Assumed no intercept.
18L G40 - Ichabod (X) vs weddingsinger (A) no bid
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In triplea, not live triplea, if you have the time, you should always load it not live, but local or whatever option that is to see what your moves might look like.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 4 armour, 2 artilleries and 1 infantry; Remaining resources: 2 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
2 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Baltic States to Eastern Poland
1 artillery moved from Western Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Archangel to Novgorod
1 artillery and 3 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 armour and 1 mech_infantry moved from Russia to Ukraine
1 artillery and 1 infantry moved from Russia to Bryansk
2 infantry moved from Caucasus to Rostov
2 aaGuns moved from Russia to Bryansk
1 submarine moved from 127 Sea Zone to 125 Sea Zone
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to BuryatiaPlace Units - Russians
3 armour placed in Ukraine
1 armour and 2 artilleries placed in Novgorod
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 39 PUsCombat Hit Differential Summary :
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
3 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter moved from Formosa to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
2 bombers moved from Japan to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
3 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter moved from Formosa to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
2 bombers moved from Japan to YunnanCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/9 hits, 3.83 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Manchuria to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 fighter moved from Okinawa to Kiangsi
1 fighter moved from Kiangsi to Kwangsi
1 fighter moved from Korea to Kiangsi
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 fighter moved from 6 Sea Zone to Kiangsi
2 tactical_bombers moved from 6 Sea Zone to Kwangsi
1 fighter moved from 6 Sea Zone to Kwangsi
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 battleship moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
2 carriers moved from 6 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Japan to Kwangsi
2 fighters moved from Japan to Kwangsi
1 aaGun and 4 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to ManchuriaPlace Units - Japanese
3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 35 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUsCombat Hit Differential Summary :
Chinese : 0.00
Japanese : 1.67 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Combat Move - British
1 bomber moved from United Kingdom to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone -
No Scramble in SZ 97. Keep them grounded, too much red wine.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 4 bombers; Remaining resources: 4 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 bomber moved from Central United States to Wake Island
1 fighter moved from Western United States to Wake Island
2 fighters moved from Hawaiian Islands to Wake Island
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Wake Island
1 infantry moved from Central United States to Western United States
1 armour and 3 mech_infantrys moved from Central United States to Western United StatesPlace Units - Americans
3 bombers placed in Western United States
1 bomber placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 56 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsPurchase Units - British
British buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from United Kingdom to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea ZoneCombat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 battleship owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 destroyer
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 transport
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
Italians and British reach a stalemate
. Battle score for attacker is -4
Casualties for British: 1 cruiser
Casualties for Italians: 1 destroyer
Battle in Tobruk
British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/7 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/6 hits
3 infantry owned by the Italians and 3 infantry owned by the British lost in Tobruk
British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tobruk, round 3 : 0/4 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 3 : 0/3 hits
British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tobruk, round 4 : 3/4 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 4 : 2/3 hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 artilleries owned by the British and 1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 artilleries and 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 destroyer and 1 transport moved from 109 Sea Zone to 106 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Burma to India
2 infantry moved from Burma to India
1 bomber moved from 97 Sea Zone to Malta
1 tactical_bomber moved from 97 Sea Zone to MaltaPlace Units - British
1 fighter and 4 infantry placed in United Kingdom
1 artillery placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs
Some Units in India change ownership: 1 artillery and 4 infantry -
No Scramble in SZ 97. Keep them grounded, too much red wine.
Good idea. My guys shot straight. Some lousy choices on my part. I’m trying a few things that my face to face opponents never do - because they never seem to win. Mostly I’m not used to defending a J3 Calcutta Crush and am deeply regretting UK’s lack of fighters at home.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Northern Italy to Egypt
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
2 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Northern Italy to Egypt
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
2 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 submarine
British defend with 1 carrier and 2 fighters
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 carrier in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 97 Sea Zone
British win with 1 carrier and 2 fighters remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the French and 1 destroyer owned by the Italians lost in 93 Sea Zone
Italians roll dice for 2 fighters in 93 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the French and 1 fighter owned by the Italians lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer and 1 fighter
Casualties for French: 1 cruiser and 1 destroyer
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 1 harbour and 1 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 3/5 hits, 2.00 expected hits
British roll dice for 3 infantry in Egypt, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the ANZAC and 1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 2 infantry
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Southern France
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 1/4 hits, 1.33 expected hits
French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Yugoslavia
1 armour moved from Albania to Romania
2 infantry moved from Albania to Yugoslavia
1 fighter moved from 93 Sea Zone to Southern Italy
1 bomber moved from Egypt to EthiopiaPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 13 PUs (4 lost to blockades); end with 13 PUsCombat Hit Differential Summary :
Italians : -0.83
British : -0.33
French : 0.67 -
Italy could have hurt the UK a lot more if my sub got a hit in sz 97…would have tipped the 2 fighters into the sea.
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Italy could have hurt the UK a lot more if my sub got a hit in sz 97…would have tipped the 2 fighters into the sea.
I was super worried about that but took the chance. Thank goodness it paid off. The other option was to leave it as a wounded carrier with a destroyer and cruiser.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 42 Sea Zone
2 fighters moved from New Zealand to Java
1 fighter moved from Queensland to JavaPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUsCombat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 destroyer moved from 72 Sea Zone to 79 Sea ZoneCombat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Italians defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
Italians roll dice for 1 aaGun, 2 artilleries and 1 infantry in Southern France, round 2 : 2/3 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Italians win with 1 aaGun, 2 artilleries and 1 infantry remaining. Battle score for attacker is -7
Casualties for French: 1 artillery and 1 infantryNon Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central AfricaTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
3 armour, 3 artilleries, 18 infantry and 1 mech_infantry moved from Poland to Baltic States
5 infantry moved from Bulgaria to Romania
2 artilleries and 4 infantry moved from Yugoslavia to Romania
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
3 artilleries moved from Germany to Poland
3 artilleries moved from Germany to Slovakia Hungary
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
6 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 transport moved from 114 Sea Zone to 112 Sea Zone
3 mech_infantrys moved from France to Germany
6 armour moved from France to Germany -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
3 armour, 3 artilleries, 18 infantry and 1 mech_infantry moved from Poland to Baltic States
5 infantry moved from Bulgaria to Romania
2 artilleries and 4 infantry moved from Yugoslavia to Romania
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
3 artilleries moved from Germany to Poland
3 artilleries moved from Germany to Slovakia Hungary
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
6 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 transport moved from 114 Sea Zone to 112 Sea Zone
3 mech_infantrys moved from France to Germany
6 armour moved from France to GermanyCombat - Germans
Battle in 96 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 97 Sea Zone
Germans attack with 2 bombers, 4 fighters and 3 tactical_bombers
British defend with 1 carrier and 2 fighters
Germans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 4/9 hits, 5.33 expected hits
British roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
1 fighter owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier and 2 fighters
Battle in Baltic States
Germans attack with 3 armour, 3 artilleries, 18 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 3 artilleries, 18 infantry and 1 mech_infantry in Baltic States, round 2 : 8/25 hits, 6.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour, 3 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Poland to Baltic States
1 infantry moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to France
1 artillery moved from France to Normandy Bordeaux
1 tactical_bomber moved from 96 Sea Zone to Romania
1 tactical_bomber moved from 97 Sea Zone to Egypt
2 bombers, 3 fighters and 2 tactical_bombers moved from 97 Sea Zone to Romania
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
3 armour and 7 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans : 0.50
British : -0.67
Russians : -0.33 -
Italy could have hurt the UK a lot more if my sub got a hit in sz 97…would have tipped the 2 fighters into the sea.
I was super worried about that but took the chance. Thank goodness it paid off. The other option was to leave it as a wounded carrier with a destroyer and cruiser.
And the UK fleet in SZ 97 ended up getting a Luffwaffe fighter! I guess it worked out for you in the end.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Novgorod to Karelia
1 armour moved from Novgorod to Karelia
1 fighter, 6 infantry and 1 tactical_bomber moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Vyborg
1 artillery moved from Novgorod to Karelia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Novgorod to Karelia
1 armour moved from Novgorod to Karelia
1 fighter, 6 infantry and 1 tactical_bomber moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Vyborg
1 artillery moved from Novgorod to KareliaCombat - Russians
Battle in Karelia
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Karelia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Karelia
Russians roll dice for 1 armour and 1 artillery in Karelia, round 3 : 2/2 hits
Germans roll dice for 1 infantry in Karelia, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vyborg
Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 6 infantry
Russians roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Vyborg, round 2 : 4/9 hits
Germans roll dice for 6 infantry in Vyborg, round 2 : 2/6 hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Vyborg
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Vyborg, round 3 : 4/7 hits
Germans roll dice for 2 infantry in Vyborg, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 6 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vyborg to Russia
1 artillery and 6 infantry moved from Belarus to Archangel
1 artillery moved from Novgorod to Archangel
2 aaGuns moved from Belarus to Bryansk
2 infantry moved from Rostov to Ukraine
2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 artillery moved from Bessarabia to Ukraine
7 infantry moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Russia to Smolensk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to AmurPlace Units - Russians
3 infantry placed in Ukraine
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
EDIT: Adding units owned by Russians to Eastern Poland: 1 infantry
EDIT: Turning off Edit Mode