@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 fighter, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Russia to Samara
Germans take Samara from Russians
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Romania
1 armour moved from Western Ukraine to Romania
1 armour moved from Germany to Yugoslavia
Germans take Yugoslavia from Americans
2 armour moved from Germany to Greater Southern Germany
2 armour moved from Germany to Western Germany
2 tactical_bombers moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Germany to Greater Southern Germany
2 tactical_bombers moved from Germany to Romania
1 tactical_bomber moved from Germany to 112 Sea Zone
1 fighter moved from Germany to 112 Sea Zone
1 bomber moved from Germany to 125 Sea Zone
1 cruiser moved from 127 Sea Zone to 125 Sea Zone
2 infantry moved from Finland to Norway
3 bombers moved from Germany to Norway
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 fighter, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Russia to Samara
Germans take Samara from Russians
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Romania
1 armour moved from Western Ukraine to Romania
1 armour moved from Germany to Yugoslavia
Germans take Yugoslavia from Americans
2 armour moved from Germany to Greater Southern Germany
2 armour moved from Germany to Western Germany
2 tactical_bombers moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Germany to Greater Southern Germany
2 tactical_bombers moved from Germany to Romania
1 tactical_bomber moved from Germany to 112 Sea Zone
1 fighter moved from Germany to 112 Sea Zone
1 bomber moved from Germany to 125 Sea Zone
1 cruiser moved from 127 Sea Zone to 125 Sea Zone
2 infantry moved from Finland to Norway
3 bombers moved from Germany to Norway
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber and 1 cruiser
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 bomber and 1 cruiser in 125 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer and 1 transport in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 125 Sea Zone
1 transport owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 112 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the British Submerged
Germans roll dice for 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 112 Sea Zone
1 transport owned by the British lost in 112 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Norway
Germans attack with 3 bombers and 2 infantry
British defend with 1 infantry and 1 mech_infantry
Germans roll dice for 3 bombers and 2 infantry in Norway, round 2 : 4/5 hits, 2.33 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Western Germany
Germans attack with 2 armour and 2 tactical_bombers
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Germans roll dice for 2 armour and 2 tactical_bombers in Western Germany, round 2 : 1/4 hits, 2.33 expected hits
Americans roll dice for 2 mech_infantrys in Western Germany, round 2 : 1/2 hits, 0.67 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Western Germany
Germans roll dice for 1 armour and 2 tactical_bombers in Western Germany, round 3 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 mech_infantry in Western Germany, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Western Germany
Germans win, taking Western Germany from Americans with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Americans: 2 mech_infantrys
Battle in Greater Southern Germany
Germans attack with 2 armour, 1 fighter and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Greater Southern Germany, round 2 : 1/4 hits, 2.17 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Greater Southern Germany, round 2 : 1/2 hits, 0.67 expected hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Greater Southern Germany, round 3 : 3/3 hits, 1.67 expected hits
Americans roll dice for 1 mech_infantry in Greater Southern Germany, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Greater Southern Germany
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 2 armour
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Romania
Germans attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 armour
Germans roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Romania, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Romania
Germans win, taking Romania from Americans with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour
Non Combat Move - Germans
2 tactical_bombers moved from Romania to Germany
1 fighter and 1 tactical_bomber moved from Greater Southern Germany to Germany
2 tactical_bombers moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Germany
3 bombers moved from Norway to Germany
1 bomber moved from 125 Sea Zone to Germany
1 mech_infantry moved from Novgorod to Poland
2 infantry moved from Novgorod to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Finland
1 armour moved from Nenetsia to Novgorod
4 tactical_bombers moved from Russia to Germany
1 aaGun and 7 armour moved from Ukraine to Rostov
7 armour moved from Western Ukraine to Rostov
5 artilleries moved from Tambov to Rostov
1 infantry moved from Russia to Tambov
Place Units - Germans
2 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry placed in Germany
2 infantry and 1 mech_infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in Russia
3 infantry placed in Novgorod
3 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from 117 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 121 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,4,3
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : -1.33
Americans : 1.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Combat Move - Russians
1 fighter moved from Northern Italy to Romania
4 infantry moved from Caucasus to Volgograd
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Combat Move - Russians
1 fighter moved from Northern Italy to Romania
4 infantry moved from Caucasus to Volgograd
Combat - Russians
Battle in Romania
Russians attack with 1 fighter
Germans defend with 1 armour
Russians roll dice for 1 fighter in Romania, round 2 : 1/1 hits
Germans roll dice for 1 armour in Romania, round 2 : 1/1 hits
1 fighter owned by the Russians and 1 armour owned by the Germans lost in Romania
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for Russians: 1 fighter
Battle in Volgograd
Russians attack with 4 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 4 infantry in Volgograd, round 2 : 0/4 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
Russians roll dice for 4 infantry in Volgograd, round 3 : 1/4 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
Russians win, taking Volgograd from Germans with 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns and 15 infantry moved from Caucasus to Northwest Persia
Turn Complete - Russians
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Sakha to Siberia
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Kiangsu to Anhwe
3 mech_infantrys moved from Yunnan to Burma
2 artilleries moved from Yunnan to Burma
1 armour moved from Yunnan to Burma
4 infantry moved from Yunnan to Burma
2 mech_infantrys moved from Hunan to Burma
1 armour moved from French Indo China to Burma
2 mech_infantrys moved from Shan State to Burma
8 infantry moved from Shan State to Burma
2 artilleries moved from Shan State to Burma
1 armour moved from Shan State to Burma
1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 marine moved from Java to 42 Sea Zone
1 marine and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry and 1 marine moved from 38 Sea Zone to Burma
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 submarine moved from 42 Sea Zone to 55 Sea Zone
3 fighters moved from Yunnan to India
3 fighters moved from Shan State to India
3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from Shan State to Burma
2 bombers moved from Yunnan to India
1 bomber moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to Burma
3 fighters moved from Suiyuyan to Archangel
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
2 transports moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
3 fighters moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
Intercept bombing raid on India?
no intercept
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Sakha to Siberia
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Kiangsu to Anhwe
3 mech_infantrys moved from Yunnan to Burma
2 artilleries moved from Yunnan to Burma
1 armour moved from Yunnan to Burma
4 infantry moved from Yunnan to Burma
2 mech_infantrys moved from Hunan to Burma
1 armour moved from French Indo China to Burma
2 mech_infantrys moved from Shan State to Burma
8 infantry moved from Shan State to Burma
2 artilleries moved from Shan State to Burma
1 armour moved from Shan State to Burma
1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 marine moved from Java to 42 Sea Zone
1 marine and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry and 1 marine moved from 38 Sea Zone to Burma
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 submarine moved from 42 Sea Zone to 55 Sea Zone
3 fighters moved from Yunnan to India
3 fighters moved from Shan State to India
3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from Shan State to Burma
2 bombers moved from Yunnan to India
1 bomber moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to Burma
3 fighters moved from Suiyuyan to Archangel
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
2 transports moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
3 fighters moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
Combat - Japanese
Air Battle in India
Japanese attacks with 8 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 2/2 hits, 0.33 expected hits
2 bombers killed by AA
Bombing raid in India causes 0 damage total.
Battle in 55 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 3 armour, 4 artilleries, 1 bomber, 17 infantry, 1 marine, 7 mech_infantrys and 4 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 armour, 4 artilleries, 1 bomber, 17 infantry, 1 marine, 7 mech_infantrys and 4 tactical_bombers in Burma, round 2 : 9/37 hits, 11.00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 armour, 4 artilleries, 1 bomber, 16 infantry, 1 marine, 7 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 marine
EDIT: Adding units owned by Japanese to Burma: 1 infantry
EDIT: Turning off Edit Mode
1 aaGun moved from Yunnan to Burma
2 battleships, 4 carriers, 2 cruisers, 4 destroyers and 2 fighters moved from 42 Sea Zone to 38 Sea Zone
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 38 Sea Zone
1 bomber moved from Burma to French Indo China
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
6 fighters moved from India to Yunnan
4 tactical_bombers moved from Burma to Yunnan
1 infantry moved from French Indo China to Yunnan
Place Units - Japanese
2 fighters and 1 tactical_bomber placed in Japan
1 destroyer placed in 6 Sea Zone
2 armour and 1 artillery placed in French Indo China
1 infantry and 2 mech_infantrys placed in Malaya
2 infantry and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
UK_Pacific : 0.67
AA fire in India : : 1.67
Japanese : -0.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 1 destroyer, 1 factory_minor, 2 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Bulgaria to Romania
Americans take Romania from Germans
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 artillery and 1 infantry moved from Northern Italy to Western Germany
3 bombers moved from United Kingdom to France
1 bomber moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Yugoslavia
9 bombers moved from Southern Italy to France
1 infantry moved from Albania to Yugoslavia
1 infantry moved from Northern Italy to Western Germany
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 1 destroyer, 1 factory_minor, 2 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Bulgaria to Romania
Americans take Romania from Germans
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 artillery and 1 infantry moved from Northern Italy to Western Germany
3 bombers moved from United Kingdom to France
1 bomber moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Yugoslavia
9 bombers moved from Southern Italy to France
1 infantry moved from Albania to Yugoslavia
1 infantry moved from Northern Italy to Western Germany
Combat - Americans
Battle in Yugoslavia
Americans attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 armour
Americans roll dice for 1 battleship and 1 cruiser in Yugoslavia, round 2 : 1/2 hits
Germans roll dice for 1 armour in Yugoslavia, round 2 : 0/1 hits
1 armour owned by the Germans lost in Yugoslavia
Americans win, taking Yugoslavia from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Western Germany
Americans attack with 1 artillery, 2 bombers and 2 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery, 2 bombers and 2 infantry in Western Germany, round 2 : 1/5 hits
Germans roll dice for 1 armour in Western Germany, round 2 : 0/1 hits
1 armour owned by the Germans lost in Western Germany
Americans win, taking Western Germany from Germans with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in France
Americans attack with 12 bombers
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
Americans roll dice for 12 bombers in France, round 2 : 8/12 hits
Germans roll dice for 3 infantry in France, round 2 : 0/3 hits
3 infantry owned by the Germans lost in France
Americans win with 12 bombers remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - Americans
12 bombers moved from France to Southern Italy
1 bomber moved from Yugoslavia to Southern Italy
2 bombers moved from Western Germany to Southern Italy
1 bomber moved from Western United States to Queensland
7 bombers moved from Caucasus to India
1 carrier, 2 cruisers, 1 destroyer and 4 transports moved from 97 Sea Zone to 81 Sea Zone
1 infantry moved from Northern Italy to Greater Southern Germany
1 mech_infantry moved from Southern France to Greater Southern Germany
1 mech_infantry moved from Southern France to Western Germany
1 mech_infantry moved from Southern France to Northern Italy
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Northern Italy to Greater Southern Germany
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
Place Units - Americans
3 mech_infantrys placed in Greece
2 bombers and 1 infantry placed in Southern Italy
1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
3 mech_infantrys placed in Normandy Bordeaux
3 mech_infantrys placed in Southern France
1 bomber placed in Western United States
1 factory_minor placed in Holland Belgium
Americans undo move 3.
1 artillery and 2 mech_infantrys placed in Northern Italy
1 infantry and 1 mech_infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 84 PUs; end with 84 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 114 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Combat Move - British
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 submarine moved from 112 Sea Zone to 125 Sea Zone
4 infantry moved from United Kingdom to 109 Sea Zone
4 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 1 destroyer, 1 factory_minor, 2 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Bulgaria to Romania
Americans take Romania from Germans
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 artillery and 1 infantry moved from Northern Italy to Western Germany
3 bombers moved from United Kingdom to France
1 bomber moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Yugoslavia
9 bombers moved from Southern Italy to France
1 infantry moved from Albania to Yugoslavia
1 infantry moved from Northern Italy to Western Germany
Combat - Americans
Battle in Yugoslavia
Americans attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 armour
Americans roll dice for 1 battleship and 1 cruiser in Yugoslavia, round 2 : 1/2 hits
Germans roll dice for 1 armour in Yugoslavia, round 2 : 0/1 hits
1 armour owned by the Germans lost in Yugoslavia
Americans win, taking Yugoslavia from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Western Germany
Americans attack with 1 artillery, 2 bombers and 2 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery, 2 bombers and 2 infantry in Western Germany, round 2 : 1/5 hits
Germans roll dice for 1 armour in Western Germany, round 2 : 0/1 hits
1 armour owned by the Germans lost in Western Germany
Americans win, taking Western Germany from Germans with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in France
Americans attack with 12 bombers
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
Americans roll dice for 12 bombers in France, round 2 : 8/12 hits
Germans roll dice for 3 infantry in France, round 2 : 0/3 hits
3 infantry owned by the Germans lost in France
Americans win with 12 bombers remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - Americans
12 bombers moved from France to Southern Italy
1 bomber moved from Yugoslavia to Southern Italy
2 bombers moved from Western Germany to Southern Italy
1 bomber moved from Western United States to Queensland
7 bombers moved from Caucasus to India
1 carrier, 2 cruisers, 1 destroyer and 4 transports moved from 97 Sea Zone to 81 Sea Zone
1 infantry moved from Northern Italy to Greater Southern Germany
1 mech_infantry moved from Southern France to Greater Southern Germany
1 mech_infantry moved from Southern France to Western Germany
1 mech_infantry moved from Southern France to Northern Italy
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Northern Italy to Greater Southern Germany
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
Place Units - Americans
3 mech_infantrys placed in Greece
2 bombers and 1 infantry placed in Southern Italy
1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
3 mech_infantrys placed in Normandy Bordeaux
3 mech_infantrys placed in Southern France
1 bomber placed in Western United States
1 factory_minor placed in Holland Belgium
Americans undo move 3.
1 artillery and 2 mech_infantrys placed in Northern Italy
1 infantry and 1 mech_infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 84 PUs; end with 84 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 114 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 submarine moved from 112 Sea Zone to 125 Sea Zone
4 infantry moved from United Kingdom to 109 Sea Zone
4 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
Combat - British
Battle in 125 Sea Zone
British attack with 1 submarine
Germans defend with 1 cruiser
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Norway
British attack with 1 fighter and 4 infantry
Germans defend with 2 infantry
British roll dice for 1 fighter and 4 infantry in Norway, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Norway, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Norway
British roll dice for 1 fighter and 4 infantry in Norway, round 3 : 2/5 hits
Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
1 fighter moved from Norway to Denmark
1 armour moved from Iraq to Eastern Persia
2 artilleries moved from Iraq to Persia
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Alexandria to Egypt
Place Units - British
3 fighters placed in Iraq
1 transport placed in 109 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
British collect 39 PUs (3 lost to blockades); end with 39 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Combat Move - Italians
Non Combat Move - Italians
1 aaGun moved from Poland to Germany
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Finland to Norway
2 infantry moved from Novgorod to 127 Sea Zone
2 infantry and 1 transport moved from 127 Sea Zone to 126 Sea Zone
2 infantry moved from 126 Sea Zone to Norway
1 fighter moved from Germany to Norway
2 tactical_bombers moved from Germany to Norway
1 fighter and 1 tactical_bomber moved from Germany to 112 Sea Zone
1 artillery moved from Germany to Western Germany
1 artillery moved from Germany to Greater Southern Germany
1 mech_infantry moved from Germany to Yugoslavia
1 mech_infantry moved from Ukraine to Romania
1 mech_infantry moved from Poland to Yugoslavia
1 armour moved from Germany to Yugoslavia
1 infantry moved from Germany to Greater Southern Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Greater Southern Germany
1 infantry moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 mech_infantry moved from Novosibirsk to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Tambov to Volgograd
1 armour and 1 artillery moved from Rostov to Caucasus
1 mech_infantry moved from Russia to Volgograd
1 armour moved from Rostov to Volgograd
1 artillery moved from Rostov to Caucasus
3 artilleries moved from Rostov to Volgograd
1 fighter moved from Germany to Western Germany
2 tactical_bombers moved from Germany to Western Germany
1 tactical_bomber moved from Germany to Greater Southern Germany
1 tactical_bomber moved from Germany to Yugoslavia
1 tactical_bomber moved from Germany to Romania
1 tactical_bomber moved from Germany to Yugoslavia
1 tactical_bomber moved from Germany to Greater Southern Germany
1 bomber moved from Germany to Holland Belgium
1 bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Germany to Southern France
1 bomber moved from Germany to Northern Italy
1 armour moved from Germany to Romania
1 armour moved from Germany to Western Germany
1 armour moved from Germany to Greater Southern Germany
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Finland to Norway
2 infantry moved from Novgorod to 127 Sea Zone
2 infantry and 1 transport moved from 127 Sea Zone to 126 Sea Zone
2 infantry moved from 126 Sea Zone to Norway
1 fighter moved from Germany to Norway
2 tactical_bombers moved from Germany to Norway
1 fighter and 1 tactical_bomber moved from Germany to 112 Sea Zone
1 artillery moved from Germany to Western Germany
1 artillery moved from Germany to Greater Southern Germany
1 mech_infantry moved from Germany to Yugoslavia
1 mech_infantry moved from Ukraine to Romania
1 mech_infantry moved from Poland to Yugoslavia
1 armour moved from Germany to Yugoslavia
1 infantry moved from Germany to Greater Southern Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Greater Southern Germany
1 infantry moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 mech_infantry moved from Novosibirsk to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Tambov to Volgograd
1 armour and 1 artillery moved from Rostov to Caucasus
1 mech_infantry moved from Russia to Volgograd
1 armour moved from Rostov to Volgograd
1 artillery moved from Rostov to Caucasus
3 artilleries moved from Rostov to Volgograd
1 fighter moved from Germany to Western Germany
2 tactical_bombers moved from Germany to Western Germany
1 tactical_bomber moved from Germany to Greater Southern Germany
1 tactical_bomber moved from Germany to Yugoslavia
1 tactical_bomber moved from Germany to Romania
1 tactical_bomber moved from Germany to Yugoslavia
1 tactical_bomber moved from Germany to Greater Southern Germany
1 bomber moved from Germany to Holland Belgium
1 bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Germany to Southern France
1 bomber moved from Germany to Northern Italy
1 armour moved from Germany to Romania
1 armour moved from Germany to Western Germany
1 armour moved from Germany to Greater Southern Germany
Combat - Germans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Northern Italy causes 6 damage total.
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Strategic bombing raid in Holland Belgium
AA fire in Holland Belgium : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Holland Belgium causes 0 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Battle in 112 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer and 2 transports
Germans roll dice for 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer and 2 transports in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
2 transports owned by the British lost in 112 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 11
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 destroyer and 2 transports
Battle in Norway
Germans attack with 1 fighter, 4 infantry and 2 tactical_bombers
British defend with 4 infantry
Germans roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Norway, round 2 : 2/7 hits, 2.33 expected hits
British roll dice for 4 infantry in Norway, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Norway, round 3 : 2/5 hits, 2.00 expected hits
British roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 4 infantry
Battle in Western Germany
Germans attack with 2 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Germans roll dice for 2 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Western Germany, round 2 : 3/8 hits, 3.67 expected hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Western Germany, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Western Germany
Germans roll dice for 2 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Western Germany, round 3 : 2/7 hits, 3.50 expected hits
Americans roll dice for 1 artillery in Western Germany, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Western Germany
Germans win, taking Western Germany from Americans with 2 armour, 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 2 mech_infantrys
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 4/6 hits, 2.50 expected hits
Americans roll dice for 1 infantry and 2 mech_infantrys in Greater Southern Germany, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 1 armour, 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 2 mech_infantrys
Battle in Yugoslavia
Germans attack with 1 armour, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 2 mech_infantrys and 2 tactical_bombers in Yugoslavia, round 2 : 4/5 hits, 2.00 expected hits
Americans roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 3/3 hits, 1.00 expected hits
1 armour owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Germans lost in Yugoslavia
Germans win with 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Americans: 1 artillery and 2 infantry
Battle in Romania
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Romania, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Romania
Germans win, taking Romania from Americans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in Volgograd, round 2 : 5/8 hits, 2.67 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Caucasus
Germans attack with 1 armour and 2 artilleries
British defend with 1 mech_infantry
Germans roll dice for 1 armour and 2 artilleries in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Rostov to Volgograd
20 armour moved from Rostov to Bessarabia
2 infantry moved from Ukraine to Bessarabia
2 infantry moved from Russia to Tambov
2 tactical_bombers moved from Yugoslavia to Germany
2 tactical_bombers moved from Greater Southern Germany to Germany
1 tactical_bomber moved from Romania to Germany
2 tactical_bombers moved from Western Germany to Germany
1 fighter moved from Western Germany to Germany
1 bomber moved from Southern France to Germany
1 bomber moved from Northern Italy to Germany
1 bomber moved from Normandy Bordeaux to Germany
1 fighter moved from 112 Sea Zone to Germany
2 tactical_bombers moved from Norway to Germany
1 fighter moved from Norway to Germany
1 armour moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 aaGun moved from Rostov to Volgograd
Place Units - Germans
1 destroyer placed in 127 Sea Zone
1 bomber and 1 fighter placed in Novgorod
8 infantry and 2 mech_infantrys placed in Germany
1 mech_infantry placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 59 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 2.67
British : 1.67
Americans : 2.00
AA fire in Southern France : : -0.17
AA fire in Northern Italy : : -0.17
AA fire in Normandy Bordeaux : : -0.17
Russians : 1.67
AA fire in Holland Belgium : : 0.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Combat Move - Russians
16 infantry moved from Northwest Persia to Caucasus