burma to Shan State
            4 armour, 4 artilleries and 28 infantry moved from Burma to Shan State
            3 mech_infantrys moved from Burma to Shan State
            3 armour moved from India to Shan State
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to France
                  French take France from Germans
                  French take Normandy Bordeaux from Americans
                  French take Syria from Russians
                  French take Tunisia from British
            3 bombers moved from Romania to Germany
            1 bomber moved from Burma to Malaya
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/3 hits, 0,50 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 8,6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Germany causes 6 damage total. 
            Strategic bombing raid in Malaya
                    AA fire in Malaya : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Malaya causes 0 damage total. 
            Battle in Southern France
                Americans attack with 2 artilleries and 2 infantry
                Germans defend with 2 artilleries, 1 factory_minor and 1 harbour
                    Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 2 artilleries in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 artilleries
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
    
        Non Combat Move - Americans
            2 infantry moved from Normandy Bordeaux to France
            1 armour moved from Normandy Bordeaux to France
            2 bombers moved from Germany to Romania
            7 fighters moved from Romania to Yugoslavia
            1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 artillery moved from Normandy Bordeaux to France
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 infantry moved from Shensi to Kweichow
    
        Place Units - Chinese
            3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 4 bombers, 1 factory_minor, 3 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 fighters and 1 tactical_bomber moved from Burma to Shan State
            4 armour, 4 artilleries and 28 infantry moved from Burma to Shan State
            3 mech_infantrys moved from Burma to Shan State
            3 armour moved from India to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 7 armour, 4 artilleries, 3 fighters, 28 infantry, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 7 armour, 8 artilleries, 3 bombers, 5 fighters, 9 infantry and 2 tactical_bombers
                    British roll dice for 7 armour, 4 artilleries, 3 fighters, 28 infantry, 3 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 13/46 hits, 12,83 expected hits
                    Japanese roll dice for 7 armour, 8 artilleries, 3 bombers, 5 fighters, 9 infantry and 2 tactical_bombers in Shan State, round 2 : 16/34 hits, 14,00 expected hits
                    9 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 bombers owned by the Japanese and 16 infantry owned by the British lost in Shan State
                    British roll dice for 7 armour, 4 artilleries, 3 fighters, 12 infantry, 3 mech_infantrys and 1 tactical_bomber in Shan State, round 3 : 11/30 hits, 10,17 expected hits
                    Japanese roll dice for 7 armour, 7 artilleries, 5 fighters and 2 tactical_bombers in Shan State, round 3 : 13/21 hits, 10,17 expected hits
                    7 artilleries owned by the Japanese, 1 mech_infantry owned by the British, 4 armour owned by the Japanese and 12 infantry owned by the British lost in Shan State
                    British roll dice for 7 armour, 4 artilleries, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 4 : 9/17 hits, 7,67 expected hits
                    Japanese roll dice for 3 armour, 5 fighters and 2 tactical_bombers in Shan State, round 4 : 5/10 hits, 5,83 expected hits
                    2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 2 mech_infantrys owned by the British, 3 armour owned by the Japanese and 3 artilleries owned by the British lost in Shan State
                    British roll dice for 7 armour, 1 artillery, 3 fighters and 1 tactical_bomber in Shan State, round 5 : 9/12 hits, 6,00 expected hits
                    Japanese roll dice for 1 fighter in Shan State, round 5 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 7 armour, 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 101
                Casualties for British: 3 artilleries, 28 infantry and 3 mech_infantrys
                Casualties for Japanese: 7 armour, 8 artilleries, 3 bombers, 5 fighters, 9 infantry and 2 tactical_bombers
    
        Non Combat Move - British
            3 aaGuns moved from Burma to Shan State
            3 armour moved from West India to Burma
            3 mech_infantrys moved from Eastern Persia to India
            3 armour moved from Persia to West India
            6 infantry moved from Normandy Bordeaux to France
            5 aaGuns moved from Normandy Bordeaux to France
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from 97 Sea Zone to France
            1 fighter moved from 97 Sea Zone to Holland Belgium
            3 armour moved from Iraq to Eastern Persia
            1 transport moved from 97 Sea Zone to 98 Sea Zone
            3 fighters moved from Shan State to Burma
            1 tactical_bomber moved from Shan State to Burma
    
        Place Units - British
            1 factory_minor placed in Holland Belgium
            4 bombers placed in United Kingdom
            2 artilleries and 2 infantry placed in United Kingdom
            1 artillery and 1 infantry placed in Egypt
            3 mech_infantrys placed in Persia
            2 mech_infantrys placed in Iraq
    
        Turn Complete - British
            British collect 39 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 1 armour
    

    Combat Hit Differential Summary :

    Germans : 0,33
    British : 5,33
    AA fire in Malaya : : 0,83
    Americans : 0,67
    Japanese : 3,33
    AA fire in Germany : : 0,50
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4
            Italians collect 4 PUs (3 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            2 artilleries placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,1,5,1
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Move Summary: French round 11

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Combat Move - French
            1 infantry moved from France to Northern Italy
                  French take Northern Italy from Italians
    

    Savegame

  • '19

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            2 artilleries placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,1,5,1
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
    
        Combat Move - French
            1 infantry moved from France to Northern Italy
                  French take Northern Italy from Italians
    
        Combat - French
    
        Non Combat Move - French
            2 infantry moved from Normandy Bordeaux to France
    
        Turn Complete - French
            French collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 32 PUs; 
            Germans buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Greater Southern Germany to Slovakia Hungary
                  Germans take Slovakia Hungary from Russians
            1 artillery and 2 infantry moved from Germany to Poland
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 1 artillery and 1 infantry
                French defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Northern Italy
                Germans win, taking Northern Italy from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Poland
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Poland, round 3 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
    
        Place Units - Germans
            5 infantry placed in Western Germany
            2 artilleries and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    French : -0.33
    Russians : -0.67
    

    Savegame

  • '19

    TripleA Move Summary: Russians round 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 4 armour, 1 bomber, 4 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            17 infantry moved from Szechwan to Yunnan
            1 armour and 1 artillery moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Hunan
                  Chinese take Hunan from Japanese
            1 armour moved from Yugoslavia to Greater Southern Germany
                  Russians take Greater Southern Germany from Germans
            1 armour moved from Greater Southern Germany to Slovakia Hungary
            4 armour moved from Yugoslavia to Slovakia Hungary
            2 mech_infantrys moved from Yugoslavia to Slovakia Hungary
            1 armour moved from Albania to Slovakia Hungary
            9 mech_infantrys moved from Novgorod to Poland
            8 armour moved from Novgorod to Poland
            11 artilleries moved from Romania to Slovakia Hungary
            1 infantry moved from Shensi to Suiyuyan
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 4 armour, 1 bomber, 4 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            17 infantry moved from Szechwan to Yunnan
            1 armour and 1 artillery moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Hunan
                  Chinese take Hunan from Japanese
            1 armour moved from Yugoslavia to Greater Southern Germany
                  Russians take Greater Southern Germany from Germans
            1 armour moved from Greater Southern Germany to Slovakia Hungary
            4 armour moved from Yugoslavia to Slovakia Hungary
            2 mech_infantrys moved from Yugoslavia to Slovakia Hungary
            1 armour moved from Albania to Slovakia Hungary
            9 mech_infantrys moved from Novgorod to Poland
            8 armour moved from Novgorod to Poland
            11 artilleries moved from Romania to Slovakia Hungary
            1 infantry moved from Shensi to Suiyuyan
    
        Combat - Russians
            Battle in Poland
                Russians attack with 8 armour and 9 mech_infantrys
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 8 armour and 9 mech_infantrys in Poland, round 2 : 8/17 hits, 5,50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 8 armour and 9 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Yunnan
                Russians attack with 1 armour, 1 artillery and 17 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 armour, 1 artillery and 17 infantry in Yunnan, round 2 : 4/19 hits, 3,83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Yunnan
                Russians win, taking Yunnan from Japanese with 1 armour, 1 artillery and 16 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Slovakia Hungary
                Russians attack with 6 armour, 11 artilleries and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 6 armour, 11 artilleries and 2 mech_infantrys in Slovakia Hungary, round 2 : 8/19 hits, 7,33 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 6 armour, 10 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Russians: 1 artillery
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            5 artilleries moved from Western Ukraine to Eastern Poland
            6 aaGuns moved from Romania to Slovakia Hungary
            2 armour and 1 mech_infantry moved from Romania to Poland
            7 mech_infantrys moved from Ukraine to Romania
            2 armour moved from Ukraine to Romania
            3 mech_infantrys moved from Volgograd to Bryansk
            2 mech_infantrys moved from Russia to Belarus
            1 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            1 bomber placed in Russia
            2 armour placed in Yugoslavia
            1 tactical_bomber placed in Yugoslavia
            2 armour and 1 tactical_bomber placed in Romania
            3 infantry placed in Novgorod
            1 infantry and 1 mech_infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 51 PUs; end with 51 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 3,33
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 3 destroyers, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 2 infantry moved from Kwangsi to Hunan
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 artillery and 1 infantry moved from Jehol to Chahar
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 carrier, 5 destroyers and 3 submarines moved from 33 Sea Zone to 25 Sea Zone
            1 destroyer moved from 33 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone
            3 destroyers and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
            1 battleship, 1 carrier and 2 destroyers moved from 35 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
            2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 2 submarines
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 submarines in 54 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 54 Sea Zone
                Japanese win with 2 submarines remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Hunan
                Japanese attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 carrier, 9 destroyers, 1 fighter, 6 submarines, 1 tactical_bomber and 2 transports
                Americans defend with 1 destroyer
                    Japanese roll dice for 6 submarines in 25 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 carrier, 9 destroyers, 1 fighter, 6 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Midway
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            3 destroyers and 1 transport placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Americans : -0.33
    Chinese : 0.33
    Japanese : -1.00
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from France to Northern Italy
            2 artilleries moved from Southern France to Northern Italy
            1 infantry moved from France to Northern Italy
            5 fighters moved from Yugoslavia to Northern Italy
            2 fighters moved from Yugoslavia to Novgorod
            2 bombers moved from Romania to Northern Italy
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from France to Northern Italy
            2 artilleries moved from Southern France to Northern Italy
            1 infantry moved from France to Northern Italy
            5 fighters moved from Yugoslavia to Northern Italy
            2 fighters moved from Yugoslavia to Novgorod
            2 bombers moved from Romania to Northern Italy
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 3 artilleries, 2 bombers, 5 fighters and 2 infantry
                Germans defend with 1 artillery and 1 infantry; Italians defend with 1 factory_minor
                    Americans roll dice for 3 artilleries, 2 bombers, 5 fighters and 2 infantry in Northern Italy, round 2 : 2/12 hits, 5,50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 3 artilleries, 2 bombers, 5 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            5 fighters moved from Northern Italy to France
            2 bombers moved from Northern Italy to France
            1 infantry moved from Southern France to France
            4 transports moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 31 Sea Zone to 24 Sea Zone
            1 destroyer moved from 24 Sea Zone to 16 Sea Zone
            1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    Americans : -3,50
    

    Savegame

  • '19

    TripleA Move Summary: Chinese round 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Kweichow to Hunan
    

    Savegame

Suggested Topics

  • 75
  • 44
  • 55
  • 80
  • 45
  • 31
  • 59
  • 107
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

17.0k

Users

39.3k

Topics

1.7m

Posts