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UncleTs Game
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Attempt number2
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Test summary from TripleA, engine version: 1.9, time: 12:20:58 AM
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Germans Germans buy 6 armour; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 armour moved from Poland to East Poland 1 infantry moved from Poland to East Poland 1 infantry moved from Poland to East Poland 1 infantry moved from Poland to East Poland 1 infantry moved from Poland to East Poland 1 artillery moved from Poland to East Poland Combat - Germans Battle in East Poland Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 1 artillery and 4 infantry in East Poland, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans roll dice for 1 armour, 1 artillery and 3 infantry in East Poland, round 3 : 0/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in East Poland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in East Poland Germans roll dice for 1 armour, 1 artillery and 2 infantry in East Poland, round 4 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in East Poland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans Place Units - Germans 6 armour placed in Germany Turn Complete - Germans Germans collect 32 PUs; end with 33 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -2.50 Russians : 0.67
Dice Statistics:
Total 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 5 times Average roll : 3.842 Median : 4.000 Variance : 0.824 Standard Deviation : 0.908 Total rolls : 19 Germans Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 5 times Average roll : 4.200 Median : 4.000 Variance : 1.536 Standard Deviation : 1.239 Total rolls : 15 Russians Combat 2 was rolled 2 times 3 was rolled 2 times Average roll : 2.500 Median : 2.500 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery moved from Karelia S.S.R. to Finland 1 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from Karelia S.S.R. to Finland Combat - Russians Battle in Finland Russians attack with 1 artillery and 5 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 5 infantry in Finland, round 2 : 2/6 hits, 1.33 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians Place Units - Russians 6 infantry placed in Russia 2 infantry placed in Karelia S.S.R. 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 0.67
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Test summary from TripleA, engine version: 1.9, time: 4:30:21 PM
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Test summary from TripleA, engine version: 1.9, time: 9:09:03 PM
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 cruiser, 1 submarine and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 2 submarines moved from 7 Sea Zone to 2 Sea Zone 1 infantry moved from Libya to Egypt 1 armour moved from Libya to Egypt 1 artillery moved from Libya to Egypt 1 armour moved from France to 13 Sea Zone 1 infantry moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Egypt 1 armour moved from 15 Sea Zone to Egypt 1 bomber moved from Germany to 12 Sea Zone 1 fighter moved from Northwestern Europe to 12 Sea Zone 1 fighter moved from Poland to 6 Sea Zone 2 armour moved from Poland to Baltic States 2 armour moved from Czechoslovakia Hungary to Baltic States 4 infantry moved from Poland to Baltic States 2 armour moved from Bulgaria Romania to Baltic States 1 artillery moved from Poland to Baltic States Combat - Germans Battle in 6 Sea Zone Germans attack with 1 cruiser, 1 fighter, 1 submarine and 1 transport British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser, 1 fighter and 1 transport in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 6 Sea Zone Germans win with 1 cruiser, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Egypt Germans attack with 2 armour, 1 artillery and 2 infantry British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry Germans roll dice for 2 armour, 1 artillery and 2 infantry in Egypt, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 2/5 hits, 2.17 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt 1 armour and 1 artillery retreated to Libya Germans roll dice for 1 armour in Egypt, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 3 : 3/4 hits, 1.83 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Egypt British win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -5 Casualties for Germans: 1 armour and 2 infantry Casualties for British: 2 infantry Battle in 12 Sea Zone Germans attack with 1 bomber and 1 fighter British defend with 1 cruiser and 1 destroyer Germans roll dice for 1 bomber and 1 fighter in 12 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the British and 1 cruiser owned by the British lost in 12 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 20 Casualties for British: 1 cruiser and 1 destroyer Battle in 2 Sea Zone Germans attack with 1 fighter and 2 submarines British defend with 1 battleship and 1 transport Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 fighter in 2 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone 1 transport owned by the British lost in 2 Sea Zone Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 21 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 transport Battle in Baltic States Germans attack with 6 armour, 1 artillery and 4 infantry Russians defend with 3 infantry Germans roll dice for 6 armour, 1 artillery and 4 infantry in Baltic States, round 2 : 2/11 hits, 4.17 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Baltic States Germans roll dice for 6 armour, 1 artillery and 4 infantry in Baltic States, round 3 : 4/11 hits, 4.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 6 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 1 artillery moved from Germany to Poland 1 fighter moved from Germany to Baltic States 1 aaGun moved from Germany to Poland 3 infantry moved from Germany to Poland 2 infantry moved from Norway to Finland 1 fighter moved from 6 Sea Zone to Finland 1 fighter moved from 2 Sea Zone to Norway 2 infantry moved from Finland to Norway 1 bomber moved from 12 Sea Zone to Germany 1 fighter moved from 12 Sea Zone to Morocco Algeria 1 fighter moved from Baltic States to Poland Place Units - Germans 2 armour and 7 infantry placed in Germany Turn Complete - Germans Germans collect 32 PUs; end with 32 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -1.67 British : 0.17 Russians : -0.33
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Russians Russians buy 4 armour and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 1 submarine moved from 4 Sea Zone to 2 Sea Zone Combat - Russians Battle in 2 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Russians roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Non Combat Move - Russians 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Soviet Far East to Stanovoj Chrebet 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 aaGun moved from Karelia S.S.R. to Belorussia 1 infantry moved from Karelia S.S.R. to Belorussia 1 infantry moved from Karelia S.S.R. to Belorussia 1 infantry moved from Karelia S.S.R. to Belorussia 1 infantry moved from Karelia S.S.R. to Belorussia 1 artillery moved from Karelia S.S.R. to Belorussia 1 infantry moved from East Poland to Belorussia 1 infantry moved from Eastern Ukraine to Belorussia 1 infantry moved from Ukraine to Eastern Ukraine 1 armour moved from Russia to Belorussia 1 artillery moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 2 infantry moved from Kazakh S.S.R. to Russia 2 infantry moved from Novosibirsk to Russia Place Units - Russians 3 infantry placed in Russia Russians undo move 1. 4 armour placed in Russia 3 infantry placed in Caucasus Turn Complete - Russians Russians collect 29 PUs; end with 30 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Russians : 0.67
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Test summary from TripleA, engine version: 1.9, time: 3:00:15 PM
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Test summary from TripleA, engine version: 1.9, time: 9:40:51 AM
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 cruiser and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from 61 Sea Zone to Kwangtung 1 infantry moved from 61 Sea Zone to Kwangtung 1 infantry moved from 61 Sea Zone to Kwangtung 1 artillery moved from 61 Sea Zone to Kwangtung 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry moved from Caroline Islands to 51 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 48 Sea Zone 1 destroyer moved from 51 Sea Zone to 46 Sea Zone 1 carrier moved from 61 Sea Zone to 60 Sea Zone 1 battleship moved from 61 Sea Zone to 50 Sea Zone 1 fighter moved from 61 Sea Zone to 50 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from French Indo-China Thailand to Burma 1 fighter moved from 61 Sea Zone to Burma 1 infantry moved from Kiangsu to Fukien 1 infantry moved from Kiangsu to Fukien 1 infantry moved from Kiangsu to Hupeh 1 infantry moved from Manchuria to Suiyuan 1 infantry moved from Manchuria to Suiyuan 1 infantry moved from Manchuria to Suiyuan 1 fighter moved from Manchuria to Hupeh 1 fighter moved from Formosa to Fukien 1 carrier moved from 57 Sea Zone to 53 Sea Zone 1 carrier moved from 57 Sea Zone to 53 Sea Zone 1 fighter moved from 57 Sea Zone to 53 Sea Zone 1 fighter moved from 57 Sea Zone to 53 Sea Zone 1 fighter moved from 57 Sea Zone to 53 Sea Zone 1 fighter moved from 57 Sea Zone to 53 Sea Zone 1 destroyer moved from 46 Sea Zone to 53 Sea Zone 2 infantry and 1 transport moved from 48 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 1 infantry moved from 38 Sea Zone to East Indies Combat - Japanese Battle in Fukien Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Fukien Japanese roll dice for 1 fighter and 1 infantry in Fukien, round 3 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery and 3 infantry British defend with 1 infantry Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 2/4 hits, 1.00 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 50 Sea Zone Japanese attack with 1 battleship and 1 fighter Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship and 1 fighter in 50 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Burma Japanese attack with 1 fighter and 3 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Burma, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 3 infantry in Burma, round 3 : 0/4 hits, 1.00 expected hits British roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Japanese roll dice for 1 fighter and 2 infantry in Burma, round 4 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Japanese roll dice for 1 fighter and 1 infantry in Burma, round 5 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Burma, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma retreated to Burma British win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Japanese: 3 infantry Battle in Hupeh Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuan Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Suiyuan, round 2 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry in Suiyuan, round 3 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuan Japanese roll dice for 2 infantry in Suiyuan, round 4 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuan Japanese roll dice for 1 infantry in Suiyuan, round 5 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuan Chinese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Japanese: 3 infantry Battle in 53 Sea Zone Japanese attack with 2 carriers, 1 destroyer and 4 fighters Americans defend with 1 battleship Japanese roll dice for 2 carriers, 1 destroyer and 4 fighters in 53 Sea Zone, round 2 : 3/7 hits, 2.67 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 2 carriers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for Americans: 1 battleship Non Combat Move - Japanese 1 fighter moved from Burma to French Indo-China Thailand 1 fighter moved from 50 Sea Zone to 60 Sea Zone 1 fighter moved from Japan to 60 Sea Zone 1 fighter moved from Hupeh to Kiangsu 1 fighter moved from Fukien to French Indo-China Thailand Place Units - Japanese 1 infantry placed in Japan 1 cruiser placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 28 PUs; end with 30 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 35 PUs 1 unit repaired.
Combat Hit Differential Summary :
British : 1.33 Americans : 1.00 Chinese : 1.67 Japanese : -2.50
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - British British buy 1 armour, 1 bomber, 1 factory and 1 fighter; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 bomber moved from United Kingdom to 6 Sea Zone 1 fighter moved from United Kingdom to 6 Sea Zone 1 fighter moved from United Kingdom to 6 Sea Zone 1 fighter moved from Egypt to 15 Sea Zone 1 destroyer moved from 35 Sea Zone to 38 Sea Zone 1 destroyer moved from 41 Sea Zone to 40 Sea Zone 1 transport moved from 41 Sea Zone to 40 Sea Zone 1 infantry moved from Western Canada to Eastern Canada 1 infantry moved from Trans-Jordan to Persia 1 infantry moved from Trans-Jordan to Persia 1 armour moved from Egypt to Persia 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 artillery moved from Egypt to 34 Sea Zone 1 artillery moved from 34 Sea Zone to Persia 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 9 Sea Zone to 2 Sea Zone Combat - British Battle in 38 Sea Zone British attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 15 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 15 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 6 Sea Zone British attack with 1 bomber and 2 fighters Germans defend with 1 cruiser, 1 submarine and 1 transport 1 submarine owned by the Germans Submerged British roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 cruiser and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 6 Sea Zone British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 19 Casualties for Germans: 1 cruiser and 1 transport Battle in 2 Sea Zone British attack with 1 destroyer; Russians loiter and taunt Germans defend with 1 submarine British roll dice for 1 destroyer in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 2 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 2 Sea Zone Germans win with no units remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - British 1 bomber moved from 6 Sea Zone to United Kingdom 1 fighter moved from 6 Sea Zone to United Kingdom 1 fighter moved from 6 Sea Zone to United Kingdom 1 fighter moved from 15 Sea Zone to India 1 infantry moved from Burma to India Place Units - British 1 factory placed in India 1 armour, 1 bomber and 1 fighter placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 35 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 0.17 British : 0.67
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 2 infantry moved from Libya to Egypt Italians take Egypt from British 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 armour moved from 15 Sea Zone to Trans-Jordan Italians take Trans-Jordan from British 1 infantry moved from 15 Sea Zone to Trans-Jordan 1 battleship and 2 cruisers moved from 14 Sea Zone to 13 Sea Zone 1 fighter moved from Italy to Morocco Algeria Combat - Italians Non Combat Move - Italians Place Units - Italians 1 infantry placed in Italy 1 transport placed in 14 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
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Test summary from TripleA, engine version: 1.9, time: 12:37:29 AM
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Test summary from TripleA, engine version: 1.9, time: 10:39:48 PM
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 infantry moved from Western United States to 56 Sea Zone 1 destroyer moved from 56 Sea Zone to 53 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 53 Sea Zone 1 bomber moved from Western United States to 53 Sea Zone 1 fighter moved from Western United States to 53 Sea Zone 1 fighter moved from Hawaiian Islands to 53 Sea Zone 1 bomber moved from Eastern United States to 53 Sea Zone Combat - Americans Battle in 53 Sea Zone Americans attack with 2 bombers, 1 carrier, 2 destroyers and 3 fighters Japanese defend with 2 carriers, 1 destroyer and 3 fighters Americans roll dice for 2 bombers, 1 carrier, 2 destroyers and 3 fighters in 53 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits Japanese roll dice for 2 carriers, 1 destroyer and 3 fighters in 53 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits 2 fighters owned by the Japanese, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 53 Sea Zone Americans roll dice for 2 bombers and 1 fighter in 53 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits Japanese roll dice for 1 fighter in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 53 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 carrier, 2 destroyers and 3 fighters Casualties for Japanese: 2 carriers, 1 destroyer and 3 fighters Non Combat Move - Americans 1 bomber moved from 53 Sea Zone to Western United States 1 bomber moved from 53 Sea Zone to Hawaiian Islands Non Combat Move - Chinese 1 infantry moved from Suiyuan to Ningxia 1 infantry moved from Yunnan to Sikang 1 fighter moved from Yunnan to Sikang Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 armour and 1 infantry placed in Eastern United States Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Americans Americans collect 40 PUs; end with 41 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 51 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : 0.50 Japanese : 2.33
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 bomber moved from Germany to Ukraine 1 fighter moved from Finland to Karelia S.S.R. 1 fighter moved from Norway to Karelia S.S.R. 1 fighter moved from Poland to Ukraine 2 infantry moved from Bulgaria Romania to Ukraine 1 artillery moved from Bulgaria Romania to East Poland 1 infantry moved from Bulgaria Romania to East Poland 1 infantry moved from Baltic States to East Poland 6 armour moved from Baltic States to East Poland 1 artillery moved from Baltic States to East Poland 1 artillery moved from Poland to East Poland 3 infantry moved from Poland to East Poland 2 armour moved from Germany to East Poland 2 infantry moved from Baltic States to East Poland 2 infantry moved from Finland to Karelia S.S.R. Combat - Germans Battle in East Poland Germans attack with 8 armour, 3 artilleries and 7 infantry Russians defend with 1 infantry Germans roll dice for 8 armour, 3 artilleries and 7 infantry in East Poland, round 2 : 6/18 hits, 6.67 expected hits Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 8 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Karelia S.S.R. Germans attack with 2 fighters and 2 infantry Russians defend with 1 factory and 1 infantry Germans roll dice for 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 4/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery moved from Libya to Morocco Algeria 1 armour moved from Libya to Morocco Algeria 7 infantry moved from Germany to Poland 1 bomber moved from Ukraine to Poland 1 fighter moved from Ukraine to Poland 1 fighter moved from Karelia S.S.R. to Poland 1 fighter moved from Karelia S.S.R. to Poland 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 aaGun moved from Poland to Germany Place Units - Germans 2 armour, 1 bomber and 5 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 1.50 Russians : 0.00
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 3 armour and 5 artilleries; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Belorussia to Baltic States Russians take Baltic States from Germans 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Buryatia S.S.R. to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Soviet Far East to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 1 artillery moved from Belorussia to Karelia S.S.R. 1 artillery moved from Belorussia to Karelia S.S.R. 1 submarine moved from 2 Sea Zone to 12 Sea Zone Combat - Russians Battle in Karelia S.S.R. Russians attack with 2 artilleries and 2 infantry Germans defend with 1 factory and 2 infantry Russians roll dice for 2 artilleries and 2 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. Russians roll dice for 2 artilleries and 2 infantry in Karelia S.S.R., round 3 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 infantry moved from Russia to Caucasus 1 infantry moved from Russia to Caucasus 1 infantry moved from Russia to Caucasus 1 infantry moved from Russia to Caucasus 1 armour moved from Belorussia to Caucasus 1 armour moved from Russia to Caucasus 1 armour moved from Russia to Caucasus 1 armour moved from Russia to Caucasus 1 armour moved from Russia to Caucasus 1 aaGun moved from Belorussia to Karelia S.S.R. 1 infantry moved from Belorussia to Russia 1 infantry moved from Belorussia to Russia 1 infantry moved from Belorussia to Russia 1 infantry moved from Belorussia to Russia 1 infantry moved from Belorussia to Russia 1 infantry moved from Belorussia to Russia 1 infantry moved from Belorussia to Russia 1 infantry moved from Belorussia to Russia 1 infantry moved from Belorussia to Russia 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. Place Units - Russians 3 armour and 1 artillery placed in Caucasus 4 artilleries placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : 1.33
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Borneo to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands 1 fighter moved from 60 Sea Zone to Philippine Islands 1 fighter moved from 60 Sea Zone to Philippine Islands 1 carrier moved from 60 Sea Zone to 50 Sea Zone 1 fighter moved from Kiangsu to Manchuria 1 infantry moved from Kwangtung to 61 Sea Zone 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands 1 armour moved from 62 Sea Zone to Manchuria 1 infantry moved from 62 Sea Zone to Manchuria 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Manchuria 1 artillery moved from 62 Sea Zone to Manchuria 1 infantry moved from Hupeh to Suiyuan Japanese take Suiyuan from Chinese 1 infantry moved from Fukien to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Kwangtung to Fukien 1 infantry moved from Kwangtung to Fukien 1 artillery moved from Kwangtung to Fukien 1 cruiser moved from 61 Sea Zone to 50 Sea Zone 1 fighter moved from French Indo-China Thailand to 38 Sea Zone 1 fighter moved from French Indo-China Thailand to 38 Sea Zone Combat - Japanese Battle in 38 Sea Zone Japanese attack with 2 fighters British defend with 1 destroyer Japanese roll dice for 2 fighters in 38 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 38 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for British: 1 destroyer Battle in Manchuria Japanese attack with 1 armour, 1 artillery, 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 cruiser in Manchuria, round 2 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Philippine Islands Japanese attack with 2 fighters and 2 infantry Americans defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippine Islands, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 2 fighters and 2 infantry in Philippine Islands, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Philippine Islands Japanese roll dice for 2 fighters and 2 infantry in Philippine Islands, round 3 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 infantry in Philippine Islands, round 4 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 fighter moved from 38 Sea Zone to French Indo-China Thailand 1 fighter moved from Philippine Islands to 50 Sea Zone 1 fighter moved from Philippine Islands to 50 Sea Zone 1 fighter moved from Manchuria to Kiangsu Place Units - Japanese 2 armour, 1 fighter and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
British : 0.67 Americans : -0.33 Chinese : 0.67 Japanese : -2.67
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - British British buy 2 armour and 2 bombers; Remaining resources: 6 PUs; 0 techTokens; Combat Move - British 1 fighter moved from United Kingdom to 13 Sea Zone 1 fighter moved from United Kingdom to 13 Sea Zone 1 fighter moved from United Kingdom to 13 Sea Zone 1 bomber moved from United Kingdom to 13 Sea Zone 1 bomber moved from United Kingdom to 13 Sea Zone 1 armour moved from Persia to Trans-Jordan 1 artillery moved from Persia to Trans-Jordan 1 infantry moved from Persia to Trans-Jordan 1 infantry moved from Persia to Trans-Jordan 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from India to 35 Sea Zone 1 artillery moved from India to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to French Indo-China Thailand 1 artillery moved from 37 Sea Zone to French Indo-China Thailand 1 fighter moved from India to French Indo-China Thailand Combat - British Battle in French Indo-China Thailand British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 fighter British roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo-China Thailand, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 fighter in French Indo-China Thailand, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the British lost in French Indo-China Thailand British win, taking French Indo-China Thailand from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Japanese: 1 fighter Battle in 13 Sea Zone British attack with 2 bombers and 3 fighters Italians defend with 1 battleship and 2 cruisers British roll dice for 2 bombers and 3 fighters in 13 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship and 2 cruisers in 13 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 13 Sea Zone British roll dice for 2 bombers and 2 fighters in 13 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits Italians roll dice for 1 battleship and 1 cruiser in 13 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 13 Sea Zone British win with 2 bombers and 1 fighter remaining. Battle score for attacker is 24 Casualties for British: 2 fighters Casualties for Italians: 1 battleship and 2 cruisers Battle in Trans-Jordan British attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 armour and 1 infantry British roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.83 expected hits 1 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan British roll dice for 1 armour and 1 artillery in Trans-Jordan, round 3 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 armour in Trans-Jordan, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the British lost in Trans-Jordan British roll dice for 1 armour in Trans-Jordan, round 4 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour remaining. Battle score for attacker is -2 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 1 armour and 1 infantry Non Combat Move - British 1 infantry moved from Rhodesia to Italian Africa 1 infantry moved from Rhodesia to Italian Africa 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 bomber moved from 13 Sea Zone to United Kingdom 1 bomber moved from 13 Sea Zone to United Kingdom 1 fighter moved from 13 Sea Zone to Gibraltar 1 infantry moved from Eastern Canada to 9 Sea Zone 1 armour moved from Eastern Canada to 9 Sea Zone 1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Gibraltar 1 armour moved from 12 Sea Zone to Gibraltar 1 transport moved from 40 Sea Zone to 39 Sea Zone 1 destroyer moved from 40 Sea Zone to 39 Sea Zone 1 fighter moved from French Indo-China Thailand to India Place Units - British 2 armour and 1 bomber placed in India 1 bomber placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 40 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
British : -0.00 Italians : 0.33 Japanese : 0.33