Tirano (Allies +16) vs. StuckTojo (Axis) G40 2nd Ed.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 5 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                4 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 bomber moved from Queensland to 44 Sea Zone
                3 fighters moved from 54 Sea Zone to 55 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
                1 bomber moved from Gibraltar to 104 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    ANZAC loiter and taunt; Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
                        Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 destroyer owned by the Americans lost in 55 Sea Zone
                        Americans roll dice for 3 fighters in 55 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 cruiser in 55 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                        1 cruiser owned by the Japanese lost in 55 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 cruiser
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 4 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                    Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                4 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 bomber moved from 104 Sea Zone to Gibraltar
                3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
                3 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 bomber moved from 44 Sea Zone to Western Australia

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                3 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        Americans : -1.00
        Japanese : 0.33

    triplea_42158.0_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                3 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Burma

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    Combat Hit Differential Summary :

    Chinese : -1.00
        Japanese : 0.33

    triplea_42158.0_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 armour, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - British
                Battle in Yunnan
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry and 1 mech_infantry
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2.17 expected hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Yunnan to Burma
                1 armour moved from India to Burma
                1 mech_infantry moved from Iraq to Eastern Persia
                2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 artillery moved from British Somaliland to 76 Sea Zone
                1 artillery and 2 transports moved from 76 Sea Zone to 71 Sea Zone
                1 tactical_bomber moved from Persia to Burma
                5 fighters moved from Persia to Bryansk
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 battleship and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                3 infantry moved from Iraq to Northwest Persia
                1 bomber moved from Gibraltar to Egypt
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone

    Place Units - British
                2 transports placed in 106 Sea Zone
                3 armour placed in Persia
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs
                Some Units in India change ownership: 2 infantry

    Combat Hit Differential Summary :

    British : 1.83
        Japanese : -0.67

    triplea_42158.0_UK_5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 mech_infantrys moved from Ukraine to Rostov
                1 bomber moved from Southern Italy to Rostov
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 armour moved from Archangel to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Smolensk to Archangel

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 artillery, 1 bomber and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Rostov, round 2 :  3/4 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians and 2 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Rostov to Bulgaria
                2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
                1 artillery and 1 infantry moved from Northern Italy to France
                1 infantry moved from Northern Italy to France

    Place Units - Italians
                1 armour, 2 infantry and 1 mech_infantry placed in Northern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_42158.0_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Non Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from 98 Sea Zone: 1 destroyer
                EDIT: Adding units owned by French to 80 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_42158.0_Fre5.tsvg

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 destroyer, 1 fighter, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                10 armour and 11 mech_infantrys moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                3 infantry moved from Ukraine to Western Ukraine
                4 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                3 bombers moved from Western Germany to 110 Sea Zone

    triplea_42158.0_Ger6.tsvg

  • '19 '17 '16

    Scramble in sz 110?


  • No scramble I just wanted to keep your the Luftwaffe busy  :mrgreen:

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 destroyer, 1 fighter, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                10 armour and 11 mech_infantrys moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                3 infantry moved from Ukraine to Western Ukraine
                4 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                3 bombers moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 3 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 :  4/6 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Western Ukraine
                    Germans attack with 4 fighters, 3 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Western Ukraine, round 2 :  2/9 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 aaGuns, 5 artilleries and 12 infantry moved from Ukraine to Bessarabia
                1 aaGun moved from Ukraine to Bessarabia
                6 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Archangel to Belarus
                1 mech_infantry moved from Baltic States to Novgorod
                2 mech_infantrys moved from Poland to Baltic States
                2 armour and 3 mech_infantrys moved from Novgorod to Baltic States
                3 bombers moved from 110 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to Western Germany
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                4 fighters and 2 tactical_bombers moved from Western Ukraine to Bessarabia

    Place Units - Germans
                1 infantry placed in France
                1 mech_infantry placed in Western Germany
                2 armour and 1 mech_infantry placed in Novgorod
                5 mech_infantrys placed in Germany
                1 fighter placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_42158.0_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Samara to Volgograd
                3 infantry moved from Bryansk to Rostov
                1 infantry moved from Vologda to Archangel
                6 mech_infantrys moved from Samara to Archangel
                2 fighters and 1 tactical_bomber moved from Bryansk to Archangel
                4 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 infantry moved from Samara to Volgograd
                1 artillery moved from Bryansk to Rostov

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 4 infantry in Smolensk, round 2 : 2/5 hits, 1.17 expected hits
                        Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 2 fighters, 1 infantry, 6 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 artillery and 4 infantry; Italians defend with 1 armour
                        Russians roll dice for 2 fighters, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 4/10 hits, 2.83 expected hits
                        Italians roll dice for 1 armour, 1 artillery and 4 infantry in Archangel, round 2 : 3/6 hits, 2.17 expected hits
                        2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 3/7 hits, 2.33 expected hits
                        Italians roll dice for 1 armour and 1 artillery in Archangel, round 3 : 2/2 hits, 0.83 expected hits
                        2 mech_infantrys owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Italians lost in Archangel
                    Russians win, taking Archangel from Italians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry and 4 mech_infantrys
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for Italians: 1 armour
                Battle in Rostov
                    Russians attack with 1 artillery and 3 infantry
                    Italians defend with 1 artillery and 1 mech_infantry
                        Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 0/4 hits, 1.00 expected hits
                        Italians roll dice for 1 artillery and 1 mech_infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians lost in Rostov
                    1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk
                    Italians win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Volgograd
                    Russians attack with 4 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 4 infantry in Volgograd, round 2 : 0/4 hits, 0.67 expected hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 4 infantry in Volgograd, round 3 : 0/4 hits, 0.67 expected hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 4 infantry in Volgograd, round 4 : 1/4 hits, 0.67 expected hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                3 artilleries moved from Russia to Bryansk
                1 infantry moved from Samara to Tambov
                2 fighters and 1 tactical_bomber moved from Archangel to Bryansk
                2 aaGuns and 12 infantry moved from Urals to Vologda

    Place Units - Russians
                7 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        Italians : 3.00
        Russians : 0.67

    triplea_42158.0_Rus6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 factory_minor, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Shensi to Szechwan
                1 mech_infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Hunan to Yunnan
                1 artillery moved from French Indo China to Shan State
                1 mech_infantry moved from Kwangsi to Shan State
                2 bombers moved from French Indo China to India
                3 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 fighter moved from Kweichow to Szechwan
                1 infantry moved from Shensi to Szechwan
                1 tactical_bomber moved from Kweichow to Yunnan
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 46 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India :  0/2 hits
                    Bombing raid in India rolls: 6,7 and causes: 13 damage to unit: factory_major
                    Bombing raid in India causes 13 damage total.
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 :  1/3 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 46 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 45 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Yunnan
                    Japanese attack with 4 fighters, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 4 fighters, 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 :  5/9 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  0/3 hits
                        3 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 4 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Szechwan, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
                1 artillery moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
                1 fighter moved from Szechwan to French Indo China
                4 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                2 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Manchuria to Jehol
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                2 bombers moved from India to French Indo China
                1 aaGun and 1 armour moved from Shensi to Sikang
                1 mech_infantry moved from Shensi to Sikang
                1 fighter and 1 tactical_bomber moved from Szechwan to Hunan
                1 mech_infantry moved from Hunan to Szechwan

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                1 tactical_bomber placed in Japan
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs

    triplea_42158.0_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 4 destroyers and 4 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 bomber moved from Western Australia to 55 Sea Zone
                3 fighters moved from 54 Sea Zone to 55 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber and 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 55 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters moved from 55 Sea Zone to 54 Sea Zone
                2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                1 carrier, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 carrier, 2 fighters and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                4 fighters moved from 91 Sea Zone to Malta
                3 fighters moved from Eastern United States to 91 Sea Zone
                1 bomber moved from Gibraltar to Trans-Jordan

    Place Units - Americans
                4 fighters placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                3 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    Americans : 0.83
        Japanese : 1.50

    triplea_42158.0_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 7 PUs;

    Combat Move - British
                2 infantry moved from Burma to Yunnan
                2 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 mech_infantrys
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
                        Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Shan State
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 mech_infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 mech_infantry

    Non Combat Move - British
                3 aaGuns, 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from Burma to India
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 mech_infantry moved from Eastern Persia to India
                1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
                2 mech_infantrys moved from Trans-Jordan to Persia
                2 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 battleship and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                1 bomber moved from Egypt to India
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from United Kingdom to 91 Sea Zone
                5 fighters moved from Bryansk to Persia
                1 fighter and 1 tactical_bomber moved from Yunnan to India

    Place Units - British
                3 mech_infantrys placed in Persia
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    British : 1.00
        Japanese : 0.67

    triplea_42158.0_UK_6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 mech_infantry moved from Rostov to Volgograd
                1 bomber moved from Bulgaria to Volgograd
                2 armour and 1 mech_infantry moved from Eastern Poland to Archangel

    Combat - Italians
                Battle in Volgograd
                    Italians attack with 1 artillery, 1 bomber and 1 mech_infantry
                    Russians defend with 1 factory_minor and 3 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Volgograd, round 2 :  1/3 hits
                        Russians roll dice for 3 infantry in Volgograd, round 2 :  1/3 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Volgograd
                        Italians roll dice for 1 artillery and 1 bomber in Volgograd, round 3 :  1/2 hits
                        Russians roll dice for 2 infantry in Volgograd, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Volgograd
                        Italians roll dice for 1 artillery and 1 bomber in Volgograd, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Volgograd, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Italians win, taking Volgograd from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in Archangel
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 2 mech_infantrys
                        Italians roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 2 mech_infantrys in Archangel, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Russians lost in Archangel
                        Italians roll dice for 2 armour in Archangel, round 3 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 3 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Archangel
                    Italians win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Italians
                1 bomber moved from Volgograd to Bulgaria
                1 infantry moved from Northern Italy to France
                1 armour moved from Northern Italy to Western Germany
                1 mech_infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                1 artillery placed in Northern Italy
                1 fighter placed in Southern Italy
                1 submarine placed in 97 Sea Zone
                Italians undo move 3.
                1 submarine placed in 95 Sea Zone
                1 mech_infantry placed in Ukraine

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_42158.0_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_42158.0_Fre6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
                      Germans take Kazakhstan from Russians
                4 mech_infantrys moved from Baltic States to Smolensk
                3 bombers moved from Western Germany to Smolensk
                1 infantry moved from Belarus to Smolensk

    Combat - Germans
                Battle in Tsinghai
                    Germans attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Germans win, taking Tsinghai from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Smolensk
                    Germans attack with 3 bombers, 1 infantry and 4 mech_infantrys
                    Russians defend with 1 artillery and 4 infantry
                        Germans roll dice for 3 bombers, 1 infantry and 4 mech_infantrys in Smolensk, round 2 :  3/8 hits
                        Russians roll dice for 1 artillery and 4 infantry in Smolensk, round 2 :  1/5 hits
                        1 infantry owned by the Germans and 3 infantry owned by the Russians lost in Smolensk
                        Germans roll dice for 3 bombers and 4 mech_infantrys in Smolensk, round 3 :  3/7 hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 3 bombers and 3 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 artillery and 4 infantry

    Non Combat Move - Germans
                3 bombers moved from Smolensk to Eastern Poland
                1 mech_infantry moved from Baltic States to Belarus
                2 mech_infantrys moved from Baltic States to Novgorod
                9 mech_infantrys moved from Eastern Poland to Ukraine
                4 aaGuns, 8 artilleries, 4 fighters, 12 infantry and 2 tactical_bombers moved from Bessarabia to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                5 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Western Germany to Ukraine
                9 armour and 9 mech_infantrys moved from Caucasus to Ukraine
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Baltic States to Novgorod
                2 armour moved from Baltic States to Eastern Poland

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Novgorod
                7 mech_infantrys placed in Germany
                1 bomber, 1 fighter and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_42158.0_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Smolensk
                2 infantry moved from Vologda to Archangel
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Bryansk to Rostov
                      Russians take Rostov from Italians
                1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 fighter moved from Bryansk to Archangel
                7 mech_infantrys moved from Russia to Kazakhstan

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter and 3 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 2/4 hits, 1.00 expected hits
                        Italians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Italians lost in Archangel
                    Russians win, taking Archangel from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Smolensk
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 mech_infantrys
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 1.67 expected hits
                        Germans roll dice for 3 mech_infantrys in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 1.33 expected hits
                        Germans roll dice for 2 mech_infantrys in Smolensk, round 3 : 2/2 hits, 0.67 expected hits
                        1 fighter owned by the Russians, 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    retreated to Smolensk
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -11
                    Casualties for Russians: 1 fighter and 3 infantry
                    Casualties for Germans: 2 mech_infantrys
                Battle in Kazakhstan
                    Russians attack with 7 mech_infantrys
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 7 mech_infantrys in Kazakhstan, round 2 : 1/7 hits, 1.17 expected hits
                        Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Kazakhstan
                    Russians win, taking Kazakhstan from Germans with 7 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                4 aaGuns, 8 armour, 8 artilleries, 31 infantry and 6 mech_infantrys moved from Bryansk to Russia
                1 fighter moved from Archangel to Russia
                2 aaGuns and 9 infantry moved from Vologda to Russia
                1 tactical_bomber moved from Smolensk to Russia
                1 infantry moved from Tambov to Russia

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 24 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 tactical_bomber
                EDIT: Adding units owned by Russians to Russia: 1 fighter
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 2.00
        Italians : -0.50
        Russians : -0.17

    triplea_42158.0_Rus7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 mech_infantry moved from Szechwan to Kazakhstan
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Sikang to Kazakhstan
                2 bombers moved from French Indo China to Kazakhstan
                2 infantry moved from Suiyuyan to Shensi
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                2 artilleries moved from French Indo China to Yunnan
                1 armour and 2 mech_infantrys moved from Hunan to Yunnan
                2 fighters and 1 tactical_bomber moved from French Indo China to Burma
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Siberia
                1 fighter and 1 tactical_bomber moved from Hunan to Shensi
                1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
                1 fighter moved from French Indo China to Yunnan

    Combat - Japanese
                Battle in Siberia
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  4/8 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Yunnan
                    Japanese win, taking Siberia from Russians, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 fighter
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 :  3/7 hits
                        UK_Pacific roll dice for 1 fighter in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 fighter
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shensi, round 2 :  2/6 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys
                    Russians defend with 7 mech_infantrys
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys in Kazakhstan, round 2 :  1/7 hits
                        Russians roll dice for 7 mech_infantrys in Kazakhstan, round 2 :  4/7 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Kazakhstan
                    1 armour owned by the Japanese retreated to Sikang
                    Russians win with 6 mech_infantrys remaining. Battle score for attacker is -11
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 artillery, 1 infantry and 2 mech_infantrys

    Non Combat Move - Japanese
                2 bombers moved from Kazakhstan to Sikang
                1 infantry moved from Szechwan to Sikang
                2 fighters and 2 tactical_bombers moved from Shensi to Sikang
                2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
                1 armour moved from Hunan to Szechwan
                1 fighter and 1 tactical_bomber moved from Burma to Szechwan
                2 fighters and 1 tactical_bomber moved from Burma to French Indo China
                2 bombers moved from Sikang to Szechwan
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Japan to French Indo China
                1 aaGun moved from Korea to Manchuria
                2 infantry moved from Jehol to Chahar

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 armour and 2 mech_infantrys placed in French Indo China
                1 artillery and 1 infantry placed in Japan
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 58 PUs

    triplea_42158.0_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                4 fighters moved from Eastern United States to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                4 fighters moved from 91 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 9 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 9 fighters in 104 Sea Zone, round 2 : 5/10 hits, 4.83 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                    Americans win with 9 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 3 carriers, 1 cruiser, 1 fighter, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                3 fighters moved from 104 Sea Zone to United Kingdom
                5 fighters moved from 104 Sea Zone to 110 Sea Zone
                1 fighter moved from 104 Sea Zone to United Kingdom
                4 fighters moved from Malta to Iraq
                1 bomber moved from Trans-Jordan to Russia
                3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 battleship, 4 carriers, 2 cruisers, 7 fighters, 6 infantry, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 5 transports moved from 54 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        Americans : 0.17

    triplea_42158.0_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 17 PUs;

    Combat Move - British
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans
                1 fighter moved from India to 38 Sea Zone
                2 infantry moved from India to Burma
                1 fighter and 2 tactical_bombers moved from India to Burma
                5 fighters moved from Persia to Tsinghai
                1 bomber moved from India to Tsinghai

    Combat - British
                Battle in 38 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 38 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits, 2.00 expected hits
                        Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Tsinghai
                    British attack with 1 bomber and 5 fighters
                    Germans defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 bomber and 5 fighters in Tsinghai, round 2 : 4/6 hits, 3.17 expected hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits
                        1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Tsinghai
                    British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 fighter
                    Casualties for Germans: 1 armour and 1 mech_infantry

    Non Combat Move - British
                1 bomber and 4 fighters moved from Tsinghai to Kazakhstan
                3 armour and 5 mech_infantrys moved from Persia to Turkmenistan
                1 fighter moved from 38 Sea Zone to India
                2 tactical_bombers moved from Burma to India
                1 fighter moved from Burma to India
                1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
                2 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                2 artilleries and 2 infantry moved from Persia to Eastern Persia
                1 armour moved from Morocco to Tunisia
                1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 transport moved from 80 Sea Zone to 72 Sea Zone

    Place Units - British
                2 infantry placed in Union of South Africa
                1 factory_minor placed in Iraq
                1 armour and 2 mech_infantrys placed in Persia
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    Germans : 0.17
        British : 1.83
        Japanese : -0.33

    triplea_42158.0_UK_7.tsvg

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