No scramble
2019 Wizmark (Allies) vs SixUnder (Axis) BM
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kansu Combat - Chinese Battle in Kansu Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 119 Sea Zone Americans take 106 Sea Zone from Germans 2 bombers moved from United Kingdom to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 119 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Battle in 119 Sea Zone Americans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 3 submarines Americans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Germans roll dice for 3 submarines in 119 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits 3 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 119 Sea Zone Americans win, taking Iwo Jima from Japanese with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 destroyer Casualties for Germans: 3 submarines Battle in 55 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 45 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 119 Sea Zone to Scotland 2 bombers moved from 119 Sea Zone to United Kingdom 1 battleship moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 2 bombers placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kansu Combat - Chinese Battle in Kansu Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 2 armour and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Union of South Africa to Tanganyika Territory 1 fighter and 1 tactical_bomber moved from Belgian Congo to Tanganyika Territory 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 infantry moved from Belgian Congo to Tanganyika Territory 1 bomber moved from United Kingdom to France 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians Combat - British Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Tanganyika Territory British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tanganyika Territory, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 106 Sea Zone: 2 fighters EDIT: Turning off Edit Mode 1 fighter moved from Union of South Africa to Egypt 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 battleship moved from 39 Sea Zone to 80 Sea Zone 3 aaGuns moved from United Kingdom to Scotland 1 mech_infantry moved from Eire to United Kingdom 1 infantry moved from United Kingdom to Scotland 1 bomber moved from France to United Kingdom 1 armour moved from Libya to Alexandria 1 armour moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Shan State to India 1 tactical_bomber moved from Tanganyika Territory to 80 Sea Zone 1 fighter moved from Tanganyika Territory to Egypt 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 fighter moved from United Kingdom to Morocco Place Units - British 2 armour and 1 fighter placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2 British collect 30 PUs (2 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 artillery and 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,1,6,5,6,3 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 artillery and 5 infantry Turning on Edit Mode EDIT: Adding units owned by Americans to Morocco: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.50 British : 0.50 Italians : -0.33 AA fire in France : : -0.17 Americans : 1.67 Chinese : 0.67 Japanese : -0.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone 2 armour moved from Romania to Ukraine Italians take Ukraine from Russians 1 infantry moved from Romania to Bessarabia 3 mech_infantrys moved from Northern Italy to Romania 2 infantry moved from Yugoslavia to Romania 1 infantry moved from Southern France to Northern Italy Combat - Italians Non Combat Move - Italians 1 aaGun moved from Romania to Bessarabia Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 fighters EDIT: Turning off Edit Mode 1 carrier placed in 97 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Italians to 97 Sea Zone: 2 fighters EDIT: Turning off Edit Mode 2 mech_infantrys placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Gibraltar : 1 flag, 2 artilleries, 1 harbour and 1 infantry Malta : 1 flag Southern France : 1 flag, 1 factory_minor and 1 harbour Romania : 2 infantry and 3 mech_infantrys Northern Italy : 1 factory_major, 1 infantry and 2 mech_infantrys Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry Bessarabia : 1 aaGun and 1 infantry Ukraine : 1 flag, 2 armour and 1 factory_minor Greece : 1 flag, 1 infantry 99 Sea Zone : 1 submarine 97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 44 / 50 Russians : 32 / 43 Japanese : 49 / 55 Americans : 51 / 78 Chinese : 5 / 6 British : 32 / 33 UK_Pacific : 11 / 13 Italians : 15 / 25 ANZAC : 14 / 18 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 86 times 2 was rolled 86 times 3 was rolled 83 times 4 was rolled 99 times 5 was rolled 92 times 6 was rolled 87 times Average roll : 3.537 Median : 4.000 Variance : 0.314 Standard Deviation : 0.560 Total rolls : 533 Null / Other 4 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Germans Combat 1 was rolled 28 times 2 was rolled 22 times 3 was rolled 28 times 4 was rolled 27 times 5 was rolled 27 times 6 was rolled 24 times Average roll : 3.481 Median : 3.500 Variance : 0.194 Standard Deviation : 0.440 Total rolls : 156 British Combat 1 was rolled 10 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 8 times 5 was rolled 15 times 6 was rolled 15 times Average roll : 3.761 Median : 4.000 Variance : 0.726 Standard Deviation : 0.852 Total rolls : 71 Italians Combat 1 was rolled 6 times 2 was rolled 8 times 3 was rolled 7 times 4 was rolled 10 times 5 was rolled 6 times 6 was rolled 14 times Average roll : 3.863 Median : 4.000 Variance : 0.950 Standard Deviation : 0.975 Total rolls : 51 French Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.571 Median : 4.000 Variance : 0.375 Standard Deviation : 0.612 Total rolls : 21 Americans Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 3 times Average roll : 3.364 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.727 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 13 times 2 was rolled 14 times 3 was rolled 11 times 4 was rolled 15 times 5 was rolled 13 times 6 was rolled 7 times Average roll : 3.301 Median : 3.000 Variance : 0.567 Standard Deviation : 0.753 Total rolls : 73 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 3 times 6 was rolled 1 times Average roll : 3.500 Median : 4.000 Variance : 1.200 Standard Deviation : 1.095 Total rolls : 6 Russians Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 4 Japanese Combat 1 was rolled 19 times 2 was rolled 25 times 3 was rolled 18 times 4 was rolled 25 times 5 was rolled 22 times 6 was rolled 19 times Average roll : 3.492 Median : 4.000 Variance : 0.388 Standard Deviation : 0.623 Total rolls : 128
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edited my fighters to land on carrier i placed
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 43 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 43 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 45 PUs; Germans buy 1 aaGun, 1 artillery, 3 fighters and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 2 bombers moved from Poland to Russia 1 destroyer and 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 5 infantry moved from Bessarabia to Ukraine 8 infantry moved from Karelia to Novgorod 8 armour and 10 mech_infantrys moved from Baltic States to Eastern Poland 8 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from Western Germany to Eastern Poland 1 infantry moved from Eastern Poland to Baltic States 2 armour moved from Western Germany to Poland 1 armour moved from Eastern Poland to Ukraine 1 armour moved from Eastern Poland to Ukraine 1 armour moved from Eastern Poland to Ukraine 2 fighters moved from Eastern Poland to Ukraine Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Russia causes 7 damage total. Battle in 114 Sea Zone Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 bomber moved from Russia to Ukraine 1 tactical_bomber moved from 114 Sea Zone to Eastern Poland 2 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy 1 aaGun moved from Baltic States to Eastern Poland Place Units - Germans 1 aaGun placed in France 1 artillery, 3 fighters and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.67 Germans : 0.67
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries and 1 factory_minor Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 2 infantry Poland : 2 armour Germany : 1 factory_major Southern Italy : 2 fighters and 1 tactical_bomber Karelia : 1 flag Baltic States : 1 flag, 1 infantry Eastern Poland : 1 flag, 3 aaGuns, 8 armour, 5 artilleries, 18 infantry, 18 mech_infantrys and 1 tactical_bomber Bessarabia : 1 flag Ukraine : 3 armour, 1 bomber, 2 fighters and 5 infantry Western Ukraine : 1 flag, 1 infantry Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry 112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport Bulgaria : 1 flag 114 Sea Zone : 1 destroyer and 1 submarine Yugoslavia : 1 flag Finland : 1 flag
Production/PUs Summary :
Germans : 48 / 58 Russians : 28 / 43 Japanese : 49 / 55 Americans : 51 / 78 Chinese : 5 / 6 British : 32 / 33 UK_Pacific : 11 / 13 Italians : 15 / 25 ANZAC : 14 / 17 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 115 times 2 was rolled 111 times 3 was rolled 111 times 4 was rolled 125 times 5 was rolled 121 times 6 was rolled 111 times Average roll : 3.517 Median : 4.000 Variance : 0.262 Standard Deviation : 0.512 Total rolls : 694 Null / Other 1 was rolled 28 times 2 was rolled 23 times 3 was rolled 28 times 4 was rolled 27 times 5 was rolled 28 times 6 was rolled 24 times Average roll : 3.481 Median : 3.500 Variance : 0.161 Standard Deviation : 0.402 Total rolls : 158 Germans Combat 1 was rolled 28 times 2 was rolled 23 times 3 was rolled 28 times 4 was rolled 27 times 5 was rolled 28 times 6 was rolled 24 times Average roll : 3.481 Median : 3.500 Variance : 0.161 Standard Deviation : 0.402 Total rolls : 158 British Combat 1 was rolled 10 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 8 times 5 was rolled 15 times 6 was rolled 15 times Average roll : 3.761 Median : 4.000 Variance : 0.726 Standard Deviation : 0.852 Total rolls : 71 Italians Combat 1 was rolled 6 times 2 was rolled 8 times 3 was rolled 7 times 4 was rolled 10 times 5 was rolled 6 times 6 was rolled 14 times Average roll : 3.863 Median : 4.000 Variance : 0.950 Standard Deviation : 0.975 Total rolls : 51 French Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.571 Median : 4.000 Variance : 0.375 Standard Deviation : 0.612 Total rolls : 21 Americans Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 3 times Average roll : 3.364 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.727 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 13 times 2 was rolled 14 times 3 was rolled 11 times 4 was rolled 15 times 5 was rolled 13 times 6 was rolled 7 times Average roll : 3.301 Median : 3.000 Variance : 0.567 Standard Deviation : 0.753 Total rolls : 73 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 3 times 6 was rolled 1 times Average roll : 3.500 Median : 4.000 Variance : 1.200 Standard Deviation : 1.095 Total rolls : 6 Russians Combat 1 was rolled 2 times 2 was rolled 2 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 2.500 Median : 2.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Japanese Combat 1 was rolled 19 times 2 was rolled 25 times 3 was rolled 18 times 4 was rolled 25 times 5 was rolled 22 times 6 was rolled 19 times Average roll : 3.492 Median : 4.000 Variance : 0.388 Standard Deviation : 0.623 Total rolls : 128
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TripleA Move Summary: Russians round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 7x factory_major; Remaining resources: 36 PUs; Russians buy 5 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Belarus to Baltic States 1 fighter moved from Belarus to Baltic States 2 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine 2 armour and 3 mech_infantrys moved from Belarus to Novgorod 4 artilleries moved from Belarus to Novgorod 5 infantry moved from Belarus to Novgorod 2 infantry moved from Belarus to Baltic States 1 submarine moved from 108 Sea Zone to 91 Sea Zone
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 7x factory_major; Remaining resources: 36 PUs; Russians buy 5 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Belarus to Baltic States 1 fighter moved from Belarus to Baltic States 2 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine 2 armour and 3 mech_infantrys moved from Belarus to Novgorod 4 artilleries moved from Belarus to Novgorod 5 infantry moved from Belarus to Novgorod 2 infantry moved from Belarus to Baltic States 1 submarine moved from 108 Sea Zone to 91 Sea Zone Combat - Russians Battle in Novgorod Russians attack with 2 armour, 4 artilleries, 5 infantry and 3 mech_infantrys Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 9 infantry Russians roll dice for 2 armour, 4 artilleries, 5 infantry and 3 mech_infantrys in Novgorod, round 2 : 5/14 hits, 4.33 expected hits Germans roll dice for 9 infantry in Novgorod, round 2 : 3/9 hits, 3.00 expected hits 3 infantry owned by the Russians and 5 infantry owned by the Germans lost in Novgorod Russians roll dice for 2 armour, 4 artilleries, 2 infantry and 3 mech_infantrys in Novgorod, round 3 : 6/11 hits, 3.83 expected hits Germans roll dice for 4 infantry in Novgorod, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 armour, 4 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 5 infantry Casualties for Germans: 9 infantry Battle in Baltic States Russians attack with 1 fighter and 4 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 4 infantry in Baltic States, round 2 : 3/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Bryansk 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk 1 artillery and 9 infantry moved from Russia to Bryansk 2 infantry moved from Volgograd to Rostov 1 aaGun moved from Belarus to Baltic States 2 aaGuns moved from Belarus to Bryansk 1 infantry moved from Belarus to Baltic States 1 infantry moved from Belarus to Baltic States 19 infantry moved from Belarus to Bryansk 2 aaGuns and 9 infantry moved from Yenisey to Timguska Place Units - Russians 5 artilleries, 4 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 1.67 Russians : 3.67
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 battleship, 6 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 marine moved from Celebes to 44 Sea Zone 1 battleship and 1 marine moved from 44 Sea Zone to 41 Sea Zone Japanese take 42 Sea Zone from ANZAC 1 marine moved from 41 Sea Zone to Sumatra 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Shan State Japanese take Shan State from UK_Pacific 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 44 Sea Zone to 43 Sea Zone 2 bombers moved from French Indo China to 43 Sea Zone 1 destroyer moved from 34 Sea Zone to 17 Sea Zone 1 carrier moved from 6 Sea Zone to 17 Sea Zone 2 fighters moved from 37 Sea Zone to Java 2 fighters moved from 44 Sea Zone to Java 1 tactical_bomber moved from French Indo China to Philippines 3 infantry moved from Manchuria to 19 Sea Zone 1 mech_infantry moved from Manchuria to 19 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 17 Sea Zone 3 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 cruiser moved from 37 Sea Zone to 41 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 2 bombers and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from ANZAC with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Java Japanese attack with 1 artillery, 4 fighters and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Java, round 2 : 2/6 hits, 2.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Sumatra Japanese attack with 2 infantry and 1 marine British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Iwo Jima Japanese attack with 3 infantry and 1 mech_infantry Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 3 infantry and 1 mech_infantry in Iwo Jima, round 2 : 0/4 hits, 0.67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 3 infantry and 1 mech_infantry in Iwo Jima, round 3 : 1/4 hits, 0.67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Japanese roll dice for 2 infantry and 1 mech_infantry in Iwo Jima, round 4 : 1/3 hits, 0.50 expected hits Americans roll dice for 1 mech_infantry in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Japanese 1 carrier moved from 44 Sea Zone to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 2 bombers moved from 43 Sea Zone to French Indo China 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone 1 battleship and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 cruiser moved from 36 Sea Zone to 42 Sea Zone Place Units - Japanese 1 battleship and 2 submarines placed in 6 Sea Zone 1 marine placed in Japan 3 infantry placed in Manchuria 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Americans : -0.67 UK_Pacific : -0.33 Japanese : 0.00
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Iwo Jima : 2 infantry and 1 mech_infantry Paulau Island : 1 infantry Shantung : 1 flag Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 marine Jehol : 1 flag Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry Shensi : 1 flag, 2 infantry Yunnan : 1 flag, 2 infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 aaGun and 1 infantry Hopei : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 1 infantry Shan State : 1 flag, 1 armour Burma : 1 flag Malaya : 1 flag, 1 harbour Borneo : 1 flag, 1 infantry Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 2 infantry, 1 marine and 1 tactical_bomber Guam : 1 flag, 1 airfield French Indo China : 1 flag, 2 bombers, 1 factory_minor, 2 fighters, 3 infantry and 5 tactical_bombers Celebes : 1 flag Java : 1 flag, 1 artillery and 1 infantry Sumatra : 1 flag, 2 infantry and 1 marine 42 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport 41 Sea Zone : 1 battleship, 1 cruiser and 1 transport 43 Sea Zone : 1 flag, 1 submarine 37 Sea Zone : 1 flag 17 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports 16 Sea Zone : 1 destroyer 6 Sea Zone : 1 battleship and 2 submarines
Production/PUs Summary :
Germans : 43 / 58 Russians : 33 / 42 Japanese : 62 / 70 Americans : 50 / 78 Chinese : 3 / 6 British : 32 / 33 UK_Pacific : 5 / 13 Italians : 15 / 25 ANZAC : 10 / 17 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 104 times 2 was rolled 102 times 3 was rolled 91 times 4 was rolled 116 times 5 was rolled 107 times 6 was rolled 98 times Average roll : 3.508 Median : 4.000 Variance : 0.577 Standard Deviation : 0.760 Total rolls : 618 Null / Other 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 1 times Average roll : 2.333 Median : 2.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Germans Combat 1 was rolled 31 times 2 was rolled 27 times 3 was rolled 29 times 4 was rolled 30 times 5 was rolled 30 times 6 was rolled 26 times Average roll : 3.457 Median : 3.000 Variance : 0.109 Standard Deviation : 0.331 Total rolls : 173 British Combat 1 was rolled 10 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 8 times 5 was rolled 15 times 6 was rolled 15 times Average roll : 3.761 Median : 4.000 Variance : 0.726 Standard Deviation : 0.852 Total rolls : 71 Italians Combat 1 was rolled 6 times 2 was rolled 8 times 3 was rolled 7 times 4 was rolled 10 times 5 was rolled 6 times 6 was rolled 14 times Average roll : 3.863 Median : 4.000 Variance : 0.950 Standard Deviation : 0.975 Total rolls : 51 French Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.571 Median : 4.000 Variance : 0.375 Standard Deviation : 0.612 Total rolls : 21 Americans Combat 1 was rolled 1 times 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.688 Median : 4.000 Variance : 0.489 Standard Deviation : 0.699 Total rolls : 16 ANZAC Combat 3 was rolled 1 times 5 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.727 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 13 times 2 was rolled 14 times 3 was rolled 11 times 4 was rolled 15 times 5 was rolled 13 times 6 was rolled 7 times Average roll : 3.301 Median : 3.000 Variance : 0.567 Standard Deviation : 0.753 Total rolls : 73 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 4 times 6 was rolled 1 times Average roll : 3.571 Median : 4.000 Variance : 1.806 Standard Deviation : 1.344 Total rolls : 7 Russians Combat 1 was rolled 11 times 2 was rolled 8 times 3 was rolled 3 times 4 was rolled 9 times 5 was rolled 9 times 6 was rolled 2 times Average roll : 3.071 Median : 3.000 Variance : 1.610 Standard Deviation : 1.269 Total rolls : 42 Japanese Combat 1 was rolled 23 times 2 was rolled 27 times 3 was rolled 20 times 4 was rolled 30 times 5 was rolled 24 times 6 was rolled 24 times Average roll : 3.520 Median : 4.000 Variance : 0.404 Standard Deviation : 0.635 Total rolls : 148
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TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Morocco to Gibraltar 1 battleship, 2 carriers and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Scotland to Gibraltar 2 bombers moved from United Kingdom to Gibraltar
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Morocco to Gibraltar 1 battleship, 2 carriers and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Scotland to Gibraltar 2 bombers moved from United Kingdom to Gibraltar Combat - Americans Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber Italians defend with 2 artilleries, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/10 hits, 4.83 expected hits Italians roll dice for 2 artilleries and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 2 artilleries and 1 infantry Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 2 bombers moved from Gibraltar to British Guiana 2 bombers moved from Western United States to Queensland 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 battleship, 1 destroyer, 1 fighter and 1 submarine placed in 10 Sea Zone 2 bombers and 1 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 55 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Italians : 1.00 Americans : -2.00
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TripleA Move Summary: Chinese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Kansu to Suiyuyan
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : 0.67
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TripleA Move Summary: British round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Combat Move - British 1 infantry moved from Northwest Persia to Iraq 2 cruisers moved from 81 Sea Zone to 80 Sea Zone 1 armour moved from Persia to Iraq 1 tactical_bomber moved from 80 Sea Zone to Iraq 1 fighter moved from Persia to Iraq 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 2 fighters moved from Egypt to Iraq 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from Persia to 80 Sea Zone 1 armour and 1 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from Persia to Iraq 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 destroyer moved from 83 Sea Zone to 91 Sea Zone
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Morocco to Gibraltar 1 battleship, 2 carriers and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Scotland to Gibraltar 2 bombers moved from United Kingdom to Gibraltar Combat - Americans Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber Italians defend with 2 artilleries, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/10 hits, 4.83 expected hits Italians roll dice for 2 artilleries and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 2 artilleries and 1 infantry Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 2 bombers moved from Gibraltar to British Guiana 2 bombers moved from Western United States to Queensland 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 battleship, 1 destroyer, 1 fighter and 1 submarine placed in 10 Sea Zone 2 bombers and 1 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 55 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Iraq 2 cruisers moved from 81 Sea Zone to 80 Sea Zone 1 armour moved from Persia to Iraq 1 tactical_bomber moved from 80 Sea Zone to Iraq 1 fighter moved from Persia to Iraq 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 2 fighters moved from Egypt to Iraq 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from Persia to 80 Sea Zone 1 armour and 1 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from Persia to Iraq 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 destroyer moved from 83 Sea Zone to 91 Sea Zone Combat - British Battle in Iraq British attack with 2 armour, 3 fighters, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 2 armour, 3 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/9 hits, 3.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 2 armour, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 armour moved from Belgian Congo to Egypt 1 armour moved from Alexandria to Egypt 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan 1 infantry moved from Tanganyika Territory to Kenya 3 fighters and 1 tactical_bomber moved from Iraq to Egypt 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 3 aaGuns and 1 infantry moved from Scotland to United Kingdom Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Persia 2 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Italians : 1.00 British : -1.83 Americans : -2.00 Chinese : 0.17 Neutral_Axis : -1.00 Japanese : 0.67
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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 aaGun, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 mech_infantrys moved from Northern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 97 Sea Zone to 92 Sea Zone 2 infantry and 2 mech_infantrys moved from 92 Sea Zone to Gibraltar 1 submarine moved from 99 Sea Zone to 98 Sea Zone 2 armour moved from Ukraine to Rostov 1 infantry moved from Bessarabia to Ukraine 2 infantry moved from Romania to Bessarabia 1 infantry moved from Northern Italy to Southern Italy 3 mech_infantrys moved from Romania to Western Ukraine 1 bomber moved from Southern Italy to Western Ukraine 1 fighter moved from Southern Italy to Rostov Combat - Italians Battle in Gibraltar Italians attack with 2 infantry and 2 mech_infantrys British defend with 1 harbour; Americans defend with 1 armour and 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from British with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Americans: 1 armour and 1 infantry Battle in Western Ukraine Italians attack with 1 bomber and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 bomber and 3 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Italians attack with 2 armour and 1 fighter Russians defend with 2 infantry Italians roll dice for 2 armour and 1 fighter in Rostov, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 fighter moved from Rostov to Ukraine 1 bomber moved from Western Ukraine to Ukraine 1 aaGun moved from Bessarabia to Ukraine Place Units - Italians 1 aaGun placed in Ukraine 1 transport placed in 97 Sea Zone 1 infantry and 1 mech_infantry placed in Ukraine 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : -0.83 Russians : -1.00
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Libya to Tobruk 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 submarine moved from 114 Sea Zone to 112 Sea Zone 1 destroyer moved from 114 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Southern Italy to Gibraltar 1 armour moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 armour moved from Ukraine to Volgograd Germans take Volgograd from Russians 2 artilleries and 3 infantry moved from Eastern Poland to Baltic States 2 artilleries and 3 infantry moved from Eastern Poland to Belarus 18 mech_infantrys moved from Eastern Poland to Western Ukraine 12 infantry moved from Eastern Poland to Western Ukraine 8 armour moved from Eastern Poland to Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 1 armour moved from Poland to Baltic States 1 armour moved from Poland to Belarus 1 fighter moved from Ukraine to Belarus 1 fighter moved from Ukraine to Baltic States 1 bomber moved from Ukraine to Russia 1 armour moved from Ukraine to Volgograd Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Russia causes 8 damage total. Battle in Belarus Germans attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry Russians defend with 1 aaGun and 5 infantry AA fire in Belarus : 0/1 hits, 0.17 expected hits Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Belarus, round 2 : 2/7 hits, 2.50 expected hits Russians roll dice for 1 aaGun and 5 infantry in Belarus, round 2 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Belarus, round 3 : 4/5 hits, 2.00 expected hits Russians roll dice for 4 infantry in Belarus, round 3 : 3/4 hits, 1.33 expected hits 4 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 2 artilleries and 3 infantry Casualties for Russians: 1 aaGun and 5 infantry Battle in Baltic States Germans attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry Russians defend with 1 aaGun and 5 infantry AA fire in Baltic States : 0/1 hits, 0.17 expected hits Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Baltic States, round 2 : 3/7 hits, 2.50 expected hits Russians roll dice for 1 aaGun and 5 infantry in Baltic States, round 2 : 0/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Baltic States Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Baltic States, round 3 : 5/7 hits, 2.50 expected hits Russians roll dice for 3 infantry in Baltic States, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 17 Casualties for Russians: 1 aaGun and 5 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 1 fighter moved from Baltic States to Eastern Poland 1 fighter moved from Belarus to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Western Ukraine 3 aaGuns moved from Eastern Poland to Western Ukraine 1 bomber moved from Russia to Ukraine 1 artillery moved from France to Western Germany 1 artillery and 1 infantry moved from 112 Sea Zone to Norway Place Units - Germans 1 bomber and 9 mech_infantrys placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17 Germans : 4.50 AA fire in Baltic States : : -0.17 Russians : 0.33 AA fire in Belarus : : -0.17
Territory Summary for Germans :
Gibraltar : 1 tactical_bomber Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries and 1 factory_minor Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry Germany : 1 bomber, 1 factory_major and 9 mech_infantrys Norway : 1 artillery and 1 infantry Southern Italy : 2 fighters Belarus : 1 flag, 1 armour Karelia : 1 flag Baltic States : 1 flag, 1 armour, 2 artilleries and 2 infantry Eastern Poland : 1 flag, 1 fighter Bessarabia : 1 flag Ukraine : 8 armour, 1 bomber and 5 infantry Western Ukraine : 3 aaGuns, 1 artillery, 1 fighter, 12 infantry, 18 mech_infantrys and 1 tactical_bomber Volgograd : 1 flag, 2 armour and 1 factory_minor Caucasus : 1 flag, 1 armour 112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Bulgaria : 1 flag Yugoslavia : 1 flag Finland : 1 flag
Production/PUs Summary :
Germans : 49 / 64 Russians : 23 / 42 Japanese : 60 / 70 Americans : 50 / 75 Chinese : 4 / 4 British : 34 / 37 UK_Pacific : 6 / 9 Italians : 19 / 29 ANZAC : 10 / 18 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 158 times 2 was rolled 151 times 3 was rolled 132 times 4 was rolled 167 times 5 was rolled 159 times 6 was rolled 145 times Average roll : 3.497 Median : 4.000 Variance : 0.834 Standard Deviation : 0.913 Total rolls : 912 Null / Other 1 was rolled 39 times 2 was rolled 33 times 3 was rolled 30 times 4 was rolled 35 times 5 was rolled 34 times 6 was rolled 29 times Average roll : 3.395 Median : 3.000 Variance : 0.328 Standard Deviation : 0.573 Total rolls : 200 Germans Combat 1 was rolled 39 times 2 was rolled 33 times 3 was rolled 30 times 4 was rolled 35 times 5 was rolled 34 times 6 was rolled 29 times Average roll : 3.395 Median : 3.000 Variance : 0.328 Standard Deviation : 0.573 Total rolls : 200 British Combat 1 was rolled 10 times 2 was rolled 11 times 3 was rolled 16 times 4 was rolled 10 times 5 was rolled 20 times 6 was rolled 17 times Average roll : 3.833 Median : 4.000 Variance : 1.084 Standard Deviation : 1.041 Total rolls : 84 Italians Combat 1 was rolled 7 times 2 was rolled 13 times 3 was rolled 8 times 4 was rolled 13 times 5 was rolled 8 times 6 was rolled 15 times Average roll : 3.734 Median : 4.000 Variance : 0.910 Standard Deviation : 0.954 Total rolls : 64 Americans Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 5 times Average roll : 3.857 Median : 4.000 Variance : 0.494 Standard Deviation : 0.703 Total rolls : 28 Neutral_Axis Combat 3 was rolled 1 times 6 was rolled 2 times Average roll : 5.000 Median : 6.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 24 times 2 was rolled 27 times 3 was rolled 20 times 4 was rolled 30 times 5 was rolled 24 times 6 was rolled 24 times Average roll : 3.503 Median : 4.000 Variance : 0.384 Standard Deviation : 0.620 Total rolls : 149 French Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.571 Median : 4.000 Variance : 0.375 Standard Deviation : 0.612 Total rolls : 21 ANZAC Combat 3 was rolled 1 times 5 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.727 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 14 times 2 was rolled 14 times 3 was rolled 11 times 4 was rolled 16 times 5 was rolled 14 times 6 was rolled 9 times Average roll : 3.372 Median : 3.500 Variance : 0.416 Standard Deviation : 0.645 Total rolls : 78 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 4 times 6 was rolled 1 times Average roll : 3.571 Median : 4.000 Variance : 1.806 Standard Deviation : 1.344 Total rolls : 7 Russians Combat 1 was rolled 14 times 2 was rolled 12 times 3 was rolled 8 times 4 was rolled 11 times 5 was rolled 13 times 6 was rolled 7 times Average roll : 3.277 Median : 3.000 Variance : 0.607 Standard Deviation : 0.779 Total rolls : 65