• '19 '17

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery and 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 armour and 1 mech_infantry moved from Novgorod to Finland
            2 fighters and 1 tactical_bomber moved from Novgorod to Finland
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            2 artilleries moved from Novgorod to Baltic States
            1 armour moved from Ukraine to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 artillery moved from Novgorod to Baltic States
            1 artillery and 2 mech_infantrys moved from Belarus to Eastern Poland
            1 armour moved from Western Ukraine to Eastern Poland
            2 artilleries and 1 mech_infantry moved from Ukraine to Bessarabia
    
        Combat - Russians
            Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in Bessarabia
                Russians attack with 2 artilleries and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Finland
                Russians attack with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 3 infantry
                    Russians roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 2/6 hits, 2.83 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Finland, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans lost in Finland
                    Russians roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Finland, round 3 : 4/6 hits, 2.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Finland, round 3 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 artillery and 3 infantry
                Casualties for Russians: 1 armour and 1 mech_infantry
            Battle in 113 Sea Zone
                Russians attack with 1 cruiser and 1 submarine
                Germans defend with 1 fighter, 1 submarine and 2 transports
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 fighter in 113 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 fighter in 113 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone
                1 submarine owned by the Russians Submerged
                Germans win with 1 fighter and 2 transports remaining. Battle score for attacker is -6
                Casualties for Russians: 1 cruiser
                Casualties for Germans: 1 submarine
            Battle in Baltic States
                Russians attack with 3 artilleries
                Germans defend with 1 infantry
                    Russians roll dice for 3 artilleries in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 artilleries in Baltic States, round 3 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 artilleries in Baltic States, round 4 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 3 artilleries remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 armour, 1 artillery and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Eastern Poland, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Russians
            2 armour moved from Russia to Novosibirsk
            2 armour moved from Russia to Belarus
            1 armour moved from Russia to Belarus
            1 armour moved from Russia to Ukraine
            1 armour moved from Russia to Belarus
            1 artillery moved from Rostov to Ukraine
            2 fighters and 1 tactical_bomber moved from Finland to Novgorod
            1 infantry moved from Central Mongolia to Tsagaan Olom
            2 infantry moved from Tsagaan Olom to Olgiy
    
        Place Units - Russians
            1 artillery and 2 mech_infantrys placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            1 armour and 5 mech_infantrys placed in Russia
            Turning on Edit Mode
            EDIT: Changing ownership of Algeria from Italians to Russians
            EDIT: Changing ownership of Morocco from Italians to Russians
            EDIT: Removing units owned by Russians from Tunisia: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Russians to Morocco: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Russians : -1.67
    

    Savegame


  • Here it isJap 6.tsvg

  • '19 '17

    TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            3 fighters moved from Midway to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Western United States to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from Queensland to 45 Sea Zone
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            1 fighter moved from 54 Sea Zone to 34 Sea Zone
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            3 fighters moved from Midway to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Western United States to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from Queensland to 45 Sea Zone
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            1 fighter moved from 54 Sea Zone to 34 Sea Zone
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
    
        Combat - Americans
            Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in Celebes
            Battle in 6 Sea Zone
                Americans attack with 4 fighters and 2 tactical_bombers
                Japanese defend with 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports
                2 submarines owned by the Japanese Submerged
                    Americans roll dice for 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
                    2 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                    3 transports owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Celebes from Japanese with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 44
                Casualties for Americans: 3 fighters
                Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
            Battle in 16 Sea Zone
                Americans attack with 2 destroyers and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 destroyers in 16 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 destroyers in 16 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 destroyers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 45 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 2 destroyers and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 destroyers and 1 fighter in 34 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 tactical_bomber could not land in 6 Sea Zone and was removed
            1 fighter moved from 34 Sea Zone to 54 Sea Zone
            1 fighter moved from 45 Sea Zone to Dutch New Guinea
            1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 7 Sea Zone
            2 carriers and 1 destroyer moved from 26 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
            2 bombers moved from Western United States to Midway
    
        Place Units - Americans
            1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 artillery and 1 mech_infantry
            EDIT: Adding units owned by Americans to Western United States: 1 artillery and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Japanese : -0.33
    

    Savegame

  • '19 '17

    TripleA Move Summary: Chinese round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 2 infantry moved from Hopei to Chahar
            1 artillery and 1 infantry moved from Hopei to Anhwe
            1 infantry moved from Hopei to Anhwe
            3 infantry moved from Kwangsi to Kwangtung
            1 artillery moved from Hopei to Anhwe
            1 fighter moved from Yunnan to Kwangtung
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 2 infantry moved from Hopei to Chahar
            1 artillery and 1 infantry moved from Hopei to Anhwe
            1 infantry moved from Hopei to Anhwe
            3 infantry moved from Kwangsi to Kwangtung
            1 artillery moved from Hopei to Anhwe
            1 fighter moved from Yunnan to Kwangtung
    
        Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kwangtung, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangtung
                    Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 4 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                Chinese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Chahar
                Chinese attack with 2 artilleries and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 2 artilleries and 2 infantry in Chahar, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 2 artilleries and 1 infantry in Chahar, round 3 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 2 artilleries in Chahar, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Anhwe
                Chinese attack with 2 artilleries and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangtung to Yunnan
    
        Place Units - Chinese
            2 infantry placed in Kwangsi
            1 infantry placed in Chahar
            1 artillery and 2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : 1.67
    

    Savegame

  • '19 '17

    TripleA Move Summary: British round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Combat Move - British
            2 fighters moved from United Kingdom to 113 Sea Zone
            1 tactical_bomber moved from United Kingdom to 113 Sea Zone
            1 fighter moved from United Kingdom to 113 Sea Zone
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from Greece to Normandy Bordeaux
            1 mech_infantry moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 artillery and 1 mech_infantry moved from Yunnan to French Indo China
            2 fighters and 1 tactical_bomber moved from Hunan to French Indo China
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    

    Savegame

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            3 fighters moved from Midway to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Western United States to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from Queensland to 45 Sea Zone
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            1 fighter moved from 54 Sea Zone to 34 Sea Zone
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
    
        Combat - Americans
            Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in Celebes
            Battle in 6 Sea Zone
                Americans attack with 4 fighters and 2 tactical_bombers
                Japanese defend with 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports
                2 submarines owned by the Japanese Submerged
                    Americans roll dice for 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
                    2 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                    3 transports owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Celebes from Japanese with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 44
                Casualties for Americans: 3 fighters
                Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
            Battle in 16 Sea Zone
                Americans attack with 2 destroyers and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 destroyers in 16 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 destroyers in 16 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 destroyers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 45 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 2 destroyers and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 destroyers and 1 fighter in 34 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 tactical_bomber could not land in 6 Sea Zone and was removed
            1 fighter moved from 34 Sea Zone to 54 Sea Zone
            1 fighter moved from 45 Sea Zone to Dutch New Guinea
            1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 7 Sea Zone
            2 carriers and 1 destroyer moved from 26 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
            2 bombers moved from Western United States to Midway
    
        Place Units - Americans
            1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 artillery and 1 mech_infantry
            EDIT: Adding units owned by Americans to Western United States: 1 artillery and 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 2 infantry moved from Hopei to Chahar
            1 artillery and 1 infantry moved from Hopei to Anhwe
            1 infantry moved from Hopei to Anhwe
            3 infantry moved from Kwangsi to Kwangtung
            1 artillery moved from Hopei to Anhwe
            1 fighter moved from Yunnan to Kwangtung
    
        Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kwangtung, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangtung
                    Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 4 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                Chinese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Chahar
                Chinese attack with 2 artilleries and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 2 artilleries and 2 infantry in Chahar, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 2 artilleries and 1 infantry in Chahar, round 3 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 2 artilleries in Chahar, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Anhwe
                Chinese attack with 2 artilleries and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangtung to Yunnan
    
        Place Units - Chinese
            2 infantry placed in Kwangsi
            1 infantry placed in Chahar
            1 artillery and 2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 1 artillery and 2 carriers; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 fighters moved from United Kingdom to 113 Sea Zone
            1 tactical_bomber moved from United Kingdom to 113 Sea Zone
            1 fighter moved from United Kingdom to 113 Sea Zone
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from Greece to Normandy Bordeaux
            1 mech_infantry moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 artillery and 1 mech_infantry moved from Yunnan to French Indo China
            2 fighters and 1 tactical_bomber moved from Hunan to French Indo China
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - British
            Battle in 113 Sea Zone
                British attack with 3 fighters and 1 tactical_bomber; Russians loiter and taunt
                Germans defend with 2 transports
                    2 transports owned by the Germans lost in 113 Sea Zone
                British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 2 transports
            Battle in Normandy Bordeaux
                British attack with 1 bomber, 1 fighter and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in French Indo China
                British attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 bomber and 1 fighter could not land in Normandy Bordeaux and were removed
            2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
            2 mech_infantrys moved from India to Yunnan
            2 mech_infantrys moved from Kweichow to Yunnan
            2 infantry moved from India to Burma
            3 fighters and 1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
            2 artilleries moved from Alexandria to Egypt
            1 mech_infantry moved from Tunisia to Tobruk
    
        Place Units - British
            2 carriers placed in 110 Sea Zone
            1 artillery placed in Greece
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            5 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3
            UK_Pacific collect 11 PUs (5 lost to blockades); end with 12 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 17 PUs
            Some Units in India change ownership: 5 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 1.17
    Americans : 0.67
    Chinese : -0.67
    Japanese : 1.67
    

    Production/PUs Summary :

    Germans : 40 / 51
    Russians : 39 / 62
    Japanese : 45 / 60
    Americans : 53 / 77
    Chinese : 13 / 19
    British : 34 / 40
    UK_Pacific : 16 / 17
    Italians : 8 / 15
    ANZAC : 10 / 20
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • Here it isIt 6.tsvg

  • '19 '17

    TripleA Move Summary: ANZAC round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    

    Savegame

  • '19 '17

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 40 / 51
    Russians : 39 / 62
    Japanese : 41 / 60
    Americans : 53 / 77
    Chinese : 13 / 19
    British : 34 / 40
    UK_Pacific : 16 / 17
    Italians : 8 / 13
    ANZAC : 14 / 24
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • Here it isGerm 7.tsvg

  • '19 '17

    TripleA Move Summary: Russians round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 5 armour, 2 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            3 artilleries moved from Baltic States to Poland
            4 armour moved from Belarus to Eastern Poland
            1 armour and 2 mech_infantrys moved from Novgorod to Finland
            1 tactical_bomber moved from Novgorod to Finland
            1 fighter moved from Novgorod to Finland
            1 fighter moved from Novgorod to Eastern Poland
            2 armour, 2 artilleries and 2 mech_infantrys moved from Ukraine to Bessarabia
            2 armour moved from Novosibirsk to Yenisey
            2 infantry moved from Olgiy to Yenisey
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 5 armour, 2 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            3 artilleries moved from Baltic States to Poland
            4 armour moved from Belarus to Eastern Poland
            1 armour and 2 mech_infantrys moved from Novgorod to Finland
            1 tactical_bomber moved from Novgorod to Finland
            1 fighter moved from Novgorod to Finland
            1 fighter moved from Novgorod to Eastern Poland
            2 armour, 2 artilleries and 2 mech_infantrys moved from Ukraine to Bessarabia
            2 armour moved from Novosibirsk to Yenisey
            2 infantry moved from Olgiy to Yenisey
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 2 armour, 2 artilleries and 2 mech_infantrys
                Germans defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Russians roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Bessarabia, round 2 : 3/6 hits, 2.33 expected hits
                    Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/5 hits, 1.83 expected hits
                    2 mech_infantrys owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 2 armour and 2 artilleries in Bessarabia, round 3 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 armour and 1 artillery in Bessarabia, round 3 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Germans lost in Bessarabia
                    Russians roll dice for 2 armour and 2 artilleries in Bessarabia, round 4 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 armour in Bessarabia, round 4 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 2 armour and 1 artillery remaining. Battle score for attacker is 8
                Casualties for Russians: 1 artillery and 2 mech_infantrys
                Casualties for Germans: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
            Battle in Yenisey
                Russians attack with 2 armour and 2 infantry
                Japanese defend with 1 armour
                    Russians roll dice for 2 armour and 2 infantry in Yenisey, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in Yenisey, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yenisey
                Russians win, taking Yenisey from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 armour
            Battle in Finland
                Russians attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 0/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians lost in Finland
                    Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Finland, round 3 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Finland, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Finland
                    Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Finland, round 4 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Finland, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Russians: 2 mech_infantrys
                Casualties for Germans: 2 infantry
            Battle in Poland
                Russians attack with 3 artilleries
                Germans defend with 1 infantry
                    Russians roll dice for 3 artilleries in Poland, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 artilleries in Poland, round 3 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 3 artilleries remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 4 armour and 1 fighter
                Germans defend with 2 armour, 1 artillery and 1 mech_infantry
                    Russians roll dice for 4 armour and 1 fighter in Eastern Poland, round 2 : 2/5 hits, 2.50 expected hits
                    Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Eastern Poland, round 2 : 1/4 hits, 1.67 expected hits
                    1 armour owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland
                    Russians roll dice for 3 armour and 1 fighter in Eastern Poland, round 3 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 2 armour in Eastern Poland, round 3 : 2/2 hits, 1.00 expected hits
                    2 armour owned by the Russians and 2 armour owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Russians: 3 armour
                Casualties for Germans: 2 armour, 1 artillery and 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Eastern Poland to Novgorod
            1 fighter moved from Finland to Novgorod
            5 mech_infantrys moved from Russia to Western Ukraine
            1 armour moved from Russia to Western Ukraine
            1 infantry moved from Tsagaan Olom to Dzavhan
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            2 aaGuns moved from Ukraine to Bessarabia
            1 tactical_bomber moved from Finland to Novgorod
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Ukraine
            3 armour placed in Novgorod
            2 armour and 5 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 42 PUs; end with 43 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : -4.17
    Japanese : 0.50
    

    Production/PUs Summary :

    Germans : 40 / 49
    Russians : 42 / 66
    Japanese : 40 / 60
    Americans : 53 / 77
    Chinese : 13 / 19
    British : 32 / 40
    UK_Pacific : 16 / 17
    Italians : 8 / 13
    ANZAC : 14 / 24
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • Here it isJap 7.tsvg

  • '19 '17

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 7 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 16 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            3 artilleries, 2 infantry and 4 transports moved from 10 Sea Zone to 3 Sea Zone
            3 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 2 submarines
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 16 Sea Zone
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Soviet Far East from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 submarines
    
        Non Combat Move - Americans
            3 carriers and 1 destroyer moved from 7 Sea Zone to 3 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 3 Sea Zone
            2 destroyers moved from 10 Sea Zone to 3 Sea Zone
            1 carrier and 2 fighters moved from 10 Sea Zone to 3 Sea Zone
            2 bombers moved from Midway to Hawaiian Islands
            1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
    
        Place Units - Americans
            5 fighters and 1 tactical_bomber placed in Western United States
            2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3
            Americans collect 50 PUs (3 lost to blockades); end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.00
    Japanese : -0.50
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Hunan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 artillery and 2 infantry moved from Kweichow to Anhwe
            2 artilleries and 1 infantry moved from Chahar to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 2 artilleries and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 artilleries and 1 infantry in Jehol, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 2 artilleries in Jehol, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 artilleries in Jehol, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Jehol, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Kwangsi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Anhwe
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Anhwe, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Anhwe, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Jehol
            1 infantry placed in Anhwe
            1 infantry placed in Kiangsi
            1 infantry placed in Kwangsi
            1 artillery and 1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.33
    Japanese : 0.00
    

    Savegame

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 7 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 16 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            3 artilleries, 2 infantry and 4 transports moved from 10 Sea Zone to 3 Sea Zone
            3 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 2 submarines
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 16 Sea Zone
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Soviet Far East from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 submarines
    
        Non Combat Move - Americans
            3 carriers and 1 destroyer moved from 7 Sea Zone to 3 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 3 Sea Zone
            2 destroyers moved from 10 Sea Zone to 3 Sea Zone
            1 carrier and 2 fighters moved from 10 Sea Zone to 3 Sea Zone
            2 bombers moved from Midway to Hawaiian Islands
            1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
    
        Place Units - Americans
            5 fighters and 1 tactical_bomber placed in Western United States
            2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3
            Americans collect 50 PUs (3 lost to blockades); end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Hunan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 artillery and 2 infantry moved from Kweichow to Anhwe
            2 artilleries and 1 infantry moved from Chahar to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 2 artilleries and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 artilleries and 1 infantry in Jehol, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 2 artilleries in Jehol, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 artilleries in Jehol, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Jehol, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Kwangsi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Anhwe
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Anhwe, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Anhwe, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Jehol
            1 infantry placed in Anhwe
            1 infantry placed in Kiangsi
            1 infantry placed in Kwangsi
            1 artillery and 1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 2 destroyers and 1 transport; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            4 mech_infantrys moved from Yunnan to Kwangtung
            2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 6/6 hits, 2.83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Kwangtung
                British attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 harbour and 1 mech_infantry
                    British roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 3/7 hits, 2.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
            2 infantry moved from Burma to Yunnan
            1 artillery moved from French Indo China to Yunnan
            5 mech_infantrys moved from India to Yunnan
            1 infantry moved from India to Burma
            1 armour moved from Trans-Jordan to Egypt
            3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
    
        Place Units - British
            1 armour and 2 artilleries placed in Greece
            2 destroyers and 1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 destroyer and 1 transport placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 18 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
            Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : 3.83
    Americans : 0.00
    Chinese : -1.33
    Japanese : -0.83
    

    Production/PUs Summary :

    Germans : 38 / 49
    Russians : 43 / 66
    Japanese : 37 / 45
    Americans : 53 / 70
    Chinese : 15 / 21
    British : 34 / 42
    UK_Pacific : 16 / 23
    Italians : 8 / 13
    ANZAC : 14 / 24
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • This one is over. I’ll go post the results

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