D.A. vs S.A. in BRUTAL WAR AROUND THE WORLD!

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 5 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Volgograd to Ukraine
                1 armour moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Ukraine
                3 infantry moved from Russia to Smolensk
                3 artilleries moved from Russia to Smolensk
                2 artilleries and 2 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry
                        Russians roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 4/6 hits, 2.50 expected hits
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
                        1 mech_infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                Battle in Smolensk
                    Russians attack with 3 artilleries and 3 infantry
                    Germans defend with 1 artillery and 3 infantry
                        Russians roll dice for 3 artilleries and 3 infantry in Smolensk, round 2 : 2/6 hits, 2.00 expected hits
                        Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 3 artilleries and 2 infantry in Smolensk, round 3 : 2/5 hits, 1.67 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
                        1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 artillery and 3 infantry
                Battle in Vologda
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 2 : 2/4 hits, 1.33 expected hits
                        Germans roll dice for 3 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
                        Russians roll dice for 2 artilleries and 1 infantry in Vologda, round 3 : 1/3 hits, 1.00 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Germans: 3 infantry

    Non Combat Move - Russians
                2 infantry moved from Kansu to Suiyuyan
                1 mech_infantry moved from Iraq to Caucasus
                1 mech_infantry moved from Alexandria to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk

    Place Units - Russians
                5 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    Germans : -0.50
        Russians : 2.50

    triplea_42060.0_Rus10.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Amur to Siberia
                1 infantry moved from Manchuria to Amur
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 armour moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to Malaya
                1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 armour moved from Hunan to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                1 bomber moved from Kiangsu to Yunnan
                1 fighter moved from 36 Sea Zone to Yunnan
                1 infantry moved from Kiangsu to Anhwe
                1 armour moved from Kiangsu to Hunan
                1 artillery moved from Kiangsu to Anhwe

    triplea_42060.0_Jap10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Amur to Siberia
                1 infantry moved from Manchuria to Amur
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 armour moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to Malaya
                1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 armour moved from Hunan to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                1 bomber moved from Kiangsu to Yunnan
                1 fighter moved from 36 Sea Zone to Yunnan
                1 infantry moved from Kiangsu to Anhwe
                1 armour moved from Kiangsu to Hunan
                1 artillery moved from Kiangsu to Anhwe

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
                    British defend with 3 infantry
                        Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Yunnan, round 2 :  1/5 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 1 armour, 1 bomber and 2 fighters in Yunnan, round 3 :  2/4 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 3 :  0/2 hits
                        2 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 5
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Malaya
                    Japanese attack with 1 armour and 1 tactical_bomber
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 armour and 1 tactical_bomber in Malaya, round 2 :  2/2 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Malaya to 36 Sea Zone
                1 fighter moved from Yunnan to 36 Sea Zone
                1 bomber moved from Yunnan to Kiangsu
                1 fighter moved from Yunnan to Kwangtung
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                1 artillery and 3 infantry placed in Japan
                1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.565
            Median : 4.000
            Variance : 0.409
            Standard Deviation : 0.640
            Total rolls : 23

    UK_Pacific Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.438
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

    triplea_42060.0_Jap10.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                3 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
                2 carriers and 1 fighter moved from 91 Sea Zone to 95 Sea Zone
                3 fighters moved from 91 Sea Zone to 95 Sea Zone
                2 destroyers moved from 91 Sea Zone to 95 Sea Zone
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 95 Sea Zone to Sicily
                1 bomber moved from Gibraltar to 95 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 5 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer and 5 fighters in 16 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 95 Sea Zone
                    British loiter and taunt; Americans attack with 1 bomber, 2 carriers, 3 destroyers, 3 fighters and 3 transports
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 bomber, 2 carriers, 3 destroyers, 3 fighters and 3 transports in 95 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
                        Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians lost in 95 Sea Zone
                    Americans win with 1 bomber, 2 carriers, 3 destroyers, 3 fighters and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Sicily
                Battle in Malaya
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour and 1 harbour
                        Americans roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Japanese lost in Malaya
                    Americans win, taking Sicily from Italians, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 16 Sea Zone to Midway
                4 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Western United States to Hawaiian Islands
                1 bomber moved from 95 Sea Zone to Gibraltar
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 carriers and 2 destroyers placed in 101 Sea Zone
                1 fighter and 2 tactical_bombers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs

    Combat Hit Differential Summary :

    Italians : -0.33
        Americans : 1.33
        Japanese : -1.00

    triplea_42060.0_Ame10.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                2 infantry moved from Kweichow to Yunnan
                2 artilleries moved from Suiyuyan to Hopei
                1 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 artilleries and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 artilleries and 1 infantry in Hopei, round 2 : 3/3 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 4 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 0.67 expected hits
                        Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    Chinese : 2.33
        Japanese : -0.83

    triplea_42060.0_Chi10.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 10

    Purchase Units - British
                British buy 3 armour, 1 artillery and 2 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 battleship and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                2 destroyers moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from 95 Sea Zone to 97 Sea Zone
                1 bomber moved from Egypt to 97 Sea Zone
                1 fighter moved from Egypt to 97 Sea Zone
                1 fighter moved from Egypt to 97 Sea Zone
                2 submarines moved from 81 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Samara to Urals
                3 fighters and 1 tactical_bomber moved from Russia to Urals

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 3 submarines
                    Italians defend with 1 carrier and 1 cruiser
                        British roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                        1 carrier owned by the Italians lost in 97 Sea Zone
                        British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 3 fighters in 97 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits
                        Italians roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        1 cruiser owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Italians with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 3 submarines remaining. Battle score for attacker is 28
                    Casualties for Italians: 1 carrier and 1 cruiser
                Battle in Urals
                    British attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        British roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Urals, round 2 : 4/5 hits, 2.33 expected hits
                        Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Urals
                    British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Urals to Smolensk
                1 fighter moved from 97 Sea Zone to 95 Sea Zone
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 aaGun moved from 95 Sea Zone to Sicily
                1 infantry moved from 95 Sea Zone to Sicily
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 armour and 2 mech_infantrys moved from Iraq to Caucasus
                1 mech_infantry moved from Egypt to Iraq
                1 fighter moved from Caucasus to Bryansk
                3 aaGuns, 2 artilleries and 1 infantry moved from Burma to Yunnan
                4 mech_infantrys moved from India to Yunnan
                1 bomber moved from 97 Sea Zone to Egypt

    Place Units - British
                1 artillery and 2 fighters placed in Egypt
                3 armour placed in Iraq

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

    Combat Hit Differential Summary :

    Germans : 0.67
        British : 3.67
        Italians : -0.50

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 26 / 31
        Japanese : 39 / 45
        Americans : 55 / 80
        Chinese : 9 / 14
        British : 33 / 42
        UK_Pacific : 14 / 17
        Italians : 11 / 10
        ANZAC : 21 / 34
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42060.0_UK_10.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Yugoslavia to Northern Italy
                1 artillery moved from Northern Italy to Southern Italy
                2 infantry moved from Bulgaria to Yugoslavia
                1 artillery moved from Bulgaria to Yugoslavia

    triplea_42060.0_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Yugoslavia to Northern Italy
                1 artillery moved from Northern Italy to Southern Italy
                2 infantry moved from Bulgaria to Yugoslavia
                1 artillery moved from Bulgaria to Yugoslavia

    Non Combat Move - Italians

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,3,3,5,6,4,2,1,5,3,6,4
                Italians collect 1 PU (10 lost to blockades); end with 1 PU

    triplea_42060.0_Ita10.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 54 Sea Zone
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,5
                ANZAC collect 21 PUs; end with 21 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    triplea_42060.0_ANZ10.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42060.0_Fre10.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 fighter, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                1 artillery moved from Belarus to Novgorod
                3 infantry moved from Novgorod to Archangel
                1 bomber moved from Novgorod to Ukraine
                1 infantry moved from Denmark to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                1 infantry moved from 123 Sea Zone to Iceland
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 fighter moved from 112 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from Western Germany to 104 Sea Zone
                2 infantry moved from Denmark to 112 Sea Zone

    triplea_42060.0_Ger11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 fighter, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                1 artillery moved from Belarus to Novgorod
                3 infantry moved from Novgorod to Archangel
                1 bomber moved from Novgorod to Ukraine
                1 infantry moved from Denmark to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                1 infantry moved from 123 Sea Zone to Iceland
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 fighter moved from 112 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from Western Germany to 104 Sea Zone
                2 infantry moved from Denmark to 112 Sea Zone

    Combat - Germans
                Battle in Iceland
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Germans win, taking Iceland from British with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Ukraine
                    Germans attack with 1 artillery, 1 bomber and 3 infantry
                    Russians defend with 2 armour, 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Ukraine, round 2 :  1/5 hits
                        Russians roll dice for 2 armour and 1 mech_infantry in Ukraine, round 2 :  3/3 hits
                        1 mech_infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 1 artillery and 1 bomber in Ukraine, round 3 :  1/2 hits
                        Russians roll dice for 2 armour in Ukraine, round 3 :  0/2 hits
                        1 armour owned by the Russians lost in Ukraine
                        Germans roll dice for 1 artillery and 1 bomber in Ukraine, round 4 :  1/2 hits
                        Russians roll dice for 1 armour in Ukraine, round 4 :  0/1 hits
                        1 armour owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 armour and 1 mech_infantry

    Non Combat Move - Germans
                1 bomber moved from Ukraine to Germany
                1 artillery and 4 infantry moved from Slovakia Hungary to Romania
                3 infantry moved from Southern France to Northern Italy
                3 infantry moved from Normandy Bordeaux to Southern France
                2 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Greater Southern Germany
                1 artillery and 2 infantry moved from Germany to Slovakia Hungary
                1 artillery moved from Western Germany to Greater Southern Germany
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
                1 fighter moved from 112 Sea Zone to Southern Italy
                2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy
                1 armour moved from Western Germany to Southern Italy
                2 infantry moved from 112 Sea Zone to Norway
                1 aaGun moved from Western Germany to Northern Italy
                1 aaGun moved from Denmark to Western Germany

    Place Units - Germans
                3 infantry placed in Novgorod
                1 infantry placed in Southern France
                1 infantry placed in France
                1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry placed in Western Germany
                1 artillery and 3 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,3,1,2,4,4,2,6,5,4,1,1
                Germans collect 51 PUs (4 lost to blockades); end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 3.091
            Median : 3.000
            Variance : 1.219
            Standard Deviation : 1.104
            Total rolls : 33

    Null / Other
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

    Germans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Russians Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_42060.0_Ger11.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 armour and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                3 artilleries and 2 infantry moved from Smolensk to Archangel
                2 artilleries moved from Vologda to Archangel
                1 mech_infantry moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 factory_minor
                        Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits, 1.33 expected hits
                        Germans roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Germans: 1 artillery
                Battle in Archangel
                    Russians attack with 5 artilleries and 2 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 5 artilleries and 2 infantry in Archangel, round 2 : 3/7 hits, 2.33 expected hits
                        Germans roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
                        3 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 5 artilleries and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry

    Non Combat Move - Russians
                5 artilleries and 4 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Caucasus to Novosibirsk
                1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk

    Place Units - Russians
                1 armour and 6 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 26 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Russians : 1.33

    triplea_42060.0_Rus11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
                1 armour moved from Hunan to Kweichow
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 armour moved from Kiangsu to Kwangsi
                1 bomber moved from Kiangsu to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                2 submarines moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                1 tactical_bomber moved from Philippines to Japan

    triplea_42060.0_Jap11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
                1 armour moved from Hunan to Kweichow
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 armour moved from Kiangsu to Kwangsi
                1 bomber moved from Kiangsu to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                2 submarines moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                1 tactical_bomber moved from Philippines to Japan

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 37 Sea Zone
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kweichow, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Borneo
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 :  2/4 hits
                        UK_Pacific roll dice for 2 infantry in Borneo, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 16 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 16 Sea Zone
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 2 submarines
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    UK_Pacific defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Malaya to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Anhwe to Hunan
                1 fighter moved from Kwangtung to Kiangsu
                1 bomber moved from Kweichow to Kiangsu

    Place Units - Japanese
                2 destroyers and 1 transport placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 48 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.846
            Median : 3.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 26

    UK_Pacific Combat
                3 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Americans Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Chinese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.947
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 19

    triplea_42060.0_Jap11.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from Queensland to 55 Sea Zone
                2 carriers and 1 fighter moved from 95 Sea Zone to 97 Sea Zone
                3 fighters moved from 95 Sea Zone to 97 Sea Zone
                3 destroyers moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Sicily to 95 Sea Zone
                1 artillery and 1 infantry moved from Sicily to 95 Sea Zone
                1 armour and 1 infantry moved from Sicily to 95 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 97 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 97 Sea Zone to Greece
                1 destroyer and 1 submarine moved from 26 Sea Zone to 46 Sea Zone
                1 fighter moved from Hawaiian Islands to 46 Sea Zone

    Combat - Americans
                Battle in Greece
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win, taking Greece from Italians with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 5 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 5 fighters in 16 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 5 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 46 Sea Zone to New Guinea
                1 bomber moved from 55 Sea Zone to Queensland
                2 carriers, 2 destroyers, 1 fighter and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 16 Sea Zone to Midway
                4 fighters moved from 16 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 carriers and 2 destroyers placed in 101 Sea Zone
                1 fighter and 2 tactical_bombers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Combat Hit Differential Summary :

    Americans : 2.50
        Japanese : 0.00

    triplea_42060.0_Ame11.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries moved from Hopei to Kweichow
                3 infantry moved from Yunnan to Kweichow
                2 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 artilleries and 3 infantry
                    Japanese defend with 1 armour and 1 infantry
                        Chinese roll dice for 2 artilleries and 3 infantry in Kweichow, round 2 : 2/5 hits, 1.50 expected hits
                        Japanese roll dice for 1 armour and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.83 expected hits
                        1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour and 1 infantry
                Battle in Hunan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 infantry moved from Hopei to Kweichow

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Chinese : 1.17
        Japanese : 0.83

    triplea_42060.0_Chi11.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 11

    Purchase Units - British
                British repair damage of 3x factory_major; Remaining resources: 39 PUs;
                British buy 1 carrier, 2 destroyers and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                2 mech_infantrys moved from Yunnan to Anhwe
                1 mech_infantry moved from Yunnan to Anhwe
                1 fighter moved from India to Anhwe
                1 mech_infantry moved from Yunnan to Malaya
                1 infantry moved from Shan State to Malaya
                1 fighter and 1 tactical_bomber moved from India to Malaya
                2 artilleries and 1 infantry moved from Yunnan to Kwangsi

    Combat - British
                Battle in Kwangsi
                    British attack with 2 artilleries and 1 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                        British roll dice for 2 artilleries and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                        British roll dice for 2 artilleries in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 armour in Kwangsi, round 3 : 1/1 hits, 0.50 expected hits
                        1 artillery owned by the British lost in Kwangsi
                        British roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 armour in Kwangsi, round 4 : 0/1 hits, 0.50 expected hits
                        British roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 armour in Kwangsi, round 5 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                Battle in Anhwe
                    British attack with 1 fighter and 3 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 3 mech_infantrys in Anhwe, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Anhwe
                    British win, taking Anhwe from Japanese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 harbour and 1 infantry
                        British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.50 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 3 : 1/3 hits, 1.33 expected hits
                        Japanese roll dice for 1 artillery in Malaya, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                4 infantry and 2 mech_infantrys moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Malaya to Burma
                1 fighter moved from Anhwe to Kweichow
                2 fighters moved from Gibraltar to 109 Sea Zone
                1 aaGun and 1 infantry moved from Sicily to 95 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                1 aaGun moved from 97 Sea Zone to Greece
                1 fighter moved from 97 Sea Zone to Greece
                1 fighter moved from 97 Sea Zone to Greece
                1 fighter moved from Gibraltar to United Kingdom
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 armour moved from 109 Sea Zone to United Kingdom

    Place Units - British
                1 carrier, 2 destroyers and 1 submarine placed in 109 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 4 mech_infantrys
                Turning on Edit Mode
                EDIT: Changing ownership of Ukraine from Germans to Russians
                EDIT: Removing units owned by British from Caucasus: 1 mech_infantry
                EDIT: Adding units owned by British to Ukraine: 1 mech_infantry
                EDIT: Removing units owned by British from Caucasus: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by British to Bryansk: 1 armour and 1 mech_infantry
                EDIT: Removing units owned by British from Smolensk: 3 fighters and 1 tactical_bomber
                EDIT: Adding units owned by British to Archangel: 3 fighters and 1 tactical_bomber
                EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
                EDIT: Removing units owned by British from Egypt: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Greece: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to 97 Sea Zone: 1 transport
                EDIT: Removing units owned by British from Egypt: 1 bomber and 2 fighters
                EDIT: Adding units owned by British to Greece: 1 bomber and 2 fighters
                EDIT: Removing units owned by British from Iraq: 3 armour and 1 mech_infantry
                EDIT: Adding units owned by British to Caucasus: 3 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    British : -1.17
        Japanese : 0.33

    triplea_42060.0_UK_11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Yugoslavia to Albania
                2 infantry moved from Northern Italy to Yugoslavia

    triplea_42060.0_Ita11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Yugoslavia to Albania
                2 infantry moved from Northern Italy to Yugoslavia

    Non Combat Move - Italians

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,6,3,4,6,2,6,4,3,2,6,5,4,2,1,4,1,6,2
                Italians collect 1 PU (8 lost to blockades); end with 2 PUs

    triplea_42060.0_Ita11.tsvg

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