Sovietishcat vs crockett36 g40 2nd ed, no tech, no bid, reg dice
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 bombers moved from Queensland to Yunnan 1 cruiser moved from 54 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 bomber placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Germans
Combat Hit Differential Summary :
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do you want to scramble those British fighters?
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No thank you
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TripleA Move Summary: Russians round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 6x airfield; Remaining resources: 17 PUs; Russians buy nothing; Remaining resources: 17 PUs; Combat Move - Russians 2 infantry moved from Russia to Tambov 1 tactical_bomber moved from Russia to Tambov 12 infantry moved from Novosibirsk to Samara
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 6x airfield; Remaining resources: 17 PUs; Russians buy nothing; Remaining resources: 17 PUs; Combat Move - Russians 2 infantry moved from Russia to Tambov 1 tactical_bomber moved from Russia to Tambov 12 infantry moved from Novosibirsk to Samara Combat - Russians Battle in Tambov Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 12 infantry Germans defend with 1 infantry Russians roll dice for 12 infantry in Samara, round 2 : 2/12 hits, 2.00 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 12 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Tambov to Russia 6 infantry moved from Vologda to Russia 2 aaGuns moved from Novosibirsk to Samara Turn Complete - Russians Russians collect 15 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 1.17
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order of casualties in yunnan?
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Since you didn’t send a link with your combat moves, I imagine, you are sending everything? If it is the case, best defence possible, please take chinese inf over Uk inf. So OOL : AAs - Bombers - inf- art - mech - tank - fighters.
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Americans EDIT: Turning off Edit Mode Americans buy 1 bomber, 1 fighter, 8 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Russia to Ukraine 2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone 2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Americans EDIT: Turning off Edit Mode Americans buy 1 bomber, 1 fighter, 8 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Russia to Ukraine 2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone 2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Norway Battle in Iraq Non Combat Move - Americans 1 bomber moved from Ukraine to Russia 6 infantry and 2 mech_infantrys moved from Gibraltar to 92 Sea Zone 6 infantry, 2 mech_infantrys and 4 transports moved from 92 Sea Zone to 99 Sea Zone 6 infantry and 2 mech_infantrys moved from 99 Sea Zone to Greece Americans take Greece from Neutral_Allies 1 carrier and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from 54 Sea Zone to Queensland 1 aaGun, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 aaGun moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 5 fighters moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 8 infantry moved from Central United States to 101 Sea Zone 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 8 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 bomber placed in Eastern United States 8 infantry placed in Central United States 4 transports placed in 101 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
AA fire in Ukraine : : -0.17
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TripleA Move Summary: Chinese round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Kweichow to Shensi 1 fighter moved from Yunnan to Shensi
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Kweichow to Shensi 1 fighter moved from Yunnan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 armour and 1 mech_infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Shensi, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in Shensi, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 4 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in Shensi, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 armour and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan Place Units - Chinese 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : 0.17
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TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Combat Move - British 2 armour and 1 mech_infantry moved from Persia to Caucasus 1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 tactical_bomber moved from Russia to Caucasus
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Americans EDIT: Turning off Edit Mode Americans buy 1 bomber, 1 fighter, 8 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Russia to Ukraine 2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone 2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Norway Battle in Iraq Non Combat Move - Americans 1 bomber moved from Ukraine to Russia 6 infantry and 2 mech_infantrys moved from Gibraltar to 92 Sea Zone 6 infantry, 2 mech_infantrys and 4 transports moved from 92 Sea Zone to 99 Sea Zone 6 infantry and 2 mech_infantrys moved from 99 Sea Zone to Greece Americans take Greece from Neutral_Allies 1 carrier and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from 54 Sea Zone to Queensland 1 aaGun, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 aaGun moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 5 fighters moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 8 infantry moved from Central United States to 101 Sea Zone 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 8 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 bomber placed in Eastern United States 8 infantry placed in Central United States 4 transports placed in 101 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Kweichow to Shensi 1 fighter moved from Yunnan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 armour and 1 mech_infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Shensi, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in Shensi, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 4 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in Shensi, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 armour and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan Place Units - Chinese 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 40 PUs; British buy 1 airfield, 3 armour and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 armour and 1 mech_infantry moved from Persia to Caucasus 1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 tactical_bomber moved from Russia to Caucasus Combat - British Battle in Kazakhstan British attack with 1 armour and 1 mech_infantry Japanese defend with 1 mech_infantry British roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan British win, taking Kazakhstan from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 mech_infantry Battle in Caucasus British attack with 2 armour, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys British roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 tactical_bomber moved from Caucasus to Samara 1 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from French Indo China to Yunnan 3 mech_infantrys moved from India to Yunnan 1 cruiser moved from 92 Sea Zone to 99 Sea Zone 2 armour and 2 infantry moved from Gibraltar to 92 Sea Zone 2 armour, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone 2 armour and 2 infantry moved from 99 Sea Zone to Greece 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 2 fighters moved from Gibraltar to Cyprus 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway Place Units - British 3 armour placed in Persia 1 airfield placed in Cyprus 1 transport placed in 106 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 4 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2 UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs Some Units in India change ownership: 4 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.33 British : 0.50 AA fire in Ukraine : : -0.17 Chinese : -0.67 Japanese : 0.83
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TripleA Move Summary: ANZAC round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 cruiser moved from 37 Sea Zone to 43 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 bomber moved from Queensland to 42 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone