@ArtofWar1947 said in PTV ArtofWar (Ax+12) v AxisDominion (Al):
Sorry, on second thought, leave 1 infantry in Finland (and 7 in Norway). No sense making it ridiculously easy for the Russians.
sorry, i had already rolled and did most of my turn :(
I forgot to do a minor NCM with anzac. Can you put 1 sub in the Java SZ?
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 destroyers, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Shantung to Chahar
1 armour moved from Shantung to Chahar
2 infantry moved from Anhwe to Kweichow
1 armour moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to Siam
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Hopei to Chahar
1 fighter moved from Hopei to Kweichow
1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from French Indo China to Siam
1 fighter moved from French Indo China to 37 Sea Zone
1 submarine moved from 21 Sea Zone to 44 Sea Zone
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from Philippines to 43 Sea Zone
@Toucan-son-of-sam done…do you want yr sub in sz 44 to participate in combat? No japanese destroyer present
No - stay submerged please :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 destroyers, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Shantung to Chahar
1 armour moved from Shantung to Chahar
2 infantry moved from Anhwe to Kweichow
1 armour moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to Siam
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Hopei to Chahar
1 fighter moved from Hopei to Kweichow
1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from French Indo China to Siam
1 fighter moved from French Indo China to 37 Sea Zone
1 submarine moved from 21 Sea Zone to 44 Sea Zone
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from Philippines to 43 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Kweichow
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siam
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Siam, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Chahar
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 3 : 2/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 bomber moved from Siam to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from 37 Sea Zone to French Indo China
1 fighter moved from Kweichow to Anhwe
1 tactical_bomber moved from Chahar to Anhwe
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Sakha to Amur
1 infantry moved from Siberia to Amur
1 marine moved from Soviet Far East to 5 Sea Zone
1 cruiser and 1 marine moved from 5 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 bomber moved from 43 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from Manchuria to Jehol
1 bomber moved from Japan to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 factory_minor placed in Kwangtung
2 artilleries and 1 infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
Japanese collect 51 PUs (6 lost to blockades); end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Americans : 0.83
Chinese : -0.67
UK_Pacific : 0.33
Japanese : -2.50
Test summary from TripleA, engine version: 1.9, time: 10:32:24 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
1 artillery moved from Sikang to Szechwan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
2 infantry placed in Szechwan
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0.83
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 1 cruiser, 4 fighters, 1 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 fighter moved from Algeria to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Southern France
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 armour and 1 infantry moved from 126 Sea Zone to Norway
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Burma to Hopei
Combat - Americans
Battle in Norway
Battle in Sumatra
Battle in Hopei
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Hopei, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans lost in Hopei
Japanese win, taking Norway from Germans, taking Sumatra from Japanese with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in Holland Belgium
Americans attack with 2 fighters and 1 mech_infantry
Italians defend with 1 armour
Americans roll dice for 2 fighters and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Holland Belgium
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Southern France
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Southern France to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier placed in 110 Sea Zone
1 fighter and 1 infantry placed in Normandy Bordeaux
1 carrier and 1 cruiser placed in 10 Sea Zone
3 fighters and 1 marine placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Americans collect 69 PUs (1 lost to blockades); end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
1 artillery moved from Sikang to Szechwan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
2 infantry placed in Szechwan
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 34 PUs;
British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
2 fighters moved from Normandy Bordeaux to Finland
2 fighters moved from 110 Sea Zone to Finland
1 armour moved from Belgian Congo to Italian Somaliland
British take Kenya from Italians
British take Italian Somaliland from Italians
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Iraq to Caucasus
1 tactical_bomber moved from Eastern Persia to Caucasus
1 mech_infantry moved from Malaya to Siam
1 fighter and 1 tactical_bomber moved from India to Siam
Combat - British
Battle in Crete
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Crete, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Siam
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Siam, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Siam, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Finland
British attack with 4 fighters
Germans defend with 3 infantry
British roll dice for 4 fighters in Finland, round 2 : 3/4 hits, 2.00 expected hits
Germans roll dice for 3 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 fighter owned by the British lost in Finland
British win with 3 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 fighter
Casualties for Germans: 3 infantry
Battle in Caucasus
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 aaGun moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Siam to Burma
2 infantry moved from India to Burma
1 aaGun moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from French Equatorial Africa to Egypt
1 infantry moved from French Madagascar to 72 Sea Zone
3 fighters moved from Finland to Norway
1 aaGun moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 artillery moved from Rhodesia to Belgian Congo
1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
1 mech_infantry moved from Syria to Persia
Place Units - British
1 fighter placed in 110 Sea Zone
2 infantry placed in United Kingdom
3 infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.83
British : 1.00
Italians : -0.67
Americans : -1.00
Chinese : 0.83
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 1 cruiser, 4 fighters, 1 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 fighter moved from Algeria to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Southern France
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 armour and 1 infantry moved from 126 Sea Zone to Norway
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Burma to Hopei
Combat - Americans
Battle in Norway
Battle in Sumatra
Battle in Hopei
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Hopei, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans lost in Hopei
Japanese win, taking Norway from Germans, taking Sumatra from Japanese with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in Holland Belgium
Americans attack with 2 fighters and 1 mech_infantry
Italians defend with 1 armour
Americans roll dice for 2 fighters and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Holland Belgium
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Southern France
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Southern France to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier placed in 110 Sea Zone
1 fighter and 1 infantry placed in Normandy Bordeaux
1 carrier and 1 cruiser placed in 10 Sea Zone
3 fighters and 1 marine placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Americans collect 69 PUs (1 lost to blockades); end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
1 artillery moved from Sikang to Szechwan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
2 infantry placed in Szechwan
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 34 PUs;
British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
2 fighters moved from Normandy Bordeaux to Finland
2 fighters moved from 110 Sea Zone to Finland
1 armour moved from Belgian Congo to Italian Somaliland
British take Kenya from Italians
British take Italian Somaliland from Italians
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Iraq to Caucasus
1 tactical_bomber moved from Eastern Persia to Caucasus
1 mech_infantry moved from Malaya to Siam
1 fighter and 1 tactical_bomber moved from India to Siam
Combat - British
Battle in Crete
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Crete, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Siam
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Siam, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Siam, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Finland
British attack with 4 fighters
Germans defend with 3 infantry
British roll dice for 4 fighters in Finland, round 2 : 3/4 hits, 2.00 expected hits
Germans roll dice for 3 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 fighter owned by the British lost in Finland
British win with 3 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 fighter
Casualties for Germans: 3 infantry
Battle in Caucasus
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 aaGun moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Siam to Burma
2 infantry moved from India to Burma
1 aaGun moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from French Equatorial Africa to Egypt
1 infantry moved from French Madagascar to 72 Sea Zone
3 fighters moved from Finland to Norway
1 aaGun moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 artillery moved from Rhodesia to Belgian Congo
1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
1 mech_infantry moved from Syria to Persia
Place Units - British
1 fighter placed in 110 Sea Zone
2 infantry placed in United Kingdom
3 infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.83
British : 1.00
Italians : -0.67
Americans : -1.00
Chinese : 0.83
Japanese : -0.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from France to Holland Belgium
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to Holland Belgium
2 armour moved from Rostov to Smolensk
1 bomber moved from Novgorod to Smolensk
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from France to Holland Belgium
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to Holland Belgium
2 armour moved from Rostov to Smolensk
1 bomber moved from Novgorod to Smolensk
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Smolensk
Italians attack with 2 armour and 1 bomber
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 2 armour and 1 bomber in Smolensk, round 2 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 armour owned by the Italians lost in Smolensk
Italians roll dice for 1 bomber in Smolensk, round 3 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Smolensk
Italians win with 1 bomber remaining. Battle score for attacker is -5
Casualties for Italians: 2 armour
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Smolensk to Novgorod
2 infantry moved from Bessarabia to Ukraine
1 fighter moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from Northern Italy to France
Place Units - Italians
1 armour, 1 artillery and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.17
British : 0.67
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Adding units owned by British to Shan State: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from South Australia to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from France to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
1 bomber moved from Western Germany to 126 Sea Zone
2 mech_infantrys moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
2 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 armour and 2 mech_infantrys moved from Novgorod to Vologda
1 mech_infantry moved from Bryansk to Volgograd
2 bombers moved from Western Germany to Southern France
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from France to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
1 bomber moved from Western Germany to 126 Sea Zone
2 mech_infantrys moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
2 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 armour and 2 mech_infantrys moved from Novgorod to Vologda
1 mech_infantry moved from Bryansk to Volgograd
2 bombers moved from Western Germany to Southern France
1 bomber moved from Bryansk to Volgograd
1 armour moved from Bryansk to Vologda
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from France to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
1 bomber moved from Western Germany to 126 Sea Zone
2 mech_infantrys moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
2 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 armour and 2 mech_infantrys moved from Novgorod to Vologda
1 mech_infantry moved from Bryansk to Volgograd
2 bombers moved from Western Germany to Southern France
1 bomber moved from Bryansk to Volgograd
1 armour moved from Bryansk to Vologda
Combat - Germans
Battle in 126 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 126 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Volgograd
Germans attack with 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Germans roll dice for 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 2.83 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.17 expected hits
2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 aaGun, 1 artillery and 1 mech_infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Vologda, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Germans roll dice for 2 armour and 1 mech_infantry in Vologda, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans roll dice for 2 armour in Vologda, round 4 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 armour in Vologda, round 5 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Vologda, round 5 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Vologda
Germans roll dice for 1 armour in Vologda, round 6 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery in Vologda, round 6 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Vologda
Russians win with 1 artillery remaining. Battle score for attacker is -11
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Russians: 1 aaGun and 1 mech_infantry
Battle in Southern France
Germans attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 3/6 hits, 2.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 bombers moved from Southern France to Western Germany
1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 bomber moved from Volgograd to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 fighter moved from Germany to Western Germany
1 armour and 2 mech_infantrys moved from Germany to Baltic States
1 bomber moved from 126 Sea Zone to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in France
2 armour and 1 mech_infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 bomber placed in Western Germany
1 infantry placed in Germany
3 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Germans collect 54 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : -3.17
Americans : -0.33
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Vologda to Archangel
Russians take Archangel from Germans
1 fighter and 2 infantry moved from Russia to Smolensk
1 fighter and 2 infantry moved from Russia to Tambov
1 mech_infantry moved from Samara to Caucasus
Russians take Caucasus from Germans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 armour, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in 97 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer
Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the Russians lost in 97 Sea Zone
Italians win with no units remaining. Battle score for attacker is 2
Casualties for Russians: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 5 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 6 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 7 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Russians roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits, 1.17 expected hits
2 mech_infantrys owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Russians roll dice for 2 armour and 1 tactical_bomber in Volgograd, round 3 : 1/3 hits, 1.67 expected hits
Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 mech_infantrys
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Volgograd to Russia
1 mech_infantry moved from Russia to Kazakhstan
Place Units - Russians
5 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0.00
Italians : 0.67
Russians : -2.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 2 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 armour moved from Chahar to Suiyuyan
1 infantry moved from Kweichow to Shensi
1 tactical_bomber moved from Anhwe to Suiyuyan
1 fighter moved from Anhwe to Shensi
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Shantung to Kweichow
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Hunan to Yunnan
1 armour and 1 artillery moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Siam
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
1 bomber moved from French Indo China to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Philippines to 43 Sea Zone
1 bomber moved from Philippines to 44 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 2 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 armour moved from Chahar to Suiyuyan
1 infantry moved from Kweichow to Shensi
1 tactical_bomber moved from Anhwe to Suiyuyan
1 fighter moved from Anhwe to Shensi
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Shantung to Kweichow
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Hunan to Yunnan
1 armour and 1 artillery moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Siam
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
1 bomber moved from French Indo China to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Philippines to 43 Sea Zone
1 bomber moved from Philippines to 44 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Suiyuyan
Japanese attack with 1 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 tactical_bomber in Suiyuyan, round 2 : 2/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siam
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Siam, round 2 : 1/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Siam
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for British: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 aaGun; Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 aaGun, 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the British lost in Yunnan
Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 3 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 4 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 5 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour in Yunnan, round 6 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 : 2/2 hits, 0.67 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win with 1 artillery remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for British: 1 aaGun
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 bomber moved from 41 Sea Zone to French Indo China
1 armour moved from Shantung to Hunan
1 fighter moved from Shensi to Hunan
1 tactical_bomber moved from Suiyuyan to Anhwe
1 bomber moved from 43 Sea Zone to Philippines
1 bomber moved from 44 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to Philippines
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 cruiser, 2 destroyers, 1 marine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 infantry moved from Amur to Manchuria
1 infantry moved from Jehol to Chahar
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Kwangtung
2 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Americans : -0.67
Chinese : -0.33
UK_Pacific : 1.33
Japanese : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 54 Sea Zone to 44 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Caroline Islands to 44 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
4 fighters moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
Combat - Americans
Battle in Borneo
Battle in 44 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Southern France
Americans attack with 6 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans roll dice for 6 fighters and 1 infantry in Southern France, round 2 : 7/7 hits, 3.17 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from Southern France to 110 Sea Zone
1 fighter moved from Southern France to 110 Sea Zone
4 fighters moved from Southern France to Normandy Bordeaux
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
4 fighters moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
2 fighters moved from 63 Sea Zone to New Zealand
1 mech_infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 marine moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 marine moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
Place Units - Americans
1 armour and 2 infantry placed in Normandy Bordeaux
1 airfield and 1 factory_minor placed in Norway
2 fighters and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter moved from Burma to Kweichow
1 infantry moved from Szechwan to Kweichow
1 artillery and 1 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Shensi
1 artillery owned by the Chinese retreated to Szechwan
Japanese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
Place Units - Chinese
1 infantry placed in Yunnan
1 artillery placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 46 PUs;
British buy 1 artillery, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 13 PUs;
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from Norway to Russia
1 fighter and 1 tactical_bomber moved from Iraq to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Burma to Shan State
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Norway to 125 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Italians defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 99 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Italians with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Greece
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Greece
British win, taking Greece from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
British attack with 1 fighter and 2 infantry
Italians defend with 1 artillery
British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Java
1 artillery, 1 infantry and 1 mech_infantry moved from India to Burma
1 mech_infantry moved from Persia to Northwest Persia
1 aaGun and 3 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
4 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Iraq
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from 125 Sea Zone to Norway
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 destroyer placed in 110 Sea Zone
1 fighter and 3 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
British collect 36 PUs (4 lost to blockades); end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Germans : -2.17
British : -2.17
Italians : -0.50
Americans : 3.50
Chinese : 0.67
Japanese : 0.17
The walls are closing in!