@simon33 First blood goes to the Japanese…they destroyed the Chinese in Yunnan.
This means war!
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Here it isIt 6.tsvg
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TripleA Move Summary: ANZAC round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 40 / 51 Russians : 39 / 62 Japanese : 41 / 60 Americans : 53 / 77 Chinese : 13 / 19 British : 34 / 40 UK_Pacific : 16 / 17 Italians : 8 / 13 ANZAC : 14 / 24 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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Here it isGerm 7.tsvg
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TripleA Move Summary: Russians round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 5 armour, 2 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 3 artilleries moved from Baltic States to Poland 4 armour moved from Belarus to Eastern Poland 1 armour and 2 mech_infantrys moved from Novgorod to Finland 1 tactical_bomber moved from Novgorod to Finland 1 fighter moved from Novgorod to Finland 1 fighter moved from Novgorod to Eastern Poland 2 armour, 2 artilleries and 2 mech_infantrys moved from Ukraine to Bessarabia 2 armour moved from Novosibirsk to Yenisey 2 infantry moved from Olgiy to Yenisey
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 5 armour, 2 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 3 artilleries moved from Baltic States to Poland 4 armour moved from Belarus to Eastern Poland 1 armour and 2 mech_infantrys moved from Novgorod to Finland 1 tactical_bomber moved from Novgorod to Finland 1 fighter moved from Novgorod to Finland 1 fighter moved from Novgorod to Eastern Poland 2 armour, 2 artilleries and 2 mech_infantrys moved from Ukraine to Bessarabia 2 armour moved from Novosibirsk to Yenisey 2 infantry moved from Olgiy to Yenisey Combat - Russians Battle in Bessarabia Russians attack with 2 armour, 2 artilleries and 2 mech_infantrys Germans defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Russians roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Bessarabia, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/5 hits, 1.83 expected hits 2 mech_infantrys owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia Russians roll dice for 2 armour and 2 artilleries in Bessarabia, round 3 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 armour and 1 artillery in Bessarabia, round 3 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Germans lost in Bessarabia Russians roll dice for 2 armour and 2 artilleries in Bessarabia, round 4 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 armour in Bessarabia, round 4 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 armour and 1 artillery remaining. Battle score for attacker is 8 Casualties for Russians: 1 artillery and 2 mech_infantrys Casualties for Germans: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Battle in Yenisey Russians attack with 2 armour and 2 infantry Japanese defend with 1 armour Russians roll dice for 2 armour and 2 infantry in Yenisey, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 armour in Yenisey, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yenisey Russians win, taking Yenisey from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour Battle in Finland Russians attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 0/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Finland Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Finland, round 3 : 1/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Finland, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Finland, round 4 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Finland, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 2 infantry Battle in Poland Russians attack with 3 artilleries Germans defend with 1 infantry Russians roll dice for 3 artilleries in Poland, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 artilleries in Poland, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 3 artilleries remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 4 armour and 1 fighter Germans defend with 2 armour, 1 artillery and 1 mech_infantry Russians roll dice for 4 armour and 1 fighter in Eastern Poland, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Eastern Poland, round 2 : 1/4 hits, 1.67 expected hits 1 armour owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland Russians roll dice for 3 armour and 1 fighter in Eastern Poland, round 3 : 2/4 hits, 2.00 expected hits Germans roll dice for 2 armour in Eastern Poland, round 3 : 2/2 hits, 1.00 expected hits 2 armour owned by the Russians and 2 armour owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Russians: 3 armour Casualties for Germans: 2 armour, 1 artillery and 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Eastern Poland to Novgorod 1 fighter moved from Finland to Novgorod 5 mech_infantrys moved from Russia to Western Ukraine 1 armour moved from Russia to Western Ukraine 1 infantry moved from Tsagaan Olom to Dzavhan 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 2 aaGuns moved from Ukraine to Bessarabia 1 tactical_bomber moved from Finland to Novgorod Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 3 armour placed in Novgorod 2 armour and 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 42 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -0.17 Russians : -4.17 Japanese : 0.50
Production/PUs Summary :
Germans : 40 / 49 Russians : 42 / 66 Japanese : 40 / 60 Americans : 53 / 77 Chinese : 13 / 19 British : 32 / 40 UK_Pacific : 16 / 17 Italians : 8 / 13 ANZAC : 14 / 24 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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Here it isJap 7.tsvg
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 destroyers, 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 7 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 16 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 3 artilleries, 2 infantry and 4 transports moved from 10 Sea Zone to 3 Sea Zone 3 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in Soviet Far East Battle in 16 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 2 submarines Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 16 Sea Zone Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 16 Sea Zone Americans win, taking Soviet Far East from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Non Combat Move - Americans 3 carriers and 1 destroyer moved from 7 Sea Zone to 3 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 3 Sea Zone 2 destroyers moved from 10 Sea Zone to 3 Sea Zone 1 carrier and 2 fighters moved from 10 Sea Zone to 3 Sea Zone 2 bombers moved from Midway to Hawaiian Islands 1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone Place Units - Americans 5 fighters and 1 tactical_bomber placed in Western United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3 Americans collect 50 PUs (3 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 0.00 Japanese : -0.50
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hunan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 artillery and 2 infantry moved from Kweichow to Anhwe 2 artilleries and 1 infantry moved from Chahar to Jehol Combat - Chinese Battle in Jehol Chinese attack with 2 artilleries and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 2 artilleries and 1 infantry in Jehol, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 2 artilleries in Jehol, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 artilleries in Jehol, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Jehol, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Jehol Chinese win, taking Jehol from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery Battle in Kwangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Anhwe Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 armour Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Anhwe, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Anhwe, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 1 infantry placed in Jehol 1 infantry placed in Anhwe 1 infantry placed in Kiangsi 1 infantry placed in Kwangsi 1 artillery and 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese : -1.33 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 destroyers, 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 7 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 16 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 3 artilleries, 2 infantry and 4 transports moved from 10 Sea Zone to 3 Sea Zone 3 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in Soviet Far East Battle in 16 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 2 submarines Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 16 Sea Zone Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 16 Sea Zone Americans win, taking Soviet Far East from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Non Combat Move - Americans 3 carriers and 1 destroyer moved from 7 Sea Zone to 3 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 3 Sea Zone 2 destroyers moved from 10 Sea Zone to 3 Sea Zone 1 carrier and 2 fighters moved from 10 Sea Zone to 3 Sea Zone 2 bombers moved from Midway to Hawaiian Islands 1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone Place Units - Americans 5 fighters and 1 tactical_bomber placed in Western United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3 Americans collect 50 PUs (3 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hunan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 artillery and 2 infantry moved from Kweichow to Anhwe 2 artilleries and 1 infantry moved from Chahar to Jehol Combat - Chinese Battle in Jehol Chinese attack with 2 artilleries and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 2 artilleries and 1 infantry in Jehol, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 2 artilleries in Jehol, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 artilleries in Jehol, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Jehol, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Jehol Chinese win, taking Jehol from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery Battle in Kwangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Anhwe Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 armour Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Anhwe, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Anhwe, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 1 infantry placed in Jehol 1 infantry placed in Anhwe 1 infantry placed in Kiangsi 1 infantry placed in Kwangsi 1 artillery and 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 2 destroyers and 1 transport; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 4 mech_infantrys moved from Yunnan to Kwangtung 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung Combat - British Battle in Normandy Bordeaux British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 6/6 hits, 2.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Battle in Kwangtung British attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber Japanese defend with 1 harbour and 1 mech_infantry British roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 3/7 hits, 2.33 expected hits Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan 2 infantry moved from Burma to Yunnan 1 artillery moved from French Indo China to Yunnan 5 mech_infantrys moved from India to Yunnan 1 infantry moved from India to Burma 1 armour moved from Trans-Jordan to Egypt 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone Place Units - British 1 armour and 2 artilleries placed in Greece 2 destroyers and 1 transport placed in 110 Sea Zone Turn Complete - British British collect 34 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 1 destroyer and 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport
Combat Hit Differential Summary :
Germans : -1.00 British : 3.83 Americans : 0.00 Chinese : -1.33 Japanese : -0.83
Production/PUs Summary :
Germans : 38 / 49 Russians : 43 / 66 Japanese : 37 / 45 Americans : 53 / 70 Chinese : 15 / 21 British : 34 / 42 UK_Pacific : 16 / 23 Italians : 8 / 13 ANZAC : 14 / 24 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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This one is over. I’ll go post the results
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@suprise-attack Good game. Tough luck on the France battle.