OOL
e6e4447f-c870-4c6b-8227-cf494e50f597-image.png
scramble option at Philippines… 3 ANZAC fighters vs 6 Japanese planes and a carrier and a battleship
and I didn’t move the ships… sigh
And I’m not going to edit that… so its as is. 6 Japanese planes in that attack.
@weddingsinger no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 5 infantry, 4 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Szechwan to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
3 bombers moved from Shan State to Kazakhstan
3 mech_infantrys moved from Burma to India
2 bombers moved from Kiangsu to Tsinghai
1 bomber moved from Kiangsu to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 artillery moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
1 artillery and 7 infantry moved from Amur to Buryatia
4 mech_infantrys moved from Amur to Buryatia
1 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Alaska to 2 Sea Zone
1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery and 1 infantry moved from Soviet Far East to Siberia
1 artillery moved from Soviet Far East to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Shan State to India
1 mech_infantry moved from Kwangsi to Kweichow
1 mech_infantry moved from Hunan to Shensi
1 mech_infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Burma to Yunnan
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
2 battleships, 2 carriers, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 mech_infantrys moved from Shan State to Burma
3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 mech_infantry moved from Burma to 38 Sea Zone
1 mech_infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 destroyer moved from 3 Sea Zone to 7 Sea Zone
1 artillery and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Aleutian Islands
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 destroyer, 1 mech_infantry and 1 transport
Americans defend with 2 submarines and 1 transport
Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking Aleutian Islands from Americans, taking 42 Sea Zone from Americans with 2 battleships, 2 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 19
Casualties for Americans: 2 submarines and 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Java
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Java, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Java
Japanese roll dice for 1 fighter and 1 tactical_bomber in Java, round 3 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Java
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in India
Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in India, round 2 : 4/7 hits, 2.83 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 2 infantry
Battle in Kazakhstan
Japanese attack with 3 bombers, 1 infantry and 1 mech_infantry
Russians defend with 3 infantry
Japanese roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 3 infantry in Kazakhstan, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Siberia
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 armour
Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
retreated to Novosibirsk
Russians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Buryatia
Japanese attack with 1 armour, 1 artillery, 8 infantry and 4 mech_infantrys
Russians defend with 2 aaGuns and 9 infantry
Japanese roll dice for 1 armour, 1 artillery, 8 infantry and 4 mech_infantrys in Buryatia, round 2 : 3/14 hits, 3.00 expected hits
Russians roll dice for 2 aaGuns and 9 infantry in Buryatia, round 2 : 3/9 hits, 3.00 expected hits
3 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buryatia
Japanese roll dice for 1 armour, 1 artillery, 5 infantry and 4 mech_infantrys in Buryatia, round 3 : 4/11 hits, 2.50 expected hits
Russians roll dice for 8 infantry in Buryatia, round 3 : 4/8 hits, 2.67 expected hits
4 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Buryatia, round 4 : 0/7 hits, 1.83 expected hits
Russians roll dice for 4 infantry in Buryatia, round 4 : 4/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Buryatia
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Buryatia, round 5 : 2/3 hits, 1.17 expected hits
Russians roll dice for 4 infantry in Buryatia, round 5 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 1 armour in Buryatia, round 6 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 infantry in Buryatia, round 6 : 1/2 hits, 0.67 expected hits
1 armour owned by the Japanese lost in Buryatia
Russians win with 2 infantry remaining. Battle score for attacker is -19
Casualties for Japanese: 1 armour, 1 artillery, 8 infantry and 4 mech_infantrys
Casualties for Russians: 2 aaGuns and 7 infantry
Battle in Tsinghai
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians lost in Tsinghai
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Tsinghai, round 3 : 0/4 hits, 1.67 expected hits
Chinese roll dice for 1 armour in Tsinghai, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Tsinghai, round 4 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 armour in Tsinghai, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Java from Americans to Japanese
EDIT: Adding units owned by Japanese to Java: 1 mech_infantry
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 mech_infantry and 1 transport
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from Novosibirsk to Kansu
2 bombers moved from Tsinghai to Kansu
1 fighter and 1 tactical_bomber moved from Shan State to Kansu
1 fighter and 1 tactical_bomber moved from French Indo China to Kansu
3 bombers moved from Kazakhstan to Kansu
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Kansu
2 fighters and 2 tactical_bombers moved from India to Burma
1 aaGun moved from Amur to Manchuria
1 carrier moved from 20 Sea Zone to 42 Sea Zone
1 carrier and 1 cruiser moved from 20 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 artillery and 4 infantry placed in Japan
2 armour and 1 mech_infantry placed in Shantung
3 mech_infantrys placed in Kiangsu
3 submarines placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans : -1.50
ANZAC : -0.17
Chinese : -1.83
UK_Pacific : 1.33
Russians : 4.17
Japanese : -3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 fighter moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 battleship, 4 carriers, 1 cruiser, 6 fighters and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 carrier and 1 fighter moved from 10 Sea Zone to 1 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 26 Sea Zone
3 armour moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
3 armour, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 armour, 3 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Battle in Alaska
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win, taking Normandy Bordeaux from Italians, taking Alaska from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 8 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 bomber placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
Americans collect 57 PUs (2 lost to blockades); end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Marshall Islands : 1 flag
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Alaska : 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 artillery and 1 infantry
26 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 1 submarine and 1 tactical_bomber
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 2 fighters and 1 transport
1 Sea Zone : 1 carrier, 2 fighters and 1 transport
54 Sea Zone : 1 flag
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 fighter and 1 mech_infantry
Egypt : 1 infantry
Morocco : 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 3 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 marine
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports
Production/PUs Summary :
Germans : 42 / 56
Russians : 22 / 31
Japanese : 68 / 84
Americans : 59 / 84
Chinese : 0 / 0
British : 33 / 36
UK_Pacific : 6 / 0
Italians : 16 / 28
ANZAC : 10 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 295 times
2 was rolled 344 times
3 was rolled 334 times
4 was rolled 333 times
5 was rolled 328 times
6 was rolled 302 times
Average roll : 3.496
Median : 3.000
Variance : 0.988
Standard Deviation : 0.994
Total rolls : 1936
Null / Other
1 was rolled 58 times
2 was rolled 66 times
3 was rolled 63 times
4 was rolled 66 times
5 was rolled 69 times
6 was rolled 54 times
Average roll : 3.489
Median : 4.000
Variance : 0.425
Standard Deviation : 0.652
Total rolls : 376
Germans Combat
1 was rolled 51 times
2 was rolled 58 times
3 was rolled 63 times
4 was rolled 58 times
5 was rolled 51 times
6 was rolled 48 times
Average roll : 3.438
Median : 3.000
Variance : 0.496
Standard Deviation : 0.705
Total rolls : 329
British Combat
1 was rolled 22 times
2 was rolled 30 times
3 was rolled 31 times
4 was rolled 29 times
5 was rolled 24 times
6 was rolled 36 times
Average roll : 3.645
Median : 4.000
Variance : 0.745
Standard Deviation : 0.863
Total rolls : 172
Italians Combat
1 was rolled 19 times
2 was rolled 24 times
3 was rolled 24 times
4 was rolled 33 times
5 was rolled 29 times
6 was rolled 25 times
Average roll : 3.675
Median : 4.000
Variance : 0.754
Standard Deviation : 0.868
Total rolls : 154
Americans Combat
1 was rolled 20 times
2 was rolled 16 times
3 was rolled 17 times
4 was rolled 15 times
5 was rolled 15 times
6 was rolled 12 times
Average roll : 3.263
Median : 3.000
Variance : 0.371
Standard Deviation : 0.609
Total rolls : 95
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Japanese Combat
1 was rolled 58 times
2 was rolled 66 times
3 was rolled 63 times
4 was rolled 66 times
5 was rolled 69 times
6 was rolled 54 times
Average roll : 3.489
Median : 4.000
Variance : 0.425
Standard Deviation : 0.652
Total rolls : 376
French Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.705
Median : 4.000
Variance : 0.614
Standard Deviation : 0.784
Total rolls : 61
ANZAC Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 3.312
Median : 3.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 16
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.506
Median : 4.000
Variance : 0.119
Standard Deviation : 0.345
Total rolls : 81
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.471
Median : 4.000
Variance : 0.927
Standard Deviation : 0.963
Total rolls : 17
Russians Combat
1 was rolled 37 times
2 was rolled 52 times
3 was rolled 38 times
4 was rolled 32 times
5 was rolled 34 times
6 was rolled 42 times
Average roll : 3.426
Median : 3.000
Variance : 1.098
Standard Deviation : 1.048
Total rolls : 235
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Suiyuyan : 1 infantry
Chahar : 2 infantry
Production/PUs Summary :
Germans : 42 / 56
Russians : 22 / 31
Japanese : 66 / 84
Americans : 59 / 84
Chinese : 2 / 2
British : 33 / 36
UK_Pacific : 6 / 0
Italians : 16 / 28
ANZAC : 10 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 295 times
2 was rolled 344 times
3 was rolled 334 times
4 was rolled 333 times
5 was rolled 328 times
6 was rolled 302 times
Average roll : 3.496
Median : 3.000
Variance : 0.988
Standard Deviation : 0.994
Total rolls : 1936
Null / Other
1 was rolled 58 times
2 was rolled 66 times
3 was rolled 63 times
4 was rolled 66 times
5 was rolled 69 times
6 was rolled 54 times
Average roll : 3.489
Median : 4.000
Variance : 0.425
Standard Deviation : 0.652
Total rolls : 376
Germans Combat
1 was rolled 51 times
2 was rolled 58 times
3 was rolled 63 times
4 was rolled 58 times
5 was rolled 51 times
6 was rolled 48 times
Average roll : 3.438
Median : 3.000
Variance : 0.496
Standard Deviation : 0.705
Total rolls : 329
British Combat
1 was rolled 22 times
2 was rolled 30 times
3 was rolled 31 times
4 was rolled 29 times
5 was rolled 24 times
6 was rolled 36 times
Average roll : 3.645
Median : 4.000
Variance : 0.745
Standard Deviation : 0.863
Total rolls : 172
Italians Combat
1 was rolled 19 times
2 was rolled 24 times
3 was rolled 24 times
4 was rolled 33 times
5 was rolled 29 times
6 was rolled 25 times
Average roll : 3.675
Median : 4.000
Variance : 0.754
Standard Deviation : 0.868
Total rolls : 154
Americans Combat
1 was rolled 20 times
2 was rolled 16 times
3 was rolled 17 times
4 was rolled 15 times
5 was rolled 15 times
6 was rolled 12 times
Average roll : 3.263
Median : 3.000
Variance : 0.371
Standard Deviation : 0.609
Total rolls : 95
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Japanese Combat
1 was rolled 58 times
2 was rolled 66 times
3 was rolled 63 times
4 was rolled 66 times
5 was rolled 69 times
6 was rolled 54 times
Average roll : 3.489
Median : 4.000
Variance : 0.425
Standard Deviation : 0.652
Total rolls : 376
French Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.705
Median : 4.000
Variance : 0.614
Standard Deviation : 0.784
Total rolls : 61
ANZAC Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 3.312
Median : 3.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 16
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.506
Median : 4.000
Variance : 0.119
Standard Deviation : 0.345
Total rolls : 81
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.471
Median : 4.000
Variance : 0.927
Standard Deviation : 0.963
Total rolls : 17
Russians Combat
1 was rolled 37 times
2 was rolled 52 times
3 was rolled 38 times
4 was rolled 32 times
5 was rolled 34 times
6 was rolled 42 times
Average roll : 3.426
Median : 3.000
Variance : 1.098
Standard Deviation : 1.048
Total rolls : 235
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 fighter moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 battleship, 4 carriers, 1 cruiser, 6 fighters and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 carrier and 1 fighter moved from 10 Sea Zone to 1 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 26 Sea Zone
3 armour moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
3 armour, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 armour, 3 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Battle in Alaska
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win, taking Normandy Bordeaux from Italians, taking Alaska from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 8 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 bomber placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
Americans collect 57 PUs (2 lost to blockades); end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Algeria to Morocco
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from West India to India
3 fighters moved from West India to India
1 infantry moved from Persia to Eastern Persia
4 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 armour and 3 mech_infantrys moved from Persia to West India
3 mech_infantrys moved from Egypt to Iraq
Combat - British
Battle in India
British attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 1 artillery, 3 fighters and 1 infantry in India, round 2 : 3/5 hits, 2.17 expected hits
Japanese roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
3 fighters moved from India to West India
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
Place Units - British
3 mech_infantrys placed in Persia
1 fighter placed in Egypt
1 artillery and 1 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 32 PUs (1 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
British : 0.83
Japanese : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag
Suiyuyan : 1 infantry
Chahar : 2 infantry
India : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Alaska : 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 artillery and 1 infantry
26 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 1 submarine and 1 tactical_bomber
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 2 fighters and 1 transport
1 Sea Zone : 1 carrier, 2 fighters and 1 transport
54 Sea Zone : 1 flag
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
West India : 3 aaGuns, 3 armour, 4 fighters, 21 infantry and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 fighter, 1 harbour and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Morocco : 2 artilleries and 2 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 4 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 marine
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 1 flag, 3 mech_infantrys
Eastern Persia : 1 flag, 4 armour, 1 infantry and 2 mech_infantrys
101 Sea Zone : 2 transports
81 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Brazil : 1 flag
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
91 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
110 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 5 infantry and 7 transports
Production/PUs Summary :
Germans : 42 / 56
Russians : 22 / 31
Japanese : 63 / 84
Americans : 59 / 84
Chinese : 2 / 2
British : 33 / 35
UK_Pacific : 9 / 12
Italians : 16 / 28
ANZAC : 10 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 261 times
2 was rolled 302 times
3 was rolled 295 times
4 was rolled 302 times
5 was rolled 289 times
6 was rolled 275 times
Average roll : 3.511
Median : 4.000
Variance : 0.776
Standard Deviation : 0.881
Total rolls : 1724
Null / Other
1 was rolled 20 times
2 was rolled 24 times
3 was rolled 24 times
4 was rolled 34 times
5 was rolled 29 times
6 was rolled 25 times
Average roll : 3.660
Median : 4.000
Variance : 0.761
Standard Deviation : 0.873
Total rolls : 156
Germans Combat
1 was rolled 51 times
2 was rolled 58 times
3 was rolled 63 times
4 was rolled 58 times
5 was rolled 51 times
6 was rolled 48 times
Average roll : 3.438
Median : 3.000
Variance : 0.496
Standard Deviation : 0.705
Total rolls : 329
British Combat
1 was rolled 25 times
2 was rolled 30 times
3 was rolled 31 times
4 was rolled 29 times
5 was rolled 25 times
6 was rolled 37 times
Average roll : 3.621
Median : 4.000
Variance : 0.565
Standard Deviation : 0.752
Total rolls : 177
Italians Combat
1 was rolled 20 times
2 was rolled 24 times
3 was rolled 24 times
4 was rolled 34 times
5 was rolled 29 times
6 was rolled 25 times
Average roll : 3.660
Median : 4.000
Variance : 0.761
Standard Deviation : 0.873
Total rolls : 156
Americans Combat
1 was rolled 20 times
2 was rolled 16 times
3 was rolled 17 times
4 was rolled 15 times
5 was rolled 15 times
6 was rolled 12 times
Average roll : 3.263
Median : 3.000
Variance : 0.371
Standard Deviation : 0.609
Total rolls : 95
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Japanese Combat
1 was rolled 58 times
2 was rolled 66 times
3 was rolled 63 times
4 was rolled 66 times
5 was rolled 69 times
6 was rolled 55 times
Average roll : 3.496
Median : 4.000
Variance : 0.380
Standard Deviation : 0.616
Total rolls : 377
French Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.705
Median : 4.000
Variance : 0.614
Standard Deviation : 0.784
Total rolls : 61
ANZAC Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 3.312
Median : 3.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 16
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.506
Median : 4.000
Variance : 0.119
Standard Deviation : 0.345
Total rolls : 81
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.471
Median : 4.000
Variance : 0.927
Standard Deviation : 0.963
Total rolls : 17
Russians Combat
1 was rolled 37 times
2 was rolled 52 times
3 was rolled 38 times
4 was rolled 32 times
5 was rolled 34 times
6 was rolled 42 times
Average roll : 3.426
Median : 3.000
Variance : 1.098
Standard Deviation : 1.048
Total rolls : 235
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 bombers moved from Greece to Belarus
1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in Belarus
Italians attack with 2 bombers
Russians defend with 1 artillery
Italians roll dice for 2 bombers in Belarus, round 2 : 1/2 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Belarus
Italians win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 armour, 1 artillery, 1 fighter and 3 infantry; Americans defend with 3 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 marine
AA fire in Normandy Bordeaux : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/4 hits, 1.83 expected hits
Americans roll dice for 1 aaGun, 4 armour, 1 artillery, 1 fighter, 6 infantry and 1 marine in Normandy Bordeaux, round 2 : 7/13 hits, 5.33 expected hits
1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the Italians, 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Normandy Bordeaux
Americans win with 1 aaGun, 4 armour, 1 artillery, 1 fighter, 6 infantry and 1 marine remaining. Battle score for attacker is -29
Casualties for Italians: 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Italians
2 bombers moved from Belarus to Slovakia Hungary
1 battleship, 1 cruiser and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
Place Units - Italians
1 artillery and 2 infantry placed in France
1 mech_infantry placed in Northern Italy
1 artillery and 2 infantry placed in Southern Italy
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -2.17
Americans : 1.67
AA fire in Normandy Bordeaux : : -0.33
Russians : -0.33
Italy sacrificed 2 ground and 2 air units with the express goal of at least ONE lousy hit in Normandy and failed completely.
Neat.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Philippines to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Guam
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Borneo
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Borneo : 1 artillery, 1 fighter and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 2 fighters
Guam : 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
21 Sea Zone : 1 transport
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 42 / 56
Russians : 22 / 31
Japanese : 63 / 84
Americans : 59 / 84
Chinese : 2 / 2
British : 33 / 35
UK_Pacific : 9 / 12
Italians : 16 / 24
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 245 times
2 was rolled 281 times
3 was rolled 277 times
4 was rolled 275 times
5 was rolled 264 times
6 was rolled 259 times
Average roll : 3.505
Median : 3.000
Variance : 0.573
Standard Deviation : 0.757
Total rolls : 1601
Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.176
Median : 4.000
Variance : 0.802
Standard Deviation : 0.896
Total rolls : 17
Germans Combat
1 was rolled 51 times
2 was rolled 58 times
3 was rolled 63 times
4 was rolled 58 times
5 was rolled 51 times
6 was rolled 48 times
Average roll : 3.438
Median : 3.000
Variance : 0.496
Standard Deviation : 0.705
Total rolls : 329
British Combat
1 was rolled 25 times
2 was rolled 30 times
3 was rolled 31 times
4 was rolled 29 times
5 was rolled 25 times
6 was rolled 37 times
Average roll : 3.621
Median : 4.000
Variance : 0.565
Standard Deviation : 0.752
Total rolls : 177
Italians Combat
1 was rolled 20 times
2 was rolled 24 times
3 was rolled 24 times
4 was rolled 33 times
5 was rolled 29 times
6 was rolled 30 times
Average roll : 3.731
Median : 4.000
Variance : 0.725
Standard Deviation : 0.852
Total rolls : 160
Americans Combat
1 was rolled 23 times
2 was rolled 19 times
3 was rolled 20 times
4 was rolled 18 times
5 was rolled 16 times
6 was rolled 12 times
Average roll : 3.194
Median : 3.000
Variance : 0.654
Standard Deviation : 0.809
Total rolls : 108
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Japanese Combat
1 was rolled 58 times
2 was rolled 65 times
3 was rolled 63 times
4 was rolled 66 times
5 was rolled 69 times
6 was rolled 54 times
Average roll : 3.493
Median : 4.000
Variance : 0.410
Standard Deviation : 0.641
Total rolls : 375
French Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.705
Median : 4.000
Variance : 0.614
Standard Deviation : 0.784
Total rolls : 61
ANZAC Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 3.312
Median : 3.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 16
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.506
Median : 4.000
Variance : 0.119
Standard Deviation : 0.345
Total rolls : 81
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.471
Median : 4.000
Variance : 0.927
Standard Deviation : 0.963
Total rolls : 17
Russians Combat
1 was rolled 37 times
2 was rolled 52 times
3 was rolled 38 times
4 was rolled 32 times
5 was rolled 34 times
6 was rolled 43 times
Average roll : 3.436
Median : 3.000
Variance : 1.121
Standard Deviation : 1.059
Total rolls : 236
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Philippines to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Guam
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Borneo
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Tunisia to Libya
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Borneo : 1 artillery, 1 fighter and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 2 fighters
Guam : 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
21 Sea Zone : 1 transport
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 flag
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 42 / 56
Russians : 22 / 31
Japanese : 63 / 84
Americans : 59 / 84
Chinese : 2 / 2
British : 33 / 35
UK_Pacific : 9 / 12
Italians : 16 / 24
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 245 times
2 was rolled 281 times
3 was rolled 277 times
4 was rolled 275 times
5 was rolled 264 times
6 was rolled 259 times
Average roll : 3.505
Median : 3.000
Variance : 0.573
Standard Deviation : 0.757
Total rolls : 1601
Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.176
Median : 4.000
Variance : 0.802
Standard Deviation : 0.896
Total rolls : 17
Germans Combat
1 was rolled 51 times
2 was rolled 58 times
3 was rolled 63 times
4 was rolled 58 times
5 was rolled 51 times
6 was rolled 48 times
Average roll : 3.438
Median : 3.000
Variance : 0.496
Standard Deviation : 0.705
Total rolls : 329
British Combat
1 was rolled 25 times
2 was rolled 30 times
3 was rolled 31 times
4 was rolled 29 times
5 was rolled 25 times
6 was rolled 37 times
Average roll : 3.621
Median : 4.000
Variance : 0.565
Standard Deviation : 0.752
Total rolls : 177
Italians Combat
1 was rolled 20 times
2 was rolled 24 times
3 was rolled 24 times
4 was rolled 33 times
5 was rolled 29 times
6 was rolled 30 times
Average roll : 3.731
Median : 4.000
Variance : 0.725
Standard Deviation : 0.852
Total rolls : 160
Americans Combat
1 was rolled 23 times
2 was rolled 19 times
3 was rolled 20 times
4 was rolled 18 times
5 was rolled 16 times
6 was rolled 12 times
Average roll : 3.194
Median : 3.000
Variance : 0.654
Standard Deviation : 0.809
Total rolls : 108
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Japanese Combat
1 was rolled 58 times
2 was rolled 65 times
3 was rolled 63 times
4 was rolled 66 times
5 was rolled 69 times
6 was rolled 54 times
Average roll : 3.493
Median : 4.000
Variance : 0.410
Standard Deviation : 0.641
Total rolls : 375
French Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.705
Median : 4.000
Variance : 0.614
Standard Deviation : 0.784
Total rolls : 61
ANZAC Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 3.312
Median : 3.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 16
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.506
Median : 4.000
Variance : 0.119
Standard Deviation : 0.345
Total rolls : 81
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.471
Median : 4.000
Variance : 0.927
Standard Deviation : 0.963
Total rolls : 17
Russians Combat
1 was rolled 37 times
2 was rolled 52 times
3 was rolled 38 times
4 was rolled 32 times
5 was rolled 34 times
6 was rolled 43 times
Average roll : 3.436
Median : 3.000
Variance : 1.121
Standard Deviation : 1.059
Total rolls : 236
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 50 PUs;
Germans buy 1 armour and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 1 fighter, 9 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
3 bombers moved from Novgorod to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 armour and 1 mech_infantry moved from Belarus to Bryansk
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 fighter moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 fighter moved from Archangel to Bryansk
1 tactical_bomber moved from Novgorod to Bessarabia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 50 PUs;
Germans buy 1 armour and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 1 fighter, 9 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
3 bombers moved from Novgorod to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 armour and 1 mech_infantry moved from Belarus to Bryansk
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 fighter moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 fighter moved from Archangel to Bryansk
1 tactical_bomber moved from Novgorod to Bessarabia
Combat - Germans
Battle in Bryansk
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 fighter and 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 armour and 1 fighter in Bryansk, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 fighter in Bryansk, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 fighter and 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 3 armour
Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 3 armour in Bessarabia, round 2 : 1/3 hits, 1.50 expected hits
2 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 armour in Bessarabia, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 armour
Battle in Normandy Bordeaux
Germans attack with 1 armour, 3 bombers, 1 fighter, 9 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun, 1 armour, 1 artillery, 1 fighter and 3 infantry; Americans defend with 3 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 marine
AA fire in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 armour, 3 bombers, 1 fighter, 9 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/15 hits, 5.17 expected hits
Americans roll dice for 1 aaGun, 4 armour, 1 artillery, 1 fighter, 6 infantry and 1 marine in Normandy Bordeaux, round 2 : 4/13 hits, 5.33 expected hits
1 aaGun owned by the British, 3 infantry owned by the Americans and 4 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 3 bombers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/11 hits, 4.50 expected hits
Americans roll dice for 4 armour, 1 artillery, 1 fighter, 3 infantry and 1 marine in Normandy Bordeaux, round 3 : 4/10 hits, 4.33 expected hits
4 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 armour, 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 5/7 hits, 3.83 expected hits
Americans roll dice for 4 armour, 1 artillery, 1 fighter and 1 marine in Normandy Bordeaux, round 4 : 3/7 hits, 3.33 expected hits
1 fighter owned by the Germans, 3 armour owned by the Americans, 1 marine owned by the Americans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour and 3 bombers in Normandy Bordeaux, round 5 : 1/4 hits, 2.50 expected hits
Americans roll dice for 1 armour and 1 fighter in Normandy Bordeaux, round 5 : 2/2 hits, 1.17 expected hits
2 bombers owned by the Germans and 1 armour owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 armour and 1 bomber in Normandy Bordeaux, round 6 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 fighter in Normandy Bordeaux, round 6 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour in Normandy Bordeaux, round 7 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 fighter in Normandy Bordeaux, round 7 : 1/1 hits, 0.67 expected hits
1 armour owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux
Americans win with no units remaining. Battle score for attacker is -33
Casualties for Germans: 1 armour, 3 bombers, 1 fighter, 9 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 3 armour, 3 infantry and 1 marine
Casualties for British: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 3 infantry
Non Combat Move - Germans
1 aaGun, 4 artilleries and 10 infantry moved from Eastern Poland to Belarus
1 fighter moved from Bessarabia to Germany
1 artillery moved from Baltic States to Belarus
6 armour and 12 mech_infantrys moved from Karelia to Belarus
5 armour and 5 mech_infantrys moved from Novgorod to Baltic States
1 armour and 1 mech_infantry moved from Novgorod to Poland
1 tactical_bomber moved from Bessarabia to Baltic States
1 fighter moved from Bryansk to Novgorod
1 aaGun moved from Novgorod to Belarus
Place Units - Germans
1 armour and 9 mech_infantrys placed in Western Germany
2 mech_infantrys placed in Novgorod
Germans undo move 2.
2 mech_infantrys placed in Southern France
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 fighter
EDIT: Adding units owned by Germans to Baltic States: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -4.67
Americans : -0.50
AA fire in Normandy Bordeaux : : -0.50
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 26 PUs;
Russians buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 armour moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 armour moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 fighter moved from Samara to Bryansk
1 bomber moved from Russia to Novgorod
5 infantry moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to Volgograd
1 fighter moved from Ukraine to Bessarabia
Combat - Russians
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 6 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery, 1 fighter and 6 infantry in Bessarabia, round 2 : 4/8 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
16 infantry moved from Western Ukraine to Bryansk
26 infantry moved from Russia to Bryansk
1 fighter moved from Bessarabia to Russia
1 bomber moved from Novgorod to Russia
1 aaGun moved from Western Ukraine to Bryansk
Place Units - Russians
3 infantry placed in Volgograd
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -0.83
Russians : 2.83
AA fire in Novgorod : : -0.17
Territory Summary for Russians :
Yenisey : 1 armour
Buryatia : 2 infantry
Bryansk : 1 aaGun, 1 artillery and 43 infantry
Urals : 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 artillery and 6 infantry
Russia : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 4 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor
Vologda : 1 infantry
Volgograd : 1 factory_minor, 3 infantry and 1 tactical_bomber
Smolensk : 1 artillery and 1 infantry
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 42 / 56
Russians : 24 / 30
Japanese : 61 / 84
Americans : 59 / 84
Chinese : 2 / 2
British : 33 / 35
UK_Pacific : 9 / 12
Italians : 16 / 24
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 304 times
2 was rolled 349 times
3 was rolled 328 times
4 was rolled 327 times
5 was rolled 321 times
6 was rolled 320 times
Average roll : 3.499
Median : 3.000
Variance : 0.550
Standard Deviation : 0.741
Total rolls : 1949
Null / Other
1 was rolled 42 times
2 was rolled 56 times
3 was rolled 40 times
4 was rolled 35 times
5 was rolled 37 times
6 was rolled 45 times
Average roll : 3.408
Median : 3.000
Variance : 1.108
Standard Deviation : 1.053
Total rolls : 255
Germans Combat
1 was rolled 57 times
2 was rolled 65 times
3 was rolled 70 times
4 was rolled 71 times
5 was rolled 65 times
6 was rolled 58 times
Average roll : 3.508
Median : 4.000
Variance : 0.445
Standard Deviation : 0.667
Total rolls : 386
British Combat
1 was rolled 25 times
2 was rolled 30 times
3 was rolled 31 times
4 was rolled 29 times
5 was rolled 25 times
6 was rolled 37 times
Average roll : 3.621
Median : 4.000
Variance : 0.565
Standard Deviation : 0.752
Total rolls : 177
Italians Combat
1 was rolled 20 times
2 was rolled 24 times
3 was rolled 24 times
4 was rolled 33 times
5 was rolled 29 times
6 was rolled 30 times
Average roll : 3.731
Median : 4.000
Variance : 0.725
Standard Deviation : 0.852
Total rolls : 160
Americans Combat
1 was rolled 30 times
2 was rolled 21 times
3 was rolled 25 times
4 was rolled 24 times
5 was rolled 22 times
6 was rolled 20 times
Average roll : 3.331
Median : 3.000
Variance : 0.463
Standard Deviation : 0.681
Total rolls : 142
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Japanese Combat
1 was rolled 58 times
2 was rolled 65 times
3 was rolled 63 times
4 was rolled 66 times
5 was rolled 69 times
6 was rolled 54 times
Average roll : 3.493
Median : 4.000
Variance : 0.410
Standard Deviation : 0.641
Total rolls : 375
French Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.705
Median : 4.000
Variance : 0.614
Standard Deviation : 0.784
Total rolls : 61
ANZAC Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 3.312
Median : 3.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 16
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.506
Median : 4.000
Variance : 0.119
Standard Deviation : 0.345
Total rolls : 81
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.471
Median : 4.000
Variance : 0.927
Standard Deviation : 0.963
Total rolls : 17
Russians Combat
1 was rolled 42 times
2 was rolled 56 times
3 was rolled 40 times
4 was rolled 35 times
5 was rolled 37 times
6 was rolled 45 times
Average roll : 3.408
Median : 3.000
Variance : 1.108
Standard Deviation : 1.053
Total rolls : 255
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 cruiser, 5 destroyers, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 7 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 mech_infantry moved from Burma to India
2 fighters and 2 tactical_bombers moved from Burma to India
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 44 Sea Zone to 21 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Philippines
2 battleships and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
4 bombers moved from Kansu to Smolensk
1 artillery moved from Evenkiyskiy to Yenisey
1 mech_infantry moved from Kansu to Olgiy
1 mech_infantry moved from Olgiy to Yenisey
1 fighter and 1 tactical_bomber moved from Kansu to Chahar
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 mech_infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 fighter and 1 tactical_bomber moved from Kansu to Chahar
1 mech_infantry moved from Shensi to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
2 bombers moved from Kansu to Suiyuyan
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 cruiser, 5 destroyers, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 7 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 mech_infantry moved from Burma to India
2 fighters and 2 tactical_bombers moved from Burma to India
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 44 Sea Zone to 21 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Philippines
2 battleships and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
4 bombers moved from Kansu to Smolensk
1 artillery moved from Evenkiyskiy to Yenisey
1 mech_infantry moved from Kansu to Olgiy
1 mech_infantry moved from Olgiy to Yenisey
1 fighter and 1 tactical_bomber moved from Kansu to Chahar
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 mech_infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 fighter and 1 tactical_bomber moved from Kansu to Chahar
1 mech_infantry moved from Shensi to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
2 bombers moved from Kansu to Suiyuyan
4 carriers moved from 42 Sea Zone to 35 Sea Zone
@SixUnder
Scramble option in Philipines but you’ve got 2 fighters vs 2 battleships and 4 carriers and a cruiser if you do.
no scramble ty
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 cruiser, 5 destroyers, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 7 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 mech_infantry moved from Burma to India
2 fighters and 2 tactical_bombers moved from Burma to India
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 44 Sea Zone to 21 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Philippines
2 battleships and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
4 bombers moved from Kansu to Smolensk
1 artillery moved from Evenkiyskiy to Yenisey
1 mech_infantry moved from Kansu to Olgiy
1 mech_infantry moved from Olgiy to Yenisey
1 fighter and 1 tactical_bomber moved from Kansu to Chahar
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 mech_infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 fighter and 1 tactical_bomber moved from Kansu to Chahar
1 mech_infantry moved from Shensi to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
2 bombers moved from Kansu to Suiyuyan
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in India
Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 4/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in India
Japanese destroys 12PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Smolensk
Japanese attack with 4 bombers
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 4 bombers in Smolensk, round 2 : 4/4 hits, 2.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 bomber owned by the Japanese and 1 artillery owned by the Russians lost in Smolensk
Japanese win with 3 bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 1 bomber
Casualties for Russians: 1 artillery and 1 infantry
Battle in Chahar
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Chahar, round 2 : 4/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Suiyuyan, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery, 1 fighter and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 2/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
Japanese roll dice for 1 fighter and 1 tactical_bomber in Borneo, round 3 : 1/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 artillery and 1 fighter in Borneo, round 3 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo
Japanese roll dice for 1 tactical_bomber in Borneo, round 4 : 0/1 hits, 0.50 expected hits
UK_Pacific roll dice for 1 fighter in Borneo, round 4 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese lost in Borneo
UK_Pacific win with 1 fighter remaining. Battle score for attacker is -21
Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Yenisey
Japanese attack with 1 artillery and 1 mech_infantry
Russians defend with 1 armour
Japanese roll dice for 1 artillery and 1 mech_infantry in Yenisey, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 armour in Yenisey, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 artillery remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Philippines
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 2 fighters
Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 3/8 hits, 3.67 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 : 2/4 hits, 2.00 expected hits
2 infantry owned by the Japanese, 2 fighters owned by the ANZAC, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Casualties for ANZAC: 2 fighters
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
3 submarines moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
3 carriers moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 bombers moved from Smolensk to Kansu
2 armour moved from Shantung to Manchuria
2 bombers moved from Suiyuyan to Manchuria
2 fighters and 2 tactical_bombers moved from Chahar to Manchuria
2 fighters and 2 tactical_bombers moved from India to Burma
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Malaya
1 cruiser, 5 destroyers and 1 fighter placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : 0.67
ANZAC : -0.33
Chinese : -1.00
UK_Pacific : 0.33
Russians : 0.83
Japanese : 3.33