the file opens fine so i will roll tomorrow. thanks for the fix
Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40
-
scramble option at Philippines… 3 ANZAC fighters vs 6 Japanese planes and a carrier and a battleship
-
and I didn’t move the ships… sigh
-
And I’m not going to edit that… so its as is. 6 Japanese planes in that attack.
-
@weddingsinger no scramble
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 5 infantry, 4 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Szechwan to Kazakhstan 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Szechwan 1 infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Kweichow to Tsinghai 3 bombers moved from Shan State to Kazakhstan 3 mech_infantrys moved from Burma to India 2 bombers moved from Kiangsu to Tsinghai 1 bomber moved from Kiangsu to Novosibirsk 1 infantry moved from Kansu to Novosibirsk 1 artillery moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Buryatia 1 artillery and 7 infantry moved from Amur to Buryatia 4 mech_infantrys moved from Amur to Buryatia 1 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Alaska to 2 Sea Zone 1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 artillery and 1 infantry moved from Soviet Far East to Siberia 1 artillery moved from Soviet Far East to 5 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to India 1 fighter and 1 tactical_bomber moved from Shan State to India 1 mech_infantry moved from Kwangsi to Kweichow 1 mech_infantry moved from Hunan to Shensi 1 mech_infantry moved from Kwangsi to Hunan 1 mech_infantry moved from Burma to Yunnan 1 destroyer moved from 20 Sea Zone to 42 Sea Zone 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone 2 battleships, 2 carriers, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java 1 transport moved from 39 Sea Zone to 38 Sea Zone 2 mech_infantrys moved from Shan State to Burma 3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 mech_infantry moved from Burma to 38 Sea Zone 1 mech_infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 destroyer moved from 3 Sea Zone to 7 Sea Zone 1 artillery and 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 submarine moved from 20 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Aleutian Islands Battle in 42 Sea Zone Japanese attack with 2 battleships, 2 carriers, 1 destroyer, 1 mech_infantry and 1 transport Americans defend with 2 submarines and 1 transport Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking Aleutian Islands from Americans, taking 42 Sea Zone from Americans with 2 battleships, 2 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 19 Casualties for Americans: 2 submarines and 1 transport Battle in 41 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Java Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 2 infantry Japanese roll dice for 1 fighter and 1 tactical_bomber in Java, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Java Japanese roll dice for 1 fighter and 1 tactical_bomber in Java, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Java Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in India Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in India, round 2 : 4/7 hits, 2.83 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 2 mech_infantrys Casualties for British: 2 infantry Battle in Kazakhstan Japanese attack with 3 bombers, 1 infantry and 1 mech_infantry Russians defend with 3 infantry Japanese roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 3/5 hits, 2.33 expected hits Russians roll dice for 3 infantry in Kazakhstan, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Siberia Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novosibirsk Japanese attack with 1 bomber and 1 infantry Russians defend with 1 armour Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Novosibirsk retreated to Novosibirsk Russians win with 1 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Buryatia Japanese attack with 1 armour, 1 artillery, 8 infantry and 4 mech_infantrys Russians defend with 2 aaGuns and 9 infantry Japanese roll dice for 1 armour, 1 artillery, 8 infantry and 4 mech_infantrys in Buryatia, round 2 : 3/14 hits, 3.00 expected hits Russians roll dice for 2 aaGuns and 9 infantry in Buryatia, round 2 : 3/9 hits, 3.00 expected hits 3 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buryatia Japanese roll dice for 1 armour, 1 artillery, 5 infantry and 4 mech_infantrys in Buryatia, round 3 : 4/11 hits, 2.50 expected hits Russians roll dice for 8 infantry in Buryatia, round 3 : 4/8 hits, 2.67 expected hits 4 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Buryatia Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Buryatia, round 4 : 0/7 hits, 1.83 expected hits Russians roll dice for 4 infantry in Buryatia, round 4 : 4/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Buryatia Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Buryatia, round 5 : 2/3 hits, 1.17 expected hits Russians roll dice for 4 infantry in Buryatia, round 5 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Buryatia Japanese roll dice for 1 armour in Buryatia, round 6 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 infantry in Buryatia, round 6 : 1/2 hits, 0.67 expected hits 1 armour owned by the Japanese lost in Buryatia Russians win with 2 infantry remaining. Battle score for attacker is -19 Casualties for Japanese: 1 armour, 1 artillery, 8 infantry and 4 mech_infantrys Casualties for Russians: 2 aaGuns and 7 infantry Battle in Tsinghai Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 armour and 1 mech_infantry Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians lost in Tsinghai Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Tsinghai, round 3 : 0/4 hits, 1.67 expected hits Chinese roll dice for 1 armour in Tsinghai, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Tsinghai, round 4 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 armour in Tsinghai, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 armour and 1 mech_infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Java from Americans to Japanese EDIT: Adding units owned by Japanese to Java: 1 mech_infantry EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 mech_infantry and 1 transport EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 bomber moved from Novosibirsk to Kansu 2 bombers moved from Tsinghai to Kansu 1 fighter and 1 tactical_bomber moved from Shan State to Kansu 1 fighter and 1 tactical_bomber moved from French Indo China to Kansu 3 bombers moved from Kazakhstan to Kansu 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Chahar to Kansu 2 fighters and 2 tactical_bombers moved from India to Burma 1 aaGun moved from Amur to Manchuria 1 carrier moved from 20 Sea Zone to 42 Sea Zone 1 carrier and 1 cruiser moved from 20 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone Place Units - Japanese 1 transport placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 1 artillery and 4 infantry placed in Japan 2 armour and 1 mech_infantry placed in Shantung 3 mech_infantrys placed in Kiangsu 3 submarines placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 70 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Americans : -1.50 ANZAC : -0.17 Chinese : -1.83 UK_Pacific : 1.33 Russians : 4.17 Japanese : -3.17 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 fighter moved from 10 Sea Zone to 8 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 1 battleship, 4 carriers, 1 cruiser, 6 fighters and 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 carrier and 1 fighter moved from 10 Sea Zone to 1 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 26 Sea Zone 3 armour moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 marine moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 3 armour, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 3 armour, 3 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Battle in Alaska Battle in 8 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win, taking Normandy Bordeaux from Italians, taking Alaska from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 fighter moved from 8 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 bomber placed in Western United States 1 carrier and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6 Americans collect 57 PUs (2 lost to blockades); end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Territory Summary for Americans :
Marshall Islands : 1 flag Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry Alaska : 1 artillery and 1 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield Celebes : 1 flag, 1 artillery and 1 infantry 26 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 1 submarine and 1 tactical_bomber 25 Sea Zone : 1 destroyer 10 Sea Zone : 1 carrier, 2 fighters and 1 transport 1 Sea Zone : 1 carrier, 2 fighters and 1 transport 54 Sea Zone : 1 flag Central United States : 2 aaGuns and 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry Gibraltar : 1 fighter and 1 mech_infantry Egypt : 1 infantry Morocco : 1 artillery and 1 infantry Normandy Bordeaux : 1 flag, 3 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 marine 101 Sea Zone : 2 transports Brazil : 1 flag 91 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport 110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transportsProduction/PUs Summary :
Germans : 42 / 56 Russians : 22 / 31 Japanese : 68 / 84 Americans : 59 / 84 Chinese : 0 / 0 British : 33 / 36 UK_Pacific : 6 / 0 Italians : 16 / 28 ANZAC : 10 / 17 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 295 times 2 was rolled 344 times 3 was rolled 334 times 4 was rolled 333 times 5 was rolled 328 times 6 was rolled 302 times Average roll : 3.496 Median : 3.000 Variance : 0.988 Standard Deviation : 0.994 Total rolls : 1936 Null / Other 1 was rolled 58 times 2 was rolled 66 times 3 was rolled 63 times 4 was rolled 66 times 5 was rolled 69 times 6 was rolled 54 times Average roll : 3.489 Median : 4.000 Variance : 0.425 Standard Deviation : 0.652 Total rolls : 376 Germans Combat 1 was rolled 51 times 2 was rolled 58 times 3 was rolled 63 times 4 was rolled 58 times 5 was rolled 51 times 6 was rolled 48 times Average roll : 3.438 Median : 3.000 Variance : 0.496 Standard Deviation : 0.705 Total rolls : 329 British Combat 1 was rolled 22 times 2 was rolled 30 times 3 was rolled 31 times 4 was rolled 29 times 5 was rolled 24 times 6 was rolled 36 times Average roll : 3.645 Median : 4.000 Variance : 0.745 Standard Deviation : 0.863 Total rolls : 172 Italians Combat 1 was rolled 19 times 2 was rolled 24 times 3 was rolled 24 times 4 was rolled 33 times 5 was rolled 29 times 6 was rolled 25 times Average roll : 3.675 Median : 4.000 Variance : 0.754 Standard Deviation : 0.868 Total rolls : 154 Americans Combat 1 was rolled 20 times 2 was rolled 16 times 3 was rolled 17 times 4 was rolled 15 times 5 was rolled 15 times 6 was rolled 12 times Average roll : 3.263 Median : 3.000 Variance : 0.371 Standard Deviation : 0.609 Total rolls : 95 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 58 times 2 was rolled 66 times 3 was rolled 63 times 4 was rolled 66 times 5 was rolled 69 times 6 was rolled 54 times Average roll : 3.489 Median : 4.000 Variance : 0.425 Standard Deviation : 0.652 Total rolls : 376 French Combat 1 was rolled 6 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 10 times 5 was rolled 12 times 6 was rolled 10 times Average roll : 3.705 Median : 4.000 Variance : 0.614 Standard Deviation : 0.784 Total rolls : 61 ANZAC Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.312 Median : 3.000 Variance : 1.556 Standard Deviation : 1.247 Total rolls : 16 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.506 Median : 4.000 Variance : 0.119 Standard Deviation : 0.345 Total rolls : 81 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 4 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.471 Median : 4.000 Variance : 0.927 Standard Deviation : 0.963 Total rolls : 17 Russians Combat 1 was rolled 37 times 2 was rolled 52 times 3 was rolled 38 times 4 was rolled 32 times 5 was rolled 34 times 6 was rolled 42 times Average roll : 3.426 Median : 3.000 Variance : 1.098 Standard Deviation : 1.048 Total rolls : 235 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Combat - Chinese Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Chahar Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUsCombat Hit Differential Summary :
Territory Summary for Chinese :
Suiyuyan : 1 infantry Chahar : 2 infantryProduction/PUs Summary :
Germans : 42 / 56 Russians : 22 / 31 Japanese : 66 / 84 Americans : 59 / 84 Chinese : 2 / 2 British : 33 / 36 UK_Pacific : 6 / 0 Italians : 16 / 28 ANZAC : 10 / 17 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 295 times 2 was rolled 344 times 3 was rolled 334 times 4 was rolled 333 times 5 was rolled 328 times 6 was rolled 302 times Average roll : 3.496 Median : 3.000 Variance : 0.988 Standard Deviation : 0.994 Total rolls : 1936 Null / Other 1 was rolled 58 times 2 was rolled 66 times 3 was rolled 63 times 4 was rolled 66 times 5 was rolled 69 times 6 was rolled 54 times Average roll : 3.489 Median : 4.000 Variance : 0.425 Standard Deviation : 0.652 Total rolls : 376 Germans Combat 1 was rolled 51 times 2 was rolled 58 times 3 was rolled 63 times 4 was rolled 58 times 5 was rolled 51 times 6 was rolled 48 times Average roll : 3.438 Median : 3.000 Variance : 0.496 Standard Deviation : 0.705 Total rolls : 329 British Combat 1 was rolled 22 times 2 was rolled 30 times 3 was rolled 31 times 4 was rolled 29 times 5 was rolled 24 times 6 was rolled 36 times Average roll : 3.645 Median : 4.000 Variance : 0.745 Standard Deviation : 0.863 Total rolls : 172 Italians Combat 1 was rolled 19 times 2 was rolled 24 times 3 was rolled 24 times 4 was rolled 33 times 5 was rolled 29 times 6 was rolled 25 times Average roll : 3.675 Median : 4.000 Variance : 0.754 Standard Deviation : 0.868 Total rolls : 154 Americans Combat 1 was rolled 20 times 2 was rolled 16 times 3 was rolled 17 times 4 was rolled 15 times 5 was rolled 15 times 6 was rolled 12 times Average roll : 3.263 Median : 3.000 Variance : 0.371 Standard Deviation : 0.609 Total rolls : 95 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 58 times 2 was rolled 66 times 3 was rolled 63 times 4 was rolled 66 times 5 was rolled 69 times 6 was rolled 54 times Average roll : 3.489 Median : 4.000 Variance : 0.425 Standard Deviation : 0.652 Total rolls : 376 French Combat 1 was rolled 6 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 10 times 5 was rolled 12 times 6 was rolled 10 times Average roll : 3.705 Median : 4.000 Variance : 0.614 Standard Deviation : 0.784 Total rolls : 61 ANZAC Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.312 Median : 3.000 Variance : 1.556 Standard Deviation : 1.247 Total rolls : 16 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.506 Median : 4.000 Variance : 0.119 Standard Deviation : 0.345 Total rolls : 81 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 4 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.471 Median : 4.000 Variance : 0.927 Standard Deviation : 0.963 Total rolls : 17 Russians Combat 1 was rolled 37 times 2 was rolled 52 times 3 was rolled 38 times 4 was rolled 32 times 5 was rolled 34 times 6 was rolled 42 times Average roll : 3.426 Median : 3.000 Variance : 1.098 Standard Deviation : 1.048 Total rolls : 235 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 fighter moved from 10 Sea Zone to 8 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 1 battleship, 4 carriers, 1 cruiser, 6 fighters and 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 carrier and 1 fighter moved from 10 Sea Zone to 1 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 26 Sea Zone 3 armour moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 marine moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 3 armour, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 3 armour, 3 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Battle in Alaska Battle in 8 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win, taking Normandy Bordeaux from Italians, taking Alaska from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 fighter moved from 8 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 bomber placed in Western United States 1 carrier and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6 Americans collect 57 PUs (2 lost to blockades); end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Combat - Chinese Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Chahar Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 fighter moved from United Kingdom to Normandy Bordeaux 1 infantry moved from Algeria to Morocco 1 armour moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from West India to India 3 fighters moved from West India to India 1 infantry moved from Persia to Eastern Persia 4 armour and 2 mech_infantrys moved from Iraq to Eastern Persia 1 armour and 3 mech_infantrys moved from Persia to West India 3 mech_infantrys moved from Egypt to Iraq Combat - British Battle in India British attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 1 artillery, 3 fighters and 1 infantry in India, round 2 : 3/5 hits, 2.17 expected hits Japanese roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 3 fighters moved from India to West India 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone Place Units - British 3 mech_infantrys placed in Persia 1 fighter placed in Egypt 1 artillery and 1 infantry placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1 British collect 32 PUs (1 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
British : 0.83 Japanese : -0.33Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag Suiyuyan : 1 infantry Chahar : 2 infantry India : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry Alaska : 1 artillery and 1 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield Celebes : 1 flag, 1 artillery and 1 infantry 26 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 1 submarine and 1 tactical_bomber 25 Sea Zone : 1 destroyer 10 Sea Zone : 1 carrier, 2 fighters and 1 transport 1 Sea Zone : 1 carrier, 2 fighters and 1 transport 54 Sea Zone : 1 flag Central United States : 2 aaGuns and 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry West India : 3 aaGuns, 3 armour, 4 fighters, 21 infantry and 3 mech_infantrys Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 airfield, 1 fighter, 1 harbour and 1 mech_infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry Morocco : 2 artilleries and 2 infantry Normandy Bordeaux : 1 flag, 1 aaGun, 4 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 marine Italian Somaliland : 1 flag Ethiopia : 1 flag Iraq : 1 flag, 3 mech_infantrys Eastern Persia : 1 flag, 4 armour, 1 infantry and 2 mech_infantrys 101 Sea Zone : 2 transports 81 Sea Zone : 1 cruiser, 1 destroyer and 1 transport Brazil : 1 flag Persia : 1 flag, 1 factory_minor and 3 mech_infantrys 91 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport 110 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 5 infantry and 7 transportsProduction/PUs Summary :
Germans : 42 / 56 Russians : 22 / 31 Japanese : 63 / 84 Americans : 59 / 84 Chinese : 2 / 2 British : 33 / 35 UK_Pacific : 9 / 12 Italians : 16 / 28 ANZAC : 10 / 17 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 261 times 2 was rolled 302 times 3 was rolled 295 times 4 was rolled 302 times 5 was rolled 289 times 6 was rolled 275 times Average roll : 3.511 Median : 4.000 Variance : 0.776 Standard Deviation : 0.881 Total rolls : 1724 Null / Other 1 was rolled 20 times 2 was rolled 24 times 3 was rolled 24 times 4 was rolled 34 times 5 was rolled 29 times 6 was rolled 25 times Average roll : 3.660 Median : 4.000 Variance : 0.761 Standard Deviation : 0.873 Total rolls : 156 Germans Combat 1 was rolled 51 times 2 was rolled 58 times 3 was rolled 63 times 4 was rolled 58 times 5 was rolled 51 times 6 was rolled 48 times Average roll : 3.438 Median : 3.000 Variance : 0.496 Standard Deviation : 0.705 Total rolls : 329 British Combat 1 was rolled 25 times 2 was rolled 30 times 3 was rolled 31 times 4 was rolled 29 times 5 was rolled 25 times 6 was rolled 37 times Average roll : 3.621 Median : 4.000 Variance : 0.565 Standard Deviation : 0.752 Total rolls : 177 Italians Combat 1 was rolled 20 times 2 was rolled 24 times 3 was rolled 24 times 4 was rolled 34 times 5 was rolled 29 times 6 was rolled 25 times Average roll : 3.660 Median : 4.000 Variance : 0.761 Standard Deviation : 0.873 Total rolls : 156 Americans Combat 1 was rolled 20 times 2 was rolled 16 times 3 was rolled 17 times 4 was rolled 15 times 5 was rolled 15 times 6 was rolled 12 times Average roll : 3.263 Median : 3.000 Variance : 0.371 Standard Deviation : 0.609 Total rolls : 95 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 58 times 2 was rolled 66 times 3 was rolled 63 times 4 was rolled 66 times 5 was rolled 69 times 6 was rolled 55 times Average roll : 3.496 Median : 4.000 Variance : 0.380 Standard Deviation : 0.616 Total rolls : 377 French Combat 1 was rolled 6 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 10 times 5 was rolled 12 times 6 was rolled 10 times Average roll : 3.705 Median : 4.000 Variance : 0.614 Standard Deviation : 0.784 Total rolls : 61 ANZAC Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.312 Median : 3.000 Variance : 1.556 Standard Deviation : 1.247 Total rolls : 16 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.506 Median : 4.000 Variance : 0.119 Standard Deviation : 0.345 Total rolls : 81 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 4 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.471 Median : 4.000 Variance : 0.927 Standard Deviation : 0.963 Total rolls : 17 Russians Combat 1 was rolled 37 times 2 was rolled 52 times 3 was rolled 38 times 4 was rolled 32 times 5 was rolled 34 times 6 was rolled 42 times Average roll : 3.426 Median : 3.000 Variance : 1.098 Standard Deviation : 1.048 Total rolls : 235 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 3 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 bombers moved from Greece to Belarus 1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux Combat - Italians Battle in Belarus Italians attack with 2 bombers Russians defend with 1 artillery Italians roll dice for 2 bombers in Belarus, round 2 : 1/2 hits, 1.33 expected hits Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Italians win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Normandy Bordeaux Italians attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 aaGun, 1 armour, 1 artillery, 1 fighter and 3 infantry; Americans defend with 3 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 marine AA fire in Normandy Bordeaux : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/4 hits, 1.83 expected hits Americans roll dice for 1 aaGun, 4 armour, 1 artillery, 1 fighter, 6 infantry and 1 marine in Normandy Bordeaux, round 2 : 7/13 hits, 5.33 expected hits 1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the Italians, 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Normandy Bordeaux Americans win with 1 aaGun, 4 armour, 1 artillery, 1 fighter, 6 infantry and 1 marine remaining. Battle score for attacker is -29 Casualties for Italians: 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Non Combat Move - Italians 2 bombers moved from Belarus to Slovakia Hungary 1 battleship, 1 cruiser and 2 transports moved from 98 Sea Zone to 95 Sea Zone 1 destroyer moved from 94 Sea Zone to 98 Sea Zone 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 destroyer moved from 93 Sea Zone to 96 Sea Zone Place Units - Italians 1 artillery and 2 infantry placed in France 1 mech_infantry placed in Northern Italy 1 artillery and 2 infantry placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : -2.17 Americans : 1.67 AA fire in Normandy Bordeaux : : -0.33 Russians : -0.33 -
Italy sacrificed 2 ground and 2 air units with the express goal of at least ONE lousy hit in Normandy and failed completely.
Neat.
-
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Philippines to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Guam Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Borneo Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Borneo : 1 artillery, 1 fighter and 1 infantry Queensland : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Philippines : 2 fighters Guam : 1 artillery and 1 infantry Dutch New Guinea : 1 flag 21 Sea Zone : 1 transport 55 Sea Zone : 1 destroyer 62 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 42 / 56 Russians : 22 / 31 Japanese : 63 / 84 Americans : 59 / 84 Chinese : 2 / 2 British : 33 / 35 UK_Pacific : 9 / 12 Italians : 16 / 24 ANZAC : 10 / 16 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 245 times 2 was rolled 281 times 3 was rolled 277 times 4 was rolled 275 times 5 was rolled 264 times 6 was rolled 259 times Average roll : 3.505 Median : 3.000 Variance : 0.573 Standard Deviation : 0.757 Total rolls : 1601 Null / Other 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 4.176 Median : 4.000 Variance : 0.802 Standard Deviation : 0.896 Total rolls : 17 Germans Combat 1 was rolled 51 times 2 was rolled 58 times 3 was rolled 63 times 4 was rolled 58 times 5 was rolled 51 times 6 was rolled 48 times Average roll : 3.438 Median : 3.000 Variance : 0.496 Standard Deviation : 0.705 Total rolls : 329 British Combat 1 was rolled 25 times 2 was rolled 30 times 3 was rolled 31 times 4 was rolled 29 times 5 was rolled 25 times 6 was rolled 37 times Average roll : 3.621 Median : 4.000 Variance : 0.565 Standard Deviation : 0.752 Total rolls : 177 Italians Combat 1 was rolled 20 times 2 was rolled 24 times 3 was rolled 24 times 4 was rolled 33 times 5 was rolled 29 times 6 was rolled 30 times Average roll : 3.731 Median : 4.000 Variance : 0.725 Standard Deviation : 0.852 Total rolls : 160 Americans Combat 1 was rolled 23 times 2 was rolled 19 times 3 was rolled 20 times 4 was rolled 18 times 5 was rolled 16 times 6 was rolled 12 times Average roll : 3.194 Median : 3.000 Variance : 0.654 Standard Deviation : 0.809 Total rolls : 108 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 58 times 2 was rolled 65 times 3 was rolled 63 times 4 was rolled 66 times 5 was rolled 69 times 6 was rolled 54 times Average roll : 3.493 Median : 4.000 Variance : 0.410 Standard Deviation : 0.641 Total rolls : 375 French Combat 1 was rolled 6 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 10 times 5 was rolled 12 times 6 was rolled 10 times Average roll : 3.705 Median : 4.000 Variance : 0.614 Standard Deviation : 0.784 Total rolls : 61 ANZAC Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.312 Median : 3.000 Variance : 1.556 Standard Deviation : 1.247 Total rolls : 16 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.506 Median : 4.000 Variance : 0.119 Standard Deviation : 0.345 Total rolls : 81 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 4 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.471 Median : 4.000 Variance : 0.927 Standard Deviation : 0.963 Total rolls : 17 Russians Combat 1 was rolled 37 times 2 was rolled 52 times 3 was rolled 38 times 4 was rolled 32 times 5 was rolled 34 times 6 was rolled 43 times Average roll : 3.436 Median : 3.000 Variance : 1.121 Standard Deviation : 1.059 Total rolls : 236 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Philippines to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Guam Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Borneo Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Tunisia to Libya 2 infantry moved from United Kingdom to 110 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Borneo : 1 artillery, 1 fighter and 1 infantry Queensland : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Philippines : 2 fighters Guam : 1 artillery and 1 infantry Dutch New Guinea : 1 flag 21 Sea Zone : 1 transport 55 Sea Zone : 1 destroyer 62 Sea Zone : 1 flag Tobruk : 1 flag Libya : 1 flag, 1 infantry 110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 42 / 56 Russians : 22 / 31 Japanese : 63 / 84 Americans : 59 / 84 Chinese : 2 / 2 British : 33 / 35 UK_Pacific : 9 / 12 Italians : 16 / 24 ANZAC : 10 / 16 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 245 times 2 was rolled 281 times 3 was rolled 277 times 4 was rolled 275 times 5 was rolled 264 times 6 was rolled 259 times Average roll : 3.505 Median : 3.000 Variance : 0.573 Standard Deviation : 0.757 Total rolls : 1601 Null / Other 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 4.176 Median : 4.000 Variance : 0.802 Standard Deviation : 0.896 Total rolls : 17 Germans Combat 1 was rolled 51 times 2 was rolled 58 times 3 was rolled 63 times 4 was rolled 58 times 5 was rolled 51 times 6 was rolled 48 times Average roll : 3.438 Median : 3.000 Variance : 0.496 Standard Deviation : 0.705 Total rolls : 329 British Combat 1 was rolled 25 times 2 was rolled 30 times 3 was rolled 31 times 4 was rolled 29 times 5 was rolled 25 times 6 was rolled 37 times Average roll : 3.621 Median : 4.000 Variance : 0.565 Standard Deviation : 0.752 Total rolls : 177 Italians Combat 1 was rolled 20 times 2 was rolled 24 times 3 was rolled 24 times 4 was rolled 33 times 5 was rolled 29 times 6 was rolled 30 times Average roll : 3.731 Median : 4.000 Variance : 0.725 Standard Deviation : 0.852 Total rolls : 160 Americans Combat 1 was rolled 23 times 2 was rolled 19 times 3 was rolled 20 times 4 was rolled 18 times 5 was rolled 16 times 6 was rolled 12 times Average roll : 3.194 Median : 3.000 Variance : 0.654 Standard Deviation : 0.809 Total rolls : 108 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 58 times 2 was rolled 65 times 3 was rolled 63 times 4 was rolled 66 times 5 was rolled 69 times 6 was rolled 54 times Average roll : 3.493 Median : 4.000 Variance : 0.410 Standard Deviation : 0.641 Total rolls : 375 French Combat 1 was rolled 6 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 10 times 5 was rolled 12 times 6 was rolled 10 times Average roll : 3.705 Median : 4.000 Variance : 0.614 Standard Deviation : 0.784 Total rolls : 61 ANZAC Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.312 Median : 3.000 Variance : 1.556 Standard Deviation : 1.247 Total rolls : 16 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.506 Median : 4.000 Variance : 0.119 Standard Deviation : 0.345 Total rolls : 81 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 4 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.471 Median : 4.000 Variance : 0.927 Standard Deviation : 0.963 Total rolls : 17 Russians Combat 1 was rolled 37 times 2 was rolled 52 times 3 was rolled 38 times 4 was rolled 32 times 5 was rolled 34 times 6 was rolled 43 times Average roll : 3.436 Median : 3.000 Variance : 1.121 Standard Deviation : 1.059 Total rolls : 236 -
TripleA Move Summary: Germans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 50 PUs; Germans buy 1 armour and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 1 fighter, 9 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 3 bombers moved from Novgorod to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 armour and 1 mech_infantry moved from Belarus to Bryansk 1 mech_infantry moved from Slovakia Hungary to Bessarabia 1 mech_infantry moved from Eastern Poland to Bessarabia 1 fighter moved from Eastern Poland to Bessarabia 1 artillery moved from Eastern Poland to Bessarabia 1 fighter moved from Archangel to Bryansk 1 tactical_bomber moved from Novgorod to Bessarabia -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 50 PUs; Germans buy 1 armour and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 1 fighter, 9 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 3 bombers moved from Novgorod to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 armour and 1 mech_infantry moved from Belarus to Bryansk 1 mech_infantry moved from Slovakia Hungary to Bessarabia 1 mech_infantry moved from Eastern Poland to Bessarabia 1 fighter moved from Eastern Poland to Bessarabia 1 artillery moved from Eastern Poland to Bessarabia 1 fighter moved from Archangel to Bryansk 1 tactical_bomber moved from Novgorod to Bessarabia Combat - Germans Battle in Bryansk Germans attack with 1 armour, 1 fighter and 1 mech_infantry Russians defend with 1 fighter and 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Germans roll dice for 1 armour and 1 fighter in Bryansk, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 fighter in Bryansk, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 9 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 fighter and 1 infantry Battle in Bessarabia Germans attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 3 armour Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 3 armour in Bessarabia, round 2 : 1/3 hits, 1.50 expected hits 2 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 armour in Bessarabia, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 3 armour Battle in Normandy Bordeaux Germans attack with 1 armour, 3 bombers, 1 fighter, 9 mech_infantrys and 1 tactical_bomber British defend with 1 aaGun, 1 armour, 1 artillery, 1 fighter and 3 infantry; Americans defend with 3 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 marine AA fire in Normandy Bordeaux : 0/3 hits, 0.50 expected hits Germans roll dice for 1 armour, 3 bombers, 1 fighter, 9 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/15 hits, 5.17 expected hits Americans roll dice for 1 aaGun, 4 armour, 1 artillery, 1 fighter, 6 infantry and 1 marine in Normandy Bordeaux, round 2 : 4/13 hits, 5.33 expected hits 1 aaGun owned by the British, 3 infantry owned by the Americans and 4 mech_infantrys owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 armour, 3 bombers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/11 hits, 4.50 expected hits Americans roll dice for 4 armour, 1 artillery, 1 fighter, 3 infantry and 1 marine in Normandy Bordeaux, round 3 : 4/10 hits, 4.33 expected hits 4 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 armour, 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 5/7 hits, 3.83 expected hits Americans roll dice for 4 armour, 1 artillery, 1 fighter and 1 marine in Normandy Bordeaux, round 4 : 3/7 hits, 3.33 expected hits 1 fighter owned by the Germans, 3 armour owned by the Americans, 1 marine owned by the Americans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 armour and 3 bombers in Normandy Bordeaux, round 5 : 1/4 hits, 2.50 expected hits Americans roll dice for 1 armour and 1 fighter in Normandy Bordeaux, round 5 : 2/2 hits, 1.17 expected hits 2 bombers owned by the Germans and 1 armour owned by the British lost in Normandy Bordeaux Germans roll dice for 1 armour and 1 bomber in Normandy Bordeaux, round 6 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 fighter in Normandy Bordeaux, round 6 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 armour in Normandy Bordeaux, round 7 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 fighter in Normandy Bordeaux, round 7 : 1/1 hits, 0.67 expected hits 1 armour owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux Americans win with no units remaining. Battle score for attacker is -33 Casualties for Germans: 1 armour, 3 bombers, 1 fighter, 9 mech_infantrys and 1 tactical_bomber Casualties for Americans: 3 armour, 3 infantry and 1 marine Casualties for British: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 3 infantry Non Combat Move - Germans 1 aaGun, 4 artilleries and 10 infantry moved from Eastern Poland to Belarus 1 fighter moved from Bessarabia to Germany 1 artillery moved from Baltic States to Belarus 6 armour and 12 mech_infantrys moved from Karelia to Belarus 5 armour and 5 mech_infantrys moved from Novgorod to Baltic States 1 armour and 1 mech_infantry moved from Novgorod to Poland 1 tactical_bomber moved from Bessarabia to Baltic States 1 fighter moved from Bryansk to Novgorod 1 aaGun moved from Novgorod to Belarus Place Units - Germans 1 armour and 9 mech_infantrys placed in Western Germany 2 mech_infantrys placed in Novgorod Germans undo move 2. 2 mech_infantrys placed in Southern France Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 fighter EDIT: Adding units owned by Germans to Baltic States: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -4.67 Americans : -0.50 AA fire in Normandy Bordeaux : : -0.50 Russians : -0.67 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 26 PUs; Russians buy 1 artillery and 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Germans 1 artillery and 1 infantry moved from Western Ukraine to Bessarabia 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 1 armour moved from Novosibirsk to Timguska Russians take Timguska from Japanese 1 armour moved from Timguska to Yenisey Russians take Yenisey from Japanese 1 fighter moved from Samara to Bryansk 1 bomber moved from Russia to Novgorod 5 infantry moved from Western Ukraine to Bessarabia 1 tactical_bomber moved from Ukraine to Volgograd 1 fighter moved from Ukraine to Bessarabia Combat - Russians Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Battle in Bessarabia Russians attack with 1 artillery, 1 fighter and 6 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery, 1 fighter and 6 infantry in Bessarabia, round 2 : 4/8 hits, 2.00 expected hits Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 armour Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 16 infantry moved from Western Ukraine to Bryansk 26 infantry moved from Russia to Bryansk 1 fighter moved from Bessarabia to Russia 1 bomber moved from Novgorod to Russia 1 aaGun moved from Western Ukraine to Bryansk Place Units - Russians 3 infantry placed in Volgograd 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : -0.83 Russians : 2.83 AA fire in Novgorod : : -0.17Territory Summary for Russians :
Yenisey : 1 armour Buryatia : 2 infantry Bryansk : 1 aaGun, 1 artillery and 43 infantry Urals : 1 infantry Eastern Poland : 1 infantry Bessarabia : 1 artillery and 6 infantry Russia : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 4 infantry and 1 tactical_bomber Ukraine : 1 factory_minor Vologda : 1 infantry Volgograd : 1 factory_minor, 3 infantry and 1 tactical_bomber Smolensk : 1 artillery and 1 infantry 115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 56 Russians : 24 / 30 Japanese : 61 / 84 Americans : 59 / 84 Chinese : 2 / 2 British : 33 / 35 UK_Pacific : 9 / 12 Italians : 16 / 24 ANZAC : 10 / 16 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 304 times 2 was rolled 349 times 3 was rolled 328 times 4 was rolled 327 times 5 was rolled 321 times 6 was rolled 320 times Average roll : 3.499 Median : 3.000 Variance : 0.550 Standard Deviation : 0.741 Total rolls : 1949 Null / Other 1 was rolled 42 times 2 was rolled 56 times 3 was rolled 40 times 4 was rolled 35 times 5 was rolled 37 times 6 was rolled 45 times Average roll : 3.408 Median : 3.000 Variance : 1.108 Standard Deviation : 1.053 Total rolls : 255 Germans Combat 1 was rolled 57 times 2 was rolled 65 times 3 was rolled 70 times 4 was rolled 71 times 5 was rolled 65 times 6 was rolled 58 times Average roll : 3.508 Median : 4.000 Variance : 0.445 Standard Deviation : 0.667 Total rolls : 386 British Combat 1 was rolled 25 times 2 was rolled 30 times 3 was rolled 31 times 4 was rolled 29 times 5 was rolled 25 times 6 was rolled 37 times Average roll : 3.621 Median : 4.000 Variance : 0.565 Standard Deviation : 0.752 Total rolls : 177 Italians Combat 1 was rolled 20 times 2 was rolled 24 times 3 was rolled 24 times 4 was rolled 33 times 5 was rolled 29 times 6 was rolled 30 times Average roll : 3.731 Median : 4.000 Variance : 0.725 Standard Deviation : 0.852 Total rolls : 160 Americans Combat 1 was rolled 30 times 2 was rolled 21 times 3 was rolled 25 times 4 was rolled 24 times 5 was rolled 22 times 6 was rolled 20 times Average roll : 3.331 Median : 3.000 Variance : 0.463 Standard Deviation : 0.681 Total rolls : 142 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 58 times 2 was rolled 65 times 3 was rolled 63 times 4 was rolled 66 times 5 was rolled 69 times 6 was rolled 54 times Average roll : 3.493 Median : 4.000 Variance : 0.410 Standard Deviation : 0.641 Total rolls : 375 French Combat 1 was rolled 6 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 10 times 5 was rolled 12 times 6 was rolled 10 times Average roll : 3.705 Median : 4.000 Variance : 0.614 Standard Deviation : 0.784 Total rolls : 61 ANZAC Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.312 Median : 3.000 Variance : 1.556 Standard Deviation : 1.247 Total rolls : 16 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.506 Median : 4.000 Variance : 0.119 Standard Deviation : 0.345 Total rolls : 81 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 4 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.471 Median : 4.000 Variance : 0.927 Standard Deviation : 0.963 Total rolls : 17 Russians Combat 1 was rolled 42 times 2 was rolled 56 times 3 was rolled 40 times 4 was rolled 35 times 5 was rolled 37 times 6 was rolled 45 times Average roll : 3.408 Median : 3.000 Variance : 1.108 Standard Deviation : 1.053 Total rolls : 255 -
TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 cruiser, 5 destroyers, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 7 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 mech_infantry moved from Burma to India 2 fighters and 2 tactical_bombers moved from Burma to India 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 submarine moved from 44 Sea Zone to 21 Sea Zone 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Philippines 2 battleships and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Kazakhstan to Caucasus Japanese take Caucasus from Russians 4 bombers moved from Kansu to Smolensk 1 artillery moved from Evenkiyskiy to Yenisey 1 mech_infantry moved from Kansu to Olgiy 1 mech_infantry moved from Olgiy to Yenisey 1 fighter and 1 tactical_bomber moved from Kansu to Chahar 1 mech_infantry moved from Shantung to Chahar 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kazakhstan to Samara Japanese take Samara from Russians 1 mech_infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 fighter and 1 tactical_bomber moved from Kansu to Chahar 1 mech_infantry moved from Shensi to Timguska Japanese take Timguska from Russians 1 mech_infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Anhwe to Shensi 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Anhwe 2 bombers moved from Kansu to Suiyuyan -
TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 cruiser, 5 destroyers, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 7 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 mech_infantry moved from Burma to India 2 fighters and 2 tactical_bombers moved from Burma to India 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 submarine moved from 44 Sea Zone to 21 Sea Zone 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Philippines 2 battleships and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Kazakhstan to Caucasus Japanese take Caucasus from Russians 4 bombers moved from Kansu to Smolensk 1 artillery moved from Evenkiyskiy to Yenisey 1 mech_infantry moved from Kansu to Olgiy 1 mech_infantry moved from Olgiy to Yenisey 1 fighter and 1 tactical_bomber moved from Kansu to Chahar 1 mech_infantry moved from Shantung to Chahar 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kazakhstan to Samara Japanese take Samara from Russians 1 mech_infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 fighter and 1 tactical_bomber moved from Kansu to Chahar 1 mech_infantry moved from Shensi to Timguska Japanese take Timguska from Russians 1 mech_infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Anhwe to Shensi 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Anhwe 2 bombers moved from Kansu to Suiyuyan 4 carriers moved from 42 Sea Zone to 35 Sea Zone -
@SixUnder
Scramble option in Philipines but you’ve got 2 fighters vs 2 battleships and 4 carriers and a cruiser if you do. -
no scramble ty
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 cruiser, 5 destroyers, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 7 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 mech_infantry moved from Burma to India 2 fighters and 2 tactical_bombers moved from Burma to India 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 submarine moved from 44 Sea Zone to 21 Sea Zone 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Philippines 2 battleships and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Kazakhstan to Caucasus Japanese take Caucasus from Russians 4 bombers moved from Kansu to Smolensk 1 artillery moved from Evenkiyskiy to Yenisey 1 mech_infantry moved from Kansu to Olgiy 1 mech_infantry moved from Olgiy to Yenisey 1 fighter and 1 tactical_bomber moved from Kansu to Chahar 1 mech_infantry moved from Shantung to Chahar 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kazakhstan to Samara Japanese take Samara from Russians 1 mech_infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 fighter and 1 tactical_bomber moved from Kansu to Chahar 1 mech_infantry moved from Shensi to Timguska Japanese take Timguska from Russians 1 mech_infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Anhwe to Shensi 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Anhwe 2 bombers moved from Kansu to Suiyuyan Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 21 Sea Zone Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 25 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in India Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 4/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese destroys 12PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Smolensk Japanese attack with 4 bombers Russians defend with 1 artillery and 1 infantry Japanese roll dice for 4 bombers in Smolensk, round 2 : 4/4 hits, 2.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 bomber owned by the Japanese and 1 artillery owned by the Russians lost in Smolensk Japanese win with 3 bombers remaining. Battle score for attacker is -5 Casualties for Japanese: 1 bomber Casualties for Russians: 1 artillery and 1 infantry Battle in Chahar Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Chahar, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Suiyuyan Japanese attack with 2 bombers and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 mech_infantry in Suiyuyan, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery, 1 fighter and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 2/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo Japanese roll dice for 1 fighter and 1 tactical_bomber in Borneo, round 3 : 1/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 artillery and 1 fighter in Borneo, round 3 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo Japanese roll dice for 1 tactical_bomber in Borneo, round 4 : 0/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 fighter in Borneo, round 4 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese lost in Borneo UK_Pacific win with 1 fighter remaining. Battle score for attacker is -21 Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Casualties for ANZAC: 1 artillery and 1 infantry Battle in Yenisey Japanese attack with 1 artillery and 1 mech_infantry Russians defend with 1 armour Japanese roll dice for 1 artillery and 1 mech_infantry in Yenisey, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Yenisey, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Yenisey Japanese win, taking Yenisey from Russians with 1 artillery remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 armour Battle in Philippines Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 2 fighters Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 3/8 hits, 3.67 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Japanese, 2 fighters owned by the ANZAC, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Casualties for ANZAC: 2 fighters Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 3 submarines moved from 36 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone 3 carriers moved from 42 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone 1 destroyer moved from 41 Sea Zone to 43 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 3 bombers moved from Smolensk to Kansu 2 armour moved from Shantung to Manchuria 2 bombers moved from Suiyuyan to Manchuria 2 fighters and 2 tactical_bombers moved from Chahar to Manchuria 2 fighters and 2 tactical_bombers moved from India to Burma Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 3 mech_infantrys placed in Malaya 1 cruiser, 5 destroyers and 1 fighter placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 74 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans : 0.67 ANZAC : -0.33 Chinese : -1.00 UK_Pacific : 0.33 Russians : 0.83 Japanese : 3.33





