@GeneralDisarray I kill a destroyer and a sub
Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 battleship, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Normandy Bordeaux to 112 Sea Zone 2 armour moved from Normandy Bordeaux to Southern France 3 armour moved from Normandy Bordeaux to Holland Belgium 1 destroyer and 1 submarine moved from 101 Sea Zone to 123 Sea Zone Americans take 106 Sea Zone from Germans 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone 1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 2 fighters moved from 26 Sea Zone to 46 Sea Zone 4 carriers moved from 26 Sea Zone to 46 Sea Zone 1 cruiser moved from 26 Sea Zone to 46 Sea Zone 4 fighters moved from 26 Sea Zone to 46 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Egypt to Alexandria Combat - Americans Battle in Soviet Far East Battle in Denmark Battle in 46 Sea Zone Americans attack with 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer and 1 transport Americans roll dice for 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Soviet Far East from Japanese, taking Denmark from Germans with 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in New Guinea Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 54 Sea Zone Americans attack with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine Japanese defend with 3 submarines Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 2 carriers, 2 destroyers and 4 fighters in 54 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Americans 3 submarines owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 18 Casualties for Japanese: 3 submarines Battle in Holland Belgium Americans attack with 3 armour Italians defend with 1 mech_infantry Americans roll dice for 3 armour in Holland Belgium, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 armour remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Southern France Americans attack with 2 armour Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 2 armour in Southern France, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 2 armour remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 112 Sea Zone to United Kingdom 2 fighters moved from 54 Sea Zone to Queensland Place Units - Americans 2 fighters placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 battleship, 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -0.67 Americans : -0.17 Japanese : -0.50
Territory Summary for Americans :
Marshall Islands : 1 flag Queensland : 2 fighters New Guinea : 1 artillery and 1 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield Soviet Far East : 2 artilleries and 2 infantry 46 Sea Zone : 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport 26 Sea Zone : 2 destroyers and 1 submarine 25 Sea Zone : 1 destroyer 10 Sea Zone : 1 battleship, 2 destroyers and 2 submarines 3 Sea Zone : 1 transport 4 Sea Zone : 1 transport 54 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 1 submarine Central United States : 2 aaGuns and 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour Alexandria : 1 infantry Gibraltar : 5 artilleries, 5 infantry and 1 mech_infantry United Kingdom : 1 fighter Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Southern France : 1 flag, 2 armour, 1 factory_minor and 1 harbour Denmark : 1 flag, 1 artillery and 1 infantry Holland Belgium : 1 flag, 3 armour 112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport 123 Sea Zone : 1 destroyer and 1 submarine 106 Sea Zone : 1 flag 101 Sea Zone : 1 submarine Brazil : 1 flag
Production/PUs Summary :
Germans : 35 / 60 Russians : 17 / 25 Japanese : 79 / 88 Americans : 62 / 87 Chinese : 0 / 2 British : 33 / 42 UK_Pacific : 5 / 11 Italians : 17 / 25 ANZAC : 10 / 16 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 333 times 2 was rolled 362 times 3 was rolled 360 times 4 was rolled 376 times 5 was rolled 351 times 6 was rolled 345 times Average roll : 3.510 Median : 4.000 Variance : 0.524 Standard Deviation : 0.724 Total rolls : 2127 Null / Other 1 was rolled 1 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 7 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 4.077 Median : 4.000 Variance : 1.093 Standard Deviation : 1.046 Total rolls : 26 Germans Combat 1 was rolled 70 times 2 was rolled 79 times 3 was rolled 79 times 4 was rolled 83 times 5 was rolled 82 times 6 was rolled 67 times Average roll : 3.498 Median : 4.000 Variance : 0.473 Standard Deviation : 0.688 Total rolls : 460 British Combat 1 was rolled 31 times 2 was rolled 37 times 3 was rolled 37 times 4 was rolled 37 times 5 was rolled 32 times 6 was rolled 50 times Average roll : 3.679 Median : 4.000 Variance : 1.028 Standard Deviation : 1.014 Total rolls : 224 Italians Combat 1 was rolled 26 times 2 was rolled 30 times 3 was rolled 30 times 4 was rolled 40 times 5 was rolled 34 times 6 was rolled 39 times Average roll : 3.719 Median : 4.000 Variance : 0.772 Standard Deviation : 0.879 Total rolls : 199 Americans Combat 1 was rolled 41 times 2 was rolled 29 times 3 was rolled 36 times 4 was rolled 36 times 5 was rolled 32 times 6 was rolled 26 times Average roll : 3.335 Median : 3.000 Variance : 0.740 Standard Deviation : 0.860 Total rolls : 200 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 78 times 2 was rolled 77 times 3 was rolled 88 times 4 was rolled 82 times 5 was rolled 82 times 6 was rolled 69 times Average roll : 3.462 Median : 3.000 Variance : 0.428 Standard Deviation : 0.654 Total rolls : 476 French Combat 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 11 times Average roll : 3.712 Median : 4.000 Variance : 0.523 Standard Deviation : 0.723 Total rolls : 66 ANZAC Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 3 times 5 was rolled 6 times Average roll : 3.364 Median : 3.000 Variance : 1.968 Standard Deviation : 1.403 Total rolls : 22 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 16 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.512 Median : 4.000 Variance : 0.145 Standard Deviation : 0.380 Total rolls : 84 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 1 times 4 was rolled 7 times 5 was rolled 5 times 6 was rolled 3 times Average roll : 3.500 Median : 4.000 Variance : 1.173 Standard Deviation : 1.083 Total rolls : 26 Russians Combat 1 was rolled 54 times 2 was rolled 71 times 3 was rolled 47 times 4 was rolled 49 times 5 was rolled 44 times 6 was rolled 55 times Average roll : 3.384 Median : 3.000 Variance : 1.446 Standard Deviation : 1.203 Total rolls : 320
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 35 / 60 Russians : 17 / 25 Japanese : 79 / 88 Americans : 62 / 87 Chinese : 0 / 2 British : 33 / 42 UK_Pacific : 5 / 11 Italians : 17 / 25 ANZAC : 10 / 16 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 333 times 2 was rolled 362 times 3 was rolled 360 times 4 was rolled 376 times 5 was rolled 351 times 6 was rolled 345 times Average roll : 3.510 Median : 4.000 Variance : 0.524 Standard Deviation : 0.724 Total rolls : 2127 Null / Other 1 was rolled 1 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 7 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 4.077 Median : 4.000 Variance : 1.093 Standard Deviation : 1.046 Total rolls : 26 Germans Combat 1 was rolled 70 times 2 was rolled 79 times 3 was rolled 79 times 4 was rolled 83 times 5 was rolled 82 times 6 was rolled 67 times Average roll : 3.498 Median : 4.000 Variance : 0.473 Standard Deviation : 0.688 Total rolls : 460 British Combat 1 was rolled 31 times 2 was rolled 37 times 3 was rolled 37 times 4 was rolled 37 times 5 was rolled 32 times 6 was rolled 50 times Average roll : 3.679 Median : 4.000 Variance : 1.028 Standard Deviation : 1.014 Total rolls : 224 Italians Combat 1 was rolled 26 times 2 was rolled 30 times 3 was rolled 30 times 4 was rolled 40 times 5 was rolled 34 times 6 was rolled 39 times Average roll : 3.719 Median : 4.000 Variance : 0.772 Standard Deviation : 0.879 Total rolls : 199 Americans Combat 1 was rolled 41 times 2 was rolled 29 times 3 was rolled 36 times 4 was rolled 36 times 5 was rolled 32 times 6 was rolled 26 times Average roll : 3.335 Median : 3.000 Variance : 0.740 Standard Deviation : 0.860 Total rolls : 200 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 78 times 2 was rolled 77 times 3 was rolled 88 times 4 was rolled 82 times 5 was rolled 82 times 6 was rolled 69 times Average roll : 3.462 Median : 3.000 Variance : 0.428 Standard Deviation : 0.654 Total rolls : 476 French Combat 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 11 times Average roll : 3.712 Median : 4.000 Variance : 0.523 Standard Deviation : 0.723 Total rolls : 66 ANZAC Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 3 times 5 was rolled 6 times Average roll : 3.364 Median : 3.000 Variance : 1.968 Standard Deviation : 1.403 Total rolls : 22 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 16 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.512 Median : 4.000 Variance : 0.145 Standard Deviation : 0.380 Total rolls : 84 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 1 times 4 was rolled 7 times 5 was rolled 5 times 6 was rolled 3 times Average roll : 3.500 Median : 4.000 Variance : 1.173 Standard Deviation : 1.083 Total rolls : 26 Russians Combat 1 was rolled 54 times 2 was rolled 71 times 3 was rolled 47 times 4 was rolled 49 times 5 was rolled 44 times 6 was rolled 55 times Average roll : 3.384 Median : 3.000 Variance : 1.446 Standard Deviation : 1.203 Total rolls : 320
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 battleship, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Normandy Bordeaux to 112 Sea Zone 2 armour moved from Normandy Bordeaux to Southern France 3 armour moved from Normandy Bordeaux to Holland Belgium 1 destroyer and 1 submarine moved from 101 Sea Zone to 123 Sea Zone Americans take 106 Sea Zone from Germans 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone 1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 2 fighters moved from 26 Sea Zone to 46 Sea Zone 4 carriers moved from 26 Sea Zone to 46 Sea Zone 1 cruiser moved from 26 Sea Zone to 46 Sea Zone 4 fighters moved from 26 Sea Zone to 46 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Egypt to Alexandria Combat - Americans Battle in Soviet Far East Battle in Denmark Battle in 46 Sea Zone Americans attack with 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer and 1 transport Americans roll dice for 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Soviet Far East from Japanese, taking Denmark from Germans with 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in New Guinea Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 54 Sea Zone Americans attack with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine Japanese defend with 3 submarines Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 2 carriers, 2 destroyers and 4 fighters in 54 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Americans 3 submarines owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 18 Casualties for Japanese: 3 submarines Battle in Holland Belgium Americans attack with 3 armour Italians defend with 1 mech_infantry Americans roll dice for 3 armour in Holland Belgium, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 armour remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Southern France Americans attack with 2 armour Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 2 armour in Southern France, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 2 armour remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 112 Sea Zone to United Kingdom 2 fighters moved from 54 Sea Zone to Queensland Place Units - Americans 2 fighters placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 battleship, 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 3 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 6x factory_minor; Remaining resources: 5 PUs; UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries moved from Normandy Bordeaux to 110 Sea Zone 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 fighter moved from Normandy Bordeaux to United Kingdom 1 infantry moved from Turkmenistan to Kazakhstan 1 mech_infantry moved from West India to Burma 1 infantry moved from India to Burma 4 fighters moved from India to Burma 1 fighter moved from Egypt to Persia Combat - British Battle in Norway Battle in Burma British attack with 4 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry and 1 mech_infantry British roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Burma, round 2 : 1/6 hits, 2.33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma British roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Burma, round 3 : 1/6 hits, 2.33 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Norway from Germans, taking Burma from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - British 4 fighters moved from Burma to India Place Units - British 3 armour placed in Persia 1 mech_infantry placed in Egypt British undo move 2. 1 infantry placed in Egypt 3 infantry and 3 mech_infantrys placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : -0.67 British : -2.67 Americans : -0.17 Japanese : -0.50
Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag Burma : 1 mech_infantry India : 3 aaGuns, 1 airfield, 7 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 18 infantry and 10 mech_infantrys Queensland : 2 fighters New Guinea : 1 artillery and 1 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield Soviet Far East : 2 artilleries and 2 infantry Kazakhstan : 1 infantry 46 Sea Zone : 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport 26 Sea Zone : 2 destroyers and 1 submarine 25 Sea Zone : 1 destroyer 10 Sea Zone : 1 battleship, 2 destroyers and 2 submarines 3 Sea Zone : 1 transport 4 Sea Zone : 1 transport 54 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 1 submarine Central United States : 2 aaGuns and 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour Iceland : 1 airfield Quebec : 1 factory_minor Alexandria : 1 infantry Gibraltar : 1 airfield, 5 artilleries, 1 harbour, 5 infantry and 1 mech_infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor, 1 harbour and 7 infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 3 mech_infantrys Normandy Bordeaux : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 7 infantry Southern France : 1 flag, 2 armour, 1 factory_minor and 1 harbour Norway : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry Denmark : 1 flag, 1 artillery and 1 infantry Holland Belgium : 1 flag, 3 armour Italian Somaliland : 1 flag Ethiopia : 1 flag 112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports 80 Sea Zone : 1 cruiser, 1 destroyer and 1 transport 123 Sea Zone : 1 destroyer and 1 submarine 106 Sea Zone : 1 flag Iraq : 1 flag Eastern Persia : 1 flag 101 Sea Zone : 1 submarine Brazil : 1 flag Northwest Persia : 1 flag Persia : 1 flag, 3 armour, 1 factory_minor and 1 fighter
Production/PUs Summary :
Germans : 32 / 60 Russians : 17 / 25 Japanese : 78 / 88 Americans : 62 / 87 Chinese : 0 / 2 British : 36 / 39 UK_Pacific : 6 / 10 Italians : 17 / 25 ANZAC : 10 / 16 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 335 times 2 was rolled 363 times 3 was rolled 362 times 4 was rolled 379 times 5 was rolled 353 times 6 was rolled 350 times Average roll : 3.514 Median : 4.000 Variance : 0.511 Standard Deviation : 0.715 Total rolls : 2142 Null / Other 1 was rolled 1 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 7 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 4.077 Median : 4.000 Variance : 1.093 Standard Deviation : 1.046 Total rolls : 26 Germans Combat 1 was rolled 70 times 2 was rolled 79 times 3 was rolled 79 times 4 was rolled 83 times 5 was rolled 82 times 6 was rolled 67 times Average roll : 3.498 Median : 4.000 Variance : 0.473 Standard Deviation : 0.688 Total rolls : 460 British Combat 1 was rolled 32 times 2 was rolled 38 times 3 was rolled 38 times 4 was rolled 40 times 5 was rolled 34 times 6 was rolled 54 times Average roll : 3.712 Median : 4.000 Variance : 1.282 Standard Deviation : 1.132 Total rolls : 236 Italians Combat 1 was rolled 26 times 2 was rolled 30 times 3 was rolled 30 times 4 was rolled 40 times 5 was rolled 34 times 6 was rolled 39 times Average roll : 3.719 Median : 4.000 Variance : 0.772 Standard Deviation : 0.879 Total rolls : 199 Americans Combat 1 was rolled 41 times 2 was rolled 29 times 3 was rolled 36 times 4 was rolled 36 times 5 was rolled 32 times 6 was rolled 26 times Average roll : 3.335 Median : 3.000 Variance : 0.740 Standard Deviation : 0.860 Total rolls : 200 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 79 times 2 was rolled 77 times 3 was rolled 89 times 4 was rolled 82 times 5 was rolled 82 times 6 was rolled 70 times Average roll : 3.461 Median : 3.000 Variance : 0.416 Standard Deviation : 0.645 Total rolls : 479 French Combat 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 11 times Average roll : 3.712 Median : 4.000 Variance : 0.523 Standard Deviation : 0.723 Total rolls : 66 ANZAC Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 3 times 5 was rolled 6 times Average roll : 3.364 Median : 3.000 Variance : 1.968 Standard Deviation : 1.403 Total rolls : 22 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 16 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.512 Median : 4.000 Variance : 0.145 Standard Deviation : 0.380 Total rolls : 84 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 1 times 4 was rolled 7 times 5 was rolled 5 times 6 was rolled 3 times Average roll : 3.500 Median : 4.000 Variance : 1.173 Standard Deviation : 1.083 Total rolls : 26 Russians Combat 1 was rolled 54 times 2 was rolled 71 times 3 was rolled 47 times 4 was rolled 49 times 5 was rolled 44 times 6 was rolled 55 times Average roll : 3.384 Median : 3.000 Variance : 1.446 Standard Deviation : 1.203 Total rolls : 320
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - Italians 1 armour and 2 mech_infantrys moved from Northern Italy to Denmark 1 bomber moved from Southern Italy to Denmark 1 mech_infantry moved from Northern Italy to Denmark 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 bomber moved from Southern Italy to Southern France 1 artillery moved from Morocco to Algeria Italians take Algeria from French 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk Combat - Italians Battle in Tobruk Battle in Denmark Italians attack with 1 armour, 1 bomber and 3 mech_infantrys Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Denmark, round 2 : 2/5 hits, 1.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Denmark Italians win, taking Tobruk from French, taking Denmark from Americans with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Southern France Italians attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 2 armour, 1 factory_minor and 1 harbour Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 2 armour in Southern France, round 2 : 1/2 hits, 1.00 expected hits 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 artillery and 1 bomber in Southern France, round 3 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 armour in Southern France, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery and 1 bomber in Southern France, round 4 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 armour in Southern France, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Americans: 2 armour Non Combat Move - Italians 1 bomber moved from Southern France to Southern Italy 1 bomber moved from Denmark to Southern Italy 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone Place Units - Italians 2 artilleries and 2 infantry placed in Northern Italy 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 21 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 0.00 Americans : -0.67
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Dutch New Guinea : 1 flag 54 Sea Zone : 2 transports 62 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 34 / 60 Russians : 17 / 25 Japanese : 78 / 88 Americans : 57 / 87 Chinese : 0 / 2 British : 36 / 39 UK_Pacific : 6 / 10 Italians : 21 / 33 ANZAC : 10 / 18 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 338 times 2 was rolled 367 times 3 was rolled 362 times 4 was rolled 384 times 5 was rolled 357 times 6 was rolled 352 times Average roll : 3.514 Median : 4.000 Variance : 0.549 Standard Deviation : 0.741 Total rolls : 2160 Null / Other 1 was rolled 1 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 7 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 4.077 Median : 4.000 Variance : 1.093 Standard Deviation : 1.046 Total rolls : 26 Germans Combat 1 was rolled 70 times 2 was rolled 79 times 3 was rolled 79 times 4 was rolled 83 times 5 was rolled 82 times 6 was rolled 67 times Average roll : 3.498 Median : 4.000 Variance : 0.473 Standard Deviation : 0.688 Total rolls : 460 British Combat 1 was rolled 32 times 2 was rolled 38 times 3 was rolled 38 times 4 was rolled 40 times 5 was rolled 34 times 6 was rolled 54 times Average roll : 3.712 Median : 4.000 Variance : 1.282 Standard Deviation : 1.132 Total rolls : 236 Italians Combat 1 was rolled 29 times 2 was rolled 32 times 3 was rolled 30 times 4 was rolled 44 times 5 was rolled 36 times 6 was rolled 40 times Average roll : 3.692 Median : 4.000 Variance : 0.842 Standard Deviation : 0.918 Total rolls : 211 Americans Combat 1 was rolled 41 times 2 was rolled 31 times 3 was rolled 36 times 4 was rolled 37 times 5 was rolled 34 times 6 was rolled 27 times Average roll : 3.354 Median : 3.000 Variance : 0.582 Standard Deviation : 0.763 Total rolls : 206 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 79 times 2 was rolled 77 times 3 was rolled 89 times 4 was rolled 82 times 5 was rolled 82 times 6 was rolled 70 times Average roll : 3.461 Median : 3.000 Variance : 0.416 Standard Deviation : 0.645 Total rolls : 479 French Combat 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 11 times Average roll : 3.712 Median : 4.000 Variance : 0.523 Standard Deviation : 0.723 Total rolls : 66 ANZAC Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 3 times 5 was rolled 6 times Average roll : 3.364 Median : 3.000 Variance : 1.968 Standard Deviation : 1.403 Total rolls : 22 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 16 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.512 Median : 4.000 Variance : 0.145 Standard Deviation : 0.380 Total rolls : 84 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 1 times 4 was rolled 7 times 5 was rolled 5 times 6 was rolled 3 times Average roll : 3.500 Median : 4.000 Variance : 1.173 Standard Deviation : 1.083 Total rolls : 26 Russians Combat 1 was rolled 54 times 2 was rolled 71 times 3 was rolled 47 times 4 was rolled 49 times 5 was rolled 44 times 6 was rolled 55 times Average roll : 3.384 Median : 3.000 Variance : 1.446 Standard Deviation : 1.203 Total rolls : 320
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Dutch New Guinea : 1 flag 54 Sea Zone : 2 transports 62 Sea Zone : 1 flag Alexandria : 1 infantry Normandy Bordeaux : 2 infantry Libya : 1 flag
Production/PUs Summary :
Germans : 34 / 60 Russians : 17 / 25 Japanese : 78 / 88 Americans : 57 / 87 Chinese : 0 / 2 British : 36 / 39 UK_Pacific : 6 / 10 Italians : 21 / 33 ANZAC : 10 / 18 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 338 times 2 was rolled 367 times 3 was rolled 362 times 4 was rolled 384 times 5 was rolled 357 times 6 was rolled 352 times Average roll : 3.514 Median : 4.000 Variance : 0.549 Standard Deviation : 0.741 Total rolls : 2160 Null / Other 1 was rolled 1 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 7 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 4.077 Median : 4.000 Variance : 1.093 Standard Deviation : 1.046 Total rolls : 26 Germans Combat 1 was rolled 70 times 2 was rolled 79 times 3 was rolled 79 times 4 was rolled 83 times 5 was rolled 82 times 6 was rolled 67 times Average roll : 3.498 Median : 4.000 Variance : 0.473 Standard Deviation : 0.688 Total rolls : 460 British Combat 1 was rolled 32 times 2 was rolled 38 times 3 was rolled 38 times 4 was rolled 40 times 5 was rolled 34 times 6 was rolled 54 times Average roll : 3.712 Median : 4.000 Variance : 1.282 Standard Deviation : 1.132 Total rolls : 236 Italians Combat 1 was rolled 29 times 2 was rolled 32 times 3 was rolled 30 times 4 was rolled 44 times 5 was rolled 36 times 6 was rolled 40 times Average roll : 3.692 Median : 4.000 Variance : 0.842 Standard Deviation : 0.918 Total rolls : 211 Americans Combat 1 was rolled 41 times 2 was rolled 31 times 3 was rolled 36 times 4 was rolled 37 times 5 was rolled 34 times 6 was rolled 27 times Average roll : 3.354 Median : 3.000 Variance : 0.582 Standard Deviation : 0.763 Total rolls : 206 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 79 times 2 was rolled 77 times 3 was rolled 89 times 4 was rolled 82 times 5 was rolled 82 times 6 was rolled 70 times Average roll : 3.461 Median : 3.000 Variance : 0.416 Standard Deviation : 0.645 Total rolls : 479 French Combat 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 11 times Average roll : 3.712 Median : 4.000 Variance : 0.523 Standard Deviation : 0.723 Total rolls : 66 ANZAC Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 3 times 5 was rolled 6 times Average roll : 3.364 Median : 3.000 Variance : 1.968 Standard Deviation : 1.403 Total rolls : 22 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 16 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.512 Median : 4.000 Variance : 0.145 Standard Deviation : 0.380 Total rolls : 84 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 1 times 4 was rolled 7 times 5 was rolled 5 times 6 was rolled 3 times Average roll : 3.500 Median : 4.000 Variance : 1.173 Standard Deviation : 1.083 Total rolls : 26 Russians Combat 1 was rolled 54 times 2 was rolled 71 times 3 was rolled 47 times 4 was rolled 49 times 5 was rolled 44 times 6 was rolled 55 times Average roll : 3.384 Median : 3.000 Variance : 1.446 Standard Deviation : 1.203 Total rolls : 320
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TripleA Move Summary: Germans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 54 PUs; Germans buy 3 armour, 1 carrier, 1 fighter and 1 transport; Remaining resources: 3 PUs; Combat Move - Germans 1 armour moved from Western Germany to Holland Belgium 2 bombers and 3 tactical_bombers moved from Western Germany to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Novgorod to 112 Sea Zone 2 fighters moved from Morocco to 112 Sea Zone 2 mech_infantrys moved from France to Holland Belgium 1 artillery and 1 infantry moved from France to Northern Italy 1 artillery moved from France to Holland Belgium 6 artilleries and 9 infantry moved from France to Normandy Bordeaux 1 artillery moved from Belarus to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 1 mech_infantry moved from Western Germany to Holland Belgium 1 infantry moved from Tunisia to Libya Italians take Libya from French 1 destroyer moved from 115 Sea Zone to 112 Sea Zone
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 54 PUs; Germans buy 3 armour, 1 carrier, 1 fighter and 1 transport; Remaining resources: 3 PUs; Combat Move - Germans 1 armour moved from Western Germany to Holland Belgium 2 bombers and 3 tactical_bombers moved from Western Germany to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Novgorod to 112 Sea Zone 2 fighters moved from Morocco to 112 Sea Zone 2 mech_infantrys moved from France to Holland Belgium 1 artillery and 1 infantry moved from France to Northern Italy 1 artillery moved from France to Holland Belgium 6 artilleries and 9 infantry moved from France to Normandy Bordeaux 1 artillery moved from Belarus to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 1 mech_infantry moved from Western Germany to Holland Belgium 1 infantry moved from Tunisia to Libya Italians take Libya from French 1 destroyer moved from 115 Sea Zone to 112 Sea Zone Combat - Germans Battle in Archangel Germans attack with 1 artillery and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 armour, 1 artillery and 3 mech_infantrys Americans defend with 3 armour Germans roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Holland Belgium, round 2 : 2/5 hits, 1.50 expected hits Americans roll dice for 3 armour in Holland Belgium, round 2 : 2/3 hits, 1.50 expected hits 2 armour owned by the Americans and 2 mech_infantrys owned by the Germans lost in Holland Belgium Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Holland Belgium, round 3 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 mech_infantrys Casualties for Americans: 3 armour Battle in Normandy Bordeaux Germans attack with 6 artilleries and 9 infantry British defend with 2 aaGuns and 7 infantry; French defend with 2 infantry; Americans defend with 1 factory_minor and 1 harbour Germans roll dice for 6 artilleries and 9 infantry in Normandy Bordeaux, round 2 : 7/15 hits, 4.50 expected hits Americans roll dice for 2 aaGuns and 9 infantry in Normandy Bordeaux, round 2 : 2/9 hits, 3.00 expected hits 2 aaGuns owned by the British, 2 infantry owned by the Germans, 2 infantry owned by the French and 3 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 6 artilleries and 7 infantry in Normandy Bordeaux, round 3 : 4/13 hits, 4.17 expected hits Americans roll dice for 4 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 4 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 6 artilleries and 6 infantry remaining. Battle score for attacker is 28 Casualties for Germans: 3 infantry Casualties for British: 2 aaGuns and 7 infantry Casualties for French: 2 infantry Battle in 112 Sea Zone Germans attack with 2 bombers, 1 destroyer, 3 fighters and 4 tactical_bombers British defend with 1 destroyer and 3 transports; Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport Germans roll dice for 2 bombers, 1 destroyer, 3 fighters and 4 tactical_bombers in 112 Sea Zone, round 2 : 5/10 hits, 5.67 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports in 112 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits 1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 fighter owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 112 Sea Zone, round 3 : 2/7 hits, 4.17 expected hits Americans roll dice for 1 battleship, 2 fighters and 4 transports in 112 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 4 : 2/6 hits, 3.67 expected hits Americans roll dice for 1 battleship and 4 transports in 112 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 112 Sea Zone 3 transports owned by the British lost in 112 Sea Zone Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 54 Casualties for Germans: 1 destroyer, 2 fighters and 2 tactical_bombers Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport Casualties for British: 1 destroyer and 3 transports Non Combat Move - Germans 2 bombers and 2 tactical_bombers moved from 112 Sea Zone to Western Germany 1 fighter moved from Morocco to 112 Sea Zone 1 aaGun moved from France to Western Germany 6 infantry moved from Germany to Poland 4 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod 3 mech_infantrys moved from Novgorod to Finland 2 mech_infantrys moved from Eastern Poland to Novgorod 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Western Germany 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 carrier moved from 92 Sea Zone to 95 Sea Zone Place Units - Germans 1 carrier and 1 transport placed in 112 Sea Zone 1 fighter placed in Western Germany 3 armour placed in Novgorod Turn Complete - Germans Germans collect 40 PUs; end with 43 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 45 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -0.50 Americans : -2.17 Russians : -0.33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 1 artillery and 1 factory_upgrade; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Samara to Vologda 2 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Japanese 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Japanese 3 infantry moved from Rostov to Caucasus 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Bryansk to Smolensk 1 artillery moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 infantry moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Russia 1 armour moved from Russia to Novosibirsk Combat - Russians Battle in Caucasus Russians attack with 3 infantry Japanese defend with 1 mech_infantry Russians roll dice for 3 infantry in Caucasus, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Caucasus, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Caucasus Russians win, taking Caucasus from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians Place Units - Russians Units in Russia being upgraded or consumed: 1 factory_minor 1 factory_upgrade placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Russians : 0.00 Japanese : 0.33
Territory Summary for Russians :
Belarus : 1 infantry Bryansk : 24 infantry Bessarabia : 1 artillery Russia : 1 aaGun, 1 airfield, 1 factory_upgrade, 2 fighters and 1 tactical_bomber Tambov : 1 infantry Ukraine : 1 factory_minor and 1 infantry Western Ukraine : 1 infantry Novosibirsk : 1 armour and 2 infantry Vologda : 1 infantry Volgograd : 1 factory_minor and 1 infantry Caucasus : 2 infantry Smolensk : 1 infantry
Production/PUs Summary :
Germans : 39 / 55 Russians : 22 / 25 Japanese : 73 / 88 Americans : 52 / 87 Chinese : 0 / 2 British : 36 / 39 UK_Pacific : 6 / 10 Italians : 22 / 33 ANZAC : 10 / 18 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 356 times 2 was rolled 380 times 3 was rolled 375 times 4 was rolled 397 times 5 was rolled 375 times 6 was rolled 374 times Average roll : 3.521 Median : 4.000 Variance : 0.382 Standard Deviation : 0.618 Total rolls : 2257 Null / Other 1 was rolled 1 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 7 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 4.077 Median : 4.000 Variance : 1.093 Standard Deviation : 1.046 Total rolls : 26 Germans Combat 1 was rolled 81 times 2 was rolled 87 times 3 was rolled 89 times 4 was rolled 90 times 5 was rolled 93 times 6 was rolled 81 times Average roll : 3.518 Median : 4.000 Variance : 0.232 Standard Deviation : 0.482 Total rolls : 521 British Combat 1 was rolled 32 times 2 was rolled 38 times 3 was rolled 38 times 4 was rolled 40 times 5 was rolled 34 times 6 was rolled 54 times Average roll : 3.712 Median : 4.000 Variance : 1.282 Standard Deviation : 1.132 Total rolls : 236 Italians Combat 1 was rolled 29 times 2 was rolled 32 times 3 was rolled 30 times 4 was rolled 44 times 5 was rolled 36 times 6 was rolled 40 times Average roll : 3.692 Median : 4.000 Variance : 0.842 Standard Deviation : 0.918 Total rolls : 211 Americans Combat 1 was rolled 46 times 2 was rolled 34 times 3 was rolled 39 times 4 was rolled 42 times 5 was rolled 40 times 6 was rolled 32 times Average roll : 3.395 Median : 3.000 Variance : 0.573 Standard Deviation : 0.757 Total rolls : 233 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 80 times 2 was rolled 77 times 3 was rolled 89 times 4 was rolled 83 times 5 was rolled 82 times 6 was rolled 70 times Average roll : 3.457 Median : 3.000 Variance : 0.423 Standard Deviation : 0.650 Total rolls : 481 French Combat 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 11 times Average roll : 3.712 Median : 4.000 Variance : 0.523 Standard Deviation : 0.723 Total rolls : 66 ANZAC Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 3 times 5 was rolled 6 times Average roll : 3.364 Median : 3.000 Variance : 1.968 Standard Deviation : 1.403 Total rolls : 22 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 16 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.512 Median : 4.000 Variance : 0.145 Standard Deviation : 0.380 Total rolls : 84 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 1 times 4 was rolled 7 times 5 was rolled 5 times 6 was rolled 3 times Average roll : 3.500 Median : 4.000 Variance : 1.173 Standard Deviation : 1.083 Total rolls : 26 Russians Combat 1 was rolled 55 times 2 was rolled 73 times 3 was rolled 47 times 4 was rolled 49 times 5 was rolled 45 times 6 was rolled 58 times Average roll : 3.398 Median : 3.000 Variance : 1.630 Standard Deviation : 1.277 Total rolls : 327
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 11 mech_infantrys and 4 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Yunnan to Novosibirsk 2 bombers moved from French Indo China to Novosibirsk 1 mech_infantry moved from Urals to Novosibirsk 1 infantry moved from Kansu to Novosibirsk 1 submarine moved from 6 Sea Zone to 3 Sea Zone 1 submarine moved from 6 Sea Zone to 4 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 bombers moved from Java to Burma 1 mech_infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 4 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 4 Sea Zone Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.67 expected hits UK_Pacific roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Novosibirsk Japanese attack with 3 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 armour and 2 infantry Japanese roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/5 hits, 2.33 expected hits Russians roll dice for 1 armour and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Novosibirsk, round 3 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 armour and 1 infantry in Novosibirsk, round 3 : 2/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Novosibirsk Japanese win with 3 bombers remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour and 2 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Japanese 1 bomber moved from Novosibirsk to Shensi 2 bombers moved from Novosibirsk to Kansu 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Sikang to Tsinghai 1 mech_infantry moved from Suiyuyan to Sikang 1 mech_infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Anhwe to Chahar 1 mech_infantry moved from Hunan to Anhwe 1 armour moved from Kiangsu to Hunan 3 artilleries moved from French Indo China to Shan State 3 artilleries moved from Malaya to Shan State 2 bombers moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 3 battleships, 4 carriers, 3 cruisers, 4 destroyers and 5 submarines moved from 6 Sea Zone to 35 Sea Zone 1 armour moved from Yakut S.S.R. to Amur 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan 4 fighters and 4 tactical_bombers moved from Yunnan to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Philippines 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 35 Sea Zone 2 artilleries, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to Malaya 1 aaGun moved from Jehol to Shantung Place Units - Japanese 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kiangsu 2 mech_infantrys and 1 tactical_bomber placed in Shantung 3 tactical_bombers placed in Japan Turn Complete - Japanese Japanese collect 74 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : 0.67 UK_Pacific : -0.33 Russians : -0.00 Japanese : -1.33
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 unit repaired. 1 fighter moved from United Kingdom to Norway 2 fighters moved from Eastern United States to Gibraltar 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 4 carriers, 1 cruiser, 7 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 1 battleship, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in Celebes Non Combat Move - Americans Place Units - Americans 1 carrier and 1 submarine placed in 101 Sea Zone 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone 2 artilleries, 1 bomber and 2 infantry placed in Western United States Americans undo move 3. 2 artilleries and 2 infantry placed in Western United States 1 bomber placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Marshall Islands : 1 flag Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 3 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield Siberia : 2 artilleries and 2 infantry Celebes : 1 flag, 1 artillery and 1 infantry 44 Sea Zone : 1 transport 26 Sea Zone : 1 battleship, 2 destroyers and 2 submarines 25 Sea Zone : 1 destroyer 10 Sea Zone : 2 destroyers, 1 submarine and 2 transports 54 Sea Zone : 1 flag, 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 11 fighters, 2 submarines and 1 tactical_bomber Central United States : 2 aaGuns and 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Alexandria : 1 infantry Gibraltar : 5 artilleries, 2 fighters, 5 infantry and 1 mech_infantry Norway : 1 fighter 123 Sea Zone : 1 destroyer and 1 submarine 106 Sea Zone : 1 flag 101 Sea Zone : 1 carrier and 1 submarine Brazil : 1 flag 91 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 39 / 55 Russians : 23 / 25 Japanese : 70 / 82 Americans : 55 / 78 Chinese : 0 / 2 British : 36 / 39 UK_Pacific : 5 / 10 Italians : 22 / 33 ANZAC : 10 / 18 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 358 times 2 was rolled 384 times 3 was rolled 381 times 4 was rolled 400 times 5 was rolled 381 times 6 was rolled 378 times Average roll : 3.524 Median : 4.000 Variance : 0.397 Standard Deviation : 0.630 Total rolls : 2282 Null / Other 1 was rolled 1 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 7 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 4.077 Median : 4.000 Variance : 1.093 Standard Deviation : 1.046 Total rolls : 26 Germans Combat 1 was rolled 81 times 2 was rolled 87 times 3 was rolled 89 times 4 was rolled 90 times 5 was rolled 93 times 6 was rolled 81 times Average roll : 3.518 Median : 4.000 Variance : 0.232 Standard Deviation : 0.482 Total rolls : 521 British Combat 1 was rolled 32 times 2 was rolled 38 times 3 was rolled 38 times 4 was rolled 40 times 5 was rolled 34 times 6 was rolled 54 times Average roll : 3.712 Median : 4.000 Variance : 1.282 Standard Deviation : 1.132 Total rolls : 236 Italians Combat 1 was rolled 29 times 2 was rolled 32 times 3 was rolled 30 times 4 was rolled 44 times 5 was rolled 36 times 6 was rolled 40 times Average roll : 3.692 Median : 4.000 Variance : 0.842 Standard Deviation : 0.918 Total rolls : 211 Americans Combat 1 was rolled 46 times 2 was rolled 35 times 3 was rolled 39 times 4 was rolled 42 times 5 was rolled 40 times 6 was rolled 32 times Average roll : 3.389 Median : 3.000 Variance : 0.532 Standard Deviation : 0.730 Total rolls : 234 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 82 times 2 was rolled 79 times 3 was rolled 93 times 4 was rolled 86 times 5 was rolled 86 times 6 was rolled 73 times Average roll : 3.469 Median : 3.000 Variance : 0.472 Standard Deviation : 0.687 Total rolls : 499 French Combat 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 11 times Average roll : 3.712 Median : 4.000 Variance : 0.523 Standard Deviation : 0.723 Total rolls : 66 ANZAC Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 3 times 5 was rolled 6 times Average roll : 3.364 Median : 3.000 Variance : 1.968 Standard Deviation : 1.403 Total rolls : 22 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 16 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.512 Median : 4.000 Variance : 0.145 Standard Deviation : 0.380 Total rolls : 84 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 2 times 4 was rolled 7 times 5 was rolled 5 times 6 was rolled 3 times Average roll : 3.481 Median : 4.000 Variance : 0.904 Standard Deviation : 0.951 Total rolls : 27 Russians Combat 1 was rolled 55 times 2 was rolled 74 times 3 was rolled 48 times 4 was rolled 49 times 5 was rolled 47 times 6 was rolled 59 times Average roll : 3.410 Median : 3.000 Variance : 1.587 Standard Deviation : 1.260 Total rolls : 332
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 39 / 55 Russians : 23 / 25 Japanese : 70 / 82 Americans : 55 / 78 Chinese : 0 / 2 British : 36 / 39 UK_Pacific : 5 / 10 Italians : 22 / 33 ANZAC : 10 / 18 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 358 times 2 was rolled 384 times 3 was rolled 381 times 4 was rolled 400 times 5 was rolled 381 times 6 was rolled 378 times Average roll : 3.524 Median : 4.000 Variance : 0.397 Standard Deviation : 0.630 Total rolls : 2282 Null / Other 1 was rolled 1 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 7 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 4.077 Median : 4.000 Variance : 1.093 Standard Deviation : 1.046 Total rolls : 26 Germans Combat 1 was rolled 81 times 2 was rolled 87 times 3 was rolled 89 times 4 was rolled 90 times 5 was rolled 93 times 6 was rolled 81 times Average roll : 3.518 Median : 4.000 Variance : 0.232 Standard Deviation : 0.482 Total rolls : 521 British Combat 1 was rolled 32 times 2 was rolled 38 times 3 was rolled 38 times 4 was rolled 40 times 5 was rolled 34 times 6 was rolled 54 times Average roll : 3.712 Median : 4.000 Variance : 1.282 Standard Deviation : 1.132 Total rolls : 236 Italians Combat 1 was rolled 29 times 2 was rolled 32 times 3 was rolled 30 times 4 was rolled 44 times 5 was rolled 36 times 6 was rolled 40 times Average roll : 3.692 Median : 4.000 Variance : 0.842 Standard Deviation : 0.918 Total rolls : 211 Americans Combat 1 was rolled 46 times 2 was rolled 35 times 3 was rolled 39 times 4 was rolled 42 times 5 was rolled 40 times 6 was rolled 32 times Average roll : 3.389 Median : 3.000 Variance : 0.532 Standard Deviation : 0.730 Total rolls : 234 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 82 times 2 was rolled 79 times 3 was rolled 93 times 4 was rolled 86 times 5 was rolled 86 times 6 was rolled 73 times Average roll : 3.469 Median : 3.000 Variance : 0.472 Standard Deviation : 0.687 Total rolls : 499 French Combat 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 11 times Average roll : 3.712 Median : 4.000 Variance : 0.523 Standard Deviation : 0.723 Total rolls : 66 ANZAC Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 3 times 5 was rolled 6 times Average roll : 3.364 Median : 3.000 Variance : 1.968 Standard Deviation : 1.403 Total rolls : 22 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 16 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.512 Median : 4.000 Variance : 0.145 Standard Deviation : 0.380 Total rolls : 84 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 2 times 4 was rolled 7 times 5 was rolled 5 times 6 was rolled 3 times Average roll : 3.481 Median : 4.000 Variance : 0.904 Standard Deviation : 0.951 Total rolls : 27 Russians Combat 1 was rolled 55 times 2 was rolled 74 times 3 was rolled 48 times 4 was rolled 49 times 5 was rolled 47 times 6 was rolled 59 times Average roll : 3.410 Median : 3.000 Variance : 1.587 Standard Deviation : 1.260 Total rolls : 332
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 unit repaired. 1 fighter moved from United Kingdom to Norway 2 fighters moved from Eastern United States to Gibraltar 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 4 carriers, 1 cruiser, 7 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 1 battleship, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in Celebes Non Combat Move - Americans Place Units - Americans 1 carrier and 1 submarine placed in 101 Sea Zone 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone 2 artilleries, 1 bomber and 2 infantry placed in Western United States Americans undo move 3. 2 artilleries and 2 infantry placed in Western United States 1 bomber placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 factory_minor, 1 harbour and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 artillery; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 2 infantry moved from Norway to Finland 3 fighters moved from United Kingdom to Finland 7 armour, 1 artillery, 4 fighters, 18 infantry and 10 mech_infantrys moved from India to Burma 1 armour moved from Persia to 80 Sea Zone 1 armour, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone UK_Pacific take 79 Sea Zone from Japanese 1 armour moved from 39 Sea Zone to Ceylon 2 armour moved from Persia to West India 1 fighter moved from Persia to India Combat - British Battle in Ceylon Battle in Finland British attack with 2 artilleries, 3 fighters and 2 infantry Germans defend with 3 mech_infantrys British roll dice for 2 artilleries, 3 fighters and 2 infantry in Finland, round 2 : 4/7 hits, 2.83 expected hits Germans roll dice for 3 mech_infantrys in Finland, round 2 : 0/3 hits, 1.00 expected hits 3 mech_infantrys owned by the Germans lost in Finland British win, taking Ceylon from Japanese, taking Finland from Germans with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Battle in Burma British attack with 7 armour, 1 artillery, 4 fighters, 18 infantry and 10 mech_infantrys Japanese defend with 1 mech_infantry British roll dice for 7 armour, 1 artillery, 4 fighters, 18 infantry and 10 mech_infantrys in Burma, round 2 : 7/40 hits, 10.67 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 7 armour, 1 artillery, 4 fighters, 18 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 4 fighters moved from Burma to India 1 aaGun moved from India to Burma 3 fighters moved from Finland to Norway Place Units - British 1 factory_minor placed in Norway 1 harbour placed in Iceland 2 infantry placed in Persia 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4 British collect 35 PUs (3 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 armour and 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 1 artillery
Combat Hit Differential Summary :
Germans : -1.00 British : -2.50 Japanese : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag Ceylon : 1 armour and 1 harbour Burma : 1 aaGun, 7 armour, 1 artillery, 18 infantry and 10 mech_infantrys India : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 5 fighters and 1 harbour Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 3 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield Siberia : 2 artilleries and 2 infantry Kazakhstan : 1 infantry Celebes : 1 flag, 1 artillery and 1 infantry 44 Sea Zone : 1 transport 39 Sea Zone : 1 cruiser, 1 destroyer and 1 transport 26 Sea Zone : 1 battleship, 2 destroyers and 2 submarines 25 Sea Zone : 1 destroyer 10 Sea Zone : 2 destroyers, 1 submarine and 2 transports 54 Sea Zone : 1 flag, 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 11 fighters, 2 submarines and 1 tactical_bomber Central United States : 2 aaGuns and 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour West India : 2 armour Iceland : 1 airfield and 1 harbour Quebec : 1 factory_minor Alexandria : 1 infantry Gibraltar : 1 airfield, 5 artilleries, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor, 1 harbour and 9 infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys Norway : 1 flag, 1 factory_minor, 4 fighters, 1 infantry and 1 mech_infantry Italian Somaliland : 1 flag Ethiopia : 1 flag 123 Sea Zone : 1 destroyer and 1 submarine 106 Sea Zone : 1 flag Iraq : 1 flag Eastern Persia : 1 flag 101 Sea Zone : 1 carrier and 1 submarine 79 Sea Zone : 1 flag Brazil : 1 flag Northwest Persia : 1 flag Persia : 1 flag, 1 factory_minor and 2 infantry 91 Sea Zone : 1 submarine Finland : 1 flag, 2 artilleries and 2 infantry
Production/PUs Summary :
Germans : 37 / 55 Russians : 23 / 25 Japanese : 69 / 82 Americans : 55 / 78 Chinese : 0 / 2 British : 38 / 38 UK_Pacific : 6 / 9 Italians : 22 / 33 ANZAC : 10 / 18 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 393 times 2 was rolled 418 times 3 was rolled 415 times 4 was rolled 450 times 5 was rolled 424 times 6 was rolled 422 times Average roll : 3.539 Median : 4.000 Variance : 0.665 Standard Deviation : 0.816 Total rolls : 2522 Null / Other 1 was rolled 29 times 2 was rolled 32 times 3 was rolled 31 times 4 was rolled 45 times 5 was rolled 36 times 6 was rolled 40 times Average roll : 3.690 Median : 4.000 Variance : 0.875 Standard Deviation : 0.935 Total rolls : 213 Germans Combat 1 was rolled 81 times 2 was rolled 87 times 3 was rolled 90 times 4 was rolled 91 times 5 was rolled 94 times 6 was rolled 81 times Average roll : 3.521 Median : 4.000 Variance : 0.278 Standard Deviation : 0.527 Total rolls : 524 British Combat 1 was rolled 39 times 2 was rolled 44 times 3 was rolled 43 times 4 was rolled 49 times 5 was rolled 43 times 6 was rolled 65 times Average roll : 3.735 Median : 4.000 Variance : 1.535 Standard Deviation : 1.239 Total rolls : 283 Italians Combat 1 was rolled 29 times 2 was rolled 32 times 3 was rolled 31 times 4 was rolled 45 times 5 was rolled 36 times 6 was rolled 40 times Average roll : 3.690 Median : 4.000 Variance : 0.875 Standard Deviation : 0.935 Total rolls : 213 Americans Combat 1 was rolled 46 times 2 was rolled 35 times 3 was rolled 39 times 4 was rolled 42 times 5 was rolled 40 times 6 was rolled 32 times Average roll : 3.389 Median : 3.000 Variance : 0.532 Standard Deviation : 0.730 Total rolls : 234 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 82 times 2 was rolled 79 times 3 was rolled 93 times 4 was rolled 87 times 5 was rolled 86 times 6 was rolled 73 times Average roll : 3.470 Median : 3.000 Variance : 0.484 Standard Deviation : 0.695 Total rolls : 500 French Combat 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 11 times Average roll : 3.712 Median : 4.000 Variance : 0.523 Standard Deviation : 0.723 Total rolls : 66 ANZAC Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 3 times 5 was rolled 6 times Average roll : 3.364 Median : 3.000 Variance : 1.968 Standard Deviation : 1.403 Total rolls : 22 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 16 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.512 Median : 4.000 Variance : 0.145 Standard Deviation : 0.380 Total rolls : 84 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 2 times 4 was rolled 7 times 5 was rolled 5 times 6 was rolled 3 times Average roll : 3.481 Median : 4.000 Variance : 0.904 Standard Deviation : 0.951 Total rolls : 27 Russians Combat 1 was rolled 55 times 2 was rolled 74 times 3 was rolled 48 times 4 was rolled 49 times 5 was rolled 47 times 6 was rolled 59 times Average roll : 3.410 Median : 3.000 Variance : 1.587 Standard Deviation : 1.260 Total rolls : 332
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Tobruk to Alexandria 2 bombers moved from Southern Italy to Alexandria 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria Combat - Italians Battle in Syria Battle in Alexandria Italians attack with 2 artilleries, 2 bombers and 2 infantry French defend with 1 infantry; Americans defend with 1 infantry Italians roll dice for 2 artilleries, 2 bombers and 2 infantry in Alexandria, round 2 : 1/6 hits, 2.67 expected hits British roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Alexandria Italians roll dice for 2 artilleries, 2 bombers and 1 infantry in Alexandria, round 3 : 1/5 hits, 2.33 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Syria from French, taking Alexandria from British with 2 artilleries and 2 bombers remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for French: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 artillery moved from Algeria to 94 Sea Zone 1 artillery moved from Southern France to Northern Italy 1 armour moved from Denmark to Northern Italy 2 mech_infantrys moved from Denmark to Germany 1 artillery and 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Greece 1 battleship moved from 95 Sea Zone to 98 Sea Zone 2 bombers moved from Alexandria to Greece 1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 artillery and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians : -3.00 British : 1.00
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes Place Units - ANZAC 1 destroyer and 1 fighter placed in 54 Sea Zone ANZAC undo move 1. 1 fighter placed in Queensland 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Celebes : 2 artilleries and 2 infantry Dutch New Guinea : 1 flag 44 Sea Zone : 2 transports 54 Sea Zone : 1 destroyer 62 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 37 / 55 Russians : 23 / 25 Japanese : 69 / 82 Americans : 55 / 78 Chinese : 0 / 2 British : 38 / 38 UK_Pacific : 6 / 9 Italians : 23 / 38 ANZAC : 10 / 16 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 367 times 2 was rolled 391 times 3 was rolled 389 times 4 was rolled 414 times 5 was rolled 393 times 6 was rolled 393 times Average roll : 3.534 Median : 4.000 Variance : 0.476 Standard Deviation : 0.690 Total rolls : 2347 Null / Other 1 was rolled 1 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 7 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 4.077 Median : 4.000 Variance : 1.093 Standard Deviation : 1.046 Total rolls : 26 Germans Combat 1 was rolled 81 times 2 was rolled 87 times 3 was rolled 90 times 4 was rolled 91 times 5 was rolled 94 times 6 was rolled 81 times Average roll : 3.521 Median : 4.000 Variance : 0.278 Standard Deviation : 0.527 Total rolls : 524 British Combat 1 was rolled 41 times 2 was rolled 44 times 3 was rolled 43 times 4 was rolled 50 times 5 was rolled 43 times 6 was rolled 65 times Average roll : 3.717 Median : 4.000 Variance : 1.429 Standard Deviation : 1.196 Total rolls : 286 Italians Combat 1 was rolled 29 times 2 was rolled 33 times 3 was rolled 32 times 4 was rolled 46 times 5 was rolled 38 times 6 was rolled 44 times Average roll : 3.734 Median : 4.000 Variance : 1.068 Standard Deviation : 1.033 Total rolls : 222 Americans Combat 1 was rolled 46 times 2 was rolled 35 times 3 was rolled 39 times 4 was rolled 42 times 5 was rolled 40 times 6 was rolled 32 times Average roll : 3.389 Median : 3.000 Variance : 0.532 Standard Deviation : 0.730 Total rolls : 234 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 82 times 2 was rolled 79 times 3 was rolled 93 times 4 was rolled 87 times 5 was rolled 86 times 6 was rolled 73 times Average roll : 3.470 Median : 3.000 Variance : 0.484 Standard Deviation : 0.695 Total rolls : 500 French Combat 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 11 times Average roll : 3.712 Median : 4.000 Variance : 0.523 Standard Deviation : 0.723 Total rolls : 66 ANZAC Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 3 times 5 was rolled 6 times Average roll : 3.364 Median : 3.000 Variance : 1.968 Standard Deviation : 1.403 Total rolls : 22 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 16 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.512 Median : 4.000 Variance : 0.145 Standard Deviation : 0.380 Total rolls : 84 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 2 times 4 was rolled 7 times 5 was rolled 5 times 6 was rolled 3 times Average roll : 3.481 Median : 4.000 Variance : 0.904 Standard Deviation : 0.951 Total rolls : 27 Russians Combat 1 was rolled 55 times 2 was rolled 74 times 3 was rolled 48 times 4 was rolled 49 times 5 was rolled 47 times 6 was rolled 59 times Average roll : 3.410 Median : 3.000 Variance : 1.587 Standard Deviation : 1.260 Total rolls : 332
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes Place Units - ANZAC 1 destroyer and 1 fighter placed in 54 Sea Zone ANZAC undo move 1. 1 fighter placed in Queensland 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Celebes : 2 artilleries and 2 infantry Dutch New Guinea : 1 flag 44 Sea Zone : 2 transports 54 Sea Zone : 1 destroyer 62 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 37 / 55 Russians : 23 / 25 Japanese : 69 / 82 Americans : 55 / 78 Chinese : 0 / 2 British : 38 / 38 UK_Pacific : 6 / 9 Italians : 23 / 38 ANZAC : 10 / 16 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 367 times 2 was rolled 391 times 3 was rolled 389 times 4 was rolled 414 times 5 was rolled 393 times 6 was rolled 393 times Average roll : 3.534 Median : 4.000 Variance : 0.476 Standard Deviation : 0.690 Total rolls : 2347 Null / Other 1 was rolled 1 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 7 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 4.077 Median : 4.000 Variance : 1.093 Standard Deviation : 1.046 Total rolls : 26 Germans Combat 1 was rolled 81 times 2 was rolled 87 times 3 was rolled 90 times 4 was rolled 91 times 5 was rolled 94 times 6 was rolled 81 times Average roll : 3.521 Median : 4.000 Variance : 0.278 Standard Deviation : 0.527 Total rolls : 524 British Combat 1 was rolled 41 times 2 was rolled 44 times 3 was rolled 43 times 4 was rolled 50 times 5 was rolled 43 times 6 was rolled 65 times Average roll : 3.717 Median : 4.000 Variance : 1.429 Standard Deviation : 1.196 Total rolls : 286 Italians Combat 1 was rolled 29 times 2 was rolled 33 times 3 was rolled 32 times 4 was rolled 46 times 5 was rolled 38 times 6 was rolled 44 times Average roll : 3.734 Median : 4.000 Variance : 1.068 Standard Deviation : 1.033 Total rolls : 222 Americans Combat 1 was rolled 46 times 2 was rolled 35 times 3 was rolled 39 times 4 was rolled 42 times 5 was rolled 40 times 6 was rolled 32 times Average roll : 3.389 Median : 3.000 Variance : 0.532 Standard Deviation : 0.730 Total rolls : 234 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 82 times 2 was rolled 79 times 3 was rolled 93 times 4 was rolled 87 times 5 was rolled 86 times 6 was rolled 73 times Average roll : 3.470 Median : 3.000 Variance : 0.484 Standard Deviation : 0.695 Total rolls : 500 French Combat 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 11 times Average roll : 3.712 Median : 4.000 Variance : 0.523 Standard Deviation : 0.723 Total rolls : 66 ANZAC Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 3 times 5 was rolled 6 times Average roll : 3.364 Median : 3.000 Variance : 1.968 Standard Deviation : 1.403 Total rolls : 22 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 16 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.512 Median : 4.000 Variance : 0.145 Standard Deviation : 0.380 Total rolls : 84 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 2 times 4 was rolled 7 times 5 was rolled 5 times 6 was rolled 3 times Average roll : 3.481 Median : 4.000 Variance : 0.904 Standard Deviation : 0.951 Total rolls : 27 Russians Combat 1 was rolled 55 times 2 was rolled 74 times 3 was rolled 48 times 4 was rolled 49 times 5 was rolled 47 times 6 was rolled 59 times Average roll : 3.410 Median : 3.000 Variance : 1.587 Standard Deviation : 1.260 Total rolls : 332
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 mech_infantry moved from Archangel to Vologda 4 armour and 4 mech_infantrys moved from Novgorod to Finland 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 112 Sea Zone to Norway 2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to Norway 1 artillery and 1 infantry moved from Eastern Poland to Belarus 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Libya to Tobruk 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Trans-Jordan Battle in Vologda Germans attack with 1 artillery and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Trans-Jordan from British, taking Vologda from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 1 artillery and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Germans roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bessarabia Russians win with 1 artillery remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Battle in Finland Germans attack with 4 armour and 4 mech_infantrys British defend with 2 artilleries and 2 infantry Germans roll dice for 4 armour and 4 mech_infantrys in Finland, round 2 : 4/8 hits, 2.67 expected hits British roll dice for 2 artilleries and 2 infantry in Finland, round 2 : 2/4 hits, 1.33 expected hits 2 artilleries owned by the British, 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Finland Germans win, taking Finland from British with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 mech_infantrys Casualties for British: 2 artilleries and 2 infantry Battle in Norway Germans attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers British defend with 1 factory_minor, 3 fighters, 1 infantry and 1 mech_infantry; Americans defend with 1 fighter Germans roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers in Norway, round 2 : 4/9 hits, 4.83 expected hits British roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Norway, round 2 : 1/6 hits, 3.33 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans, 1 fighter owned by the Americans, 1 fighter owned by the British and 1 infantry owned by the British lost in Norway Germans roll dice for 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers in Norway, round 3 : 6/8 hits, 4.50 expected hits British roll dice for 2 fighters in Norway, round 3 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in Norway Germans win, taking Norway from British with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Germans: 1 fighter, 1 infantry and 1 tactical_bomber Casualties for Americans: 1 fighter Casualties for British: 3 fighters, 1 infantry and 1 mech_infantry Non Combat Move - Germans 1 aaGun and 6 infantry moved from Poland to Eastern Poland 5 mech_infantrys moved from Eastern Poland to Romania 1 armour and 1 mech_infantry moved from Holland Belgium to Germany 1 armour and 7 mech_infantrys moved from Western Germany to Slovakia Hungary 1 artillery moved from Holland Belgium to Western Germany 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 4 artilleries and 4 infantry moved from Normandy Bordeaux to Holland Belgium 1 carrier moved from 95 Sea Zone to 98 Sea Zone 3 armour moved from Novgorod to Vologda 2 bombers, 2 fighters and 1 tactical_bomber moved from Norway to Western Germany Place Units - Germans 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport placed in 112 Sea Zone 2 artilleries and 1 infantry placed in Novgorod Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 2.33 British : -1.00 Russians : 1.00
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Tambov to Samara 1 infantry moved from Volgograd to Kazakhstan 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 2 fighters moved from Russia to Western Ukraine 1 tactical_bomber moved from Russia to Belarus 2 infantry moved from Caucasus to Northwest Persia Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Belarus Russians attack with 3 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 3 infantry and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry and 1 tactical_bomber in Belarus, round 3 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 tactical_bomber moved from Belarus to Russia 2 fighters moved from Western Ukraine to Russia Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : 0.50
Territory Summary for Russians :
Kazakhstan : 1 infantry Belarus : 3 infantry Bryansk : 18 infantry Archangel : 1 infantry Bessarabia : 1 artillery Russia : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_upgrade, 2 fighters, 7 infantry and 1 tactical_bomber Ukraine : 1 factory_minor Western Ukraine : 3 infantry Volgograd : 1 factory_minor Smolensk : 1 infantry Samara : 1 infantry Northwest Persia : 2 infantry
Production/PUs Summary :
Germans : 43 / 59 Russians : 23 / 27 Japanese : 69 / 82 Americans : 55 / 78 Chinese : 0 / 2 British : 32 / 38 UK_Pacific : 6 / 9 Italians : 23 / 38 ANZAC : 10 / 16 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 381 times 2 was rolled 405 times 3 was rolled 397 times 4 was rolled 427 times 5 was rolled 405 times 6 was rolled 403 times Average roll : 3.529 Median : 4.000 Variance : 0.457 Standard Deviation : 0.676 Total rolls : 2418 Null / Other 1 was rolled 1 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 7 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 4.077 Median : 4.000 Variance : 1.093 Standard Deviation : 1.046 Total rolls : 26 Germans Combat 1 was rolled 91 times 2 was rolled 92 times 3 was rolled 95 times 4 was rolled 98 times 5 was rolled 101 times 6 was rolled 87 times Average roll : 3.509 Median : 4.000 Variance : 0.227 Standard Deviation : 0.477 Total rolls : 564 British Combat 1 was rolled 42 times 2 was rolled 47 times 3 was rolled 43 times 4 was rolled 52 times 5 was rolled 46 times 6 was rolled 68 times Average roll : 3.728 Median : 4.000 Variance : 1.567 Standard Deviation : 1.252 Total rolls : 298 Italians Combat 1 was rolled 29 times 2 was rolled 33 times 3 was rolled 32 times 4 was rolled 46 times 5 was rolled 38 times 6 was rolled 44 times Average roll : 3.734 Median : 4.000 Variance : 1.068 Standard Deviation : 1.033 Total rolls : 222 Americans Combat 1 was rolled 46 times 2 was rolled 35 times 3 was rolled 39 times 4 was rolled 42 times 5 was rolled 40 times 6 was rolled 32 times Average roll : 3.389 Median : 3.000 Variance : 0.532 Standard Deviation : 0.730 Total rolls : 234 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 82 times 2 was rolled 79 times 3 was rolled 93 times 4 was rolled 87 times 5 was rolled 86 times 6 was rolled 73 times Average roll : 3.470 Median : 3.000 Variance : 0.484 Standard Deviation : 0.695 Total rolls : 500 French Combat 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 11 times Average roll : 3.712 Median : 4.000 Variance : 0.523 Standard Deviation : 0.723 Total rolls : 66 ANZAC Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 3 times 5 was rolled 6 times Average roll : 3.364 Median : 3.000 Variance : 1.968 Standard Deviation : 1.403 Total rolls : 22 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 16 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.512 Median : 4.000 Variance : 0.145 Standard Deviation : 0.380 Total rolls : 84 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 2 times 4 was rolled 7 times 5 was rolled 5 times 6 was rolled 3 times Average roll : 3.481 Median : 4.000 Variance : 0.904 Standard Deviation : 0.951 Total rolls : 27 Russians Combat 1 was rolled 58 times 2 was rolled 80 times 3 was rolled 51 times 4 was rolled 53 times 5 was rolled 49 times 6 was rolled 60 times Average roll : 3.385 Median : 3.000 Variance : 1.833 Standard Deviation : 1.354 Total rolls : 351
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TripleA Move Summary: Japanese round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 1 destroyer, 3 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 mech_infantrys moved from Malaya to Burma 6 artilleries moved from Shan State to Burma 8 armour, 1 artillery and 14 mech_infantrys moved from Yunnan to Burma 3 mech_infantrys moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from Malaya to Burma 2 bombers moved from French Indo China to Burma 1 bomber moved from Shensi to Burma 1 armour moved from Hunan to Burma 1 mech_infantry moved from Kweichow to Burma 1 mech_infantry moved from Szechwan to Burma 2 bombers moved from Kansu to Burma 3 battleships, 5 carriers, 3 cruisers, 4 destroyers, 5 fighters, 6 submarines and 5 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from Philippines to Celebes 1 fighter moved from Philippines to Celebes 3 artilleries and 2 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 1 armour and 1 artillery moved from Amur to Siberia 4 tactical_bombers moved from Japan to Siberia 1 tactical_bomber moved from 6 Sea Zone to Siberia 1 fighter moved from 6 Sea Zone to Siberia 1 fighter moved from Japan to Siberia
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Scramble at ANZAC?