Wizmark (X) vs DannyDuck716 (L) BM3 G1

  • '20 '19

    @DannyDuck716 no scramble thanks


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 artillery, 3 destroyers, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from United Kingdom to 112 Sea Zone
            3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
            1 carrier and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
            1 bomber moved from Eastern United States to Normandy Bordeaux
            3 armour moved from Western United States to Alaska
            1 submarine moved from 2 Sea Zone to 10 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 89 Sea Zone
            2 carriers, 3 destroyers and 2 submarines moved from 54 Sea Zone to 30 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 31 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
            2 fighters moved from 54 Sea Zone to 30 Sea Zone
            1 submarine moved from 54 Sea Zone to 30 Sea Zone
            2 bombers moved from Northern Territory to 42 Sea Zone
            2 bombers moved from Northern Territory to 44 Sea Zone
            1 bomber moved from Northern Territory to 42 Sea Zone
    
        Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 26 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 31 Sea Zone
                Americans attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 44 Sea Zone
                Americans attack with 2 bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 bombers in 44 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 44 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 3 bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 bombers in 42 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 3 bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 112 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 112 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 112 Sea Zone
                Americans win with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Norway
            Battle in Alaska
                Americans attack with 3 armour
                Japanese defend with 2 infantry
                    Americans roll dice for 3 armour in Alaska, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Alaska
                    Americans roll dice for 2 armour in Alaska, round 3 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Alaska, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Americans lost in Alaska
                    Americans roll dice for 1 armour in Alaska, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Alaska, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour in Alaska, round 5 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Alaska, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour in Alaska, round 6 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Alaska, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Alaska
                Americans win, taking Norway from Germans, taking Alaska from Japanese with 1 armour remaining. Battle score for attacker is -6
                Casualties for Americans: 2 armour
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            2 mech_infantrys moved from Central United States to Western United States
            1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
            1 tactical_bomber moved from 31 Sea Zone to 30 Sea Zone
            1 bomber moved from 44 Sea Zone to Northern Territory
            3 bombers moved from 42 Sea Zone to Northern Territory
    
        Place Units - Americans
            2 armour and 1 fighter placed in Normandy Bordeaux
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            3 infantry placed in Western United States
            2 destroyers placed in 10 Sea Zone
            Americans undo move 5.
            1 destroyer placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            7 infantry moved from Szechwan to Yunnan
            1 fighter moved from Sikang to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 7 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 0/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is -2
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
            2 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 destroyer and 3 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Algeria to Tunisia
                  British take Tunisia from Italians
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Northwest Persia to Caucasus
            3 armour moved from Persia to Caucasus
            1 fighter moved from Northwest Persia to Caucasus
    
        Combat - British
            Battle in Caucasus
                British attack with 3 armour, 1 fighter and 1 infantry
                Germans defend with 2 armour
                    British roll dice for 3 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 2/5 hits, 2.17 expected hits
                    Germans roll dice for 2 armour in Caucasus, round 2 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 3 armour and 1 fighter remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Germans: 2 armour
    
        Non Combat Move - British
            1 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Caucasus to Russia
            1 artillery and 2 infantry moved from India to Burma
            1 aaGun moved from India to Burma
    
        Place Units - British
            3 infantry placed in Egypt
            2 armour placed in Persia
            1 destroyer placed in 80 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,4,4
            British collect 31 PUs (6 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : -0.17
    Americans : -0.17
    Chinese : -1.17
    Japanese : 2.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 factory_minor, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Ukraine to Caucasus
            1 bomber moved from Ukraine to Caucasus
            1 armour moved from Ukraine to Caucasus
            1 marine moved from Tobruk to 96 Sea Zone
            2 artilleries moved from Tobruk to 96 Sea Zone
            2 infantry moved from Tobruk to 96 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 2 transports moved from 96 Sea Zone to 92 Sea Zone
            2 fighters moved from 92 Sea Zone to Gibraltar
            1 marine moved from 92 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 factory_minor, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Ukraine to Caucasus
            1 bomber moved from Ukraine to Caucasus
            1 armour moved from Ukraine to Caucasus
            1 marine moved from Tobruk to 96 Sea Zone
            2 artilleries moved from Tobruk to 96 Sea Zone
            2 infantry moved from Tobruk to 96 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 2 transports moved from 96 Sea Zone to 92 Sea Zone
            2 fighters moved from 92 Sea Zone to Gibraltar
            1 marine moved from 92 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
    
        Combat - Italians
            Battle in Morocco
            Battle in Caucasus
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                British defend with 3 armour
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 3 armour in Caucasus, round 2 : 0/3 hits, 1.50 expected hits
                    1 armour owned by the British lost in Caucasus
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Italians and 2 armour owned by the British lost in Caucasus
                Italians win, taking Morocco from British, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 14
                Casualties for British: 3 armour
                Casualties for Italians: 1 mech_infantry
            Battle in Gibraltar
                Italians attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
                British defend with 1 harbour; Americans defend with 1 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 3/3 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to 92 Sea Zone
            1 armour moved from Northern Italy to Romania
            1 bomber moved from Caucasus to Ukraine
    
        Place Units - Italians
            1 factory_minor placed in Rostov
            1 infantry placed in Northern Italy
            1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.67
    British : 0.67
    Russians : -1.50
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 fighter moved from Persia to 80 Sea Zone
            1 fighter moved from Persia to Russia
    
        Combat - ANZAC
            Battle in 80 Sea Zone
                British loiter and taunt; ANZAC attack with 1 fighter
                Japanese defend with 1 submarine
                1 submarine owned by the Japanese Submerged
    
        Non Combat Move - ANZAC
            1 fighter moved from 80 Sea Zone to Persia
            1 fighter moved from Northern Territory to Burma
            1 fighter moved from New South Wales to Northern Territory
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 2 artilleries, 1 fighter, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 110 Sea Zone to 112 Sea Zone
            4 fighters moved from Western Germany to 112 Sea Zone
            6 bombers moved from Western Germany to 112 Sea Zone
            1 mech_infantry moved from Timguska to Novosibirsk
                  Germans take Novosibirsk from Russians
            3 mech_infantrys moved from Novgorod to Vologda
            1 armour moved from Bryansk to Vologda
            1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
            1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
            1 infantry moved from Tambov to Samara
            1 mech_infantry moved from Bryansk to Samara
            1 fighter and 1 tactical_bomber moved from Bryansk to Samara
            1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
    

    Savegame

  • '20 '19

    @DannyDuck716 I havent got a destroyer in battle in sz 112. Do you want yr sub to take part or submerge?


  • @wizmark submerge

  • '20 '19

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 2 artilleries, 1 fighter, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 110 Sea Zone to 112 Sea Zone
            4 fighters moved from Western Germany to 112 Sea Zone
            6 bombers moved from Western Germany to 112 Sea Zone
            1 mech_infantry moved from Timguska to Novosibirsk
                  Germans take Novosibirsk from Russians
            3 mech_infantrys moved from Novgorod to Vologda
            1 armour moved from Bryansk to Vologda
            1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
            1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
            1 infantry moved from Tambov to Samara
            1 mech_infantry moved from Bryansk to Samara
            1 fighter and 1 tactical_bomber moved from Bryansk to Samara
            1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
    
        Combat - Germans
            Battle in Northwest Persia
                Germans attack with 1 armour and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                    Germans roll dice for 1 armour in Northwest Persia, round 4 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in 112 Sea Zone
                Germans attack with 6 bombers, 4 fighters and 1 submarine
                Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                1 submarine owned by the Americans Submerged
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 6 bombers and 4 fighters in 112 Sea Zone, round 2 : 5/10 hits, 6.00 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 112 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
                    1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
                1 submarine owned by the Germans Submerged
                    3 transports owned by the Americans lost in 112 Sea Zone
                Germans win with 6 bombers and 4 fighters remaining. Battle score for attacker is 66
                Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
            Battle in Samara
                Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 armour and 1 mech_infantry
                    Germans roll dice for 1 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Vologda, round 2 : 5/8 hits, 3.33 expected hits
                    Russians roll dice for 2 armour and 1 mech_infantry in Vologda, round 2 : 3/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 3 mech_infantrys owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 3 mech_infantrys
                Casualties for Russians: 2 armour and 1 mech_infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Samara to Bryansk
            2 fighters and 2 tactical_bombers moved from Vologda to Bryansk
            2 armour moved from Volgograd to Bryansk
            1 infantry moved from Bryansk to Tambov
            2 armour and 1 mech_infantry moved from Ukraine to Bryansk
            1 transport moved from 114 Sea Zone to 115 Sea Zone
            6 bombers and 4 fighters moved from 112 Sea Zone to Western Germany
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            1 artillery and 2 infantry placed in Southern France
            1 artillery and 2 infantry placed in France
            3 mech_infantrys placed in Novgorod
            2 armour and 1 mech_infantry placed in Ukraine
            2 armour and 1 mech_infantry placed in Volgograd
            1 armour and 1 fighter placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Yakut S.S.R.: 1 armour
            EDIT: Adding units owned by Germans to Timguska: 1 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Americans : -1.83
    Russians : 1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Russia to Samara
            1 fighter moved from Russia to Vologda
    
        Combat - Russians
            Battle in Samara
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                 retreated to Samara
                Germans win with 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Vologda
                 retreated to Vologda
                Germans win with 1 armour remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Samara to Russia
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Russians : -1.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 artilleries, 2 destroyers, 1 fighter, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 mech_infantry moved from Shantung to Chahar
                  Japanese take Chahar from Chinese
            1 mech_infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 mech_infantry moved from Shantung to Hopei
            2 infantry moved from Shan State to Yunnan
            1 mech_infantry moved from Shan State to Yunnan
            1 mech_infantry moved from French Indo China to Yunnan
            2 tactical_bombers moved from Anhwe to Yunnan
            2 fighters moved from Anhwe to Yunnan
            3 bombers moved from Anhwe to Yunnan
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from Shan State to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 artilleries, 2 destroyers, 1 fighter, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 mech_infantry moved from Shantung to Chahar
                  Japanese take Chahar from Chinese
            1 mech_infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 mech_infantry moved from Shantung to Hopei
            2 infantry moved from Shan State to Yunnan
            1 mech_infantry moved from Shan State to Yunnan
            1 mech_infantry moved from French Indo China to Yunnan
            2 tactical_bombers moved from Anhwe to Yunnan
            2 fighters moved from Anhwe to Yunnan
            3 bombers moved from Anhwe to Yunnan
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from Shan State to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
    
        Combat - Japanese
            Japanese creates battle in territory 80 Sea Zone
            British scrambles 1 units out of Persia to defend against the attack in 80 Sea Zone
            Battle in 80 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 destroyer; ANZAC defend with 1 fighter
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 80 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Yunnan
                Japanese attack with 3 bombers, 2 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers
                Chinese defend with 5 infantry
                    Japanese roll dice for 3 bombers, 2 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 5/13 hits, 5.67 expected hits
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 bombers, 2 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 5 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Moving scrambled unit from 80 Sea Zone back to originating territory: Persia
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Shantung to Hunan
            2 artilleries and 1 infantry moved from Malaya to Shan State
            2 armour moved from French Indo China to Shan State
            3 tactical_bombers moved from Yunnan to Shan State
            2 fighters moved from Yunnan to Shan State
            3 bombers moved from Yunnan to French Indo China
            1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 1 transport moved from 25 Sea Zone to 6 Sea Zone
            1 infantry moved from Buryatia to Amur
            1 artillery moved from Sakha to Amur
    
        Place Units - Japanese
            3 armour placed in French Indo China
            3 mech_infantrys placed in Shantung
            2 artilleries and 1 mech_infantry placed in Malaya
            2 destroyers, 1 fighter and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    ANZAC : -0.17
    Chinese : -0.67
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 factory_major, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 89 Sea Zone to 91 Sea Zone
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            1 destroyer moved from 89 Sea Zone to 91 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 10 Sea Zone to 12 Sea Zone
            1 submarine moved from 10 Sea Zone to 12 Sea Zone
            2 carriers, 3 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 30 Sea Zone to 12 Sea Zone
            4 bombers moved from Northern Territory to 42 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery, 1 harbour and 1 marine
                    Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery and 1 marine in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery and 1 marine in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Gibraltar
                    Americans roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 marine in Gibraltar, round 4 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 marine in Gibraltar, round 5 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Gibraltar, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 marine in Gibraltar, round 6 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Americans lost in Gibraltar
                Italians win with 1 artillery and 1 marine remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 4 bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 bombers in 42 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 4 bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 bombers moved from 42 Sea Zone to Northern Territory
            1 bomber and 1 fighter moved from Normandy Bordeaux to Norway
    
        Place Units - Americans
            3 fighters placed in Normandy Bordeaux
            1 submarine and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 infantry moved from Tunisia to Libya
                  British take Libya from Italians
            2 armour moved from Egypt to Iraq
            2 armour moved from Persia to Northwest Persia
            1 fighter moved from Egypt to Northwest Persia
    
        Combat - British
            Battle in Northwest Persia
                British attack with 2 armour and 1 fighter
                Germans defend with 1 armour
                    British roll dice for 2 armour and 1 fighter in Northwest Persia, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            1 fighter moved from Northwest Persia to Persia
    
        Place Units - British
            3 armour placed in Persia
            1 fighter and 1 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,2,2,5,5
            British collect 33 PUs (4 lost to blockades); end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Italians : -0.33
    British : 0.50
    Americans : -2.00
    Japanese : -0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 artillery and 1 infantry moved from Morocco to Algeria
                  Italians take Algeria from British
            1 marine moved from Gibraltar to 92 Sea Zone
            1 cruiser and 1 marine moved from 92 Sea Zone to 94 Sea Zone
            1 marine moved from 94 Sea Zone to Tunisia
            2 transports moved from 92 Sea Zone to 95 Sea Zone
            1 artillery moved from Southern Italy to 95 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
            1 artillery and 3 infantry moved from 96 Sea Zone to Libya
            1 tactical_bomber moved from Southern Italy to Libya
            1 fighter moved from 92 Sea Zone to Libya
            1 battleship and 1 cruiser moved from 92 Sea Zone to 96 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 artillery and 1 infantry moved from Morocco to Algeria
                  Italians take Algeria from British
            1 marine moved from Gibraltar to 92 Sea Zone
            1 cruiser and 1 marine moved from 92 Sea Zone to 94 Sea Zone
            1 marine moved from 94 Sea Zone to Tunisia
            2 transports moved from 92 Sea Zone to 95 Sea Zone
            1 artillery moved from Southern Italy to 95 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
            1 artillery and 3 infantry moved from 96 Sea Zone to Libya
            1 tactical_bomber moved from Southern Italy to Libya
            1 fighter moved from 92 Sea Zone to Libya
            1 battleship and 1 cruiser moved from 92 Sea Zone to 96 Sea Zone
    
        Combat - Italians
            Battle in Tunisia
            Battle in Libya
                Italians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 armour and 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 armour and 1 infantry in Libya, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Libya
                Italians win, taking Tunisia from British, taking Libya from British with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour and 1 infantry
    
        Non Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from Libya to 96 Sea Zone
            1 carrier moved from 92 Sea Zone to 96 Sea Zone
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 fighter moved from 92 Sea Zone to Southern Italy
            1 submarine moved from 92 Sea Zone to 94 Sea Zone
            1 armour moved from Romania to Ukraine
    
        Place Units - Italians
            2 armour and 1 mech_infantry placed in Rostov
            1 transport placed in 95 Sea Zone
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    British : 0.17
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Northern Territory to Burma
            1 fighter moved from Persia to Russia
            1 fighter moved from New South Wales to Northern Territory
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 fighter moved from British Guiana to French Central Africa
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery, 1 fighter, 5 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            6 bombers moved from Western Germany to Norway
            5 fighters moved from Western Germany to Norway
            1 submarine moved from 112 Sea Zone to 123 Sea Zone
            2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
            1 tactical_bomber moved from Bryansk to Northwest Persia
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery, 1 fighter, 5 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            6 bombers moved from Western Germany to Norway
            5 fighters moved from Western Germany to Norway
            1 submarine moved from 112 Sea Zone to 123 Sea Zone
            2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
            1 tactical_bomber moved from Bryansk to Northwest Persia
    
        Combat - Germans
            Battle in Norway
                Germans attack with 1 artillery, 6 bombers, 5 fighters and 1 infantry
                Americans defend with 3 artilleries, 1 bomber, 1 fighter and 3 infantry
                    Germans roll dice for 1 artillery, 6 bombers, 5 fighters and 1 infantry in Norway, round 2 : 8/13 hits, 7.17 expected hits
                    Americans roll dice for 3 artilleries, 1 bomber, 1 fighter and 3 infantry in Norway, round 2 : 2/8 hits, 2.83 expected hits
                    1 fighter owned by the Germans, 1 infantry owned by the Germans, 3 infantry owned by the Americans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 3 artilleries owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 1 artillery, 6 bombers and 4 fighters remaining. Battle score for attacker is 30
                Casualties for Germans: 1 fighter and 1 infantry
                Casualties for Americans: 3 artilleries, 1 bomber, 1 fighter and 3 infantry
            Battle in Northwest Persia
                Germans attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 armour
                    Germans roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/4 hits, 1.83 expected hits
                    British roll dice for 2 armour in Northwest Persia, round 2 : 2/2 hits, 1.00 expected hits
                    1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Northwest Persia
                    Germans roll dice for 1 armour and 1 tactical_bomber in Northwest Persia, round 3 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour and 1 tactical_bomber in Northwest Persia, round 4 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 armour in Northwest Persia, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 armour owned by the British lost in Northwest Persia
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Germans: 2 armour and 1 mech_infantry
                Casualties for British: 2 armour
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 123 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from Northwest Persia to Caucasus
            6 bombers and 4 fighters moved from Norway to Western Germany
            1 armour moved from Vologda to Archangel
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Bryansk to Smolensk
            1 mech_infantry moved from Novosibirsk to Volgograd
            1 armour moved from Timguska to Novosibirsk
            3 mech_infantrys moved from Novgorod to Bryansk
            1 submarine moved from 98 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from Ukraine to Bryansk
            2 armour moved from Ukraine to Bryansk
            3 mech_infantrys moved from Bryansk to Caucasus
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            2 armour and 1 mech_infantry placed in Ukraine
            2 armour and 1 mech_infantry placed in Volgograd
            3 infantry placed in Southern France
            1 artillery and 2 infantry placed in France
            1 fighter placed in Western Germany
            1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 1.00
    Americans : -0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Place Units - Russians
            1 artillery placed in Russia
    
        Turn Complete - Russians
            Russians collect 3 PUs; end with 3 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 destroyer, 1 harbour, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 38 Sea Zone to 39 Sea Zone
            2 bombers moved from French Indo China to India
            1 bomber moved from French Indo China to India
            1 mech_infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 mech_infantry moved from Shantung to Chahar
            1 mech_infantry moved from Hopei to Shensi
            1 mech_infantry moved from Shensi to Kansu
                  Japanese take Kansu from Chinese
            1 mech_infantry moved from Shantung to Hopei
            3 mech_infantrys moved from Yunnan to Szechwan
            1 mech_infantry moved from Hunan to Szechwan
            1 mech_infantry moved from Shantung to Hunan
            2 fighters moved from Shan State to Szechwan
            3 tactical_bombers moved from Shan State to Szechwan
            1 infantry moved from Yunnan to Szechwan
    

    Savegame

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