Kannelmaki (Axis) VS Majikforce (Allies) BM3


  • I’m sorry you’re right I do not know why I downloaded the other


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 1 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Celebes to 44 Sea Zone
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Hopei
            1 artillery moved from Kweichow to Hopei
            1 artillery moved from Kweichow to Hopei
            1 mech_infantry moved from Kweichow to Hopei
            1 artillery moved from Chahar to Hopei
            4 infantry moved from Chahar to Hopei
            2 infantry moved from Kwangsi to Yunnan
            2 bombers moved from French Indo China to Hopei
            2 tactical_bombers moved from French Indo China to Yunnan
            2 fighters moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Siam
            1 artillery moved from French Indo China to Siam
            2 battleships, 3 carriers, 3 fighters, 3 tactical_bombers and 5 transports moved from 36 Sea Zone to 6 Sea Zone
            2 fighters moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 artillery moved from French Indo China to Shan State
            1 tactical_bomber moved from French Indo China to Siam
            1 fighter moved from French Indo China to Siam
            1 fighter moved from French Indo China to Shan State
            1 tactical_bomber moved from French Indo China to Shan State
            1 artillery and 1 transport moved from 44 Sea Zone to 21 Sea Zone
            1 artillery moved from 21 Sea Zone to Guam
            3 infantry moved from French Indo China to Yunnan
            1 armour moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in Guam
            Battle in 6 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 5 fighters, 4 tactical_bombers and 5 transports
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 battleships, 3 carriers, 5 fighters, 4 tactical_bombers and 5 transports in 6 Sea Zone, round 2 : 6/11 hits, 6,50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win, taking Guam from Americans with 2 battleships, 3 carriers, 5 fighters, 4 tactical_bombers and 5 transports remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Siam
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 2/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Hopei
                Japanese attack with 3 artilleries, 2 bombers, 5 infantry and 1 mech_infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 3 artilleries, 2 bombers, 5 infantry and 1 mech_infantry in Hopei, round 2 : 5/11 hits, 3,83 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 3 artilleries, 2 bombers, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 2 fighters, 5 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 fighters, 5 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/10 hits, 3,67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Siam to French Indo China
            1 tactical_bomber moved from Siam to French Indo China
            1 tactical_bomber moved from Shan State to French Indo China
            1 fighter moved from Shan State to French Indo China
            2 tactical_bombers moved from Yunnan to French Indo China
            2 fighters moved from Yunnan to French Indo China
            2 bombers moved from Hopei to French Indo China
            1 fighter moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            4 artilleries placed in Japan
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 47 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    Chinese : -0,67
    UK_Pacific : 0,33
    Japanese : 2,33
    

    Savegame

  • '22 '16

    @kannelmaki Going on vacation for 10 days. I am hopeful I can still post turns but it all depnds on the WiFi where I am staying.


  • dont worry, have fun!

  • '22 '16

    TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 cruiser moved from 83 Sea Zone to 91 Sea Zone
            1 armour moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French Equatorial Africa
            2 fighters moved from Western United States to 91 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 carrier moved from 54 Sea Zone to 35 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Korea to Manchuria
    
        Combat - Americans
            Battle in Philippines
            Battle in 91 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 4 fighters in 91 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
    

    Combat Hit Differential Summary :

    Americans : -0.17
    

    Savegame

  • '22 '16

    @majikforce OOL in sz 91. I put my sub hit on your BB. 2 more hits to decide/


  • @majikforce one sub and destroyer

  • '22 '16

    TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 cruiser moved from 83 Sea Zone to 91 Sea Zone
            1 armour moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French Equatorial Africa
            2 fighters moved from Western United States to 91 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 carrier moved from 54 Sea Zone to 35 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Korea to Manchuria
    
        Combat - Americans
            Battle in Philippines
            Battle in 91 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 4 fighters in 91 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Americans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 91 Sea Zone
                    Americans roll dice for 1 cruiser and 4 fighters in 91 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Americans : 0.33
    

    Savegame

  • '22 '16

    @majikforce 3 more hits.


  • Tactical Bomber, flighter and currier

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 cruiser moved from 83 Sea Zone to 91 Sea Zone
            1 armour moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French Equatorial Africa
            2 fighters moved from Western United States to 91 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 carrier moved from 54 Sea Zone to 35 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Korea to Manchuria
    
        Combat - Americans
            Battle in Philippines
            Battle in 91 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 4 fighters in 91 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Americans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 91 Sea Zone
                    Americans roll dice for 1 cruiser and 4 fighters in 91 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 4/5 hits, 2.67 expected hits
                    1 cruiser owned by the Americans, 1 fighter owned by the Germans, 3 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
                 retreated to 91 Sea Zone
                Germans win, taking Philippines from Japanese with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is -37
                Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                Casualties for Germans: 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
    
        Non Combat Move - Americans
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Midway to Queensland
            1 destroyer moved from 7 Sea Zone to 16 Sea Zone
            3 fighters and 1 tactical_bomber moved from 7 Sea Zone to Hawaiian Islands
            2 carriers and 2 submarines moved from 7 Sea Zone to 1 Sea Zone
            1 infantry moved from French West Africa to 83 Sea Zone
            1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
            1 infantry moved from 70 Sea Zone to South West Africa
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            3 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2,4,5,6,5,2,4,6,5,1,4,2,4,5,6,3,1
            Americans collect 56 PUs (3 lost to blockades); end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 35 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
            1 fighter moved from Suiyuyan to Chahar
            3 infantry moved from Suiyuyan to Chahar
            4 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Shensi, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Manchuria
            1 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            4 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            5 fighters moved from United Kingdom to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                  British take 106 Sea Zone from Germans
            1 infantry moved from Iraq to Syria
                  British take Syria from Neutral_Axis
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
            1 armour moved from Egypt to Kenya
                  British take Kenya from Italians
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            2 infantry moved from 76 Sea Zone to Italian Somaliland
            1 infantry moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from India to Yunnan
            1 armour and 2 mech_infantrys moved from India to Yunnan
    
        Combat - British
            Battle in Italian Somaliland
            Battle in Yunnan
                British attack with 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 armour and 4 infantry
                    British roll dice for 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 2.67 expected hits
                    Japanese roll dice for 1 armour and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.83 expected hits
                    3 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
                British win, taking Italian Somaliland from Italians, taking Yunnan from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry and 2 mech_infantrys
                Casualties for Japanese: 1 armour and 4 infantry
            Battle in Belgian Congo
                British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belgian Congo, round 2 : 2/5 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 91 Sea Zone
                British attack with 1 destroyer and 5 fighters
                Germans defend with 1 battleship, 1 carrier and 1 cruiser
                    British roll dice for 1 destroyer and 5 fighters in 91 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                    Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 91 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 battleship owned by the Germans, 1 destroyer owned by the British, 1 carrier owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone
                British win with 4 fighters remaining. Battle score for attacker is 30
                Casualties for British: 1 destroyer and 1 fighter
                Casualties for Germans: 1 battleship, 1 carrier and 1 cruiser
    
        Non Combat Move - British
            4 fighters moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 destroyer moved from 98 Sea Zone to 81 Sea Zone
            1 carrier and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from Belgian Congo to 81 Sea Zone
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 infantry moved from 71 Sea Zone to Union of South Africa
            2 fighters and 1 tactical_bomber moved from Yunnan to Burma
            3 aaGuns, 1 artillery and 12 infantry moved from India to Burma
            2 fighters moved from Burma to India
    
        Place Units - British
            3 infantry placed in Persia
            3 mech_infantrys placed in Union of South Africa
            1 destroyer and 1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,1,3
            British collect 34 PUs (1 lost to blockades); end with 34 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
            UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 2.67
    British : 0.17
    Italians : -0.33
    Americans : 0.33
    Chinese : 0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Crete to 99 Sea Zone
            1 artillery moved from Crete to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 artillery moved from 96 Sea Zone to Malta
            1 bomber moved from Southern Italy to Malta
            3 fighters moved from Southern Italy to Malta
            1 infantry moved from Cyprus to 99 Sea Zone
            1 armour moved from Cyprus to 99 Sea Zone
            1 armour, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Greece to Bulgaria
            1 infantry moved from Northern Italy to Southern France
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 armour moved from Alexandria to Libya
            1 infantry moved from 98 Sea Zone to Egypt
            1 armour moved from 98 Sea Zone to Egypt
            1 mech_infantry moved from Alexandria to Egypt
                  Italians take Egypt from British
            2 artilleries moved from Alexandria to Egypt
            4 infantry moved from Alexandria to Egypt
    
        Combat - Italians
            Battle in Egypt
            Battle in Malta
                Italians attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
                British defend with 1 aaGun and 1 infantry
                    AA fire in Malta : 2/3 hits, 0,50 expected hits
                    2 fighters owned by the Italians lost in Malta
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Malta, round 2 : 2/4 hits, 1,83 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -12
                Casualties for Italians: 2 fighters
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Malta to Southern Italy
            1 fighter moved from Malta to Libya
    
        Place Units - Italians
            2 submarines placed in 97 Sea Zone
            1 infantry placed in Southern Italy
            Italians undo move 2.
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,17
    British : -0,33
    AA fire in Malta : : 1,50
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 21 Sea Zone
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Northern Territory to Sumatra
            1 infantry moved from Trans-Jordan to Iraq
    
        Combat - ANZAC
            Battle in 21 Sea Zone
                ANZAC attack with 1 cruiser
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                ANZAC win with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 2 destroyers and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            1 armour moved from Poland to Western Germany
            1 infantry moved from Germany to Western Germany
            2 infantry and 9 mech_infantrys moved from Germany to Poland
            1 artillery moved from France to Western Germany
            1 fighter moved from Western Germany to 112 Sea Zone
            1 tactical_bomber moved from Western Germany to 112 Sea Zone
            2 submarines moved from 87 Sea Zone to 104 Sea Zone
    
        Place Units - Germans
            1 carrier, 2 destroyers and 3 transports placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 infantry moved from Eastern Poland to Slovakia Hungary
                  Russians take Slovakia Hungary from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            4 mech_infantrys moved from Belarus to Novgorod
            2 armour moved from Belarus to Novgorod
            1 infantry moved from Baltic States to Belarus
            1 aaGun moved from Belarus to Novgorod
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Novgorod
            3 infantry moved from Bryansk to Western Ukraine
            3 infantry moved from Western Ukraine to Bessarabia
            2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
            4 infantry moved from Russia to Bryansk
            4 infantry moved from Belarus to Eastern Poland
            6 infantry moved from Timguska to Kansu
            2 aaGuns and 12 infantry moved from Korea to Manchuria
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            1 armour, 1 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 40 PUs; end with 40 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 3 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 artillery moved from Shan State to Malaya
            1 infantry moved from Shan State to Malaya
            3 infantry moved from French Indo China to Yunnan
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            4 artilleries, 4 infantry and 1 marine moved from Japan to 6 Sea Zone
            4 artilleries, 2 battleships, 2 carriers, 1 destroyer, 2 fighters, 4 infantry, 1 marine, 2 tactical_bombers and 4 transports moved from 6 Sea Zone to 19 Sea Zone
            1 battleship moved from 19 Sea Zone to 6 Sea Zone
            2 artilleries moved from Hopei to Shensi
            2 infantry moved from Hopei to Shensi
            3 infantry moved from Hopei to Chahar
            1 artillery moved from Hopei to Chahar
            2 bombers moved from French Indo China to Chahar
            1 fighter moved from French Indo China to Yunnan
            2 tactical_bombers moved from French Indo China to Shensi
            1 fighter moved from French Indo China to Shensi
            2 tactical_bombers moved from French Indo China to Chahar
            2 fighters moved from French Indo China to Chahar
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese win, taking 35 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Korea
            Battle in Chahar
                Japanese attack with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Chahar, round 2 : 4/10 hits, 4,67 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Korea from Americans, taking Chahar from Chinese with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter and 3 infantry
                British defend with 1 armour
                    Japanese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Malaya
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Shensi
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers in Shensi, round 2 : 2/7 hits, 3,00 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers in Shensi, round 3 : 3/7 hits, 3,00 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Chahar to Anhwe
            2 bombers moved from Chahar to Anhwe
            2 fighters moved from Chahar to Anhwe
            1 marine moved from 19 Sea Zone to Shantung
            4 artilleries moved from 19 Sea Zone to Shantung
            4 infantry moved from 19 Sea Zone to Shantung
            2 tactical_bombers moved from Shensi to Anhwe
            1 fighter moved from Shensi to Anhwe
            1 fighter moved from Yunnan to French Indo China
            1 aaGun moved from Jehol to Shantung
    
        Place Units - Japanese
            5 artilleries and 5 infantry placed in Japan
            3 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
            Japanese collect 45 PUs (2 lost to blockades); end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Siam: 1 artillery
            EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : -1,83
    UK_Pacific : -0,33
    Japanese : -0,67
    

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to 104 Sea Zone
            1 destroyer and 2 fighters moved from 101 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Germans defend with 2 submarines
                    Americans roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
                    Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                 retreated to 104 Sea Zone
                Germans win, taking Morocco from Neutral_Axis with 2 submarines remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from 104 Sea Zone to Gibraltar
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from South West Africa to 70 Sea Zone
            1 infantry and 1 transport moved from 70 Sea Zone to 71 Sea Zone
            1 infantry moved from 71 Sea Zone to Union of South Africa
            1 bomber moved from Queensland to India
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 carriers and 2 submarines moved from 1 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 carrier, 2 fighters and 1 transport placed in 10 Sea Zone
            1 bomber and 1 infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,1
            Americans collect 56 PUs (1 lost to blockades); end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Eire to United Kingdom
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            4 fighters moved from Gibraltar to 104 Sea Zone
            1 fighter moved from 81 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from 81 Sea Zone to Egypt
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
            1 armour moved from Kenya to Egypt
            1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 mech_infantry moved from 81 Sea Zone to Egypt
            2 infantry moved from Italian Somaliland to 76 Sea Zone
            2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            2 fighters moved from India to Yunnan
            1 tactical_bomber moved from Burma to Yunnan
            4 infantry moved from Burma to Yunnan
            2 infantry and 1 mech_infantry moved from India to Burma
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Egypt
                British attack with 2 armour, 1 artillery, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries, 1 harbour, 5 infantry and 1 mech_infantry
                    British roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 2 armour, 1 artillery, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 4/11 hits, 3.33 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Egypt, round 2 : 5/9 hits, 3.17 expected hits
                    1 mech_infantry owned by the British, 5 infantry owned by the Italians and 4 infantry owned by the British lost in Egypt
                    British roll dice for 2 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 2/6 hits, 2.50 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Egypt, round 3 : 1/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Egypt
                    British roll dice for 2 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Egypt, round 4 : 4/5 hits, 2.33 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Egypt, round 4 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians, 1 artillery owned by the British and 1 armour owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for British: 1 artillery, 4 infantry and 2 mech_infantrys
                Casualties for Italians: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
            Battle in Yunnan
                British attack with 2 fighters, 4 infantry and 1 tactical_bomber
                Japanese defend with 3 infantry
                    British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/7 hits, 2.33 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 3 infantry
                Casualties for Japanese: 3 infantry
            Battle in 104 Sea Zone
                British attack with 1 destroyer and 4 fighters
                Germans defend with 2 submarines
                    British roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                    Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone
                 retreated to 104 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            2 fighters moved from 104 Sea Zone to Gibraltar
            2 fighters moved from 104 Sea Zone to United Kingdom
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 96 Sea Zone to 81 Sea Zone
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Persia to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 infantry moved from Persia to Eastern Persia
            1 infantry moved from Persia to Eastern Persia
            1 artillery moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            2 fighters and 1 tactical_bomber moved from Yunnan to India
            1 tactical_bomber moved from Egypt to 81 Sea Zone
            1 artillery moved from Iraq to Trans-Jordan
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 airfield placed in Gibraltar
            2 mech_infantrys placed in Persia
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,1,2,6
            British collect 32 PUs (3 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 1.33
    British : -0.33
    Italians : 1.50
    Americans : -1.83
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery moved from Malta to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 fighter moved from Libya to Southern Italy
            1 infantry moved from Bulgaria to Yugoslavia
            1 artillery moved from Bulgaria to Yugoslavia
            1 armour moved from Romania to Yugoslavia
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 battleship, 2 cruisers and 2 destroyers moved from 98 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 fighter placed in Southern Italy
            1 artillery placed in Southern Italy
            3 infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 97 Sea Zone: 2 artilleries, 2 infantry and 1 transport
            EDIT: Adding units owned by Italians to Southern Italy: 1 artillery and 1 infantry
            EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 fighter moved from Sumatra to Malaya
    
        Combat - ANZAC
            Battle in Malaya
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
                ANZAC win, taking Malaya from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Malaya to Shan State
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 destroyer moved from 54 Sea Zone to 21 Sea Zone
            1 cruiser moved from 21 Sea Zone to 20 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            2 fighters moved from Queensland to Philippines
            1 infantry moved from Iraq to Persia
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 96 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.83
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 infantry and 10 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 armour moved from Western Germany to Slovakia Hungary
            1 infantry moved from Romania to Slovakia Hungary
            3 infantry moved from Romania to Bessarabia
            8 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
            1 tactical_bomber moved from Western Germany to Bessarabia
            4 bombers moved from Western Germany to Bessarabia
            2 fighters moved from Western Germany to Slovakia Hungary
            2 tactical_bombers moved from Western Germany to Slovakia Hungary
            13 artilleries, 16 infantry and 9 mech_infantrys moved from Poland to Eastern Poland
            1 submarine moved from 104 Sea Zone to 119 Sea Zone
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 4 bombers, 3 infantry and 1 tactical_bomber
                Russians defend with 4 infantry
                    Germans roll dice for 4 bombers, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/8 hits, 3,67 expected hits
                    Russians roll dice for 4 infantry in Bessarabia, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians lost in Bessarabia
                    Germans roll dice for 4 bombers, 3 infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/8 hits, 3,67 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 4 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 4 infantry
            Battle in Slovakia Hungary
                Germans attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Slovakia Hungary, round 2 : 2/6 hits, 3,00 expected hits
                    Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 8 armour, 15 artilleries, 24 infantry and 11 mech_infantrys
                Russians defend with 4 infantry
                    Germans roll dice for 8 armour, 15 artilleries, 24 infantry and 11 mech_infantrys in Eastern Poland, round 2 : 19/58 hits, 17,33 expected hits
                    Russians roll dice for 4 infantry in Eastern Poland, round 2 : 1/4 hits, 1,33 expected hits
                    4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 8 armour, 15 artilleries, 23 infantry and 11 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 4 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Poland to Eastern Poland
            2 fighters moved from Slovakia Hungary to Western Germany
            2 tactical_bombers moved from Slovakia Hungary to Western Germany
            1 tactical_bomber moved from Bessarabia to Romania
            4 bombers moved from Bessarabia to Germany
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            1 infantry placed in Western Germany
            3 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,67
    Russians : -2,67
    

    Savegame

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