@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Wedding singer (Axis) vs Patryn (Allies) G40 +25 bid
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Its some measure of consolation after Japan taking it in the teeth down in the south Pacific and Germany floundering a bit here.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Western Australia to South Australia
2 fighters moved from Northern Territory to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 aaGun and 1 infantry moved from Northern Territory to Queensland
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South WalesPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6
ANZAC collect 14 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
3 bombers moved from France to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Southern Italy to Normandy Bordeaux -
Scramble options - London
5 German bombers. 3 UK fighters.
FIGHT!
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The RAF chooses not to intercept.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
3 bombers moved from France to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Southern Italy to Normandy BordeauxCombat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
AA fire in United Kingdom : 1/4 hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom rolls: 6,4,6 and causes: 16 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total. Damaged units is as follows: airfield = 4, factory_major = 16
Battle in 99 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Western Germany
1 infantry moved from Northern Italy to France
1 infantry moved from Romania to Yugoslavia
3 mech_infantrys moved from Slovakia Hungary to Poland
4 armour moved from Germany to Slovakia Hungary
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
2 mech_infantrys moved from Slovakia Hungary to Poland
4 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in France
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries, 1 bomber and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber moved from Russia to Romania
2 infantry moved from Bessarabia to Romania
1 submarine moved from 110 Sea Zone to 105 Sea ZoneCombat - Russians
Battle in Romania
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Romania, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 bomber and 2 infantry in Romania, round 3 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 artilleries and 5 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Belarus to Eastern Poland
2 infantry moved from Baltic States to Eastern Poland
2 infantry moved from Novgorod to Baltic States
1 infantry moved from Norway to Finland
1 armour and 1 mech_infantry moved from Norway to Karelia
2 aaGuns, 1 armour, 10 artilleries and 9 infantry moved from Bessarabia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
6 infantry moved from Bryansk to Western Ukraine
1 bomber moved from Romania to Novgorod
2 artilleries and 1 infantry moved from Novgorod to Belarus
1 fighter moved from Russia to Eastern Poland
5 infantry moved from Russia to Bryansk
1 infantry moved from Novosibirsk to Kazakhstan
3 infantry moved from Volgograd to Kazakhstan
2 aaGuns and 11 infantry moved from Amur to Sakha
1 infantry moved from Siberia to Sakha
1 mech_infantry moved from Iraq to EgyptPlace Units - Russians
2 artilleries and 1 infantry placed in Novgorod
3 infantry placed in Volgograd
1 bomber and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 45 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : -0.67
Russians : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 destroyers and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from Malaya to Shan State
3 armour and 3 artilleries moved from French Indo China to Shan State
1 infantry moved from Kwangsi to Yunnan
3 artilleries, 1 infantry and 4 mech_infantrys moved from Szechwan to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
8 infantry and 1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far EastCombat - Japanese
Battle in Soviet Far East
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese win, taking Soviet Far East from Russians with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 3 armour, 3 artilleries and 2 infantry
British defend with 2 infantry
Japanese roll dice for 3 armour, 3 artilleries and 2 infantry in Shan State, round 2 : 3/8 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 2 infantry and 6 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 3 artilleries, 2 infantry and 6 mech_infantrys in Yunnan, round 2 : 1/11 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer and 5 submarines moved from 36 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Shantung
4 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
6 fighters moved from 33 Sea Zone to 35 Sea ZoneCombat - Americans
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Kamis in the phillipines?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
6 fighters moved from 33 Sea Zone to 35 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery
Battle in 35 Sea Zone
Americans attack with 1 destroyer and 8 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 8 fighters in 35 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone
Americans win with 8 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Americans
8 fighters moved from 35 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 bombers moved from India to Caroline Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 transport moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
1 artillery and 3 infantry placed in Eastern United States
1 infantry placed in Western United States
1 infantry placed in Central United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUsPurchase Units - British
British repair damage of 4x airfield, 10x factory_major; Remaining resources: 32 PUs;
British buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
2 infantry moved from Egypt to Alexandria
4 artilleries and 7 infantry moved from Burma to Shan State
2 fighters moved from India to Shan StateCombat - British
Battle in Holland Belgium
British attack with 1 bomber, 5 fighters and 2 infantry
Italians defend with 1 armour and 1 infantry
British roll dice for 2 battleships in Holland Belgium, round 2 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Italians and 1 armour owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 bomber, 5 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 armour and 1 infantry
Battle in Shan State
British attack with 4 artilleries, 2 fighters and 7 infantry
Japanese defend with 3 armour, 3 artilleries and 1 infantry
British roll dice for 4 artilleries, 2 fighters and 7 infantry in Shan State, round 2 : 2/13 hits, 4.17 expected hits
Japanese roll dice for 3 armour, 3 artilleries and 1 infantry in Shan State, round 2 : 2/7 hits, 2.83 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State
British roll dice for 4 artilleries, 2 fighters and 5 infantry in Shan State, round 3 : 8/11 hits, 3.83 expected hits
Japanese roll dice for 3 armour and 2 artilleries in Shan State, round 3 : 4/5 hits, 2.17 expected hits
2 artilleries owned by the Japanese, 3 armour owned by the Japanese and 4 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 4 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 15
Casualties for British: 6 infantry
Casualties for Japanese: 3 armour, 3 artilleries and 1 infantryNon Combat Move - British
2 aaGuns moved from Burma to India
1 armour moved from West India to India
1 mech_infantry moved from Persia to West India
2 fighters moved from Shan State to India
1 infantry moved from India to Burma
1 carrier moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Holland Belgium to 91 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Persia to Eastern PersiaPlace Units - British
1 carrier placed in 81 Sea Zone
1 fighter placed in 81 Sea Zone
2 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,5,3,3,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,1,3
UK_Pacific collect 3 PUs (4 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Germans : -0.17
British : 2.67
Americans : -1.00
Japanese : 1.83 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 bomber moved from Southern Italy to Egypt -
Scramble option in Egypt.
1 Italian bomber
1 UK fighter available. -
No intercept please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 bomber moved from Southern Italy to EgyptCombat - Italians
Air Battle in Egypt
Italians attacks with 1 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 1/1 hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Battle in SyriaNon Combat Move - Italians
1 artillery moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
Good call.
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Test summary from TripleA, engine version: 1.9, time: 6:11:41 PM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from South Australia to New South WalesNon Combat Move - ANZAC
1 destroyer and 2 transports moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 infantry placed in New South Wales
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :





