TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from Western United States to 16 Sea Zone
1 carrier moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from Norway to Finland
1 fighter moved from 110 Sea Zone to Finland
1 armour, 4 fighters and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Tobruk to Alexandria
6 fighters moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Soviet Far East
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking Soviet Far East from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 2 fighters
Japanese defend with 2 destroyers and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 fighters in 6 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 fighter in 6 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 destroyers in 6 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 fighter in 6 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 destroyers in 6 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 fighter in 6 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 2 destroyers in 6 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 fighter in 6 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 2 fighters
Casualties for Japanese: 2 destroyers
Battle in 16 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 armour, 5 fighters and 2 infantry
Germans defend with 1 fighter; Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 5 fighters and 2 infantry in Holland Belgium, round 2 : 1/8 hits, 3.33 expected hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/5 hits, 2.17 expected hits
1 armour owned by the Americans, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
retreated to Holland Belgium
Germans win with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour and 2 infantry
Casualties for Italians: 1 infantry
Battle in Finland
Americans attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Finland, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 44 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 7 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
2 fighters moved from New Zealand to 63 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 63 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to New Zealand
1 aaGun moved from Central United States to Western United States
5 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Finland to Norway
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 63 Sea Zone
1 marine moved from 63 Sea Zone to New Zealand
Place Units - Americans
1 armour, 1 fighter and 1 infantry placed in Norway
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
1 artillery and 2 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 artillery moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 artillery in Shensi, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 1x airfield, 3x factory_major; Remaining resources: 41 PUs;
British buy 2 destroyers, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 14 PUs;
UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Norway to Holland Belgium
1 armour moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Greece to Albania
British take Albania from Italians
1 artillery moved from Greece to Bulgaria
British take Bulgaria from Germans
3 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
2 fighters and 1 tactical_bomber moved from Java to Shan State
1 artillery and 2 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 artillery moved from Burma to Yunnan
1 mech_infantry moved from Iraq to Caucasus
Combat - British
Battle in Holland Belgium
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 fighter; Italians defend with 1 armour, 1 artillery and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Holland Belgium
British roll dice for 1 armour, 1 artillery and 2 fighters in Holland Belgium, round 3 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 armour and 1 fighter in Holland Belgium, round 3 : 1/2 hits, 1.17 expected hits
1 fighter owned by the Germans, 1 artillery owned by the British and 1 armour owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 14
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Germans: 1 fighter
Battle in Yunnan
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 armour and 1 artillery
British roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 2 : 2/2 hits, 0.83 expected hits
1 artillery owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 2 artilleries remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour and 1 artillery
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 2.00 expected hits
Japanese roll dice for 1 armour and 1 infantry in Shan State, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 armour and 1 infantry in Shan State, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Southern France
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Southern France
British win, taking Southern France from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Caucasus
British attack with 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour
British roll dice for 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/7 hits, 2.00 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Volgograd to Samara
1 aaGun moved from Northwest Persia to Caucasus
1 artillery and 3 infantry moved from Iraq to Northwest Persia
4 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 fighter moved from Southern France to Normandy Bordeaux
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 artillery and 3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Shan State to 42 Sea Zone
Place Units - British
1 factory_minor placed in Greece
1 destroyer placed in 110 Sea Zone
2 infantry placed in United Kingdom
1 infantry and 1 mech_infantry placed in Iraq
1 destroyer placed in 98 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
British collect 42 PUs (3 lost to blockades); end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Place Units - UK_Pacific
1 artillery, 2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.33
British : 1.50
Americans : -2.33
Chinese : -0.67
Japanese : -0.17
Savegame