@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
MrRoboto (Axis+6) vs Shin-Ji (Allies) BM3
-
I JUST realized I forgot to set up my second blocker for the India fleet.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 carrier and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
8 fighters moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,4
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUsCombat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from 39 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 38 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 carriers, 1 destroyer, 10 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
2 artilleries and 4 infantry moved from France to Southern France
4 fighters and 2 tactical_bombers moved from Yugoslavia to Southern France
2 bombers moved from Yugoslavia to Southern France
2 bombers moved from Southern Italy to Southern France
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Southern France
1 infantry moved from France to Southern France
1 bomber moved from Yugoslavia to Caucasus
2 infantry moved from Rostov to Caucasus
3 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/7 hits, 2,83 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Southern France
Germans attack with 2 artilleries, 6 bombers, 4 fighters, 5 infantry and 2 tactical_bombers
British defend with 1 armour, 2 artilleries and 3 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 2 artilleries, 6 bombers, 4 fighters, 5 infantry and 2 tactical_bombers in Southern France, round 2 : 10/19 hits, 9,17 expected hits
Americans roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Southern France, round 2 : 4/7 hits, 2,50 expected hits
4 infantry owned by the Germans, 2 artilleries owned by the British, 3 infantry owned by the British, 1 armour owned by the British and 1 mech_infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 2 artilleries, 6 bombers, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 4 infantry
Casualties for British: 1 armour, 2 artilleries and 3 infantry
Casualties for Americans: 1 mech_infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 infantry
British defend with 1 artillery
Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
British roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Germans
1 artillery and 2 infantry moved from Rostov to Volgograd
1 bomber moved from Caucasus to Yugoslavia
2 mech_infantrys moved from Yugoslavia to Southern Italy
4 aaGuns, 7 artilleries and 8 infantry moved from Bryansk to Rostov
2 artilleries and 1 infantry moved from Russia to Tambov
1 artillery and 4 infantry moved from Smolensk to Bryansk
2 fighters and 2 tactical_bombers moved from Holland Belgium to 113 Sea Zone
6 bombers, 4 fighters and 2 tactical_bombers moved from Southern France to Western GermanyPlace Units - Germans
2 carriers, 1 destroyer and 3 submarines placed in 113 Sea Zone
2 artilleries and 1 infantry placed in Volgograd
3 infantry placed in Russia
3 infantry placed in Novgorod
3 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUsCombat Hit Differential Summary :
Germans : 2,00
British : 0,00
Americans : 1,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Combat Move - Russians
1 artillery and 5 infantry moved from Kazakhstan to Samara
3 armour, 1 artillery, 69 infantry and 19 mech_infantrys moved from Kazakhstan to Caucasus
3 fighters moved from Northwest Persia to EgyptCombat - Russians
Battle in Caucasus
Russians attack with 3 armour, 1 artillery, 69 infantry and 19 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 3 armour, 1 artillery, 69 infantry and 19 mech_infantrys in Caucasus, round 2 : 15/92 hits, 16.67 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 armour, 1 artillery, 69 infantry and 19 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Samara
Russians attack with 1 artillery and 5 infantry
Italians defend with 1 armour; Japanese defend with 1 mech_infantry
Russians roll dice for 1 artillery and 5 infantry in Samara, round 2 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 artillery and 5 infantry in Samara, round 3 : 3/6 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Samara, round 3 : 2/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese, 2 infantry owned by the Russians and 1 armour owned by the Italians lost in Samara
Russians win, taking Samara from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 armour
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
2 aaGuns moved from Kazakhstan to CaucasusTurn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.67
Russians : -1.33
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 1 factory_minor, 1 harbour, 5 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
4 fighters, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to British Columbia
2 infantry moved from Alaska to British Columbia
1 armour moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from Eastern Persia to West India
1 infantry moved from Volgograd to Kazakhstan
Japanese take Kazakhstan from Russians
1 bomber moved from Volgograd to Persia
4 fighters, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea ZoneCombat - Japanese
Japanese creates battle in territory 2 Sea Zone
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in British Columbia
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery and 3 infantry in British Columbia, round 2 : 2/4 hits, 1,00 expected hits
British roll dice for 1 artillery in British Columbia, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in British Columbia
Japanese win, taking British Columbia from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 38 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 4 fighters and 1 tactical_bomber in 38 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 38 Sea Zone
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
4 fighters and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
4 fighters and 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
2 submarines moved from 42 Sea Zone to 62 Sea Zone
2 submarines moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from India to West India
3 armour moved from Burma to West India
6 armour and 2 mech_infantrys moved from Yunnan to India
3 armour moved from French Indo China to Burma
3 armour moved from Malaya to Burma
12 armour and 18 mech_infantrys moved from Volgograd to Turkmenistan
1 bomber moved from Persia to India
3 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Novosibirsk to Turkmenistan
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 destroyers and 5 submarines moved from 6 Sea Zone to 1 Sea Zone
1 transport moved from 2 Sea Zone to 7 Sea ZonePlace Units - Japanese
1 destroyer placed in 39 Sea Zone
1 factory_minor and 1 harbour placed in Alaska
3 transports placed in 6 Sea Zone
1 artillery and 5 infantry placed in Japan
3 destroyers placed in 36 Sea Zone
Japanese undo move 5.
3 destroyers placed in 20 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,1,5,2,1,4,5,3,4,1,2,2,4,5,6,2,1,2,2,2,2,4,2,5,2,4,6,4,3,2,5,1,2,1,6,4,1,2,1,6,4,3,3,6,1,5,2,5,5,1,1,1,2,4,3,5,3,1
Japanese collect 84 PUs (3 lost to blockades); end with 84 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUsCombat Hit Differential Summary :
AA fire in Persia : : -0,17
British : -0,33
Americans : -0,67
Japanese : 2,00 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 armour, 3 destroyers, 4 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
18 fighters moved from 39 Sea Zone to India
9 carriers moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
7 submarines moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to New South Wales
1 fighter moved from 54 Sea Zone to New South Wales
1 fighter moved from 54 Sea Zone to New South Wales
7 carriers, 11 fighters, 2 infantry, 6 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 artillery moved from 2 Sea Zone to Alaska
1 armour, 6 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 battleship, 1 destroyer, 6 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 112 Sea ZoneCombat - Americans
Americans creates battle in territory 39 Sea Zone
Battle in Alaska
Battle in Normandy Bordeaux
Americans attack with 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 7 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Alaska from Japanese with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantryCombat Hit Differential Summary :
Germans : 0.00
Americans : -1.67 -
I realized after I clicked that I forgot to send the two planes to each Euro LZ this setup (went through a few - I was expecting the unable to load thing, but I forgot to factor in how it makes me unable to move after combat as well!).
Rolling the plane attacks for Normandy here. Round 1
Rolls: 2@3; Total Hits: 22@3: (1, 3) -
OK, so I win Normandy with 1 Inf.
Now for the attacks on Holland (I’ll just ignore the dice)
bombard 1 BB and 1 cruiser
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (2)attack 2 Inf, 2 Ftr
Rolls: 2@1 2@3; Total Hits: 22@1: (1, 6)2@3: (6, 3)defend 2 Inf
Rolls: 2@2; Total Hits: 02@2: (3, 6) -
OK, so I take Holland with 2 Inf.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 armour, 3 destroyers, 4 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
18 fighters moved from 39 Sea Zone to India
9 carriers moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
7 submarines moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to New South Wales
1 fighter moved from 54 Sea Zone to New South Wales
1 fighter moved from 54 Sea Zone to New South Wales
7 carriers, 11 fighters, 2 infantry, 6 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 artillery moved from 2 Sea Zone to Alaska
1 armour, 6 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 battleship, 1 destroyer, 6 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 112 Sea ZoneCombat - Americans
Americans creates battle in territory 39 Sea Zone
Battle in Alaska
Battle in Normandy Bordeaux
Americans attack with 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 7 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Alaska from Japanese with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Americans attack with 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in India
Americans attack with 18 fighters
Japanese defend with 1 airfield, 6 armour, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 18 fighters in India, round 2 : 11/18 hits, 9.00 expected hits
Japanese roll dice for 6 armour, 1 bomber and 2 mech_infantrys in India, round 2 : 3/9 hits, 3.83 expected hits
2 mech_infantrys owned by the Japanese, 1 bomber owned by the Japanese, 6 armour owned by the Japanese and 3 fighters owned by the Americans lost in India
Americans win with 15 fighters remaining. Battle score for attacker is 26
Casualties for Americans: 3 fighters
Casualties for Japanese: 6 armour, 1 bomber and 2 mech_infantrys
Battle in 41 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 submarineCombat Hit Differential Summary :
Germans : 1.33
Americans : 1.17
Japanese : -0.83 -
For the rest of the battles, all 2 subs vs 1 Dst, 1 sub, I’ll need to know if you want your subs to fight or not.
-
No, let all of them submerge please.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 armour, 3 destroyers, 4 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
18 fighters moved from 39 Sea Zone to India
9 carriers moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
7 submarines moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to New South Wales
1 fighter moved from 54 Sea Zone to New South Wales
1 fighter moved from 54 Sea Zone to New South Wales
7 carriers, 11 fighters, 2 infantry, 6 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 artillery moved from 2 Sea Zone to Alaska
1 armour, 6 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 battleship, 1 destroyer, 6 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 112 Sea ZoneCombat - Americans
Americans creates battle in territory 39 Sea Zone
Battle in Alaska
Battle in Normandy Bordeaux
Americans attack with 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 7 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Alaska from Japanese with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Americans attack with 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in India
Americans attack with 18 fighters
Japanese defend with 1 airfield, 6 armour, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 18 fighters in India, round 2 : 11/18 hits, 9.00 expected hits
Japanese roll dice for 6 armour, 1 bomber and 2 mech_infantrys in India, round 2 : 3/9 hits, 3.83 expected hits
2 mech_infantrys owned by the Japanese, 1 bomber owned by the Japanese, 6 armour owned by the Japanese and 3 fighters owned by the Americans lost in India
Americans win with 15 fighters remaining. Battle score for attacker is 26
Casualties for Americans: 3 fighters
Casualties for Japanese: 6 armour, 1 bomber and 2 mech_infantrys
Battle in 41 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 submarines in 41 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 submarines in 55 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 39 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 39 Sea Zone
Americans roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 39 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 39 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 39 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 46 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 infantry moved from 26 Sea Zone to Hawaiian Islands
15 fighters moved from India to 80 Sea Zone
12 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
6 artilleries moved from Northwest Persia to CaucasusPlace Units - Americans
1 fighter and 1 infantry placed in Iraq
2 armour, 3 fighters and 2 mech_infantrys placed in Western United States
3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,3,5,5,6,6,2,6,4,6,6,6
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Germans : 1.33
Americans : 1.17
Japanese : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 armour, 3 destroyers, 4 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
18 fighters moved from 39 Sea Zone to India
9 carriers moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
7 submarines moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to New South Wales
1 fighter moved from 54 Sea Zone to New South Wales
1 fighter moved from 54 Sea Zone to New South Wales
7 carriers, 11 fighters, 2 infantry, 6 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 artillery moved from 2 Sea Zone to Alaska
1 armour, 6 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 battleship, 1 destroyer, 6 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 112 Sea ZoneCombat - Americans
Americans creates battle in territory 39 Sea Zone
Battle in Alaska
Battle in Normandy Bordeaux
Americans attack with 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 7 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Alaska from Japanese with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Americans attack with 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in India
Americans attack with 18 fighters
Japanese defend with 1 airfield, 6 armour, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 18 fighters in India, round 2 : 11/18 hits, 9.00 expected hits
Japanese roll dice for 6 armour, 1 bomber and 2 mech_infantrys in India, round 2 : 3/9 hits, 3.83 expected hits
2 mech_infantrys owned by the Japanese, 1 bomber owned by the Japanese, 6 armour owned by the Japanese and 3 fighters owned by the Americans lost in India
Americans win with 15 fighters remaining. Battle score for attacker is 26
Casualties for Americans: 3 fighters
Casualties for Japanese: 6 armour, 1 bomber and 2 mech_infantrys
Battle in 41 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 submarines in 41 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 submarines in 55 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 39 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 39 Sea Zone
Americans roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 39 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 39 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 39 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 46 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 infantry moved from 26 Sea Zone to Hawaiian Islands
15 fighters moved from India to 80 Sea Zone
12 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
6 artilleries moved from Northwest Persia to CaucasusPlace Units - Americans
1 fighter and 1 infantry placed in Iraq
2 armour, 3 fighters and 2 mech_infantrys placed in Western United States
3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,3,5,5,6,6,2,6,4,6,6,6
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by Americans to Holland Belgium: 2 infantry
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry
EDIT: Changing ownership of Holland Belgium from Germans to Americans
EDIT: Changing ownership of Normandy Bordeaux from Germans to Americans
EDIT: Changing PUs for Americans from 82 to 92
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1.33
Americans : 1.17
Japanese : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 armour, 3 destroyers, 4 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
18 fighters moved from 39 Sea Zone to India
9 carriers moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
7 submarines moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to New South Wales
1 fighter moved from 54 Sea Zone to New South Wales
1 fighter moved from 54 Sea Zone to New South Wales
7 carriers, 11 fighters, 2 infantry, 6 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 artillery moved from 2 Sea Zone to Alaska
1 armour, 6 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 battleship, 1 destroyer, 6 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 112 Sea ZoneCombat - Americans
Americans creates battle in territory 39 Sea Zone
Battle in Alaska
Battle in Normandy Bordeaux
Americans attack with 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 7 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Alaska from Japanese with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Americans attack with 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in India
Americans attack with 18 fighters
Japanese defend with 1 airfield, 6 armour, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 18 fighters in India, round 2 : 11/18 hits, 9.00 expected hits
Japanese roll dice for 6 armour, 1 bomber and 2 mech_infantrys in India, round 2 : 3/9 hits, 3.83 expected hits
2 mech_infantrys owned by the Japanese, 1 bomber owned by the Japanese, 6 armour owned by the Japanese and 3 fighters owned by the Americans lost in India
Americans win with 15 fighters remaining. Battle score for attacker is 26
Casualties for Americans: 3 fighters
Casualties for Japanese: 6 armour, 1 bomber and 2 mech_infantrys
Battle in 41 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 submarines in 41 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 submarines in 55 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 39 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 39 Sea Zone
Americans roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 39 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 39 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 39 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 46 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 infantry moved from 26 Sea Zone to Hawaiian Islands
15 fighters moved from India to 80 Sea Zone
12 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
6 artilleries moved from Northwest Persia to CaucasusPlace Units - Americans
1 fighter and 1 infantry placed in Iraq
2 armour, 3 fighters and 2 mech_infantrys placed in Western United States
3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,3,5,5,6,6,2,6,4,6,6,6
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by Americans to Holland Belgium: 2 infantry
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry
EDIT: Changing ownership of Holland Belgium from Germans to Americans
EDIT: Changing ownership of Normandy Bordeaux from Germans to Americans
EDIT: Changing PUs for Americans from 82 to 92
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUsPurchase Units - British
British buy 2 carriers and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 armour and 16 mech_infantrys moved from Persia to Caucasus
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
4 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Persia to CaucasusCombat - British
Non Combat Move - British
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 4 aaGuns
EDIT: Adding units owned by British to Caucasus: 4 aaGuns
EDIT: Removing units owned by British from Caucasus: 4 aaGuns
EDIT: Adding units owned by British to Northwest Persia: 4 aaGuns
EDIT: Turning off Edit Mode
2 carriers and 1 fighter placed in 110 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.33
Americans : 1.17
Japanese : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 15 PUs;Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to TunisiaCombat - Italians
Battle in TunisiaNon Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
4 fighters moved from Greece to Southern Italy
2 fighters moved from Southern Italy to France
2 fighters moved from Southern Italy to FrancePlace Units - Italians
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 54 Sea ZoneNon Combat Move - ANZAC
1 carrier and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 8 fighters, 2 infantry and 1 mech_infantry moved from Queensland to South Australia
5 armour, 1 fighter and 3 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
2 artilleries and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,5,1,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5,4,5
ANZAC collect 4 PUs (6 lost to blockades); end with 4 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 7 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 54 Sea ZoneNon Combat Move - ANZAC
1 carrier and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 8 fighters, 2 infantry and 1 mech_infantry moved from Queensland to South Australia
5 armour, 1 fighter and 3 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
2 artilleries and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,5,1,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5,4,5
ANZAC collect 4 PUs (6 lost to blockades); end with 4 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 7 PUsCombat Move - French
Airborne Attack Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 2 carriers, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
3 infantry moved from France to Holland Belgium
4 bombers moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Holland Belgium
1 bomber moved from Yugoslavia to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
4 carriers, 3 destroyers, 4 fighters, 5 submarines, 4 tactical_bombers and 5 transports moved from 113 Sea Zone to 112 Sea Zone
3 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Tambov to Samara
1 artillery moved from Tambov to Samara
1 artillery and 1 infantry moved from Volgograd to SamaraCombat - Germans
Battle in 112 Sea Zone
Germans attack with 4 carriers, 3 destroyers, 4 fighters, 5 submarines, 4 tactical_bombers and 5 transports
Americans defend with 1 destroyer
Germans roll dice for 5 submarines in 112 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Germans win with 4 carriers, 3 destroyers, 4 fighters, 5 submarines, 4 tactical_bombers and 5 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 4 bombers and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 bombers and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 3,00 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 4 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 3 bombers, 2 fighters and 3 infantry
Americans defend with 2 infantry
Germans roll dice for 3 bombers, 2 fighters and 3 infantry in Holland Belgium, round 2 : 3/8 hits, 3,50 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Samara
Germans attack with 3 artilleries and 5 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 3 artilleries and 5 infantry in Samara, round 2 : 3/8 hits, 2,33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 2/4 hits, 1,33 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara
Germans roll dice for 3 artilleries and 3 infantry in Samara, round 3 : 0/6 hits, 2,00 expected hits
Russians roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 artilleries and 3 infantry in Samara, round 4 : 2/6 hits, 2,00 expected hits
Russians roll dice for 1 artillery in Samara, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Germans
3 aaGuns, 7 artilleries and 8 infantry moved from Rostov to Volgograd
1 artillery and 4 infantry moved from Bryansk to Tambov
3 infantry moved from Novgorod to Belarus
2 fighters moved from Holland Belgium to 112 Sea Zone
2 tactical_bombers moved from Western Germany to 112 Sea Zone
4 bombers moved from Normandy Bordeaux to Western Germany
3 bombers moved from Holland Belgium to Western Germany
2 mech_infantrys moved from Western Germany to Slovakia Hungary
2 mech_infantrys moved from Southern Italy to Yugoslavia
2 artilleries moved from Southern France to France
1 infantry moved from Western Germany to FrancePlace Units - Germans
2 carriers placed in 112 Sea Zone
1 bomber and 1 fighter placed in Western Germany
2 artilleries and 1 infantry placed in Volgograd
3 infantry placed in Russia
3 infantry placed in Novgorod
2 infantry placed in FranceTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : -3,50
Americans : -1,33
Russians : 1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Combat Move - Russians
1 infantry moved from Caucasus to Rostov
1 fighter moved from Egypt to 94 Sea ZoneCombat - Russians
Battle in Rostov
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in 94 Sea Zone
Russians attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Russians
1 fighter moved from 94 Sea Zone to Algeria
2 fighters moved from Egypt to AlgeriaTurn Complete - Russians
Combat Hit Differential Summary :





